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Compressed File Name 2026-09-07T14-01-49.zip Initialize engine version: 2019.4.40f1 (4ea164eaf6) [Subsystems] Discovering subsystems at path G:/ZenlessZoneZero Game/ZenlessZoneZero_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 threadingMode:3 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06) Vendor: VRAM: 11107 MB Driver: 32.0.15.8228 WARNING: Shader Unsupported: 'Legacy Shaders/VertexLit' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Hidden/Universal Render Pipeline/RTXGI shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Unity.Timeline InitOdinNew Success miHoYoEmotion InitOdinNew Success PipelineCamera InitOdinNew Success Foundation InitOdinNew Success Logic InitOdinNew Success <RI> Initializing input. New input system (experimental) initialized <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.334500 ms currentCulture.Name:zh-CN Odin Serializer ArchitectureInfo initialization with defaults (all unaligned read/writes disabled). Odin Serializer detected whitelisted runtime platform WindowsPlayer and memory read test succeeded; enabling all unaligned memory read/writes. WwiseUnity: Wwise(R) SDK Version 2019.2.15 Build 7667. WwiseUnity: Setting Plugin DLL path to: G:/ZenlessZoneZero Game/ZenlessZoneZero_Data\Plugins\x86_64 WwiseUnity: Sound engine initialized successfully.