(0:0) When everything is starting up,
(5:300) set variable 1 to the value 1.
(5:300) set variable 2 to the value 7.
(0:16) When a furre uses any object,
(5:50) set countdown timer 1 to go off in 1 seconds.
(0:50) When countdown timer 1 goes off,
(5:300) set variable 0 to the value @2.
(5:302) take variable 0 and add 1 to it.
(0:50) When countdown timer 1 goes off,
(1:202) and variable 1 is less than @0,
(5:204) emitloud message {%1} to everyone on the map.
(5:302) take variable 1 and add 1 to it.
(5:50) set countdown timer 1 to go off in 1 seconds.