rendered paste bodyvoid DrawRedArrows()
{
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 7, CustY + 128, 14, 14 ) && GetAsyncKeyState( VK_LBUTTON ) & 1 )
{
Red--;
Draw.DrawRectColor( CustX + 7, CustY + 128, 14, 14, 7, 0.3f, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 128, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 128, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 142, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 128, 1, 14, 7, 0, 0, 0, 1 );
if( Red < 0 ){ Red = 0; }
}
else
{
Draw.DrawRectColor( CustX + 7, CustY + 128, 14, 14, 7, 0.175f, 0.175f, 0.175f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 128, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 128, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 142, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 128, 1, 14, 7, 0, 0, 0, 1 );
}
Draw.DrawStretchPic( myRegisterShader( "ui_scrollbar_arrow_left", 3 ), CustX + 10, CustY + 131, 8, 8, 0.0f, 0.0f, 1.0f, 1.0f, white );
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 276, CustY + 128, 14, 14 ) && GetAsyncKeyState( VK_LBUTTON ) & 1 )
{
Red++;
Draw.DrawRectColor( CustX + 276, CustY + 128, 14, 14, 7, 0.3f, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 128, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 128, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 142, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 290, CustY + 128, 1, 14, 7, 0, 0, 0, 1 );
if( Red > 255 ){ Red = 255; }
}
else
{
Draw.DrawRectColor( CustX + 276, CustY + 128, 14, 14, 7, 0.175f, 0.175f, 0.175f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 128, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 128, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 142, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 290, CustY + 128, 1, 14, 7, 0, 0, 0, 1 );
}
Draw.DrawStretchPic( myRegisterShader( "ui_scrollbar_arrow_right", 3 ), CustX + 279, CustY + 131, 8, 8, 0.0f, 0.0f, 1.0f, 1.0f, white );
}
void DrawGreenArrows()
{
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 7, CustY + 168, 14, 14 ) && GetAsyncKeyState( VK_LBUTTON ) & 1 )
{
Green--;
Draw.DrawRectColor( CustX + 7, CustY + 168, 14, 14, 7, 0.3f, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 168, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 168, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 182, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 168, 1, 14, 7, 0, 0, 0, 1 );
if( Green < 0 ){ Green = 0; }
}
else
{
Draw.DrawRectColor( CustX + 7, CustY + 168, 14, 14, 7, 0.175f, 0.175f, 0.175f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 168, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 168, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 182, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 168, 1, 14, 7, 0, 0, 0, 1 );
}
Draw.DrawStretchPic( myRegisterShader( "ui_scrollbar_arrow_left", 3 ), CustX + 10, CustY + 171, 8, 8, 0.0f, 0.0f, 1.0f, 1.0f, white );
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 276, CustY + 168, 14, 14 ) && GetAsyncKeyState( VK_LBUTTON ) & 1 )
{
Green++;
Draw.DrawRectColor( CustX + 276, CustY + 168, 14, 14, 7, 0.3f, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 168, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 168, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 182, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 290, CustY + 168, 1, 14, 7, 0, 0, 0, 1 );
if( Green > 255 ){ Green = 255; }
}
else
{
Draw.DrawRectColor( CustX + 276, CustY + 168, 14, 14, 7, 0.175f, 0.175f, 0.175f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 168, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 168, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 182, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 290, CustY + 168, 1, 14, 7, 0, 0, 0, 1 );
}
Draw.DrawStretchPic( myRegisterShader( "ui_scrollbar_arrow_right", 3 ), CustX + 279, CustY + 171, 8, 8, 0.0f, 0.0f, 1.0f, 1.0f, white );
}
void DrawBlueArrows()
{
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 7, CustY + 208, 14, 14 ) && GetAsyncKeyState( VK_LBUTTON ) & 1 )
{
Blue--;
Draw.DrawRectColor( CustX + 7, CustY + 208, 14, 14, 7, 0.3f, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 208, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 208, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 222, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 208, 1, 14, 7, 0, 0, 0, 1 );
if( Blue < 0 ){ Blue = 0; }
}
else
{
Draw.DrawRectColor( CustX + 7, CustY + 208, 14, 14, 7, 0.175f, 0.175f, 0.175f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 208, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 208, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 222, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 208, 1, 14, 7, 0, 0, 0, 1 );
}
Draw.DrawStretchPic( myRegisterShader( "ui_scrollbar_arrow_left", 3 ), CustX + 10, CustY + 211, 8, 8, 0.0f, 0.0f, 1.0f, 1.0f, white );
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 276, CustY + 208, 14, 14 ) && GetAsyncKeyState( VK_LBUTTON ) & 1 )
{
Blue++;
Draw.DrawRectColor( CustX + 276, CustY + 208, 14, 14, 7, 0.3f, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 208, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 208, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 222, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 290, CustY + 208, 1, 14, 7, 0, 0, 0, 1 );
if( Blue > 255 ){ Blue = 255; }
}
else
{
Draw.DrawRectColor( CustX + 276, CustY + 208, 14, 14, 7, 0.175f, 0.175f, 0.175f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 208, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 208, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 222, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 290, CustY + 208, 1, 14, 7, 0, 0, 0, 1 );
}
Draw.DrawStretchPic( myRegisterShader( "ui_scrollbar_arrow_right", 3 ), CustX + 279, CustY + 211, 8, 8, 0.0f, 0.0f, 1.0f, 1.0f, white );
}
void DrawAlphaArrows()
{
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 7, CustY + 248, 14, 14 ) && GetAsyncKeyState( VK_LBUTTON ) & 1 )
{
Alpha--;
Draw.DrawRectColor( CustX + 7, CustY + 248, 14, 14, 7, 0.3f, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 248, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 248, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 262, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 248, 1, 14, 7, 0, 0, 0, 1 );
if( Alpha < 0 ){ Alpha = 0; }
}
else
{
Draw.DrawRectColor( CustX + 7, CustY + 248, 14, 14, 7, 0.175f, 0.175f, 0.175f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 248, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 248, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 7, CustY + 262, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 248, 1, 14, 7, 0, 0, 0, 1 );
}
Draw.DrawStretchPic( myRegisterShader( "ui_scrollbar_arrow_left", 3 ), CustX + 10, CustY + 251, 8, 8, 0.0f, 0.0f, 1.0f, 1.0f, white );
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 276, CustY + 248, 14, 14 ) && GetAsyncKeyState( VK_LBUTTON ) & 1 )
{
Alpha++;
Draw.DrawRectColor( CustX + 276, CustY + 248, 14, 14, 7, 0.3f, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 248, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 248, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 262, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 290, CustY + 248, 1, 14, 7, 0, 0, 0, 1 );
if( Alpha > 255 ){ Alpha = 255; }
}
else
{
Draw.DrawRectColor( CustX + 276, CustY + 248, 14, 14, 7, 0.175f, 0.175f, 0.175f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 248, 14, 1, 0.5f, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 248, 1, 14, 7, 0.5f, 0.5f, 0.5f, 1 );
Draw.DrawRectColor( CustX + 276, CustY + 262, 15, 1, 0.5f, 0, 0, 0, 1 );
Draw.DrawRectColor( CustX + 290, CustY + 248, 1, 14, 7, 0, 0, 0, 1 );
}
Draw.DrawStretchPic( myRegisterShader( "ui_scrollbar_arrow_right", 3 ), CustX + 279, CustY + 251, 8, 8, 0.0f, 0.0f, 1.0f, 1.0f, white );
}
void DRAWING::CustomizeRadar()
{
if( But.CustomRadar && M.Menu == 1 )
{
if( !GotCustomCoords )
{
CustX = 400;
CustY = 300;
GotCustomCoords = true;
}
if( MovingCustom )
{
CustX = Gb.CursorX - cust_x_dif;
CustY = Gb.CursorY - cust_y_dif;
}
// Draw Color Picker Box
Draw.DrawRectColor( CustX, CustY, 300, 300, 150, 0.2f, 0.2f, 0.2f, 1 );
Draw.DrawRectColor( CustX, CustY, 300, 300, 1, 0.5f, 0.5f, 0.5f, 1 );
// Draw Color Sample
Draw.DrawStringColor( "Color", CustX + 135, CustY + 30, 1, Gb.font[3], 1, 1, 1, 1 );
Draw.DrawRectColor( CustX + 125, CustY + 35, 50, 50, 25, Red / 255, Green / 255, Blue / 255, 1 );
Draw.DrawRectColor( CustX + 125, CustY + 35, 50, 50, 1, 0, 0, 0, 1 );
// Draw Red
Draw.DrawStringColor( "Red", CustX + 140, CustY + 125, 1, Gb.font[3], 1, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 135, 258, 3, 1.5, 0.3f, 0.3f, 0.3f, 1 );
if( MovingRed )
{
Red = Gb.CursorX - red_dif;
if( Red < 0 ){ Red = 0; }
if( Red > 252 ){ Red = 252; }
}
// Draw Red Slider
Draw.DrawRectColor( CustX + 21 + Red, CustY + 128, 3, 14, 7, 1, 0.3f, 0.3f, 1 );
Draw.DrawRectColor( CustX + 21 + Red, CustY + 128, 3, 14, 1, 0, 0, 0, 1 );
MovingRed = false;
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 18 + Red, CustY + 126, 9, 18 ) && GetAsyncKeyState( VK_LBUTTON ) )
{
red_dif = Gb.CursorX - Red;
MovingRed = true;
}
DrawRedArrows();
// Draw Green
Draw.DrawStringColor( "Green", CustX + 137, CustY + 165, 1, Gb.font[3], 0.3f, 1, 0.3f, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 175, 258, 3, 1.5, 0.3f, 0.3f, 0.3f, 1 );
if( MovingGreen )
{
Green = Gb.CursorX - green_dif;
if( Green < 0 ){ Green = 0; }
if( Green > 252 ){ Green = 252; }
}
// Draw Green Slider
Draw.DrawRectColor( CustX + 21 + Green, CustY + 168, 3, 14, 7, 0.3f, 1, 0.3f, 1 );
Draw.DrawRectColor( CustX + 21 + Green, CustY + 168, 3, 14, 1, 0, 0, 0, 1 );
MovingGreen = false;
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 18 + Green, CustY + 166, 9, 18 ) && GetAsyncKeyState( VK_LBUTTON ) )
{
green_dif = Gb.CursorX - Green;
MovingGreen = true;
}
DrawGreenArrows();
// Draw Blue
Draw.DrawStringColor( "Blue", CustX + 138, CustY + 205, 1, Gb.font[3], 0.3f, 0.3f, 1, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 215, 258, 3, 1.5, 0.3f, 0.3f, 0.3f, 1 );
if( MovingBlue )
{
Blue = Gb.CursorX - blue_dif;
if( Blue < 0 ){ Blue = 0; }
if( Blue > 252 ){ Blue = 252; }
}
// Draw Blue Slider
Draw.DrawRectColor( CustX + 21 + Blue, CustY + 208, 3, 14, 7, 0.3f, 0.3f, 1, 1 );
Draw.DrawRectColor( CustX + 21 + Blue, CustY + 208, 3, 14, 1, 0, 0, 0, 1 );
MovingBlue = false;
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 18 + Blue, CustY + 206, 9, 18 ) && GetAsyncKeyState( VK_LBUTTON ) )
{
blue_dif = Gb.CursorX - Blue;
MovingBlue = true;
}
DrawBlueArrows();
// Draw Alpha
Draw.DrawStringColor( "Alpha", CustX + 137, CustY + 245, 1, Gb.font[3], 1, 1, 1, 1 );
Draw.DrawRectColor( CustX + 21, CustY + 255, 258, 3, 1.5, 0.3f, 0.3f, 0.3f, 1 );
if( MovingAlpha )
{
Alpha = Gb.CursorX - alpha_dif;
if( Alpha < 0 ){ Alpha = 0; }
if( Alpha > 252 ){ Alpha = 252; }
}
// Draw Alpha Slider
Draw.DrawRectColor( CustX + 21 + Alpha, CustY + 248, 3, 14, 7, 1, 1, 1, 1 );
Draw.DrawRectColor( CustX + 21 + Alpha, CustY + 248, 3, 14, 1, 0, 0, 0, 1 );
MovingAlpha = false;
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX + 18 + Alpha, CustY + 246, 9, 18 ) && GetAsyncKeyState( VK_LBUTTON ) )
{
alpha_dif = Gb.CursorX - Alpha;
MovingAlpha = true;
}
DrawAlphaArrows();
MovingCustom = false;
if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, CustX, CustY, 300, 300 ) && GetAsyncKeyState( VK_LBUTTON ) && !MovingRed && !MovingGreen && !MovingBlue && !MovingAlpha )
{
cust_x_dif = Gb.CursorX - CustX;
cust_y_dif = Gb.CursorY - CustY;
MovingCustom = true;
}
}
}