/*----------------------------------------------------------------------------*- =========================== Y Sever Includes - SMD Core ===========================Description: Loads a Standard Map Definition file into YSI.Legal: Copyright (C) 2007 Alex "Y_Less" Cole This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.Version: 0.1Changelog: 22/04.08: First version.Functions: Public: SMD_Objects - Processes objects. SMD_Vehicles - Processes vehicles. SMD_Pickups - Processes pickups. SMD_Teleports - Processes teleports. Core: - Stock: SMD_Load - Loads a map file. Static: - Inline: - API: -Callbacks: -Definitions: -Enums: -Macros: -Tags: -Variables: Global: - Static: -Commands: -Compile options: -Operators: --*----------------------------------------------------------------------------*/forward SMD_Teleports(identifier[], text[]);forward SMD_Vehicles(identifier[], text[]);forward SMD_Pickups(identifier[], text[]);forward SMD_Objects(identifier[], text[]);/*----------------------------------------------------------------------------*-Function: SMD_LoadParams: filename[] - Map file to load.Return: INI_ParseFileNotes: --*----------------------------------------------------------------------------*/stock SMD_Load(filename[]){ return INI_ParseFile(filename, "SMD_%s", .bLocal = true);}/*----------------------------------------------------------------------------*-Function: SMD_ObjectsParams: identifier[] - INI entry name. text[] - INI entry value.Return: -Notes: The SMD file is not strict INI format so the first value is stored as the identifier. Loads obejcts from the file.-*----------------------------------------------------------------------------*/public SMD_Objects(identifier[], text[]){ new Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:view; if (sscanf(text, "fffffff", x, y, z, rx, ry, rz, view)) { return; } Object_SetViewDistance(CreateDynamicObject(strval(identifier), x, y, z, rx, ry, rz), view);}/*----------------------------------------------------------------------------*-Function: SMD_ObjectsParams: identifier[] - INI entry name. text[] - INI entry value.Return: -Notes: The SMD file is not strict INI format so the first value is stored as the identifier. Loads pickups from the file.-*----------------------------------------------------------------------------*/public SMD_Pickups(identifier[], text[]){ new Float:x, Float:y, Float:z, Float:view; if (sscanf(text, "ffff", x, y, z, view)) { return; } Pickup_Add(strval(identifier), x, y, z);}/*----------------------------------------------------------------------------*-Function: SMD_ObjectsParams: identifier[] - INI entry name. text[] - INI entry value.Return: -Notes: The SMD file is not strict INI format so the first value is stored as the identifier. Loads vehicles from the file.-*----------------------------------------------------------------------------*/public SMD_Vehicles(identifier[], text[]){ new Float:x, Float:y, Float:z, Float:rot, c1, c2, rd; if (sscanf(text, "ffffiii", x, y, z, rot, c1, c2, rd)) { return; } CreateVehicle(strval(identifier), x, y, z, rot, c1, c2, rd);}/*----------------------------------------------------------------------------*-Function: SMD_ObjectsParams: identifier[] - INI entry name. text[] - INI entry value.Return: -Notes: The SMD file is not strict INI format so the first value is stored as the identifier. Currently does nothing as YSI teleports are checkpoints, not commands. And the command system can't QUITE support this, however does do dynamic commands.-*----------------------------------------------------------------------------*/public SMD_Teleports(identifier[], text[]){ new Float:x, Float:y, Float:z, Float:rot, interior; if (sscanf(text, "ffffi", x, y, z, rot, interior)) { return; }}