rendered paste bodyIndex: PointMovementGenerator.h
===================================================================
--- PointMovementGenerator.h (revision 5628)
+++ PointMovementGenerator.h (working copy)
@@ -48,8 +48,8 @@
DestinationHolder< Traveller<T> > i_destinationHolder;
};
-//template<>
-void MANGOS_DLL_SPEC PointMovementGenerator<Creature>::Initialize(Creature &unit);
-//template<>
-bool MANGOS_DLL_SPEC PointMovementGenerator<Creature>::Update(Creature &unit, const uint32 &diff);
+template void MANGOS_DLL_SPEC PointMovementGenerator<Creature>::Initialize(Creature &unit);
+template bool MANGOS_DLL_SPEC PointMovementGenerator<Creature>::Update(Creature &unit, const uint32 &diff);
+
#endif
+
Index: PointMovementGenerator.cpp
===================================================================
--- PointMovementGenerator.cpp (revision 5628)
+++ PointMovementGenerator.cpp (working copy)
@@ -32,6 +32,7 @@
i_destinationHolder.SetDestination(traveller,x,y,z);
}
+template<>
void PointMovementGenerator<Creature>::MovementInform(Creature &unit)
{
unit.AI()->MovementInform(POINT_MOTION_TYPE, id);
@@ -58,4 +59,5 @@
}
return true;
-}
\ No newline at end of file
+}
+