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Unnamed
Saturday, April 19th, 2008 at 6:20:36pm UTC 

  1. init: gl
  2. Renderer: Mesa DRI Intel(R) 965GM 4.1.3002 x86/MMX/SSE2 (Tungsten Graphics, Inc)
  3. Driver: 1.4 Mesa 7.0.1
  4. WARNING: Using floating point vertexes. (use "/floatvtx 0" to disable)
  5. Rendering using the OpenGL 1.5 assembly shader path.
  6. WARNING: No occlusion query support! (large maps may be SLOW)
  7. WARNING: No framebuffer object support. (reflective water may be slow)
  8. Segmentation fault (core dumped)

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