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2069880·text·3.4 KB·2011-05-27 05:02 UTC
Now talking on #mhwikichatroom
* Topic for #mhwikichatroom is: Welcome to the #MHWikiChatRoom - a general chatroom. We hope that you enjoy your stay here brah. || http://monsterhunter.wikia.com/wik
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2069879·actionscript·1.7 KB·2011-05-27 05:01 UTC
import flash.net.URLRequest;
import flash.events.MouseEvent;
import flash.net.URLLoader;
//objects and variables
var xmlRequest:URLRequest = new URLRequest("../Images/gallery.xml");
var xmlLoad
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2069872·text·3.0 KB·2011-05-27 04:58 UTC
Buster says, "how are you this fine eve"
bear says, "v well"
bear says, "most assuredly"
bear says, "i am fine"
Buster says, "i see. let us get to business"
bear says, "how much is selthia worth"
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2069867·text·3.0 KB·2011-05-27 04:57 UTC
An alternative to sims (WARNING: WALL OF TEXT)
At the moment, sims are unimplemented, giving us no way to discover new schematics. Currently, if someone wants a certain schematic, we pretty much ha
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2069866·text·2.2 KB·2011-05-27 04:55 UTC
L 05/27/2011 - 00:54:12: server_cvar: "sv_tags" "cp,increased_maxplayers,norespawntime,replays"
exec: couldn't exec cp_dustbowl.cfg
L 05/27/2011 - 00:54:12: server_cvar: "sv_tags" "cp,norespawntime,
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2069865·text·107.6 KB·2011-05-27 04:55 UTC
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2069864·c·175 B·2011-05-27 04:54 UTC
#include <stdio.h>
int main()
{
char s[50];
int scan=scanf("Enter: %s\n", s);
printf("%s\n", s);
printf("Scan value: %d\n",scan);
return 0;
}
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2069863·cpp·1.5 KB·2011-05-27 04:54 UTC
#include <iostream>
#include <cstdlib>
using namespace std;
// Generates a random number
int nGenerate()
{
int number;
number = rand() % 100 + 1;
return number;
}
// Asks for imput and
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2069861·text·3.7 KB·2011-05-27 04:53 UTC
//David Reing
//CSE 660
//gcc -o PipeRW PipeRW.c
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
#include <unistd.h>
#include <sys/types.h>
main()
{
int pfd
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2069856·text·6.8 KB·2011-05-27 04:50 UTC
[20:41:30] •• ••› ••›› ••››› ••››››
[20:41:30] -› Info: Query with (Raazzil)/(~iPwnNewbs@190.172.vht.ziz) opened on (Thursday, May 26th 2011, 20:41:30).
[20:41:30] -› Info: Total queries: (22)/(~0.4
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2069853·text·6.5 KB·2011-05-27 04:48 UTC
import org.omg.CORBA.Current;
import org.rsbot.event.listeners.PaintListener;
import org.rsbot.script.*;
import org.rsbot.script.methods.Magic;
import org.rsbot.script.wrappers.*;
import java.a
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2069851·text·1.6 KB·2011-05-27 04:47 UTC
;#testing123 -> #search2
on *:TEXT:*:#testing123: {
if (!pre isin $1) {
scon 2 /msg #Search2 $1-
}
if (dupe isin $1) {
scon 2 /msg #Search2 !dupe $2-
}
if (weather isin
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2069850·text·8.6 KB·2011-05-27 04:47 UTC
Character Name - Toomuchtime
Class - Fury Warrior
Battle.net Character Link - http://us.battle.net/wow/en/character/hellscream/toomuchtime/advanced
Your Age - 21
1. List the names, classes, and
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2069846·text·67.1 KB·2011-05-27 04:45 UTC
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2069844·text·802 B·2011-05-27 04:44 UTC
class CGame {
public:
~CGame();
//Returns the CGame singleton.
static CGame& Instance()
{
if (CGame::singleton == NULL)
CGame::singleton = new CGame();
return *CGame::sing
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2069843·text·2.4 KB·2011-05-27 04:44 UTC
the.whovian: can I ask you something..?
badliljess: you just did
the.whovian: .. nevermind
badliljess: u mad? why u mad?
the.whovian: eh. it was kind of a serious question to me
badliljess: how a
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2069839·text·1.5 KB·2011-05-27 04:43 UTC
;#testing123 -> #search2
on *:TEXT:*:#testing123: {
if (!pre isin $1) {
scon 1 /msg #Lounge $1-
}
if (dupe isin $1) {
scon 1 /msg #Lounge !dupe $2-
}
if (weather isin $
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2069833·vbnet·1.2 KB·2011-05-27 04:39 UTC
public static void NewText(Rectangle location, Color color, string text)
{
for (int i = 0; i < 100; i++)
{
if (!Main.combatText[i].active)
{
Vector2 vector =
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2069832·cpp·7.5 KB·2011-05-27 04:38 UTC
//-------------------------------------------------------------------------------------------------
void Logic::ComputeComputerPlayerMove(void)
{
//STAGE 1 CPU: Gift of sight...
Uint8 TEMP_Piece =
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2069830·java·1.6 KB·2011-05-27 04:38 UTC
package Node;
public class BSTnode {
private BSTnode left; // pointer for the left child node
private BSTnode right; // pointer for the right child node
public int nodeData;