All pastes #990838 Raw Edit

Something

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#990838 ·published 2008-04-20 14:08 UTC
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Setvariable Monstercount 0


action instant put release when At what are you trying to


#action instant goto move.loop when There is nothing else to face!
#action goto stow.move.loop2 when You notice|You hear someone|attempt to fire from hiding.|Someone snipes|slips out of the shadows|leaps from hiding|says, "|asks, "|exclaims, "|whispers, "|You hear the voice of|comes out of hiding


setvariable move look
setvariable dir 1
action instant put look when YOU HAVE BEEN IDLE
#action put sleep when Heavy Thrown: .+ mind lock 
action put awake when Overall state of mind: clear
action put awake when Overall state of mind: fluid
action put sleep when Overall state of mind: murky
action put sleep when Overall state of mind: very
action put sleep when Overall state of mind: dense
action put sleep when Overall state of mind: thick
action put sleep when Overall state of mind: stagnant
action put sleep when Overall state of mind: frozen
action instant goto flee when You're very|You're badly hurt|You're smashed|You're terri|You're near death
action (ISrepeat) put \t %lastcommand when are still stunned
action instant put quit when How do you expect to flee|Your attempt to flee has failed.
action instant put stand when You should stand up first.
action goto get_weapon when You don't have a weapon


action goto skin when balanced]
setvariable Current_Weapon jambiya
setvariable exp 1
setvariable stance dodge





look:
put look
pause 1

Monstercount.set:
math Monstercount add %monstercount

put stance parry
wait



exp:
pause 1
if "%exp" = "1" then put exp skill le
if "%exp" = "2" then put exp skill me
if "%exp" = "3" then put exp skill mb
match exp ...wait
match exp Sorry, you may
match next_weapon mind lock
match next_weapon % dazed
match get_weapon Time Development
matchwait

exp2:
pause 1
setvariable move look
if "%exp" = "1" then put exp skill le
if "%exp" = "2" then put exp skill me
if "%exp" = "3" then put exp skill mb
match exp2 ...wait
match exp2 Sorry, you may
match next_weapon mind lock
match next_weapon % dazed
match stance Time Development
matchwait

TM_check:
if "%mana" < "10" then goto exp2
pause 1
put exp skill tm
match exp2 % dazed
match exp2 mind lock
match TM Time Development
match TM_check ...wait
match TM_check Sorry, you may
matchwait


next_weapon:
pause 1

math exp add 1
if "%exp" = "4" then setvariable exp 1

if "%exp" = "1" then setvariable Current_Weapon jambiya
if "%exp" = "2" then setvariable Current_Weapon scimitar
if "%exp" = "3" then setvariable Current_Weapon mace
goto exp

exp_hiding:
#if "%shadows" = "0" then goto stance
if "%mana" < "45" then goto stance
if "%t" < "75" then goto stance
pause 1
put exp skill hiding
match stance % dazed
match stance mind lock
match TC Time Development
match exp_hiding Sorry, you may
matchwait

TC:
put ret
wait
pause 1
put prep tc

ret_hide:

wait
pause 1
put harn 5
pause 3
pause 1
put ret
wait
pause 1
put ret
put cast
timer stop
timer clear
timer start

hide:
pause 1
put hide
match unhide_adv You melt
match stance You are too close
match hide ...wait
match hide Sorry, you may
match unhide_adv You blend
match stance ruining your hiding place!
matchwait

unhide_adv:
pause 1
pause 1
put stand
wait
put adv
goto stance






get_weapon:
pause 1
put stow right

put get my %Current_Weapon
match get_weapon ...wait
match get_weapon Sorry, you may


stance:
if "%Current_Weapon" = "mace" then goto stance_MB
if "%Current_Weapon" = "halberd" then goto stance_H
if "%stance" = "dodge" then goto feint
if "%stance" = "bob" then goto feint
if "%stance" = "feint" then goto draw
if "%stance" = "draw" then goto sweep
if "%stance" = "sweep" then goto slice
if "%stance" = "slice" then goto chop
if "%stance" = "chop" then goto bob

stance_MB:
if "%stance" = "dodge" then goto feintMB
if "%stance" = "bob" then goto feintMB
if "%stance" = "feint" then goto chopMB
if "%stance" = "draw" then goto sliceMB
if "%stance" = "slice" then goto bob
if "%stance" = "chop" then goto sweepMB
if "%stance" = "sweep" then goto drawMB

stance_H:
if "%stance" = "dodge" then goto feintH
if "%stance" = "bob" then goto feintH
if "%stance" = "feint" then goto chopH
if "%stance" = "draw" then goto sliceH
if "%stance" = "slice" then goto sweepH
if "%stance" = "chop" then goto bob
if "%stance" = "sweep" then goto chopH

feintH:

pause 1
setvariable stance feint
put feint
match feintH_pause You aren't close enough to attack.
match feintH_pause There is nothing else to face!
match drawH [Roundtime
match feintH ...wait
match feintH Sorry, you may
matchwait

drawH:

pause 1
setvariable stance draw
put draw
match drawH_pause You aren't close enough to attack.
match drawH_pause There is nothing else to face!
match sliceH [Roundtime
match drawH ...wait
match drawH Sorry, you may
matchwait

sweepH:

pause 1
setvariable stance sweep
put sweep
match sweepH_pause You aren't close enough to attack.
match sweepH_pause There is nothing else to face!
match chopH [Roundtime
match sweepH ...wait
match sweepH Sorry, you may
matchwait


sliceH:

pause 1
setvariable stance slice
put slice
match sliceH_pause You aren't close enough to attack.
match sliceH_pause There is nothing else to face!
match sweepH [Roundtime
match sliceH ...wait
match sliceH Sorry, you may
matchwait

chopH:

pause 1
setvariable stance chop
put chop
match chopH_pause You aren't close enough to attack.
match chopH_pause There is nothing else to face!
match bob [Roundtime
match chopH ...wait
match chopH Sorry, you may
matchwait



feint:

pause 1
setvariable stance feint
put feint
match feint_pause You aren't close enough to attack.
match feint_pause There is nothing else to face!
match draw [Roundtime
match feint ...wait
match feint Sorry, you may
matchwait

draw:

pause 1
setvariable stance draw
put draw
match draw_pause You aren't close enough to attack.
match draw_pause There is nothing else to face!
match sweep [Roundtime
match draw ...wait
match draw Sorry, you may
matchwait

sweep:

pause 1
setvariable stance sweep
put sweep
match sweep_pause You aren't close enough to attack.
match sweep_pause There is nothing else to face!
match slice [Roundtime
match sweep ...wait
match sweep Sorry, you may
matchwait


slice:

pause 1
setvariable stance slice
put slice
match slice_pause You aren't close enough to attack.
match slice_pause There is nothing else to face!
match chop [Roundtime
match slice ...wait
match slice Sorry, you may
matchwait

chop:

pause 1
setvariable stance chop
put chop
match chop_pause You aren't close enough to attack.
match chop_pause There is nothing else to face!
match bob [Roundtime
match chop ...wait
match chop Sorry, you may
matchwait

feintMB:

pause 1
setvariable stance feint
put feint
match feintMB_pause You aren't close enough to attack.
match feintMB_pause There is nothing else to face!
match chopMB [Roundtime
match feintMB ...wait
match feintMB Sorry, you may
matchwait

drawMB:

pause 1
setvariable stance draw
put draw
match drawMB_pause You aren't close enough to attack.
match drawMB_pause There is nothing else to face!
match sliceMB [Roundtime
match drawMB ...wait
match drawMB Sorry, you may
matchwait

sweepMB:

pause 1
setvariable stance sweep
put sweep
match sweepMB_pause You aren't close enough to attack.
match sweepMB_pause There is nothing else to face!
match drawMB [Roundtime
match sweepMB ...wait
match sweepMB Sorry, you may
matchwait


sliceMB:

pause 1
setvariable stance slice
put slice
match sliceMB_pause You aren't close enough to attack.
match sliceMB_pause There is nothing else to face!
match bob [Roundtime
match sliceMB ...wait
match sliceMB Sorry, you may
matchwait

chopMB:

pause 1
setvariable stance chop
put chop
match chopMB_pause You aren't close enough to attack.
match chopMB_pause There is nothing else to face!
match sweepMB [Roundtime
match chopMB ...wait
match chopMB Sorry, you may
matchwait

bob:
pause 1
#put stance parry
#if "%Monstercount" > "2" then goto crowd_control
pause 1
setvariable stance bob
put bob
#match exp2 Roundtime:
match APP_check Roundtime:
match bob ...wait
match bob Sorry, you may
match bob_pause You aren't close enough to attack.
match bob_pause There is nothing else to face!
matchwait

APP_check:
pause 1
put exp skill apprai
match APP_check Sorry, you may
match TM_check % dazed
match TM_check mind lock
match APP Time Develop
matchwait

APP:
pause 1
put app eel quick
match APP ...wait
match APP Sorry, you may
match TM_check Appraise what?
match TM_check [Roundtime: 
matchwait


feintH_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match feintH [You're 
match feintH melee
matchwait

drawH_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match drawH [You're 
match drawH melee
matchwait

sliceH_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match sliceH [You're 
match sliceH melee
matchwait

sweepH_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match sweepH [You're 
match sweepH melee
matchwait

chopH_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match chopH [You're 
match chopH melee
matchwait



feint_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match feint [You're 
match feint melee
matchwait

draw_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match draw [You're 
match draw melee
matchwait

slice_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match slice [You're 
match slice melee
matchwait

sweep_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match sweep [You're 
match sweep melee
matchwait

chop_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match chop [You're 
match chop melee
matchwait

feintMB_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match feintMB [You're 
match feintMB melee
matchwait

drawMB_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match drawMB [You're 
match drawMB melee
matchwait

sliceMB_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match sliceMB [You're 
match sliceMB melee
matchwait

sweepMB_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match sweepMB [You're 
match sweepMB melee
matchwait

chopMB_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match chopMB [You're 
match chopMB melee
matchwait

bob_pause:

pause 1
put pow



match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match bob [You're 
match bob melee
matchwait

TM:

pause 1
put prep strange arrow
match OOM You have to strain to harness
match target You are already preparing
match target You begin chanting a prayer
match TM ...wait
match TM Sorry, you may
matchwait

target:
pause 1
put target
match face_next You are not engaged to anything, so you must specify a target to focus on!
match cast You begin to weave mana lines
match target ...wait
match target Sorry, you may
matchwait

CL_harn:
pause 1
put harn 5
match cast You strain, but 
match cast You tap into
match CL_harn ...wait
match CL_harn Sorry, you may
matchwait


cast:
pause 1
put cast
match skin Your secondary spell pattern dissipates
match skin and lies still.
match skin last breath.
match release_pause You can't cast
match release_pause A few measly sparks
match TM_check Roundtime:
match TM Your spell fails completely.
match OOM You are unable to harness sufficient energy to cast the spell.
match cast ... wait
match cast Sorry, you may
matchwait

OOM:
pause 1
put release
goto exp2

face_next:
pause 1
put face next
match release_pause There is nothing else to face!
match target You turn
match face_next ...wait
match face_next Sorry, you may
matchwait

release_pause:
pause 1
put release

pause 1




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match TM melee 
match TM [You're
matchwait

HE_2HE:
if "%exp" = "2" then goto HE
if "%exp" = "3" then goto 2HE

HE:
pause 1
put swap my sword
match HE a two-handed edged weapon.
match stance a heavy edged weapon.
match HE ...wait
match HE Sorry, you may
matchwait


2HE:
pause 1
put swap my sword
match stance a two-handed edged weapon.
match 2HE a heavy edged weapon.
match 2HE ...wait
match 2HE Sorry, you may
matchwait

skin:
pause 1
put release
wait
pause 1
put stow right
wait
pause 1
put ret
wait
pause 1
put get my jambiya
wait
pause 1
put skin
wait
pause 1
pause 1
put drop my skin
wait
pause 1
put search eel
wait
pause 1
pause 1
put stow my jambiya
wait
pause 1

put get my %Current_Weapon
goto shield_check

buffcheck2:
goto exp2

brawl:
circle:

pause 1
put circle
match circle ...wait
match circle Sorry, you may
match slap Roundtime:
match circle_pause You aren't close enough to attack.
match circle_pause There is nothing else to face!
matchwait

circle_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match circle [You're 
match circle melee
matchwait

slap:

pause 1
put slap
match slap ...wait
match slap Sorry, you may
match claw Roundtime
match slap_pause You aren't close enough to attack.
match slap_pause There is nothing else to face!
matchwait

slap_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match slap [You're 
match slap melee
matchwait

claw:

pause 1
put claw
match claw ...wait
match claw Sorry, you may
match elbow Roundtime
match claw_pause You aren't close enough to attack.
match claw_pause There is nothing else to face!
matchwait

claw_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match claw [You're 
match claw melee
matchwait

elbow:

pause 1
put elbow
match elbow ...wait
match elbow Sorry, you may
match punch Roundtime
match elbow_pause You aren't close enough to attack.
match elbow_pause There is nothing else to face!
matchwait

elbow_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match elbow [You're 
match elbow melee
matchwait

punch:

pause 1
put punch
match punch ...wait
match punch Sorry, you may
match gouge Roundtime
match punch_pause You aren't close enough to attack.
match punch_pause There is nothing else to face!
matchwait

punch_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match punch [You're 
match punch melee
matchwait

gouge:

pause 1
put gouge
match gouge ...wait
match gouge Sorry, you may
#match exp2 Roundtime
match TM_check Roundtime
match gouge_pause You aren't close enough to attack.
match gouge_pause There is nothing else to face!
matchwait

gouge_pause:
pause 1
put pow




match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match gouge [You're 
match gouge melee
matchwait

crowd_control:
put ret
wait
pause 1
put stow right
wait
pause 1
pause 1
put stow left
pause 1

exp_crowd_OW:
pause 1
put ret
put exp skill offhand
match exp_crowd_OW Sorry, you may
match crowd_control2 mind lock
match crowd_control2 dazed
match OW_crowd Time Development
matchwait

exp_crowd2:
pause 1
put ret
put exp skill offhand
match exp_crowd2 Sorry, you may
match crowd_control2 mind lock
match crowd_control2 dazed
match OW_crowd2 Time Development
matchwait

OW_crowd:
pause 1
put ret
wait
pause .3
put get my scimitar

OW_crowd2:
put ret
wait
pause 1
put get throwing hammer
match OW_crowd2 ...wait
match OW_crowd2 Sorry, you may
match throw_OW_crowd You get
match throw_OW_crowd You pick
match throw_OW_crowd You are already holding that.
matchwait

throw_OW_crowd:
put ret
wait
pause 1
put throw left
match crowd_control What are you trying to throw?
match exp_crowd2 Roundtime
match throw_OW_crowd ...wait
match throw_OW_crowd Sorry, you may
match exp There is nothing else to face!
matchwait

crowd_control2:
put ret
wait
pause 1
put stow right
wait
pause 1
put stow left
pause 1
pause 1

HT_crowd:
put ret
wait
pause 1
put get throwing hammer
match throw_crowd You are already holding that.
match HT_crowd ...wait
match HT_crowd Sorry, you may
match throw_crowd You get
match throw_crowd You pick
matchwait

swap:
put swap
pause 1

throw_crowd:
put ret
wait
pause 1
put throw
match swap What are you trying to throw?
match crowd_control Perhaps you should find a suitable throwing weapon first.
match exp_crowd Roundtime
match throw_crowd ...wait
match throw_crowd Sorry, you may
match exp There is nothing else to face!
matchwait

exp_crowd:
put ret
wait
pause 1
put exp skill ht
goto HT_crowd


HT:

pause 1
put get throwing hammer
match HT ...wait
match HT Sorry, you may
match throw You get
match throw You pick
match throw You are already holding that.
matchwait

throw:
put throw left
match exp2 Roundtime
match throw ...wait
match throw Sorry, you may
match throw_pause There is nothing else to face!
matchwait

throw_pause:
pause 1
put pow



match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match throw melee
match throw [You're
matchwait

HT2:

pause 1
put get throwing hammer
match throw2 You are already holding that.
match HT2 ...wait
match HT2 Sorry, you may
match throw2 You get
match throw2 You pick
matchwait

throw2:
put throw
match exp2 Roundtime
match throw2 ...wait
match throw2 Sorry, you may
match throw2_pause There is nothing else to face!
matchwait

throw2_pause:
pause 1
put pow



match SW You feel the winds surrounding you disperse.
match SUF You feel less steady,
match throw2 melee
match throw2 [You're
matchwait



sleep:
pause 1
put sleep
return

awake:
pause 1
put awake
return

YS_check:

if "%YS" = "1" then goto SUF_check
goto exp

SUF_check:

goto exp

YS:
pause 1
put ret
if "%mana" < "45" then goto exp
pause 1
put prep YS 
match release_exp You have to strain
match YS_harn You trace an arcane sigil
match YS ...wait
match YS Sorry, you may
matchwait

YS_harn:
pause 1
pause 2
put ret
wait
pause 1
put harn 15
match YS_cast You tap into
match release_exp You strain, but
match YS_harn ...wait
match YS_harn Sorry, you may
matchwait

YS_cast:
pause 2
put ret
wait
pause 1
put cast
match release_exp You are unable to harness 
match SUF_check A stiff breeze surrounds you, molding itself to your body
match SUF_check Your spell backfires
match SUF_check Your spell just barely backfires
match YS_cast ...wait
match YS_cast Sorry, you may
matchwait

SUF:
put ret
if "%mana" < "45" then goto exp
pause 1
put prep SUF 15
match release_exp You have to strain
match SUF_harn You trace an arcane sigil
match SUF ...wait
match SUF Sorry, you may
matchwait

SUF_harn:
pause 3
put ret
wait
pause 1
put harn 15
match SUF_harn2 You tap into
match release_exp You strain, but
match SUF_harn ...wait
match SUF_harn Sorry, you may
matchwait

SUF_harn2:
pause 1
pause 1
put ret
wait
pause 1
put harn 15
match SUF_cast You tap into
match release_exp You strain, but
match SUF_harn2 ...wait
match SUF_harn2 Sorry, you may
matchwait

SUF_cast:
pause 1
put ret
wait
pause 1
put cast
match release_exp You are unable to harness 
match exp You feel steadier.
match exp Your spell backfires
match exp Your spell just barely backfires
match SUF_cast ...wait
match SUF_cast Sorry, you may
matchwait

SW:
put ret
if "%mana" < "50" then goto exp
pause 1
put prep SW 15
match release_exp You have to strain
match SW_harn You trace an arcane sigil
match SW ...wait
match SW Sorry, you may
matchwait

SW_harn:
pause 3
put ret
wait
pause 1
put harn 15
match SW_harn2 You tap into
match release_exp You strain, but
match SW_harn ...wait
match SW_harn Sorry, you may
matchwait

SW_harn2:
pause 1
pause 1
put ret
wait
pause 1
put harn 15
match SW_cast You tap into
match release_exp You strain, but
match SW_harn2 ...wait
match SW_harn2 Sorry, you may
matchwait

SW_cast:
pause 1
put ret
wait
pause 1
put cast
match release_exp You are unable to harness 
match SUF_check You harness the currents of air
match SUF_check Your spell backfires
match SUF_check Your spell just barely backfires
match SW_cast ...wait
match SW_cast Sorry, you may
matchwait



release_exp:
pause 1
put release
goto exp

stow_ham_exp:
pause 1

goto exp


flee:
put retreat
pause 1

put retreat
wait
pause 1
put retreat

goto escaped

#match flee You should stand up first.
#match flee ...wait
#match flee Sorry, you may
#match escaped You flee
#matchwait

escaped:
put ***ALERT ALERT, YOU ARE INJURED!!!!***
put attack
pause 1
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put attack
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put ***ALERT ALERT, YOU ARE INJURED!!!!***
put retreat
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put attack
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put attack
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put retreat
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put retreat
put ***ALERT ALERT, YOU ARE INJURED!!!!***
pause 1
put attack
goto escaped

move.loop:
pause 1
if "%prep" = "1" then put release
if %monstercount > 0 then goto checkroom
match 1 A strong smell of rotting flesh fills the air.  A huge natural bridge stands to the south
match 2.%dir east, west.
match 2.%dir east, southwest, west.
match 3.%dir east, south.
match 4.%dir Poised to attack stands a dwarf frozen in all of his glory.
match 5 : west.
match move.loop Sorry, you may
match move.loop ...wait
match move.loop You can't go there.
match checkroom You are engaged to
match move.loop You can't do that while lying down.
put %move
matchwait

move.loop2:
pause 1
if "%prep" = "1" then put release
match 1 A strong smell of rotting flesh fills the air.  A huge natural bridge stands to the south
match 2.%dir east, west.
match 2.%dir east, southwest, west.
match 3.%dir east, south.
match 4.%dir Poised to attack stands a dwarf frozen in all of his glory.
match 5 : west.
match move.loop2 Sorry, you may
match move.loop2 ...wait
match move.loop2 You can't go there.
match move.loop2 You can't do that while lying down.
match retreat1 You are engaged to
put %move
matchwait


checkroom:
pause 1
put look
match checkroom Sorry, you may
match move.loop2 Also here:
match move.loop2 Also in the room:
match exp2 Obvious exits:
matchwait

1:
setvariable move n
setvariable dir 2
goto move.loop

21:
setvariable move w
setvariable dir 1
goto move.loop


2.2:
setvariable move e
setvariable dir 2
goto move.loop

31:
setvariable move s
setvariable dir 1
goto move.loop


3.2:
setvariable move e
setvariable dir 2
goto move.loop

41:
setvariable move s
setvariable dir 1
goto move.loop


4.2:
setvariable move n
setvariable dir 2
goto move.loop

5:
setvariable move w
setvariable dir 1
goto move.loop


retreat1:
put ret
wait
put ret
wait
goto move.loop2

shield_check:
put exp skill shield
match shield_check Sorry, you may
match stance_parry bewildered
match stance_parry mind lock
match stance_parry % dazed
match stance_shield Time Development
matchwait

stance_parry:
pause 1
put stance parry
match buffcheck2 You are now set to use
match stance_parry Sorry, you may
matchwait

stance_shield:
pause 1
put stance shield
match buffcheck2 You are now set to use
match stance_shield Sorry, you may
matchwait

stow.move.loop2:
pause 1

goto move.loop2

pick_up:
pause 1
put get %Current_Weapon
match pick_up ...wait
match pick_up Sorry, you may
match release_exp You pick up
match release_exp You are already
matchwait