All pastes #1925801 Raw Edit

debug.4

public text v1 · immutable
#1925801 ·published 2010-08-26 11:15 UTC
rendered paste body
some reason has no directive!!  Continuing on to our next city to try to get on track again
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
DebugMessage:  Popup Manager Update: Unhiding AIMessageWnd
Debug Message:  LoadHKB could not load file gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb because it does not exist
Debug Message:  ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb
Debug Message:  WARNING: File gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb does not include mesh data
Debug Message:  LoadHKB could not load file gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb because it does not exist
Debug Message:  ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb
Debug Message:  WARNING: File gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb does not include mesh data
Debug Message:  LoadHKB could not load file gfx/hkb/Armor/F_Armor_Plate_Front_Skirting_01.hkb because it does not exist
Debug Message:  ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/Armor/F_Armor_Plate_Front_Skirting_01.hkb
Debug Message:  WARNING: File gfx/hkb/Armor/F_Armor_Plate_Front_Skirting_01.hkb does not include mesh data
DebugMessage:  Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message:  Stamp Quantity: 1
Debug Message:  Land Mass Size: 0
Debug Message:  Land Mass Min Spawns: 0
Debug Message:  Land Mass Max Spawns: 0
Debug Message:  Forest Quantity: 0
Debug Message:  Mountain Generation Option: 0
Debug Message:  Map Random Seed: 0
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  Map Size: 
Debug Message:  	Sectors: 1 x 1
Debug Message:  	Tiles: 16 x 16
Debug Message:  Tile Vertex Resolution: 5 x 5 vertices
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message:  ---------------------------------------------
Debug Message:  ---------------------------------------------
Debug Message:  NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message:  Map Generation Complete
Debug Message:  InitMapGfx Started...
Debug Message:  InitMapGfx finished.
DebugMessage:  Popup Manager Update: Unhiding TacticalWnd
Debug Message:  Creating tactical terrain gfx...
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message:  WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message:  CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message:  TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message:  LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist
Debug Message:  ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb
Debug Message:  WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data
Debug Message:  LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist
Debug Message:  ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb
Debug Message:  WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data
Debug Message:  SOUNDS: Playing RockGolemHit1_M on 
Debug Message:  SOUNDS: Playing RockGolemHit1_M on 
Debug Message:  SOUNDS: Playing Swing_Club1 on Stone Giant
Debug Message:  SOUNDS: Playing RockGolemHit1_M on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing Swing_Club1 on Stone Giant
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing Swing_Club1 on Fire Giant
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing Swing_Dagger3 on Stone Giant
Debug Message:  SOUNDS: Playing RockGolemHit1_M on 
Debug Message:  SOUNDS: Playing Swing_BasicSword3 on Vigilant Minion
Debug Message:  SOUNDS: Playing RockGolemHit1_M on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing RockGolemHit1_M on 
Debug Message:  SOUNDS: Playing FemAdv1_Hit16 on 
Debug Message:  SOUNDS: Playing Swing_BasicSword3 on Vigilant Minion
Debug Message:  Minor Water Elemental strikes Ixak for 6 points damage.

Ixak counter-attacks Minor Water Elemental for 21 points damage.
Minor Water Elemental falls.


Debug Message:  SOUNDS: Playing  on 
Debug Message:  Annotation state is attack hit for unit 1447 Minor Water Elemental
Debug Message:  Annotation state is true for unit 1447
Debug Message:  SOUNDS: Playing Hit_BasicSword2 on Minor Water Elemental
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing Swing_BasicSword3 on Minor Water Elemental
Debug Message:  Annotation state is attack hit for unit 1447 Minor Water Elemental
Debug Message:  Defender 216 Ixak is starting their counter swing
Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing Swing_Dagger3 on Ixak
Debug Message:  Annotation state is attack hit for unit 216 Ixak
Debug Message:  Annotation state is true for unit 216
Debug Message:  SOUNDS: Playing Hit_Axe2 on Ixak
Debug Message:  SOUNDS: Playing Demon_Death1 on 
Debug Message:  Annotation state is attack hit for unit 216 Ixak
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit2 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  SOUNDS: Playing OldWizard1_Death1 on 
Debug Message:  Uxaratay strikes Procipinee for 17 points damage.
Procipinee falls.


Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing Swing_Club1 on Uxaratay
Debug Message:  Annotation state is attack hit for unit 710 Uxaratay
Debug Message:  Annotation state is true for unit 710
Debug Message:  SOUNDS: Playing Hit_Axe2 on Uxaratay
Debug Message:  SOUNDS: Playing FemAdv1_Death2 on 
Debug Message:  Annotation state is attack hit for unit 710 Uxaratay
Debug Message:  Ixak strikes Stone Giant for 2 points damage.

Stone Giant counter-attacks Ixak for 13 points damage.


Debug Message:  SOUNDS: Playing  on 
Debug Message:  SOUNDS: Playing Swing_BasicSword3 on Ixak
Debug Message:  Annotation state is attack hit for unit 216 Ixak
Debug Message:  Annotation state is true for unit 216
Debug Message:  SOUNDS: Playing Hit_Axe2 on Ixak
Debug Message:  SOUNDS: Playing RockGolemHit1_M on 
Debug Message:  Annotation state is attack hit for unit 216 Ixak
Debug Message:  Defender 744 Stone Giant is starting their counter swing
Debug Message:  SOUNDS: Playing RockGolemAttack2_M on 
Debug Message:  SOUNDS: Playing Swing_Dagger3 on Stone Giant
Debug Message:  Annotation state is attack hit for unit 744 Stone Giant
Debug Message:  Annotation state is true for unit 744
Debug Message:  SOUNDS: Playing Hit_Club1 on Stone Giant
Debug Message:  SOUNDS: Playing OldWizard1_Hit3 on 
Debug Message:  Annotation state is attack hit for unit 744 Stone Giant
Debug Message:  SOUNDS: Playing Swing_Club1 on Vigilant Minion
Debug Message:  SOUNDS: Playing RockGolemDeath1_M on 
Debug Message:  SOUNDS: Playing RockGolemHit1_M on 
Debug Message:  SOUNDS: Playing Swing_Club1 on Vigilant Minion
DebugMessage:  Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message:  -------------------------
Debug Message:  - Ending Turn 298 -
Debug Message:  Current Memory Usage: 1160048 KB
Debug Message:  Cities in World: 21
Debug Message:  Units in World: 216
DebugMessage:  Updating ZOC.
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
Debug Message:  WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!!  Continuing on to our next city to try to get on track again
Debug Message:  LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist
Debug Message:  ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb
Debug Message:  WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data
Debug Message:  LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist
Debug Message:  ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb
Debug Message:  WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding OptionsWnd
DebugMessage:  Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage:  Popup Manager Update: Unhiding LoadWnd
Debug Message:  LOAD GAME: Loading Quick Data
Debug Message:  StopAllXMLDataThreads Called
Debug Message:  Stopped CoreXMLDataThread1
Debug Message:  Stopped CoreXMLDataThread2
Debug Message:  Stopped CoreXMLDataThread3
Debug Message:  Stopped CoreXMLDataThread4
Debug Message:  Stopped Load Game XML Thread
Debug Message:  Stopped Load Game XML Thread #2
Debug Message:  WARNING: World leaked city: Lincoln  4609 Refs 
Debug Message:  Removed an instance of limited improvement K_Embassy, but none were registered
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 8
Debug Message:  WARNING: World leaked city: Taalebrimm  1043 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 6
Debug Message:  WARNING: World leaked city: Ahoy  11023 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9
Debug Message:  WARNING: World leaked city: Ucen  690 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 12
Debug Message:  WARNING: World leaked city: Askoto  658 Refs 
Debug Message:  Removed an instance of limited improvement F_TempleoftheTitans, but none were registered
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 5
Debug Message:  WARNING: World leaked city: Ehakasonk  4877 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 7
Debug Message:  WARNING: World leaked city: Jaera  12027 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 11
Debug Message:  WARNING: World leaked city: Ninuuxt  736 Refs 
Debug Message:  WARNING: World leaked city: Iyana  176 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 2
Debug Message:  WARNING: World leaked city: Polapel  556 Refs 
Debug Message:  WARNING: World leaked city: Ribrobriaci  882 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 19
Debug Message:  WARNING: World leaked city: Cunlurthii  302 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 20
Debug Message:  WARNING: World leaked city: Yoodej  300 Refs 
Debug Message:  WARNING: World leaked city: Nlubrluliasa  425 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 22
Debug Message:  WARNING: World leaked city: Siekkamope  392 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 23
Debug Message:  WARNING: World leaked city: Itisprakrea  112 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 25
Debug Message:  WARNING: World leaked city: Rilonasa  437 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 27
Debug Message:  WARNING: World leaked city: Yisikes  139 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 28
Debug Message:  WARNING: World leaked city: Geciirur  171 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 29
Debug Message:  WARNING: World leaked city: Lenibri  45 Refs 
Debug Message:  UpdateHUDTextureForCity - could not find the city HUD for city with ID: 30
Debug Message:  WARNING: World leaked city: Sulas  37 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Procipinee: 1 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Carrodus: 8 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Rilkifluppea: 2 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Markinn: 4 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Karavox: 10 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Magnar III: 2 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Ramis Blackstone: 3 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Ekagilin: 1 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Olithar: 6 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Tummeragii: 1 Refs 
Debug Message:  WARNING: CDynasty leaked dynasty member Val'diri: 9 Refs