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  • Something

    2079492·text·5.0 KB·2011-09-01 23:22 UTC
    #include <iostream>
    #include <sstream>
    #include <fstream>
    #include <stdlib.h>
    #include <windows.h>
    using namespace std;
    
    int OldIndex[2] = {0};
    int OldSize;
    int NewIndex = 0;
    string List[2][
  • all from /bin/nexuiz - the whole

    2079488·text·51.7 KB·2011-09-01 22:38 UTC
    
        
  • only 'data' dir from /bin/nexuiz

    2079487·text·37.1 KB·2011-09-01 22:37 UTC
    
        
  • Something

    2079486·text·245 B·2011-09-01 22:35 UTC
    /usr/share/games/nexuiz:
    
    .:
    razem 0
    drwxr-xr-x 2 root root 104 2011-06-03 23:08 data/
    
    ./data:
    razem 782203
    -rw-r--r-- 1 root root 277657147 2010-08-01 04:01 data.pk3
    -rw-r--r-- 1 root root
  • Mine

    2079485·text·13.8 KB·2011-09-01 22:29 UTC
    .:
    razem 0
    -rw-r--r-- 1 piotao piotao 0 2011-09-02 00:04 a
    drwxr-xr-x 3 piotao piotao 272 2011-09-01 23:48 data/
    
    ./data:
    razem 205956
    -rw-r--r-- 1 piotao piotao 0 2011-09-01 23:48 da
  • Anonymous

    2079479·text·925 B·2011-09-01 22:08 UTC
    pio@fc:/usr/share/games/nexuiz/data$ sfind.pl textures/evil8_grate/e8xgirder
    File: textures.pk3
     18888 2009-10-20 13:47 textures/evil8_grate/e8xgirder.jpg
     10965 2009-10-20 13:47 textur
  • Anonymous

    2079477·text·7.0 KB·2011-09-01 21:45 UTC
    #!/bin/bash
    #
    #Modified By: #MrM
    #Date: 7/27/2011
    #
    #
    # MrM
    # Tested ubuntu 10.04 10.10 11.04
    # Modify mkdir section to meet your needs
    
    if [[ $EUID -ne 0 ]];then
     echo "rTorrent Install
  • Someone

    2079475·text·134.0 KB·2011-09-01 21:15 UTC
    
        
  • Miscellany

    2079474·text·1.2 KB·2011-09-01 21:00 UTC
    pio@fc:~/bin/nexuiz$ tt 252_nexrunpatch_v2.zip 
    Plik: 252_nexrunpatch_v2.zip, typ:ZIP, rozmiar: 18360769 bajtów.
    Archive: 252_nexrunpatch_v2.zip
     Length Date Time Name
    --------- ----
  • Untitled

    2079473·text·545 B·2011-09-01 21:00 UTC
    олучаю с устройства по SNMP значение в формате float. snmpwalk выдает следующее
    snmpwalk -c public -v 1 127.0.0.1 1.3.6.1.4.1.19707.7.4.2.1.3.2.0
    iso.3.6.1.4.1.19707.7.4.2.1.3.2.0 = Opaque: Float: -
  • fragment of nex log

    2079467·text·1.5 KB·2011-09-01 20:25 UTC
    ^7Map farewell provides unknown info item author_email, ignored
    ^7Map farewell provides unknown info item author_www, ignored
    ^7Map warfare provides unknown info item author_email, ignored
    ^7Map wa
  • Something

    2079465·text·552 B·2011-09-01 20:18 UTC
    $ aeolus-image import --provider ec4-us-west-1 --target ec2 --id ami-0d3d6c48
    
    Target Image: a03363ce-2585-4b77-a7bf-66d364fb76a8
    Image: 49840d4c-6a7e-4a32-b1e1-ce438454b916
    Build: 075f03d1-c1bf-4
  • Miscellany

    2079462·text·64.3 KB·2011-09-01 18:59 UTC
    
        
  • Miscellany

    2079445·text·445 B·2011-09-01 16:10 UTC
    #include <stdio.h>
    #define MAX 32+1
    #define d -2
    
    int main(void){
     int i, t, n, j;
     char num[MAX];
     num[32]='\0';
     
     scanf("%d", &t);
     
     for(i=1; i<=t; i++){
     scanf("%d", &n);
     
     for
  • Operative9_Bot

    2079435·text·3.3 KB·2011-09-01 14:59 UTC
    class Operative99_Bot extends UTPawn
     placeable;
    
    // members for the custom mesh
    var SkeletalMesh defaultMesh;
    //var MaterialInterface defaultMaterial0;
    var AnimTree defaultAnimTree;
    var array<
  • Operative9_Bot

    2079434·text·3.3 KB·2011-09-01 14:59 UTC
    class Operative99_Bot extends UTPawn
     placeable;
    
    // members for the custom mesh
    var SkeletalMesh defaultMesh;
    //var MaterialInterface defaultMaterial0;
    var AnimTree defaultAnimTree;
    var array<
  • Operative99_BotController

    2079433·text·5.1 KB·2011-09-01 14:59 UTC
    class Operative99_BotController extends AIController;
    
    var Operative99_Bot botPawn;
    var Pawn thePlayer;
    var Actor theNoiseMaker;
    var Vector noisePos;
    
    var () array<NavigationPoint> MyNavigation
  • Operative99_BotController

    2079431·text·5.1 KB·2011-09-01 14:57 UTC
    class Operative99_BotController extends AIController;
    
    var Operative99_Bot botPawn;
    var Pawn thePlayer;
    var Actor theNoiseMaker;
    var Vector noisePos;
    
    var () array<NavigationPoint> MyNavigation
  • Something

    2079420·text·14 B·2011-09-01 14:23 UTC
    ffffffaaaaaart
  • Mine

    2079414·text·70 B·2011-09-01 12:24 UTC
    namespace private {
     separator = .
     prefix = INBOX.
     inbox = yes
    }

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