[script started: dobek]
[dobek]: Invalid command "ACTION setvariable humming true when You are already performing something."
[dobek]: Invalid command "ACTION setvariable humming true when You begin to hum"
[dobek]: Invalid command "ACTION setvariable humming false when You finish humming"
[dobek]: Invalid command "ACTION setvariable humming false when You stop playing your song."
[dobek]: Invalid command "ACTION put hide when discovers your hiding place"
[dobek]: Invalid command "ACTION put whistle when Saet just arrived."
[dobek]: Invalid command "ACTION put whistle when Spirit Lady Olitipa just arrived."
[dobek]: Invalid command "ACTION setvariable hiding false when discovers your hiding place"
[dobek]: Invalid command "ACTION setvariable hiding false when You come out of hiding."
[dobek]: Invalid command "ACTION setvariable hiding true when You melt"
[dobek]: Invalid command "ACTION setvariable fullaim true when You think you have your best shot possible now."
[dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn flounders about on the ground."
[dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn begins to stir."
[dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn stands back up."
[dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn climbs to its feet."
[dobek]: Invalid command "ACTION setvariable mourup true when The dobek moruryn leaps to its feet."
[dobek]: Invalid command "ACTION setvariable mourup false when They're already impaired, you don't think doing this is going to help further."
[dobek]: Invalid command "ACTION setvariable range melee when at melee range."
[dobek]: Invalid command "ACTION setvariable range melee when closes to melee"
[dobek]: Invalid command "ACTION setvariable range melee when you close to melee"
[dobek]: Invalid command "ACTION setvariable range pole when You retreat back to pole"
[dobek]: Invalid command "ACTION setvariable range pole when You sneak back out to pole"
[dobek]: Invalid command "ACTION setvariable range missile when You sneak back out of"
[dobek]: Invalid command "ACTION setvariable range missile when You retreat from combat"
[dobek]: Invalid command "ACTION setvariable range melee when You are already at melee with a dobek moruryn."
[dobek]: Invalid command "ACTION goto skinandsearch when A bristle-backed peccary flops in a porky heap, squealing one last time before passing into oblivion."
[dobek]: Invalid command "ACTION goto skinandsearch when The dobek moruryn slumps into a heap."
[dobek]: Invalid command "ACTION goto skinandsearch when The dobek moruryn trembles violently before finally collapsing."
[dobek]: Invalid command "ACTION setvariable eorp evasion when You are currently using 100% of your evasion skill."
[dobek]: Invalid command "ACTION setvariable eorp parry when You are currently using 100% of your weapon parry skill."
[dobek]: Invalid command "ACTION setvariable eorp parry when Parry : 100%"
[dobek]: Invalid command "ACTION setvariable eorp evasion when Evade : 100%"
[dobek]: Invalid command "ACTION setvariable stanceattack true when You are attacking with 100% of your offensive skill."
[dobek]: Invalid command "ACTION setvariable stanceattack false when You are attacking with 40% of your offensive skill."
[dobek]: Invalid command "ACTION setvariable stanceattack false when Attack : 50%"
[dobek]: Invalid command "ACTION setvariable stanceattack false when Attack : 40%"
[dobek]: Invalid command "ACTION setvariable stanceattack false when You are attacking with 40% of your offensive skill."
[dobek]: Invalid command "ACTION setvariable stanceattack true when Attack : 100%"
[dobek]: Invalid command "Action setvariable stanceattack true when You are now set to use your attack"
[dobek]: Invalid command "ACTION setvariable wieldbriq true when You're already holding an etched steel briquet!"
[dobek]: Invalid command "ACTION setvariable wieldbriq true when You draw out your briquet from the traveler's backpack."
[dobek]: Invalid command "ACTION setvariable wieldbriq true when You glance down to see an etched steel briquet in your right hand and nothing in your left hand."
[dobek]: Invalid command "ACTION setvariable wieldbriq true when You draw out your briquet from the greatsword sheath."
[dobek]: Invalid command "ACTION setvariable wieldbriq false when You sheathe the briquet in your greatsword sheath."
[dobek]: Invalid command "ACTION setvariable wieldbriq false when You sheathe the briquet in your weapons harness."
[dobek]: Invalid command "ACTION setvariable wieldbriq true when You draw out your briquet from the weapons harness."
[dobek]: Invalid command "ACTION setvariable speed false when Your augmented reaction times slow as one of your mental pillars supporting it ceases."
[dobek]: Invalid command "ACTION put khri stop when Your augmented reaction times slow as one of your mental pillars supporting it ceases."
[dobek]: Invalid command "ACTION setvariable speed true when You feel preternaturally quick, which will vanish when any pillar supporting it does."
[dobek]: Invalid command "ACTION setvariable speed false when You are not currently under the influence of any meditations."
[dobek]: Invalid command "ACTION setvariable speed false when You feel mentally fatigued as your heightened paranoia ceases to enhance your knowledge of nearby escape routes."
[dobek]: Invalid command "ACTION setvariable speed true when Your mind focused in all the proper patterns, you feel your body adjust to the new speed, further augmenting your reactions."
[dobek]: Invalid command "ACTION setvariable lastcombat lunge when Last Combat Maneuver: Lunge"
[dobek]: Invalid command "ACTION setvariable lastcombat parry when Last Combat Maneuver: Jab"
[dobek]: Invalid command "ACTION setvariable lastcombat draw when Last Combat Maneuver: Draw"
[dobek]: Invalid command "ACTION setvariable lastcombat feint when Last Combat Maneuver: Feint"
[dobek]: Invalid command "ACTION setvariable lastcombat thrust when Last Combat Maneuver: Thrust"
[dobek]: Invalid command "ACTION setvariable lastcombat parry when Last Combat Maneuver: Parry"
[dobek]: Invalid command "ACTION setvariable lastcombat lunge when You lunge"
[dobek]: Invalid command "ACTION setvariable lastcombat jab when You jab"
[dobek]: Invalid command "ACTION setvariable lastcombat draw when You step backward and then jab"
[dobek]: Invalid command "ACTION setvariable lastcombat feint when You feint"
[dobek]: Invalid command "ACTION setvariable lastcombat thrust when You thrust"
[dobek]: Invalid command "ACTION setvariable lastcombat parry when You move into a position to parry."
[dobek]: Invalid command "ACTION put look when YOU HAVE BEEN IDLE"
>[dobek]: sort auto headtotoe