All pastes #978780 Raw Edit

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public text v1 · immutable
·published 2008-04-09 20:25 UTC
rendered paste body
#include <a_samp>

main(){}

public OnGameModeInit()
{
    AddStaticVehicle(411,1869.8707,1302.7280,55.1002,3.2756,112,1);
	SetTimer("CarFix",1000,1);
	
	//cars at home1
AddStaticVehicle(415,-2645.526,1375.640,7.034,0.0,-1,-1); // spawnpoint (1)
AddStaticVehicle(429,-2642.298,1375.675,7.034,0.0,-1,-1); // spawnpoint (2)
AddStaticVehicle(415,-2638.959,1375.478,7.034,0.0,-1,-1); // spawnpoint (3)
AddStaticVehicle(506,-2635.494,1375.437,7.034,0.0,-1,-1); // spawnpoint (4)
AddStaticVehicle(451,-2644.542,1359.985,7.034,86.0,-1,-1); // spawnpoint (8)
AddStaticVehicle(541,-2644.709,1356.581,7.034,86.0,-1,-1); // spawnpoint (9)
AddStaticVehicle(477,-2644.861,1353.322,7.034,86.0,-1,-1); // spawnpoint (10)
AddStaticVehicle(541,-2644.960,1349.945,7.034,86.0,-1,-1); // spawnpoint (11)
AddStaticVehicle(541,-2645.022,1346.679,7.034,86.0,-1,-1); // spawnpoint (12)
AddStaticVehicle(429,-2645.115,1343.321,7.034,86.0,-1,-1); // spawnpoint (13)
AddStaticVehicle(415,-2645.135,1339.780,7.034,86.0,-1,-1); // spawnpoint (14)
AddStaticVehicle(506,-2619.607,1344.173,7.034,271.0,-1,-1); // spawnpoint (15)
AddStaticVehicle(451,-2619.723,1347.252,7.034,271.0,-1,-1); // spawnpoint (16)
AddStaticVehicle(541,-2619.851,1350.674,7.034,271.0,-1,-1); // spawnpoint (17)
AddStaticVehicle(506,-2619.639,1368.134,7.034,271.0,-1,-1); // spawnpoint (18)
AddStaticVehicle(559,-2619.733,1371.641,7.034,271.0,-1,-1); // spawnpoint (19)
AddStaticVehicle(415,-2598.850,1323.029,7.034,317.0,-1,-1); // spawnpoint (20)
AddStaticVehicle(477,-2591.971,1330.016,7.034,317.0,-1,-1); // spawnpoint (21)
AddStaticVehicle(559,-2586.930,1335.270,7.034,317.0,-1,-1); // spawnpoint (22)
AddStaticVehicle(451,-2566.330,1354.010,7.034,309.0,-1,-1); // spawnpoint (23)
	return 1;
}

forward CarFix();
public CarFix()
{
	for(new i = 0; i < MAX_VEHICLES; i++) if(GetVehicleModel(i) > 399 && GetVehicleModel(i) < 612) SetVehicleHealth(i,999999.0);
	return 1;
}

public OnPlayerSpawn(playerid)
{
	SetPlayerPos(playerid,-2632.7986,1332.3939,9.1953);
	return 1;
}