rendered paste bodyentweder so:
if(dUserINT(PlayerName(playerid)).("SWAT")==1)
{
if(IsPlayerInCircle(playerid,-2433.8806,495.7267,20)==1)//SWAT
{
if(gateSWATbit == 0)
{
MoveObject(gateSWAT[0],-2424.020508, 500.370728, 30.780979,1); // Tor Rechts Auf
MoveObject(gateSWAT[1],-2444.606689, 491.810974, 30.802921,1); // Tor Links Auf
gateSWATbit = 1;
} else
if(gateSWATbit == 1)
{
MoveObject(gateSWAT[0],-2430.857666, 497.595062, 30.630833,1); // Tor Rechts zu
MoveObject(gateSWAT[1],-2437.544434, 494.783081, 30.650169,1); // Tor Links zu
gateSWATbit = 0;
}
}
}
oder so
if(dUserINT(PlayerName(playerid)).("ID")==1 || dUserINT(PlayerName(playerid)).("ID")==3)
{
if(IsPlayerInCircle(playerid,417.0490,-1250.7423,20)==1)//snoop
{
if(gatesnoopbit == 0)
{
MoveObject(gatesnoop,420.902466, -1249.834473, 50.378826, 2); // snoop auf
gatesnoopbit = 1;
} else
if(gatesnoopbit == 1)
{
MoveObject(gatesnoop,414.709930, -1252.187988, 50.704796,2); // snoop zu
gatesnoopbit = 0;
}
}
}