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  • leleobhz

    2053958·text·2.7 KB·2011-05-04 20:18 UTC
    ┌─[leleobhz@daniela.leleobhz.org] 
    └─[~]> mtr --report --report-wide 187.58.204.10
    HOST: daniela.leleobhz.org Loss% Snt Last Avg Best Wrst StDev
     1. nebulosa.local
  • Miscellany

    2053956·perl·1.1 KB·2011-05-04 20:09 UTC
    sub new {
     
     my $class = shift;
     my $self = {};
     
     $self->{com} = shift;
     
     #lekezelés! (if connection OK or NOK)
  • Something

    2053955·text·341 B·2011-05-04 20:08 UTC
    new gPickup[MAX_PLAYERS+MAX_HOUSE+30];
    gPickup[pickup] = id+MAX_HOUSE+2000;
    
    public OnPlayerPickupPickup(playerid, pickupid)
    {
     if(gPickup[pickupid] >= MAX_HOUSE+200 && gPickup[pickupid] < 2000
  • giuly

    2053954·text·3.4 KB·2011-05-04 20:08 UTC
    Mr de Wilde already pointed out the idea that people are afraid of dreaming. More precisely, it’s that people can’t afford to dream. 
    The modern society is build on the fact that everything can be tu
  • Something

    2053953·text·334 B·2011-05-04 20:08 UTC
    new gPickup[MAX_PLAYERS+MAX_BIZZ+30];
    gPickup[pickup] = id+MAX_BIZZ+2000;
    
    public OnPlayerPickupPickup(playerid, pickupid)
    {
     if(gPickup[pickup] >= MAX_BIZZ+200 && gPickup[pickupd] < 2000) //in
  • giuly

    2053950·text·3.3 KB·2011-05-04 20:01 UTC
    Mr de Wilde already pointed out the idea that people are afraid of dreaming. More precisely, it’s that people can’t afford to dream. 
    The modern society is build on the fact that everything can be tu
  • giuly

    2053949·text·3.4 KB·2011-05-04 20:00 UTC
    The dude’s speech
    
    by Giuliano A. Montecarlo
    
    Mr de Wilde already pointed out the idea that people are afraid of dream
  • giuly

    2053947·text·3.3 KB·2011-05-04 19:54 UTC
    Mr de Wilde already pointed out the idea that people are afraid of dreaming. More precisely, it’s that people can’t afford to dream. 
    The modern society is build on the fact that everything can be tu
  • MrCurmudgeonly

    2053943·javascript·142 B·2011-05-04 19:39 UTC
    if (positionTop == "0px" && positionLeft == "-1960px" ) {
     $(scrollUpBttn).removeClass("click");
     $(scrollDownBttn).removeClass("click");
    }
  • Something

    2053941·text·12 B·2011-05-04 19:38 UTC
    I R AT CLASS
  • Something

    2053934·text·310 B·2011-05-04 19:19 UTC
    <?php
     session_start();
    
     if(!isset($_SESSION['uname'])){
     Header("Location:index.php");
     } else {
     ?>
    
    <html>
     <head>
     <title>Welcome!</title>
     </head>
     <body>
     <?php echo "Welcome
  • Miscellany

    2053931·text·4.1 KB·2011-05-04 19:06 UTC
    var i:int = projectiles.length;
     var x:int = 0;
     var cleanx = -1;
     //status.text = "test";
     while (x < i) {
     
     if (projectiles.getItemAt(x).added == f
  • Something

    2053929·actionscript·728 B·2011-05-04 18:58 UTC
    var proj = projectiles.getItemAt(x);
     var futurex:uint = Math.round((proj.bullet.x + proj.bullet.velocity.x -2 ) / FlxG.width*40);
     var futurey:uint = Math.round((proj.bullet.y + proj.bullet.veloci
  • Something

    2053928·text·730 B·2011-05-04 18:57 UTC
    var proj = projectiles.getItemAt(x);
     var futurex:uint = Math.round((proj.bullet.x + proj.bullet.velocity.x -2 ) / FlxG.width*40);
     var futurey:uint = Math.round((proj.bullet.y + proj.bullet.veloci
  • Something

    2053923·text·10.9 KB·2011-05-04 18:49 UTC
    override public function update():void
     {
     accumulator += FlxG.elapsed;
     if (accumulator >= TimeStep)
     {
     accumulator = accumulator - TimeStep;
     FlxG.paused = false;
     
     //
  • Anonymous

    2053921·text·634 B·2011-05-04 18:42 UTC
    Re: IT Help Desk Technician
    I am applying for this job position forwarded by Mr. XXX (XXX). I am a first year student at XXX in “Information Technology: XXX”.
    
    I have more than two years job experi
  • Anonymous

    2053920·text·788 B·2011-05-04 18:40 UTC
    LOOP THROUGH ALL BULLETS IN THE GAME UPDATE { 
    
    var radAngle : Number = projectiles.getItemAt(x).angle * (Math.PI /180);
     
    projectiles.getItemAt(x).bullet.velocity.x = Math.cos(radAngle) * 15
  • Miscellany

    2053916·text·7.5 KB·2011-05-04 18:14 UTC
    Here it is. I'm dead, and this is my last post to my blog. In advance, I asked that once my body finally shut down from the punishments of my cancer, then my family and friends publish this prepared m
  • Stuff

    2053915·text·850 B·2011-05-04 18:09 UTC
    19:04:27 - [ASYNC DELETER]: Sending object to user's inventory, action Return, count 1, 308 item(s) remaining.
    19:04:32 - [ASYNC DELETER]: Exception background sending object: Object reference not se
  • Anonymous

    2053913·text·649 B·2011-05-04 18:00 UTC
    CXX ui/dialog/floating-behavior.o
    ui/dialog/floating-behavior.cpp: In member function ‘bool Inkscape::UI::Dialog::Behavior::FloatingBehavior::_trans_timer()’:
    ui/dialog/floating-behavior.cpp:10

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