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2052543·text·648 B·2011-05-01 16:14 UTC
entity question3 is
Port ( x : in STD_LOGIC;
y : in STD_LOGIC;
z : in STD_LOGIC;
res1 : out STD_LOGIC;
res2 : out STD_LOGIC);
end question3;
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2052541·text·12.2 KB·2011-05-01 16:07 UTC
// generated by quake, do not modify
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind + "sizeup"
bind - "sizedown"
bind / "weapnext"
bind
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2052538·text·6.2 KB·2011-05-01 16:02 UTC
<00:04:17> "Траян (Legion)": http://img265.imageshack.us/img265/85/siegecalend20.jpg
<00:08:21> "xBARIKx [XXL]": <19:29:33> *** Вы сейчас говорите в канал: "gardarika"
<20:20:32> "mali (madness)": а
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2052529·text·1.1 KB·2011-05-01 15:27 UTC
CTF DRAFT 2K11
Captains:
1. Team Thundercats (sdahaghi) 2. Team cmd (mrgreen)
kgb viju
staind allmental
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2052528·text·2.3 KB·2011-05-01 15:22 UTC
ffmpeg.exe -i VTS_01_3.VOB -t 80 -vcodec mpeg4 -b 800k -acodec libmp3lame -ab 128k -y zene.avi
---
FFmpeg version SVN-r18709, Copyright (c) 2000-2009 Fabrice Bellard, et al.
configuration: --
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2052526·text·302 B·2011-05-01 15:08 UTC
Warning: mysql_connect() [function.mysql-connect]: User ecsmedi_healthy already has more than 'max_user_connections' active connections in C:\hshome\ecsmedia\healthylife.com.np\vote\include\db_confi
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2052525·text·14.1 KB·2011-05-01 14:56 UTC
public OnGameModeInit() {
CreateServerTextDraws();
ConnectServer();
for(new i = 0; i < MAX_VEHICLES; i ++ ) {
strmid(CarData[i][Owner], "None", 0, strlen("None"), 255);
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2052519·text·184 B·2011-05-01 14:03 UTC
#include <stdio.h>
#include <stdlib.h>
int main()
{
int zmienna;
zmienna=666;
printf("%i",&zmienna);
int zm;
zm = 1;
while (zm <= 99) {
printf("%i",&zm);
zm = zm2 + 1;
}
}
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2052518·text·3.2 KB·2011-05-01 14:03 UTC
<div id="sidebar">
<ul>
<?php /* Widgetized sidebar, if you have the plugin installed. */
if ( !function_exists('dynamic_sidebar') || !dynamic_sidebar() ) : ?>
<li>
<?php inclu
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2052516·text·183 B·2011-05-01 14:00 UTC
#include <stdio.h>
#include <stdlib.h>
int main()
{
nt zmienna;
zmienna=666;
printf("%i",&zmienna);
int zm;
zm = 1;
while (zm <= 99) {
printf("%i",&zm);
zm = zm2 + 1;
}
}
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2052511·text·4.4 KB·2011-05-01 13:26 UTC
20:52] <EvdZ> Action68, I measured the step pulse witdh. It is > 5us without an additional delay.
[20:53] <EvdZ> I dont think this is the problem. Sorry for the false lead. The performance of this pr
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2052510·text·14.5 KB·2011-05-01 13:18 UTC
-- Standard awesome library
require("awful")
require("awful.autofocus")
require("awful.rules")
-- Theme handling library
require("beautiful")
-- Notification library
require("naughty")
-- Lo
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2052509·text·2.2 KB·2011-05-01 13:02 UTC
import os
import app
import locale
import debugInfo
CHINA_PORT = 50000
def BuildServerList(orderList):
retMarkAddrDict = {}
retAuthAddrDict = {}
retRegion0 = {}
ridx = 1
for region,
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2052508·text·2.2 KB·2011-05-01 13:00 UTC
import os
import app
import locale
import debugInfo
CHINA_PORT = 50000
def BuildServerList(orderList):
retMarkAddrDict = {}
retAuthAddrDict = {}
retRegion0 = {}
ridx = 1
for region,
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2052506·cpp·2.5 KB·2011-05-01 12:44 UTC
#include <iostream>
#include <fstream>
using namespace std;
//
class Sportininkas: public BazinisSportininkas{
private:
double rezultatai[5];
public:
//konstruktorius be argumentu:
S
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2052504·cpp·2.5 KB·2011-05-01 12:40 UTC
#include <iostream>
#include <fstream>
using namespace std;
//
class Sportininkas{
private:
double rezultatai[5];
public:
//konstruktorius be argumentu:
Sportininkas(){
for(int i
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2052503·text·1.4 KB·2011-05-01 12:34 UTC
[MASTER]
#ignore=packagename
#ignore=module.py
[MESSAGES CONTROL]
# The design check gives mostly useless advice.
# We care more about things that cause problems than formatting.
# C0103: inva
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2052502·text·2.4 KB·2011-05-01 12:23 UTC
#include <iostream>
#include <fstream>
using namespace std;
//
class Sportininkas{
private:
double rezultatai[5];
public:
//konstruktorius be argumentu:
Sportininkas(){
for(int i
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2052501·text·130.3 KB·2011-05-01 12:05 UTC
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2052500·text·1.6 KB·2011-05-01 11:59 UTC
mkk@kubuwork:~$ lspci
00:00.0 Host bridge: ATI Technologies Inc RS690 Host Bridge
00:01.0 PCI bridge: ATI Technologies Inc RS690 PCI to PCI Bridge (Internal
gfx)
00:06.0 PCI bridge: ATI Technologi