Stuff
public text v1 · immutabledim playery as double
playery = readfloat(blah)
If GetAsyncKeyState(vbKeyUp) Then
WriteFloat &HAFAE68, playery + 10
End Ifdim playery as double
playery = readfloat(blah)
If GetAsyncKeyState(vbKeyUp) Then
WriteFloat &HAFAE68, playery + 10
End If