Something
public text v1 · immutableunsigned int i;
int prob;
prob = 0;
for (i = 0;i < MAX_SCHEME_WEAPONS;i++)
{
prob += wainfo.scheme->weapons[i].crate;
}
if (prob > 0)
{
prob = seed % prob;
for (i = 0;i < MAX_SCHEME_WEAPONS;i++)
{
prob -= wainfo.scheme->weapons[i].crate;
if (prob < 0)
{
*result = i;
return 1;
}
}
}
return 0;