rendered paste body# tag id drop_type drop_anim_type drop_radius drop_height UNK_0 drop_meshtex1 drop_meshtex2 icon1 icon2 icon3 icon4 icon5 icon6 icon7 icon8 icon9 durability weight material crystallizable projectile UNK_1_cnt UNK_1_text timetab body_part handness mt_pair_cnt1 mt_pair_text1 mt_pair_cnt2 mt_pair_text2 item_sound_cnt item_sound_text drop_sound equip_sound effect random_damage patt matt weapon_type crystal_type critical hit_mod avoid_mod shield_pdef shield_rate speed mp_consume SS_count SPS_count curvature UNK_2 is_hero UNK_3 effA effB rangeA rangeB junk1A_1 junk1A_2 junk1A_3 junk1A_4 junk1A_5 junk1B_1 junk1B_2 junk1B_3 junk1B_4 junk1B_5 junk2A_1 junk2A_2 junk2A_3 junk2A_4 junk2A_5 junk2A_6 junk2B_1 junk2B_2 junk2B_3 junk2B_4 junk2B_5 junk2B_6 junk3_1 junk3_2 junk3_3 junk3_4 icons1 icons2 icons3 icons4