some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
DebugMessage: Popup Manager Update: Unhiding AIMessageWnd
Debug Message: LoadHKB could not load file gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb
Debug Message: WARNING: File gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb does not include mesh data
Debug Message: LoadHKB could not load file gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb
Debug Message: WARNING: File gfx/hkb/Armor/F_Armor_Plate_Shoulder_Guard_01.hkb does not include mesh data
Debug Message: LoadHKB could not load file gfx/hkb/Armor/F_Armor_Plate_Front_Skirting_01.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/Armor/F_Armor_Plate_Front_Skirting_01.hkb
Debug Message: WARNING: File gfx/hkb/Armor/F_Armor_Plate_Front_Skirting_01.hkb does not include mesh data
DebugMessage: Popup Manager Update: Unhiding ConversationPopupWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding BattleInitiationWnd
Debug Message: Stamp Quantity: 1
Debug Message: Land Mass Size: 0
Debug Message: Land Mass Min Spawns: 0
Debug Message: Land Mass Max Spawns: 0
Debug Message: Forest Quantity: 0
Debug Message: Mountain Generation Option: 0
Debug Message: Map Random Seed: 0
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: Map Size:
Debug Message: Sectors: 1 x 1
Debug Message: Tiles: 16 x 16
Debug Message: Tile Vertex Resolution: 5 x 5 vertices
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: WARNING: CMapGenerator::GenerateStartingLocations got stuck in AddStartingPoint because there were no land tiles
Debug Message: ---------------------------------------------
Debug Message: ---------------------------------------------
Debug Message: NOTE: The extra tiles don't appear to be in MapData at this point.
Debug Message: Map Generation Complete
Debug Message: InitMapGfx Started...
Debug Message: InitMapGfx finished.
DebugMessage: Popup Manager Update: Unhiding TacticalWnd
Debug Message: Creating tactical terrain gfx...
Debug Message: TacticalMapViewWindow::FinishInitMapGfx started.
Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files\Stardock Games\Elemental\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
Debug Message: TacticalMapViewWindow::FinishInitMapGfx finished.
Debug Message: LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb
Debug Message: WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data
Debug Message: LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb
Debug Message: WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: SOUNDS: Playing Swing_Club1 on Stone Giant
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing Swing_Club1 on Stone Giant
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing Swing_Club1 on Fire Giant
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Stone Giant
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Vigilant Minion
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: SOUNDS: Playing FemAdv1_Hit16 on
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Vigilant Minion
Debug Message: Minor Water Elemental strikes Ixak for 6 points damage.
Ixak counter-attacks Minor Water Elemental for 21 points damage.
Minor Water Elemental falls.
Debug Message: SOUNDS: Playing on
Debug Message: Annotation state is attack hit for unit 1447 Minor Water Elemental
Debug Message: Annotation state is true for unit 1447
Debug Message: SOUNDS: Playing Hit_BasicSword2 on Minor Water Elemental
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Minor Water Elemental
Debug Message: Annotation state is attack hit for unit 1447 Minor Water Elemental
Debug Message: Defender 216 Ixak is starting their counter swing
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Ixak
Debug Message: Annotation state is attack hit for unit 216 Ixak
Debug Message: Annotation state is true for unit 216
Debug Message: SOUNDS: Playing Hit_Axe2 on Ixak
Debug Message: SOUNDS: Playing Demon_Death1 on
Debug Message: Annotation state is attack hit for unit 216 Ixak
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit1 on
Debug Message: SOUNDS: Playing OldWizard1_Hit2 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: SOUNDS: Playing OldWizard1_Death1 on
Debug Message: Uxaratay strikes Procipinee for 17 points damage.
Procipinee falls.
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_Club1 on Uxaratay
Debug Message: Annotation state is attack hit for unit 710 Uxaratay
Debug Message: Annotation state is true for unit 710
Debug Message: SOUNDS: Playing Hit_Axe2 on Uxaratay
Debug Message: SOUNDS: Playing FemAdv1_Death2 on
Debug Message: Annotation state is attack hit for unit 710 Uxaratay
Debug Message: Ixak strikes Stone Giant for 2 points damage.
Stone Giant counter-attacks Ixak for 13 points damage.
Debug Message: SOUNDS: Playing on
Debug Message: SOUNDS: Playing Swing_BasicSword3 on Ixak
Debug Message: Annotation state is attack hit for unit 216 Ixak
Debug Message: Annotation state is true for unit 216
Debug Message: SOUNDS: Playing Hit_Axe2 on Ixak
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: Annotation state is attack hit for unit 216 Ixak
Debug Message: Defender 744 Stone Giant is starting their counter swing
Debug Message: SOUNDS: Playing RockGolemAttack2_M on
Debug Message: SOUNDS: Playing Swing_Dagger3 on Stone Giant
Debug Message: Annotation state is attack hit for unit 744 Stone Giant
Debug Message: Annotation state is true for unit 744
Debug Message: SOUNDS: Playing Hit_Club1 on Stone Giant
Debug Message: SOUNDS: Playing OldWizard1_Hit3 on
Debug Message: Annotation state is attack hit for unit 744 Stone Giant
Debug Message: SOUNDS: Playing Swing_Club1 on Vigilant Minion
Debug Message: SOUNDS: Playing RockGolemDeath1_M on
Debug Message: SOUNDS: Playing RockGolemHit1_M on
Debug Message: SOUNDS: Playing Swing_Club1 on Vigilant Minion
DebugMessage: Popup Manager Update: Unhiding BattleResolutionWnd
Debug Message: -------------------------
Debug Message: - Ending Turn 298 -
Debug Message: Current Memory Usage: 1160048 KB
Debug Message: Cities in World: 21
Debug Message: Units in World: 216
DebugMessage: Updating ZOC.
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: WARNING: Caravan Caravan has trade cities set, but for some reason has no directive!! Continuing on to our next city to try to get on track again
Debug Message: LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb
Debug Message: WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data
Debug Message: LoadHKB could not load file gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb because it does not exist
Debug Message: ERROR: CAnimationNode::Initialize FAILED to load HKB File: gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb
Debug Message: WARNING: File gfx/hkb/items/armor/kingdom armor/kingdom elite armor export A/kingdom_elite_right_foot_guard_A.hkb does not include mesh data
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding OptionsWnd
DebugMessage: Popup Manager Update: Unhiding MessageBoxWnd
DebugMessage: Popup Manager Update: Unhiding LoadWnd
Debug Message: LOAD GAME: Loading Quick Data
Debug Message: StopAllXMLDataThreads Called
Debug Message: Stopped CoreXMLDataThread1
Debug Message: Stopped CoreXMLDataThread2
Debug Message: Stopped CoreXMLDataThread3
Debug Message: Stopped CoreXMLDataThread4
Debug Message: Stopped Load Game XML Thread
Debug Message: Stopped Load Game XML Thread #2
Debug Message: WARNING: World leaked city: Lincoln 4609 Refs
Debug Message: Removed an instance of limited improvement K_Embassy, but none were registered
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 8
Debug Message: WARNING: World leaked city: Taalebrimm 1043 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 6
Debug Message: WARNING: World leaked city: Ahoy 11023 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 9
Debug Message: WARNING: World leaked city: Ucen 690 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 12
Debug Message: WARNING: World leaked city: Askoto 658 Refs
Debug Message: Removed an instance of limited improvement F_TempleoftheTitans, but none were registered
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 5
Debug Message: WARNING: World leaked city: Ehakasonk 4877 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 7
Debug Message: WARNING: World leaked city: Jaera 12027 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 11
Debug Message: WARNING: World leaked city: Ninuuxt 736 Refs
Debug Message: WARNING: World leaked city: Iyana 176 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 2
Debug Message: WARNING: World leaked city: Polapel 556 Refs
Debug Message: WARNING: World leaked city: Ribrobriaci 882 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 19
Debug Message: WARNING: World leaked city: Cunlurthii 302 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 20
Debug Message: WARNING: World leaked city: Yoodej 300 Refs
Debug Message: WARNING: World leaked city: Nlubrluliasa 425 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 22
Debug Message: WARNING: World leaked city: Siekkamope 392 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 23
Debug Message: WARNING: World leaked city: Itisprakrea 112 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 25
Debug Message: WARNING: World leaked city: Rilonasa 437 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 27
Debug Message: WARNING: World leaked city: Yisikes 139 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 28
Debug Message: WARNING: World leaked city: Geciirur 171 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 29
Debug Message: WARNING: World leaked city: Lenibri 45 Refs
Debug Message: UpdateHUDTextureForCity - could not find the city HUD for city with ID: 30
Debug Message: WARNING: World leaked city: Sulas 37 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Procipinee: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Carrodus: 8 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Rilkifluppea: 2 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Markinn: 4 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Karavox: 10 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Magnar III: 2 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Ramis Blackstone: 3 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Ekagilin: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Olithar: 6 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Tummeragii: 1 Refs
Debug Message: WARNING: CDynasty leaked dynasty member Val'diri: 9 Refs