Mine
public text v1 · immutable my $width = (32 * 2 ) / 640 ;
my $height = (32 * 2) / 480 ;
my $x = -1;
my $y = 1;
my $xmax = $x + $width;
my $ymax = $y - $height;
glBegin(GL_QUADS);
glVertex($x, $y, 0.0); # Top Left
glVertex( $xmax, $y, 0.0); # Top Right
glVertex( $xmax,$ymax.0, 0.0); # Bottom Right
glVertex($x,$ymax, 0.0); # Bottom Left
glEnd(); # done with the polygon