All pastes #996385 Raw Edit

Someone

public text v1 · immutable
#996385 ·published 2008-04-24 22:05 UTC
rendered paste body
	if(strcmp(cmd, "/give", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
     		giveplayerid = ReturnUser(tmp);
			tmp = strtok(cmdtext, idx);
			new amount = strval(tmp);
			if(!strlen(tmp))
			{
				SendClientMessage(playerid, COLOR_LIGHTRED, "USAGE: /give [playerid/PartOfName] [name] [amount].");
				SendClientMessage(playerid, COLOR_LIGHTBLUE, "Available Names: Mats, Drugs, Gun.");
				return 1;
			}
	        new x_nr[256];
			x_nr = strtok(cmdtext, idx);
			if(!strlen(x_nr)) {
				SendClientMessage(playerid, COLOR_LIGHTRED, "USAGE: /give [playerid/PartOfName] [name] [amount].");
		  		SendClientMessage(playerid, COLOR_LIGHTBLUE, "Available Names: Mats, Drugs, Gun.");
				return 1;
			}
			if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_LIGHTRED, "You cannot give anything to yourself!"); return 1; }
			if (IsPlayerConnected(giveplayerid))
			{
			    if(giveplayerid != INVALID_PLAYER_ID)
			    {
			        if(PlayerInfo[giveplayerid][pLocal] == 106)
					{
						SendClientMessage(playerid, COLOR_LIGHTRED, "That command is NOT allowed in this location!");
						return 1;
					}
					if(strcmp(x_nr,"mats",true) == 0)//Detective
					    {
							if (ProxDetectorS(5.0, playerid, giveplayerid))
							{
								GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
								GetPlayerName(playerid, sendername, sizeof(sendername));
								if(amount < 1 || amount > 999999)
								{
  									SendClientMessage(playerid, COLOR_LIGHTRED, "You can't go below 1, or above 999999 at once.");
									return 1;
								}
								new mats = PlayerInfo[playerid][pMats];
								if (amount > 0 && mats >= amount)
								{
									PlayerInfo[giveplayerid][pMats] += amount;
									format(string, sizeof(string), "You have given %s %d materials.", giveplayer, amount);
									PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
									SendClientMessage(playerid, COLOR_GREEN, string);
									format(string, sizeof(string), "You have received %d materials from %s.", amount, sendername);
									SendClientMessage(giveplayerid, COLOR_GREEN, string);
									format(string, sizeof(string), "%s has given %d materials to %s.", sendername, amount, giveplayer);
									PayLog(string);
									PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
									format(string, sizeof(string), "* %s takes a stack of materials out of his pocket, and hands it to %s.", sendername, giveplayer);
									ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
								}
							}
						}
					if(strcmp(x_nr,"drugs",true) == 0)//Detective
					    {
							if (ProxDetectorS(5.0, playerid, giveplayerid))
							{
								GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
								GetPlayerName(playerid, sendername, sizeof(sendername));
								new drugs = PlayerInfo[playerid][pDrugs];
								if(amount < 1 || amount > 999999)
								{
			    					SendClientMessage(playerid, COLOR_LIGHTRED, "You can't go below 1, or above 999999 at once.");
  									return 1;
								}
								if (amount > 0 && drugs >= amount)
								{
									PlayerInfo[giveplayerid][pDrugs] += amount;
									format(string, sizeof(string), "You have given %s %d drugs.", giveplayer, amount);
									PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
									SendClientMessage(playerid, COLOR_GREEN, string);
									format(string, sizeof(string), "You have received %d drugs from %s.", amount, sendername);
									SendClientMessage(giveplayerid, COLOR_GREEN, string);
									format(string, sizeof(string), "%s has given %d drugs to %s.", sendername, amount, giveplayer);
									PayLog(string);
									PlayerPlaySound(giveplayerid, 1052, 0.0, 0.0, 0.0);
									format(string, sizeof(string), "* %s takes some drugs out of his pocket, and hands it to %s.", sendername, giveplayer);
									ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
								}
								else
								{
									SendClientMessage(playerid, COLOR_LIGHTRED, "You don't have enough Drugs to give!");
								}
							}
							else
							{
								SendClientMessage(playerid, COLOR_LIGHTRED, "You are too far away!");
							}
						}//invalid id
					}
					else
					{
						format(string, sizeof(string), "%d is not an active player.", giveplayerid);
						SendClientMessage(playerid, COLOR_LIGHTRED, string);
					}
				}
			}
		}