Stuff
public text v1 · immutable/// On client connection
void WorldSocket::OnConnect()
{
sLog.outString("<Socket %u> WorldSocket has incomming connection. Try send SMSG_AUTH_CHALLENGE",
GetSocket());
///- Send a AUTH_CHALLENGE packet
WorldPacket packet( SMSG_AUTH_CHALLENGE, 4 );
packet << _seed;
SendPacket(&packet);
}