-
1554691·text·40 B·2009-09-05 08:21 UTC
52920a1a843c2af9bdc92793bd6e61a4625dbae1
-
1554677·text·8.1 KB·2009-09-05 07:51 UTC
glxinfo
name of display: :0.0
display: :0 screen: 0
-
1554665·text·4.3 KB·2009-09-05 07:40 UTC
# Example config file /etc/vsftpd/vsftpd.conf
#
# The default compiled in settings are fairly paranoid. This sample file
# loosens things up a bit, to make the ftp daemon more usable.
# Please see vsf
-
1554644·sql·2.7 KB·2009-09-05 06:47 UTC
-- Fix quest Testing the Antidote [63] (A) (H);
UPDATE `quest_template` SET `ReqCreatureorgoid1`=16992 WHERE `entry`=10255;
-- Fix quest The Staff of Storm's Fury [71] (A) (H)
-- The Staff of Sto
-
1554541·text·260 B·2009-09-05 03:09 UTC
4:1.66.0-0.alpha2.2.4mdv2009.1 in main/testing, current for x86_64
4:1.66.0-0.alpha2.2.4mdv2009.1 in main/testing, current for i586
4:1.65.0-0.alpha1.2mdv2009.1 in main/release, current for x86_64
4:1
-
1554535·actionscript·51 B·2009-09-05 02:59 UTC
Ive been looking for some of these forever. thanks!
-
1554505·text·9.5 KB·2009-09-05 02:02 UTC
#include "lib.h"
// this is a simple nibbles like game for the OS.
// it should actually be portable to other unix systems
// because most of lib.c will be as well.
#define FRAME_DELAY 500
#define SPE
-
1554504·text·6.3 KB·2009-09-05 02:01 UTC
#ifndef _API_H
#define _API_H
#define main _the_entry_point
#define UNUSED __attribute__((unused))
#define NORETURN __attribute__((noreturn))
#ifdef __CPLUSPLUS
extern "C" {
#endif
#define UNAME_FIELD
-
1554503·text·4.3 KB·2009-09-05 02:01 UTC
#include "api.h"
void unreal_main() {
//main();
//main();
//sys_exit(1);
//sys_exit(main());
}
#include "lib.h"
// these are functions to be called in usermode, utilising the system calls.
#include
-
1554500·text·3.4 KB·2009-09-05 01:58 UTC
#include "api.h"
#include "lib.h"
// this one is going to be supporting multiple command lines etc.
#define ALWAYS_REPORT_EXIT_CODE 0
#define PROMPT "+>"
#define PROMPT_LAST_CHAR '>'
#define BUF_LEN
-
1554480·text·11.8 KB·2009-09-05 01:29 UTC
###############################
ALSA Information Script v 0.4.3
###############################
Linux Distribution
------------------
Slackware 12.2.0
Kernel Information
------------------
Kern
-
1554477·text·24 B·2009-09-05 01:24 UTC
web.webapi.internalerror
-
1554458·text·12.0 KB·2009-09-05 01:04 UTC
###############################
ALSA Information Script v 0.4.3
###############################
Linux Distribution
------------------
Slackware 12.2.0
Kernel Information
------------------
Kern
-
1554448·actionscript·21 B·2009-09-05 00:44 UTC
ehh.. really like it
-
1554361·text·2.4 KB·2009-09-04 22:54 UTC
Index: WinEventsSDL.cpp
===================================================================
--- WinEventsSDL.cpp (revision 22723)
+++ WinEventsSDL.cpp (working copy)
@@ -33,6 +33,7 @@
bool CWinE
-
1554349·text·1.5 KB·2009-09-04 22:44 UTC
20090904:2014(+0000) summon basesystem 0.9.4 success
20090904:2014(+0000) cast basesystem 0.9.4 start
20090904:2014(+0000) summon fuse 2.8.0 success
20090904:2014(+0000) cast basesystem 0.9.4 su
-
1554294·text·2.4 KB·2009-09-04 21:27 UTC
Q: Where do you see yourself within 5 years?
A: I hope to be working for an IT company then (as a programmer or network tech).
Q: RsBot was made to cheat Runescape. Do you think Runescape could ev
-
1554127·php·146 B·2009-09-04 19:01 UTC
<?php if ( in_category( 'portfolio' ) || post_is_in_descendant_category( get_cat_ID('portfolio') )) {?>
test
<?php }else {?>
<?php } ?>
-
1554124·text·6.3 KB·2009-09-04 19:00 UTC
Index: firmware/target/arm/lcd-c200_c200v2.c
===================================================================
--- firmware/target/arm/lcd-c200_c200v2.c (revision 22622)
+++ firmware/target/arm/l
-
1554028·csharp·4.4 KB·2009-09-04 17:26 UTC
/// <summary>
/// Enables stream IO on PlayerPrefs for Unity3D. Cheap replacement for FileStream on web player builds.
/// </summary>
public class PlayerPrefsStream : System.IO.Stream
{
/// <