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Hew v0.5 — redis-like server v2 (match dispatch, MULTI/EXEC transactions, conn state machine)
#6L33vWtDjC
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por @slepp
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// A redis-like server in Hew v0.5 — command parsing, key/value storage, and // MULTI/EXEC transactions, behind actor message-passing. // // WHAT IS REAL HERE: // * line-oriented command parsing (split + dispatch on the verb via `match`) // * a stateful connection protocol: a Ready/Queuing state machine that queues // commands issued inside MULTI and REPLAYS them on EXEC (or drops on DISCARD) // * HashMap-backed storage, all serialized through the actor mailbox // Commands: PING SET GET DEL EXISTS DBSIZE MULTI EXEC DISCARD // // WHAT IS NOT HERE YET — the actual TCP listen/accept/stream-read/frame/write // loop. On trunk that is blocked by three substrate gaps the v0.5 gauntlet // confirmed: // * std::net is un-importable (std::fs tag-aware-drop / D10 codegen gap) // * the active-mode conn.attach surface has a reactor use-after-free (fix in flight) // * Vec<LocalPid<RedisConn>> (to hold one connection actor per client) hits the // Vec-of-actor-handle layout ABI gap // So the socket is stood in for by feeding the parser a scripted client session. // Swapping that for a real connection is the remaining work, not the logic below. enum ConnState { Ready; Queuing; } // Apply one data command against the store; returns a RESP-style reply. // Shared by the immediate path and the EXEC replay loop. fn run_cmd(store: HashMap<string, string>, line: string) -> string { let parts = line.split(" "); let verb = parts.get(0); match verb { "PING" => "+PONG", "DBSIZE" => f":{store.len()}", "SET" => { store.insert(parts.get(1), parts.get(2)); "+OK" }, "GET" => match store.get(parts.get(1)) { Some(v) => f"+{v}", None => "-NOT_FOUND", }, "DEL" => { let key = parts.get(1); if store.contains_key(key) { store.remove(key); "+OK" } else { "-NOT_FOUND" } }, "EXISTS" => if store.contains_key(parts.get(1)) { ":1" } else { ":0" }, _ => "-ERR unknown command", } } actor RedisConn { let data: HashMap<string, string>; let state: ConnState; let queue: Vec<string>; receive fn feed(line: string) -> string { let cmd = line.trim(); let verb = cmd.split(" ").get(0); match verb { "MULTI" => match state { ConnState::Ready => { state = ConnState::Queuing; "+OK" }, ConnState::Queuing => "-ERR MULTI calls can not be nested", }, "DISCARD" => match state { ConnState::Queuing => { state = ConnState::Ready; queue = Vec::new(); "+OK" }, ConnState::Ready => "-ERR DISCARD without MULTI", }, "EXEC" => match state { ConnState::Ready => "-ERR EXEC without MULTI", ConnState::Queuing => { state = ConnState::Ready; var applied = 0; for i in 0 .. queue.len() { let _ = run_cmd(data, queue.get(i)); applied = applied + 1; } queue = Vec::new(); f"+EXEC applied {applied} queued command(s)" }, }, _ => match state { ConnState::Queuing => { queue.push(cmd); "+QUEUED" }, ConnState::Ready => run_cmd(data, cmd), }, } } } fn step(conn: LocalPid<RedisConn>, line: string) { let reply = match await conn.feed(line.clone()) { Ok(r) => r, Err(_) => "-ASK_FAILED", }; println(f"{line} -> {reply}"); } fn main() { let conn = spawn RedisConn(data: HashMap::new(), state: ConnState::Ready, queue: Vec::new()); // A scripted client session — stands in for the not-yet-wired TCP stream. step(conn, "PING"); step(conn, "SET greeting hello"); step(conn, "GET greeting"); step(conn, "EXISTS greeting"); step(conn, "DEL greeting"); step(conn, "GET greeting"); // A transaction: queued under MULTI, applied atomically on EXEC. step(conn, "MULTI"); step(conn, "SET a 1"); step(conn, "SET b 2"); step(conn, "EXEC"); step(conn, "DBSIZE"); step(conn, "GET a"); // A discarded transaction leaves no trace. step(conn, "MULTI"); step(conn, "SET c 3"); step(conn, "DISCARD"); step(conn, "EXISTS c"); }