All pastes #988465 Raw Edit

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public text v1 · immutable
#988465 ·published 2008-04-17 17:26 UTC
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case 43723:
{
    if(m_caster->GetTypeId()!=TYPEID_PLAYER)
        return;
		
    if( unitTarget && unitTarget->GetTypeId()==TYPEID_UNIT && unitTarget->isDead() && unitTarget->GetEntry()==19973)
    {
        Player* player = ((Player*)m_caster;
        if ((player->GetItemCount(31672, false, 0) >= 2) && (player->GetItemCount(31673, false, 0) >= 1));
        {
            player->DestroyItemCount(31672, 2, true);
            player->DestroyItemCount(31673, 1, true);

            ItemPosCountVec dest;
            uint8 msg = player->CanStoreNewItem( NULL_BAG, NULL_SLOT, dest, 43753, 1, &no_space );
            if( msg != EQUIP_ERR_OK )
            {
                player->StoreNewItem(dest, 43753, true);
                if( msg == EQUIP_ERR_INVENTORY_FULL )                   // convert to possible store amount
                    num_to_add -= no_space;
            }
            else
            {
                player->SendEquipError( msg, NULL, NULL );
                return;
            }
        }
    }
}