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#991879 ·published 2008-04-21 13:29 UTC
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[phoinix@kandia ../build/debug-linux-x86_64]$ gdb ./ioquake3.x86_64 
GNU gdb 6.7.1
Copyright (C) 2007 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law.  Type "show copying"
and "show warranty" for details.
This GDB was configured as "x86_64-unknown-linux-gnu"...
Using host libthread_db library "/lib/libthread_db.so.1".
(gdb) run +set in_nograb 0 +set fs_basepath /tmp/ioquake/ioquake3/build/debug-linux-x86_64
Starting program: /tmp/ioquake/ioquake3/build/debug-linux-x86_64/ioquake3.x86_64 +set in_nograb 0 +set fs_basepath /tmp/ioquake/ioquake3/build/debug-linux-x86_64
[Thread debugging using libthread_db enabled]
ioq3 1.35_SVN1323 linux-x86_64-debug Apr 21 2008
----- FS_Startup -----
Current search path:
/home/phoinix/.q3a/baseq3
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/pak8.pk3 (9 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/pak7.pk3 (4 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/PAK6.PK3 (64 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/pak6.pk3 (64 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/PAK5.PK3 (7 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/pak5.pk3 (7 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/PAK4.PK3 (272 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/pak4.pk3 (272 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/pak3.pk3 (4 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/PAK3.PK3 (4 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/PAK2.PK3 (148 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/pak2.pk3 (148 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/pak1.pk3 (26 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/PAK1.PK3 (26 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3/PAK0.PK3 (3539 files)
/tmp/ioquake/ioquake3/build/debug-linux-x86_64/baseq3

----------------------
4594 files in pk3 files
execing default.cfg
execing q3config.cfg
com_zoneMegs will be changed upon restarting.
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
[New Thread 0x2b2d0bd605e0 (LWP 23817)]
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
SDL_Init( SDL_INIT_VIDEO )... OK
Initializing OpenGL display
Estimated display aspect: 1.600
...setting mode 6: 1024 768
Using 4/4/4 Color bits, 16 depth, 0 stencil display.
Available modes: '1280x800 640x400 720x450 800x512 640x384 320x240 400x300 512x384 640x480 700x525 800x600 1024x768 640x512'
GL_RENDERER: GeForce 8600M GS/PCI/SSE2
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 8600M GS/PCI/SSE2
GL_VERSION: 2.1.2 NVIDIA 169.12
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum 
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_UNITS_ARB: 4

PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: 6, 1024 x 768 windowed hz:N/A
GAMMA: hardware w/ 0 overbright bits
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
[New Thread 0x40889950 (LWP 23820)]
Allocated 96 sources.
OpenAL info:
  Vendor:     OpenAL Community
  Version:    1.1
  Renderer:   Software
  Extensions: ALC_EXT_capture AL_EXT_capture AL_EXT_vorbis AL_EXT_MP3 AL_LOKI_quadriphonic AL_LOKI_play_position AL_LOKI_WAVE_format AL_LOKI_IMA_ADPCM_format AL_LOKI_buffer_data_callback ALC_LOKI_audio_channel 
Sound initialization successful.
--------------------------------
Loading vm file vm/ui.qvm...
total 0, hsize 1021, zero 1021, min 0, max 0
total 7862, hsize 1021, zero 10, min 0, max 25
VM file ui compiled to 2574196 bytes of code (0x2aaab0aa6000 - 0x2aaab0d1a774)
compilation took 1.870186 seconds
ui loaded in 1368576 bytes on the hunk
35 arenas parsed
32 bots parsed
--- Common Initialization Complete ---

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0x2b2d0bd605e0 (LWP 23817)]
0x000000000044760e in NET_AddLocalAddress (ifname=0x13c137c "tun0", addr=0x0, netmask=0x0)
    at code/qcommon/net_ip.c:1197
1197		sa_family_t family = addr->sa_family;









bt
(gdb) bt
#0  0x000000000044760e in NET_AddLocalAddress (ifname=0x13c137c "tun0", addr=0x0, netmask=0x0)
    at code/qcommon/net_ip.c:1197
#1  0x0000000000447784 in NET_GetLocalAddress () at code/qcommon/net_ip.c:1238
#2  0x000000000044785d in NET_OpenIP () at code/qcommon/net_ip.c:1310
#3  0x0000000000447ce1 in NET_Config (enableNetworking=qtrue) at code/qcommon/net_ip.c:1501
#4  0x0000000000447cfb in NET_Init () at code/qcommon/net_ip.c:1530
#5  0x000000000050e97c in main (argc=7, argv=0x7fffa1817e18) at code/sys/sys_main.c:584