All pastes #992474 Raw Edit

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public cpp v1 · immutable
#992474 ·published 2008-04-21 21:08 UTC
rendered paste body
int x_dif, y_dif;int RadarX = sT.refdef->width - 205;int RadarY = 5;bool MovingRadar = false;bool MovingStats = false;////////////////////////////////////////////////////////////////////////////////////////////////// Radarvoid DRAWING::DrawRadar(){	vec3_t vec,rot;	float distance;	float screen[2];	if( MovingRadar )	{		RadarX = Gb.CursorX - x_dif;		RadarY = Gb.CursorY - y_dif;	}	if( M.Radar == 1 )	{		DrawRect( RadarX, RadarY, 200, 200, 100, r_black );		DrawRect( RadarX, RadarY, 200, 200, 1, r_white );		DrawRect( RadarX + 1, RadarY + 100, 198, 1, 1, r_gray );		DrawRect( RadarX + 100, RadarY + 1, 1, 198, 1, r_gray );		// Player Locations		for( int i=0; i<64; i++ )		{			if( sT.cent[i].currentValid  &&  sT.cent[i].currentState.clientNum != sT.cg->clientNum ) 			{				VectorSubtract( sT.cent[i].lerpOrigin,sT.refdef->viewOrg,vec );				distance=w2s.VectorLength(vec)*0.012;				w2s.VectorAngles( vec,rot );				rot[1]=w2s.AngleNormalize180( rot[1] - sT.refdef->refdefViewAngles[1] );				rot[0]=w2s.AngleNormalize180( rot[0] - sT.refdef->refdefViewAngles[0] );				rot[2]=w2s.AngleNormalize180( rot[2] - sT.refdef->refdefViewAngles[2] );				w2s.AngleVectors( rot,vec,0,0 );				VectorScale( vec,distance,vec );				if( vec[0]>100.0f )				   VectorScale( vec,100.0f/vec[0],vec );				else if( vec[0]<-100.0f )				   VectorScale( vec,-100.0f/vec[0],vec );				if( vec[1]>100.0f )				   VectorScale(vec,100.0f/vec[1],vec);				else if( vec[1]<-100.0f )				   VectorScale(vec,-100.0f/vec[1],vec);				screen[0]=-vec[1] + ( RadarX + 100 );				screen[1]=-vec[0] + ( RadarY + 100 );								if( ( screen[0] > ( sT.refdef->width - 205 ) )  &&  ( screen[0] < ( sT.refdef->width - 10 ) )  &&  ( screen[1] < 205 )  &&  ( screen[1] > 10 ) )				{					if( M.Aimbot != 2 )					{						if( sT.cli[sT.cent[i].currentState.clientNum].team == sT.cli[sT.cg->clientNum].team )  						{							Draw.DrawString( ".", screen[0], screen[1], 1, Gb.font[1], .01, 1, 0, 1 );						}						else if( sT.cli[sT.cent[i].currentState.clientNum].team != sT.cli[sT.cg->clientNum].team )  						{							Draw.DrawString( ".", screen[0], screen[1], 1, Gb.font[1], 1, 0, 0, 1 );						}					}					else if( M.Aimbot == 2 )					{						if( sT.cli[sT.cent[i].currentState.clientNum].team == sT.cli[sT.cg->clientNum].team )  						{							Draw.DrawString( ".", screen[0], screen[1], 1, Gb.font[1], 1, 0, 0, 1 );						}						else if( sT.cli[sT.cent[i].currentState.clientNum].team != sT.cli[sT.cg->clientNum].team )  						{							Draw.DrawString( ".", screen[0], screen[1], 1, Gb.font[1], 1, 0, 0, 1 );						}					}				}			}		}	}	MovingRadar = false;	if( Draw.CursorOnButton( Gb.CursorX, Gb.CursorY, RadarX, RadarY, 200, 200 )  &&  GetAsyncKeyState( VK_LBUTTON ) )	{		x_dif = Gb.CursorX - RadarX;		y_dif = Gb.CursorY - RadarY;		MovingRadar = true;	}}