Mine
public text v1 · immutableIndex: src/game/Item.cpp
===================================================================
--- src/game/Item.cpp (revision 5687)
+++ src/game/Item.cpp (working copy)
@@ -620,7 +620,7 @@
{
if(IsSoulBound())
return false;
- if(IsBag() && !((Bag const*)this)->IsEmpty())
+ if(IsBag() && (Player::IsBagPos(GetPos()) || !((Bag const*)this)->IsEmpty()) )
return false;
if(Player* owner = GetOwner())