All pastes #999154 Raw Edit

Xoomer

public text v1 · immutable
#999154 ·published 2008-04-27 09:26 UTC
rendered paste body
//------------------------------------------------------------------------------
//
//   Xoomer miniMission Filter Script v1.0
//   Designed for SA-MP v0.2.1
//
//   Created by zeruel_angel
//
//------------------------------------------------------------------------------
#include <a_samp>
enum posicion
	{
	Float:Size,
	Float:X,
	Float:Y,
	Float:Z
	}
#define BONUS 500
#define MAX_CASH 2000
#define MIN_CASH 1000

#define MAX_ESTACIONES 100

new EDS[MAX_ESTACIONES][posicion];
new archFuelDestinations[]="FuelDestinations.txt";
new playerInMiniMission[MAX_PLAYERS];
new CantEstaciones;
new contador[MAX_PLAYERS];
new dest[MAX_PLAYERS];
new avisado1[MAX_PLAYERS];
new linea[255];
forward terminarMission(playerid);
//------------------------------------------------------------------------------------------------------
public OnFilterScriptInit()
	{
	print("\n XOOMER Filter Script v1.0 Loading...\n***********************************\n      (Zeruel_Angel)\n");
	//cargo los checkpoints desde el archivo
	new File:file1;
 	new j=0;
 	new idx;
   	file1 = fopen(archFuelDestinations,io_readwrite);
 	while	((fread(file1,linea,sizeof(linea),false))&&(j<MAX_ESTACIONES))
			{
	  		idx = 0;
			EDS[j][Size] = floatstr(strtok(linea,idx));
			EDS[j][X] = floatstr(strtok(linea,idx));
			EDS[j][Y] = floatstr(strtok(linea,idx));
			EDS[j][Z] = floatstr(strtok(linea,idx));
			j++;
			}
	fclose(file1);
	CantEstaciones=j;
	format(linea,sizeof(linea),"Cantidad total de Destinos cargados: %d", CantEstaciones);
	print(linea);
	for (new i=0;i<MAX_PLAYERS;i++)
	    {
	    avisado1[i]=-1;
	    }
	print("Xoomer Filter Script fully Loaded\n**********************************\n\n");
	}
//------------------------------------------------------------------------------------------------------
public OnFilterScriptExit()
	{
    print("\n XOOMER Script UnLoaded\n********************************************\n\n");
	return 1;
	}

//------------------------------------------------------------------------------------------------------
 strtok(const string[], &index)
{
	new length = strlen(string);
	while ((index < length) && (string[index] <= ' '))
	{
		index++;
	}

	new offset = index;
	new result[20];
	while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
	{
		result[index - offset] = string[index];
		index++;
	}
	result[index - offset] = EOS;
	return result;
}
//------------------------------------------------------------------------------------------------------
public terminarMission(playerid)
	{
	GameTextForPlayer(playerid,"~r~Xoomer ~n~ ~w~MiniMision ~n~~w~cancelled",3000,4);
	DestroyVehicle(playerInMiniMission[playerid]);
    playerInMiniMission[playerid]=0;
    avisado1[playerid]=-1;
    DisablePlayerRaceCheckpoint(playerid);
    contador[playerid]=0;
    return 1;
	}
//------------------------------------------------------------------------------------------------------
public OnPlayerStateChange(playerid, newstate, oldstate)
	{
	if (newstate==PLAYER_STATE_DRIVER)
	    {
		if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 514)
	        {
	        if 	(avisado1[playerid]==-1)
	            {
				GameTextForPlayer(playerid,"~w~Press ~b~Buttom 2~n~~w~to start ~r~Xoomer~n~~w~Minimission",3000,5);//SetTimerEx("MandarMensaje",5500,0,"%d",playerid);
				}
			else
			    {
			    KillTimer(avisado1[playerid]);
			    avisado1[playerid]=-1;
			    }
		    }
	    }
	if 	(newstate==PLAYER_STATE_ONFOOT)
	    {
	    if 	((playerInMiniMission[playerid]!=0)&&(avisado1[playerid]==-1))
		    {
		    GameTextForPlayer(playerid,"~You have ~r~10 sec ~n~~w~ to get a Truck",3000,4);
		    avisado1[playerid]=SetTimerEx("terminarMission",10000,0,"%d",playerid);
		    }
	    }
	return 1;
	}
//------------------------------------------------------------------------------------------------------
  ProximaEstacion(playerid)
	{
 	new index = dest[playerid];
	DisablePlayerRaceCheckpoint(playerid);
	playerInMiniMission[playerid]=CreateVehicle(584,0.0,0.0,0.0,0.0,0,1,-1);
	AttachTrailerToVehicle(playerInMiniMission[playerid],GetPlayerVehicleID(playerid));
	SetPlayerRaceCheckpoint(playerid,0,EDS[index][X],EDS[index][Y],EDS[index][Z],278.8607,1420.3838,11.0867,EDS[index][Size]);
	//FALTA LO DEL TRAILER
	return 1;
	}
//------------------------------------------------------------------------------------------------------
  Refineria(playerid)
	{
	DisablePlayerRaceCheckpoint(playerid);
	new index = random(CantEstaciones);
	dest[playerid]=index;
	SetPlayerRaceCheckpoint(playerid,0,278.8607,1420.3838,11.0867,EDS[index][X],EDS[index][Y],EDS[index][Z],EDS[index][Size]);
	return 1;
	}
//------------------------------------------------------------------------------------------------------
  MissionIni(playerid)
    {
    GameTextForPlayer(playerid,"~r~Xoomer ~w~MiniMision ~w~starts!~n~ go to the ~n~~r~Refinery",3000,4);
    Refineria(playerid);
    playerInMiniMission[playerid]=-1;
    return 1;
    }
//------------------------------------------------------------------------------------------------------
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
	{
	if ((newkeys==KEY_SUBMISSION)&&(IsPlayerInAnyVehicle(playerid))&&(GetPlayerState(playerid)==PLAYER_STATE_DRIVER))
	    {
	    if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 514)
	        {
    	    if 	(playerInMiniMission[playerid]==0)
	        	{
	        	MissionIni(playerid);
	        	}
			else
			    {
				terminarMission(playerid);
			    }
		    }
	    }
	}
//------------------------------------------------------------------------------------------------------
public OnPlayerEnterRaceCheckpoint(playerid)
	{
	if 	(playerInMiniMission[playerid]==-1)
	    {
        if 	(IsPlayerInAnyVehicle(playerid))
            {
    		if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 514)
        		{
        		if 	(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
        		    {
        		    DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
        		    }
    		    GameTextForPlayer(playerid,"~w~The ~r~tank ~w~its filled.~n~take it to the  ~r~gas station",3000,4);
    		    ProximaEstacion(playerid);
        		}
  			else
			    {
			    GameTextForPlayer(playerid,"~w~You need a ~r~truck",3000,4);
			    }
            }
		else
		    {
		    GameTextForPlayer(playerid,"~w~You need a ~r~truck",3000,4);
		    }
    	return 1;
    	}
	if 	(playerInMiniMission[playerid]!=0)
	    {
	    if (IsPlayerInAnyVehicle(playerid))
	        {
	    	if 	((GetVehicleModel(GetPlayerVehicleID(playerid)) == 514)
				&&(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
				&&(GetVehicleTrailer(GetPlayerVehicleID(playerid))==playerInMiniMission[playerid]))
	        	{
	     	    contador[playerid]++;
				new cash=(random(MAX_CASH-MIN_CASH)+MIN_CASH);
				GivePlayerMoney(playerid,cash);
				DestroyVehicle(playerInMiniMission[playerid]);
				playerInMiniMission[playerid]=-1;
				Refineria(playerid);
				if 	((((contador[playerid]/5)*5)==contador[playerid])&&(contador[playerid]!=0))
				    {
				    new string[255];
				    format(string,sizeof(string),"You get a ~r~BONUS ~w~ every 5 times!.~n~You made %d delivers, your bonus is ~n~~b~$%d",contador[playerid],contador[playerid]*BONUS);
				    GameTextForPlayer(playerid,string,3000,3);
				    }
				else
				    {
					GameTextForPlayer(playerid,"~w~Fuel delivered! here is your cash!. ~n~Go back to the ~r~refinery",5000,3);
					}
	 	    	}
	    	}
		}
	return 1;
	}
//------------------------------------------------------------------------------------------------------
public OnPlayerDisconnect(playerid)
	{
	if 	(playerInMiniMission[playerid]!=0)
	    {
		terminarMission(playerid);
		}
	return 1;
	}
//------------------------------------------------------------------------------------------------------
public OnGameModeInit( )
{
    ShowPlayerMarkers( 0 );
}