Full thread dump:
"" tid=0x0xb11f8b90 this=0x0x51e4e70:
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
"ProcessTextureSenderThread" tid=0x0xb07dab90 this=0x0x51e4000:
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
"ProcessTextureSenderThread" tid=0x0xaf7feb90 this=0x0x4e158f0:
"" tid=0x0xae7fdb90 this=0x0x4fd4840:
"" tid=0x0xb25feb90 this=0x0x51e4bb0:
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
"" tid=0x0xb00feb90 this=0x0x4e156e0:
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
"" tid=0x0xb08fbb90 this=0x0x51e40b0:
"Timer-Scheduler" tid=0x0xb62ffb90 this=0x0x71a50:
"" tid=0x0xac9fab90 this=0x0xf0ad10:
"" tid=0x0xae9ffb90 this=0x0x17299a0:
"" tid=0x0xb0afdb90 this=0x0x51e4370:
"" tid=0x0xb3310b90 this=0x0x51e4d10:
"IRCConnectorThread" tid=0x0xadefcb90 this=0x0x51e4790:
"EventQueueManagerThread_1" tid=0x0xb15fcb90 this=0x0x51e4a50:
"IRCChatModuleListenerThread" tid=0x0xad8feb90 this=0x0x4e15790:
"" tid=0x0xb10f7b90 this=0x0x51e49a0:
"" tid=0x0xae1ffb90 this=0x0x4fd4580:
"AsyncLSLCmdHandlerThread" tid=0x0xb13fab90 this=0x0x51e48f0:
"" tid=0x0xb42fdb90 this=0x0x71840:
"" tid=0x0xb4e3fb90 this=0x0x718f0:
"" tid=0x0xb06d9b90 this=0x0x4e15a50:
""
"" tid=0x0xafcfeb90 this=0x0x4e154d0:
"" tid=0x0xad4ffb90 this=0x0x10a4a50:
"ThreadTrackerThread"
"ScriptMaintenanceThread" tid=0x0xb12f9b90 this=0x0x51e4840:
""
"" tid=0x0xaf8ffb90 this=0x0x4fc9000:
"AssetCacheThread"
"" tid=0x0xb21fab90 this=0x0x4e15840:
"" tid=0x0xaecfdb90 this=0x0x4fd4c60:
"" tid=0x0xb38ffb90 this=0x0x493a420:
""
"" tid=0x0xb09fcb90 this=0x0x39b0dc0:
"" tid=0x0xad7fdb90 this=0x0xf0a840:
"" tid=0x0xac3f4b90 this=0x0xf0a790:
""
"" tid=0x0xacdfeb90 this=0x0x5934000:
"" tid=0x0xb1dffb90 this=0x0x4e15420:
"" tid=0x0xac6f7b90 this=0x0xf0aa50:
"ProcessTextureSenderThread" tid=0x0xaedfeb90 this=0x0x4fd4d10:
"" tid=0x0xac1f2b90 this=0x0xf0a630:
"" tid=0x0xac4f5b90 this=0x0xf0a8f0:
"" tid=0x0xaf6fdb90 this=0x0x4e150b0:
""
"" tid=0x0xaeeffb90 this=0x0x4fd4dc0:
""
""
""
"" tid=0x0xaceffb90 this=0x0x59340b0:
""
""
"" tid=0x0xacbfcb90 this=0x0xf0ae70:
"" tid=0x0xaf3ffb90 this=0x0xf0a580:
"ProcessTextureSenderThread" tid=0x0xae8feb90 this=0x0x4fd48f0:
""
"" tid=0x0xb0cffb90 this=0x0x51e44d0:
"ProcessTextureSenderThread" tid=0x0xb4d3eb90 this=0x0x71790:
"ProcessTextureSenderThread" tid=0x0xb17feb90 this=0x0x4e152c0:
"" tid=0x0xb496db90 this=0x0x371370:
"" tid=0x0xacafbb90 this=0x0xf0adc0:
tid=0x0xb01ffb90 this=0x0xf0ac60:
tid=0x0xb5f42b90 this=0x0x719a0:
tid=0x0xabff0b90 this=0x0xf0a420:
tid=0x0xb22fbb90 this=0x0x4fd49a0:
tid=0x0xb14fbb90 this=0x0x4e15210:
tid=0x0xb24fdb90 this=0x0x4e15dc0:
tid=0x0xb20f9b90 this=0x0x4e15580:
tid=0x0xb44ffb90 this=0x0x371160:
tid=0x0xb18ffb90 this=0x0x4e15370:
tid=0x0xae0feb90 this=0x0x4fd44d0:
tid=0x0xac8f9b90 this=0x0xf0abb0:
tid=0x0xb26ffb90 this=0x0x51e4c60:
"" tid=0x0xb7c50940 this=0x0x34e10:
"ProcessTextureSenderThread" tid=0x0xafdffb90 this=0x0x4e15630:
tid=0x0xae4ffb90 this=0x0x46fd210:
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
@@ at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.Thread.Sleep_internal (int) <0x00004>
at (wrapper managed-to-native) System.Threading.Thread.Sleep_internal (int) <0xffffffff>
at System.Threading.Thread.Sleep (int) [0x00019] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Thread.cs:280
@@ at OpenSim.Region.Environment.Modules.ChatModule.IRCConnectRun () [0x00041] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/ChatModule.cs:310
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at System.Collections.ArrayList.GetEnumerator () [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Collections/ArrayList.cs:3069
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
@@ at OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandManager.CmdHandlerThreadLoop () [0x0000a] in /home/sdague/code/opensim-svn/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs:123
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_specific (intptr) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0x00004>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0x00004>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at System.Threading.Monitor.Wait (object) [0x00027] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Monitor.cs:195
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0x00004>
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0xffffffff>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0x00004>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0x00004>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
@@ at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0xffffffff>
at (wrapper managed-to-native) System.String.InternalSplit (char[],int,int) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0xffffffff>
at System.Collections.Generic.Dictionary`2.get_Values () [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Collections.Generic/Dictionary.cs:555
@@ at OpenSim.Region.Environment.Scenes.SceneObjectGroup.Update () [0x00193] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs:859
at OpenSim.Region.Environment.Scenes.InnerScene.UpdateEntities () [0x0001b] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/InnerScene.cs:147
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x001d2] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:706
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
@@ at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_array_new_specific (intptr,int) <0x00004>
at System.Threading.Monitor.Wait (object) [0x00027] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Monitor.cs:195
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_array_new_specific (intptr,int) <0xffffffff>
at System.Collections.ArrayList..ctor (System.Collections.ICollection) [0x00036] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Collections/ArrayList.cs:2558
at OpenSim.Framework.ThreadTracker.CleanUp () [0x0000c] in /home/sdague/code/opensim-svn/OpenSim/Framework/ThreadTracker.cs:94
at OpenSim.Framework.ThreadTracker.ThreadTrackerThreadLoop () [0x00014] in /home/sdague/code/opensim-svn/OpenSim/Framework/ThreadTracker.cs:61
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.Thread.Sleep_internal (int) <0x00004>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_string_alloc (intptr) <0x00004>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_string_alloc (intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at System.Collections.ArrayList.GetEnumerator () [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Collections/ArrayList.cs:3069
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
@@ at System.Threading.Monitor.Wait (object) [0x00027] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Monitor.cs:195
at (wrapper managed-to-native) System.String.InternalSplit (char[],int,int) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_specific (intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.Thread.Sleep_internal (int) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0xffffffff>
@@ at System.Threading.Monitor.Wait (object) [0x00027] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Monitor.cs:195
@@ at OpenSim.Framework.BlockingQueue`1.Dequeue () [0x0001e] in /home/sdague/code/opensim-svn/OpenSim/Framework/BlockingQueue.cs:53
at OpenSim.Region.Environment.Modules.TextureDownloadModule.ProcessTextureSenders () [0x00058] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs:205
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0x00004>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_object_new_fast (intptr) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
at System.String.Split (char[],int) [0x0004b] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System/String.cs:219
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Timers.Timer.set_Enabled (bool) [0x00032] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:97
at (wrapper remoting-invoke-with-check) System.Timers.Timer.set_Enabled (bool) <0xffffffff>
@@ at OpenSim.Region.Environment.Scenes.SimStatsReporter.statsHeartBeat (object,System.EventArgs) [0x00439] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs:257
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
@@ at System.Threading.Monitor.Wait (object) [0x00027] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Monitor.cs:195
@@ at OpenSim.Framework.BlockingQueue`1.Dequeue () [0x0001e] in /home/sdague/code/opensim-svn/OpenSim/Framework/BlockingQueue.cs:53
at OpenSim.Region.Environment.Modules.TextureDownloadModule.ProcessTextureSenders () [0x00058] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs:205
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.Thread.Sleep (int) [0x00019] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Thread.cs:280
@@ at OpenSim.Framework.Communications.Cache.AssetCache.RunAssetManager () [0x00006] in /home/sdague/code/opensim-svn/OpenSim/Framework/Communications/Cache/AssetCache.cs:187
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Collections.ArrayList.GetEnumerator () [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Collections/ArrayList.cs:3069
@@ at OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.MaintenanceThread.MaintenanceLoop () [0x00047] in /home/sdague/code/opensim-svn/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/MaintenanceThread.cs:168
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
@@ at OpenSim.Framework.BlockingQueue`1.Dequeue () [0x0001e] in /home/sdague/code/opensim-svn/OpenSim/Framework/BlockingQueue.cs:53
at OpenSim.Region.Environment.Modules.TextureDownloadModule.ProcessTextureSenders () [0x00058] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs:205
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at System.Threading.Monitor.Wait (object) [0x00027] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Monitor.cs:195
@@ at OpenSim.Framework.BlockingQueue`1.Dequeue () [0x0001e] in /home/sdague/code/opensim-svn/OpenSim/Framework/BlockingQueue.cs:53
at OpenSim.Region.Environment.Modules.TextureDownloadModule.ProcessTextureSenders () [0x00058] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs:205
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper managed-to-native) System.Threading.WaitHandle.WaitOne_internal (intptr,int,bool) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at System.Collections.Hashtable.GetEnumerator () [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Collections/Hashtable.cs:460
at System.Threading.Timer.SchedulerThread () [0x001df] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Timer.cs:113
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
@@ at OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventQueueThreadClass.DoProcessQueue () [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs:193
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_delegate_begin_invoke (object,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.String.Split (char[]) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System/String.cs:202
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
@@ at OpenSim.Framework.BlockingQueue`1.Dequeue () [0x0001e] in /home/sdague/code/opensim-svn/OpenSim/Framework/BlockingQueue.cs:53
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at (wrapper alloc) System.Object.Alloc (intptr,int) <0xffffffff>
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
@@ at OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.EventQueueThreadClass.EventQueueThreadLoop () [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs:168
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
@@ at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper delegate-begin-invoke) System.MulticastDelegate.begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) <0xffffffff>
at (wrapper managed-to-native) System.Threading.Monitor.Monitor_wait (object,int) <0xffffffff>
at System.Threading.Monitor.Wait (object) [0x00027] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/Monitor.cs:195
@@ at OpenSim.Framework.BlockingQueue`1.Dequeue () [0x0001e] in /home/sdague/code/opensim-svn/OpenSim/Framework/BlockingQueue.cs:53
at OpenSim.Region.Environment.Modules.TextureDownloadModule.ProcessTextureSenders () [0x00058] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs:205
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
@@ at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.WaitHandle.WaitOne () [0x00015] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/WaitHandle.cs:299
@@ at OpenSim.Region.Environment.Scenes.Scene.Update () [0x00011] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:650
at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Scenes/Scene.cs:640
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
@@ at OpenSim.Region.Environment.Modules.IRCChatModule.ProcessIRCCommand (string) [0x00020] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/ChatModule.cs:670
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
at OpenSim.Region.Environment.Modules.TextureDownloadModule.ProcessTextureSenders () [0x00058] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs:205
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at OpenSim.Framework.BlockingQueue`1.Dequeue () [0x0001e] in /home/sdague/code/opensim-svn/OpenSim/Framework/BlockingQueue.cs:53
at System.String.CreateString (char*,int,int) [0x00041] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System/String.cs:2195
at (wrapper managed-to-managed) System.String..ctor (char*,int,int) <0xffffffff>
at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback,object) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System.Threading/ThreadPool.cs:101
@@ at OpenSim.Region.Environment.Modules.IRCChatModule.ListenerRun () [0x000d6] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/ChatModule.cs:608
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at System.Timers.Timer.Callback (object) [0x0005e] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:185
at System.DateTimeUtils.ZeroPad (System.Text.StringBuilder,int,int) [0x0004d] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System/DateTimeUtils.cs:60
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper runtime-invoke) System.Object.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff>
at System.DateTimeUtils.ToString (System.DateTime,System.Nullable`1,string,System.Globalization.DateTimeFormatInfo) [0x00167] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System/DateTimeUtils.cs:222
at System.DateTimeUtils.ToString (System.DateTime,string,System.Globalization.DateTimeFormatInfo) [0x00000] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System/DateTimeUtils.cs:177
at System.DateTime.ToString (string,System.IFormatProvider) [0x00070] in /home/sdague/mono-build/mono-1.9/mcs/class/corlib/System/DateTime.cs:1985
at log4net.DateFormatter.SimpleDateFormatter.FormatDate (System.DateTime,System.IO.TextWriter) <0x00024>
at log4net.Layout.Pattern.DatePatternConverter.Convert (System.IO.TextWriter,log4net.Core.LoggingEvent) <0x000b3>
at log4net.Layout.Pattern.PatternLayoutConverter.Convert (System.IO.TextWriter,object) <0x00053>
at log4net.Util.PatternConverter.Format (System.IO.TextWriter,object) <0x00052>
at log4net.Layout.PatternLayout.Format (System.IO.TextWriter,log4net.Core.LoggingEvent) <0x00073>
at log4net.Appender.AppenderSkeleton.RenderLoggingEvent (System.IO.TextWriter,log4net.Core.LoggingEvent) <0x000f0>
at log4net.Appender.AppenderSkeleton.RenderLoggingEvent (log4net.Core.LoggingEvent) <0x00088>
@@ at OpenSim.Framework.Console.OpenSimAppender.Append (log4net.Core.LoggingEvent) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Framework/Console/OpenSimAppender.cs:45
at log4net.Appender.AppenderSkeleton.DoAppend (log4net.Core.LoggingEvent) <0x0012d>
at log4net.Util.AppenderAttachedImpl.AppendLoopOnAppenders (log4net.Core.LoggingEvent) <0x000d0>
at log4net.Repository.Hierarchy.Logger.CallAppenders (log4net.Core.LoggingEvent) <0x000ad>
at log4net.Repository.Hierarchy.Logger.ForcedLog (System.Type,log4net.Core.Level,object,System.Exception) <0x00059>
at log4net.Repository.Hierarchy.Logger.Log (System.Type,log4net.Core.Level,object,System.Exception) <0x0005f>
at log4net.Core.LogImpl.Info (object) <0x00030>
@@ at OpenSim.OpenSimMain.RunCommandScript (string) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Region/Application/OpenSimMain.cs:681
at OpenSim.OpenSimMain.Shutdown () [0x0003d] in /home/sdague/code/opensim-svn/OpenSim/Region/Application/OpenSimMain.cs:650
at OpenSim.OpenSimMain.RunCmd (string,string[]) [0x00950] in /home/sdague/code/opensim-svn/OpenSim/Region/Application/OpenSimMain.cs:952
at OpenSim.Framework.Console.ConsoleBase.RunCmd (string,string[]) [0x00000] in /home/sdague/code/opensim-svn/OpenSim/Framework/Console/ConsoleBase.cs:354
at OpenSim.Framework.Console.ConsoleBase.RunCommand (string) [0x00030] in /home/sdague/code/opensim-svn/OpenSim/Framework/Console/ConsoleBase.cs:382
at OpenSim.Framework.Console.ConsoleBase.Prompt () [0x00017] in /home/sdague/code/opensim-svn/OpenSim/Framework/Console/ConsoleBase.cs:367
at OpenSim.Application.Main (string[]) [0x000fe] in /home/sdague/code/opensim-svn/OpenSim/Region/Application/Application.cs:84
at (wrapper runtime-invoke) OpenSim.Application.runtime_invoke_void_string[] (object,intptr,intptr,intptr) <0xffffffff>
at OpenSim.Region.Environment.Modules.TextureDownloadModule.ProcessTextureSenders () [0x00058] in /home/sdague/code/opensim-svn/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs:205
at System.Timers.Timer.StartTimer () [0x00021] in /home/sdague/mono-build/mono-1.9/mcs/class/System/System.Timers/Timer.cs:196
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>
at (wrapper runtime-invoke) System.Object.runtime_invoke_void (object,intptr,intptr,intptr) <0xffffffff>