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2000742·actionscript·143 B·2010-11-24 06:16 UTC
Увлекательно. Хотелось бы еще выслушать мнение специалистов по этому поводу :)
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2000681·cpp·2.6 KB·2010-11-24 03:57 UTC
#include<assert.h>
#include<stdlib.h>
#include<iostream>
/**
* Author: Shriphani Palakodety
*
**/
using namespace std;
class Heap
{
int maxSize;
int last;
int *heap;
public:
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2000672·actionscript·239 B·2010-11-24 03:24 UTC
Премного благодарен, что просветили, и, главное, как раз вовремя. Подумать только, шесть лет уже в инете, но про это первый раз слышу.
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2000653·text·1.8 KB·2010-11-24 02:55 UTC
import java.io.*;
import java.net.*;
public class Node {
public static void main(String[] args) {
if(args.length == 2) {
Server s = new Server(Integer.parseInt(args[0]),Intege
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2000632·text·1.5 KB·2010-11-24 02:08 UTC
import java.io.*;
import java.net.*;
public class Node {
public static void main(String[] args) {
if(args.length == 2) {
Server s = new Server(Integer.parseInt(args[0]),Int
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2000621·text·449 B·2010-11-24 01:54 UTC
Stop.
You're beautiful.
You're too good for them.
The world weeps at your beauty when you smile.
Life goes on.
You are amazing.
You may not be a straight A student.
You may not win beauty pagea
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2000599·actionscript·112 B·2010-11-24 01:17 UTC
I’ve been visiting your blog for a while now and I always find a gem in your new posts. Thanks for sharing.
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2000586·text·1.3 KB·2010-11-24 01:05 UTC
<C><P /><Z><S><S L="79" X="367" H="10" Y="199" T="1" P="0,0,0,0.2,206,0,0,0" /><S L="79" X="325" H="10" Y="147" T="1" P="0,0,0,0.2,257,0,0,0" /><S L="79" X="340" H="10" Y="82" T="1" P="0,0,0,0.2,309,0
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2000573·text·3.3 KB·2010-11-24 00:50 UTC
Myn advances and fires an eldritch blast towards the wight deathlock, but the beam misses its mark.
The wight, in turn, claws at the nearby warlord, but misses horribly. It shifts to the side, look
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2000568·text·9.4 KB·2010-11-24 00:49 UTC
<?xml version="1.0" encoding="utf-8"?>
<methodResponse>
<params>
<param>
<value>
<struct>
<member>
<name>command</name>
<value>
<int
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2000552·text·389 B·2010-11-24 00:43 UTC
#!/bin/bash
if [ "$2" == "" ]
then
echo usage start containername
exit 1
fi
if [ "$1" == "start" ]
then
attr -S -s SMACK64 -V '*' /dev/tty
attr -S -s SMACK
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2000550·text·387 B·2010-11-24 00:42 UTC
#!/bin/bash
if [ "$2" == "" ]
then
echo usage start containername
exit 1
fi
if [ "$1" == "start" ]
then
attr -S -s SMACK64 -V '*' /dev/tty
attr -S -s SMACK
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2000549·text·333 B·2010-11-24 00:42 UTC
root@vs1:~# ping 62.116.91.101
PING 62.116.91.101 (62.116.91.101) 56(84) bytes of data.
64 bytes from 62.116.91.101: icmp_req=1 ttl=64 time=0.000 ms
unknown option 86
64 bytes from 62.116.91.101:
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2000512·text·28.6 KB·2010-11-24 00:31 UTC
checking for a BSD-compatible install... /usr/bin/install -c
checking whether build environment is sane... yes
checking for a thread-safe mkdir -p... /bin/mkdir -p
checking for gawk... gawk
checking w
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2000509·text·1.2 KB·2010-11-24 00:30 UTC
<C><P /><Z><S><S X="182" P="0,0,0,0.2,0,0,0,0" L="344" H="20" Y="387" T="1" /><S X="19" P="0,0,0,0.2,0,0,0,0" L="10" H="31" Y="333" T="1" /><S X="564" P="0,0,0,0.2,0,0,0,0" L="30" H="20" Y="387" T="1"
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2000494·xml·623 B·2010-11-24 00:27 UTC
<C><P /><Z><S><S L="60" X="42" H="25" Y="257" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="20" X="150" H="100" Y="187" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="800" X="400" H="20" Y="127" T="1" P="0,0,0,0.2,0,0
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2000493·cpp·587 B·2010-11-24 00:27 UTC
//XmlElement.h
#ifndef XMLELEMENT_H_
#define XMLELEMENT_H_
class XmlElement {
private:
std::string name;
std::vector<XmlElement> children;
std::string value;
bool closed;
public:
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2000492·text·5.3 KB·2010-11-24 00:27 UTC
Sniper Have Sniper rifles (duh) They have wimpy little pistols for a side arm, and have a knife for CQC(Close Quarters Combat)
Scouts and Engi's will use Gallian Rifle Circa 1935
Players will have a
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2000490·cpp·877 B·2010-11-24 00:27 UTC
//XmlElement.cpp
#include <vector>
#include <string>
#include <iostream>
#include "xmlelem.h"
XmlElement::XmlElement() {
// TODO Auto-generated constructor stub
}
std::vector<XmlEleme
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2000481·xml·623 B·2010-11-24 00:23 UTC
<C><P /><Z><S><S X="42" Y="257" L="60" H="25" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S X="150" Y="187" L="20" H="100" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S X="400" Y="127" L="800" H="20" T="1" P="0,0,0,0.2,0,0