/**
* BME_Mem.c jan 2007
*
* BMesh memory allocator
*
* $Id: BME_eulers.c,v 1.00 2007/01/17 17:42:01 Briggs Exp $
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Geoffrey Bantle.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "MEM_guardedalloc.h"
#include "DNA_listBase.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
typedef struct BME_mempool{
void **chunks; /*pointer will be null if chunk is freed*/
int **flags; /*element freed pointer arrays. aligned to chunks*/
int maxchunks; /*Maximum number of chunks.*/
int eize, csize, pchunk; /*size of elements and chunks in bytes and number of elements per chunk*/
}BME_mempool;
static void bmempool_alloc_internal(BME_mempool *pool, int index){
int i, *flags, offset, mask, *free;
char *data;
free = (int*)(pool->chunks[index]);
data = (char*)free++;
flags = pool->flags[index];
for(i=0; i < pool->pchunk; i++){
offset = i / 32;
mask = (1 << (i % 32));
if(!(flags[offset] & mask)){
flags[offset] |= mask;
*free--;
return &data[pool->esize*i];
}
}
}
static void bmempool_grow(BME_mempool *pool, int total){
int i;
void **oldchunks, **oldflags;
oldchunks = pool->chunks;
oldflags = pool->flags;
pool->chunks = MEM_callocN(sizeof(void*)*(pool->maxchunk+total), "memory pool chunk pointer array");
pool->flags = MEM_callocN(sizeof(void*)*(pool->maxchunk+total), "memory pool flag pointer array");
memcpy(pool->chunks, oldchunks, sizeof(void*) * pool->maxchunk);
memcpy(pool->flags, oldflags, sizeof(int*) * pool->maxchunk);
for(i=pool->maxchunk; i < pool->maxchunk + total; i++) bmempool_alloc_chunk_internal(pool,i);
pool->maxchunk+=total;
MEM_freeN(oldchunks);
MEM_freeN(oldflags);
}
static void bmempool_alloc_chunk_internal(BME_mempool *pool, int index){
pool->chunks[index] = MEM_mallocN(sizeof(int) + pool->csize, "memory pool chunk");
pool->flags[index] = MEM_callocN(sizeof(int) * (pool->pchunk / 32);
*((int*)(pool->chunks[i])) = pool->pchunk;
}
BME_mempool *BME_mempool_create(int esize, int tote, int pchunk)
{ BME_mempool *pool = NULL;
int i;
pool = MEM_callocN(sizeof(BME_mempool),"memory pool");
pool->esize = esize;
pool->pchunk = pchunk;
pool->csize = esize * pchunk;
pool->maxchunk = tote / pchunk;
/*allocate pointer arrays*/
pool->chunks = MEM_mallocN(sizeof(void*)*pool->maxchunk, "memory pool chunk pointer array");
pool->flags = MEM_mallocN(sizeof(void*)*pool->maxchunk, "memory pool flag pointer array");
/*allocate the actual chunks*/
for(i=0; i < pool->maxchunk; i++) bmempool_alloc_chunk_internal(pool, i);
return pool;
}
void BME_mempool_destroy(BME_mempool *pool)
{
for(i=0; i < pool->maxchunk; i++){
if(pool->chunks[i]){
MEM_freeN(pool->chunks[i]);
MEM_freeN(pool->flags[i]);
}
}
MEM_freeN(pool->chunks);
MEM_freeN(pool->flags);
MEM_freeN(pool);
}
void *BME_mempool_alloc(BME_mempool *pool)
{
int i, free;
/*1st test: Find a chunk with free elements*/
for(i=0; i < pool->maxchunks; i++){
if(pool->chunks[i]){
free = *((int*)pool->chunks[i]);
if(free){
return bmempool_alloc_internal(pool, i);
}
}
}
/*2nd test: Find an empty slot in chunk pointer array*/
for(i=0; i < pool->maxchunks; i++){
if(!pool->chunks[i]){
bmempool_alloc_chunk_internal(pool,i);
return bmempool_alloc_internal(pool,i);
}
}
/*Final option: grow the pool by one chunk*/
bmempool_grow(pool,1);
return bmempool_alloc_internal(pool,pool->maxchunks-1);
}
static int bmempool_address_in_chunk(BME_mempool *pool, void *address, int index){
char *firstbyte, *lastbyte;
firstbyte = (char*)(((int*)(pool->chunks[index]))[1]);
lastbyte = firstbyte + (pool->elemsize * pool->pchunk);
if( address >= firstbyte && address <= lastbyte) return 1;
return 0;
}
static void bmempool_free_internal(BME_mempool *pool, void *address, int index){
int elemindex, *flags = pool->flags[index], *free = (int*)(pool->chunks[index]), offset, mask;
char *firstbyte;
firstbyte = (char*)(((int*)(pool->chunks[index]))[1]);
elemindex = (address - firstbyte) / pool->esize;
offset = elemindex / 32;
mask = (1 << (elemindex % 32));
flags[offset] &= ~mask;
*free--;
}
void BME_mempool_free(BME_mempool *pool, void *address)
{
int i;
for(i=0;i<pool->maxchunks; i++){
if(pool->chunks->[i] && bmempool_address_in_chunk(pool, address, i))bmempool_free_internal(pool, i, address);
}
}