Unbenannt
public text v1 · immutablesdProgramThread* myThread = gameLocal.program->CreateThread();
myThread->SetName( "hannes test thread" );
myThread->CallFunction( func );
myThread->DelayedStart( 0 );sdProgramThread* myThread = gameLocal.program->CreateThread();
myThread->SetName( "hannes test thread" );
myThread->CallFunction( func );
myThread->DelayedStart( 0 );