All pastes #975745 Raw Edit

Unbenannt

public text v1 · immutable
·published 2008-04-07 19:38 UTC
rendered paste body
NEEDED RESOURCES (need to be checked against 1.7):

- climbing support (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11502)
- foot prints (http://www.garagegames.com/mg/forums/result.thread.php?qt=66308)
- bullethole decals
- dynamic ability for vis culling distance
- material mapping for terrain and interiors / footstep sounds
- health hud addition http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12064
- ammo hud addition http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=1786
- mouse controls / sensitivity (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2180 - John Hortenstine's code)
- DTS clip models (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14423)

UNSURE:

- crouch/prone (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8593)
- "AI Guard Unit" resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=6773)
- "Improving the AIPlayer turning movement" resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5268)
- AiPlayer run animation fix (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=11218)
- "Flexible A* Pathfinding System" resource (http://216.116.32.49/index.php?sec=mg&mod=resource&page=view&qid=14558)
- "Control Terrain Repeating through World Editor" resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5553)

NICE TO HAVE:

- fullscreen shader resource (new: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=13430)
- guis on rigidshape-physics objects with videos (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=10899)
- fxlensflare (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=13294)
- ode (Open Dynamics Engine)
- Fx replicators
- Changes and additions for tooltip capabilities
- guiobject viewer (90% working, still needs to have mount position fixed)
- swimming
- security camera support (ported fxGuiSnooper to TGEA)
- laser projectile support (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8006)
- rigid shape physics http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5495 (at bottom)
- GuiFadeTextCtrl class
- radar control (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=12726)
- Enhanced Projectiles (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14044)
- fxSwarm resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14386)
- "Dynamic Skins & Material Swapping" resource (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=14264)
- turrets
- Binoculars
- movement control while in air(quake like) http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4123
- Pathed Camera (http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=9690)

NO RESOURCE BUT NEEDED:

- Doors + key system
- save/load script
- player is regaining health if HP < 25 (regaining faster when walking)