rendered paste body//window4x4x3roof.cs
//Item
datablock ItemData(window4x4x3roof : brick2x2)
{
shapeFile = "~/data/shapes/bricks/GBP/window4x4x3roof.dts";
pickUpName = 'sloped window 4x4x3';
invName = '4x4x3';
image = window4x4x3roofImage;
};
//Static Shape
datablock StaticShapeData(staticwindow4x4x3roof : staticBrick2x2)
{
item = window4x4x3roof;
ghost = ghostwindow4x4x3roof;
shapeFile = "~/data/shapes/bricks/CBP/window4x4x3roof.dts";
//lego scale dimensions
x = 4;
y = 3;
z = 4; //3 plates = 1 brick
//boxX = 0.25;
//boxY = 1.0;
//boxZ = 0.3;
};
//Image
datablock ShapeBaseImageData(window4x4x3roofImage : brick2x2Image)
{
staticShape = staticwindow4x4x3roof;
ghost = ghostwindow4x4x3roof;
PreviewFileName = "rtb/data/shapes/bricks/Previews/window4x4x3roof.png";
item = window4x4x3roof;
};