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  • Unnamed

    2069880·text·3.4 KB·2011-05-27 05:02 UTC
     Now talking on #mhwikichatroom
    * Topic for #mhwikichatroom is: Welcome to the #MHWikiChatRoom - a general chatroom. We hope that you enjoy your stay here brah. || http://monsterhunter.wikia.com/wik
  • gallery actionscript

    2069879·actionscript·1.7 KB·2011-05-27 05:01 UTC
    import flash.net.URLRequest;
    import flash.events.MouseEvent;
    import flash.net.URLLoader;
    
    //objects and variables
    var xmlRequest:URLRequest = new URLRequest("../Images/gallery.xml");
    var xmlLoad
  • Unnamed

    2069872·text·3.0 KB·2011-05-27 04:58 UTC
    Buster says, "how are you this fine eve"
    bear says, "v well"
    bear says, "most assuredly"
    bear says, "i am fine"
    Buster says, "i see. let us get to business"
    bear says, "how much is selthia worth"
  • Unnamed

    2069867·text·3.0 KB·2011-05-27 04:57 UTC
    An alternative to sims (WARNING: WALL OF TEXT)
    
    At the moment, sims are unimplemented, giving us no way to discover new schematics. Currently, if someone wants a certain schematic, we pretty much ha
  • Someone

    2069866·text·2.2 KB·2011-05-27 04:55 UTC
    L 05/27/2011 - 00:54:12: server_cvar: "sv_tags" "cp,increased_maxplayers,norespawntime,replays"
    exec: couldn't exec cp_dustbowl.cfg
    L 05/27/2011 - 00:54:12: server_cvar: "sv_tags" "cp,norespawntime,
  • /usr/share/themes/Adwaita/metaci

    2069865·text·107.6 KB·2011-05-27 04:55 UTC
    
        
  • Mine

    2069864·c·175 B·2011-05-27 04:54 UTC
    #include <stdio.h>
    
    int main()
    {
    
     char s[50];
     int scan=scanf("Enter: %s\n", s);
     printf("%s\n", s);
     printf("Scan value: %d\n",scan);
    
     return 0;
    }
  • C++ code

    2069863·cpp·1.5 KB·2011-05-27 04:54 UTC
    #include <iostream>
    #include <cstdlib>
    using namespace std;
    
    // Generates a random number
    int nGenerate()
    {
     int number;
     number = rand() % 100 + 1;
     return number;
    }
    // Asks for imput and
  • Stuff

    2069861·text·3.7 KB·2011-05-27 04:53 UTC
    //David Reing
    //CSE 660
    //gcc -o PipeRW PipeRW.c
    #include <string.h>
    #include <stdio.h>
    #include <stdlib.h>
    #include <signal.h>
    #include <unistd.h>
    #include <sys/types.h>
    main()
    {
     int pfd
  • Untitled

    2069856·text·6.8 KB·2011-05-27 04:50 UTC
    [20:41:30] •• ••› ••›› ••››› ••››››
    [20:41:30] -› Info: Query with (Raazzil)/(~iPwnNewbs@190.172.vht.ziz) opened on (Thursday, May 26th 2011, 20:41:30).
    [20:41:30] -› Info: Total queries: (22)/(~0.4
  • Something

    2069853·text·6.5 KB·2011-05-27 04:48 UTC
    import org.omg.CORBA.Current;
    import org.rsbot.event.listeners.PaintListener;
    import org.rsbot.script.*;
    import org.rsbot.script.methods.Magic;
    import org.rsbot.script.wrappers.*;
    
    import java.a
  • Untitled

    2069851·text·1.6 KB·2011-05-27 04:47 UTC
    ;#testing123 -> #search2
    
    on *:TEXT:*:#testing123: {
     if (!pre isin $1) { 
     scon 2 /msg #Search2 $1- 
     }
     if (dupe isin $1) { 
     scon 2 /msg #Search2 !dupe $2- 
     }
     if (weather isin
  • Untitled

    2069850·text·8.6 KB·2011-05-27 04:47 UTC
    Character Name - Toomuchtime
    Class - Fury Warrior
    Battle.net Character Link - http://us.battle.net/wow/en/character/hellscream/toomuchtime/advanced
    Your Age - 21
    
    1. List the names, classes, and
  • Something

    2069846·text·67.1 KB·2011-05-27 04:45 UTC
    
        
  • Mine

    2069844·text·802 B·2011-05-27 04:44 UTC
    class CGame {
     public:
     ~CGame();
    
     //Returns the CGame singleton.
     static CGame& Instance()
     {
     if (CGame::singleton == NULL)
     CGame::singleton = new CGame();
     return *CGame::sing
  • Miscellany

    2069843·text·2.4 KB·2011-05-27 04:44 UTC
    the.whovian: can I ask you something..?
    badliljess: you just did
    the.whovian: .. nevermind
    badliljess: u mad? why u mad?
    the.whovian: eh. it was kind of a serious question to me
    badliljess: how a
  • Untitled

    2069839·text·1.5 KB·2011-05-27 04:43 UTC
    ;#testing123 -> #search2
    
    on *:TEXT:*:#testing123: {
     if (!pre isin $1) { 
     scon 1 /msg #Lounge $1- 
     }
     if (dupe isin $1) { 
     scon 1 /msg #Lounge !dupe $2- 
     }
     if (weather isin $
  • Miscellany

    2069833·vbnet·1.2 KB·2011-05-27 04:39 UTC
    public static void NewText(Rectangle location, Color color, string text)
    {
     for (int i = 0; i < 100; i++)
     {
     if (!Main.combatText[i].active)
     {
     Vector2 vector =
  • TetriCrisis 3 100% C.P.U. A.I. R

    2069832·cpp·7.5 KB·2011-05-27 04:38 UTC
    //-------------------------------------------------------------------------------------------------
    void Logic::ComputeComputerPlayerMove(void)
    {
    //STAGE 1 CPU: Gift of sight...
    Uint8 TEMP_Piece =
  • Something

    2069830·java·1.6 KB·2011-05-27 04:38 UTC
    package Node;
    
    public class BSTnode {
    
     private BSTnode left; // pointer for the left child node
     private BSTnode right; // pointer for the right child node
     
     public int nodeData;

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