rendered paste body//Builder pattern
#include "building.h"
int main()
{
Contractor * aGuy = new Contractor();
Contractor * anotherGuy = new Contractor();
aGuy->setBuilder(new HouseBuilder());
aGuy->construct();
Structure * myBuilding = aGuy->getStructure();
Structure * myStreet = aGuy->construct(new ConcreteRoadBuilder);
aGuy->addStructureToStreet(myBuilding);
Structure * myBuilding2 = aGuy->addStructureToStreet(new SkyscraperBuilder);
myStreet->accept(new Renter("Joe"));
myStreet->accept(new Renter("Fred"));
myStreet->accept(new Renter("Mike"));
myStreet->accept(new Renter("Bob"));
myStreet->accept(new Renter("Harry"));
myStreet->ListRenters();
return 0;
}