Someone
public text v1 · immutable Terrain myTerrain = new Terrain();
myTerrain.setHeightMap("map.bmp");
myTerrain.setScale(3.0f, 0.6f, 2.0f);
myTerrain.setLight(1.0f, -0.25f, 0.0f, //Position
1.0f, 1.0f, 0.78f, //Color
0.5f); //Scale
myTerrain.setTexture(new Image("texture.jpg"), new Image("detail.jpg"));
myTerrain.Build();