Unnamed
public text v1 · immutable#include "sfxtype.h"
#include "exptype.h"
piece stuff;
static-var stuff, blank, whatever;
Create()
{
}
FireWeapon1()
{
}
QueryWeapon1(piecenum)
{
piecenum = aim_piece;
}
AimFromWeapon1(piecenum)
{
piecenum = aim_piece;
}
Killed()
{
}