rendered paste bodyProgram received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1107310928 (LWP 22134)]
GridReference<Player>::targetObjectBuildLink (this=0x4af0ea8)
at ./../framework/Utilities/LinkedList.h:66
66 pElem->iNext = iNext;
(gdb) bt full
#0 GridReference<Player>::targetObjectBuildLink (this=0x4af0ea8)
at ./../framework/Utilities/LinkedList.h:66
No locals.
#1 0x000000000050aab5 in MaNGOS::Insert<Player> (elements=@0x4898,
obj=0x4aecc20) at ./../framework/Utilities/LinkedReference/Reference.h:54
No locals.
#2 0x000000000050ab71 in MaNGOS::Insert<Player, Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > (elements=@0x4af0ea8, obj=0x4aecc20, hdl=18592)
at ./../framework/GameSystem/TypeContainerFunctions.h:135
t = <value optimized out>
#3 0x0000000000504ea3 in Map::PlayerRelocation (this=0x2aaac67941b0,
player=0x4aecc20, x=<value optimized out>, y=<value optimized out>,
z=<value optimized out>, orientation=<value optimized out>) at Map.cpp:866
oldGrid = (NGridType *) 0x0
old_cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 4,
cell_y = 3, nocreate = 0, reserved = 31}, All = 65226795}}
new_cell = {data = {Part = {grid_x = 43, grid_y = 32, cell_x = 6,
cell_y = 4, nocreate = 0, reserved = 31}, All = 65300523}}
newGrid = <value optimized out>
__PRETTY_FUNCTION__ = "void Map::PlayerRelocation(Player*, float, float, float, float)"
#4 0x00000000005ae0e6 in Player::SetPosition (this=0x4aecc20, x=6292.65869,
y=288.579498, z=4.95929003, orientation=0, teleport=true)
---Type <return> to continue, or q <return> to quit---
at Player.cpp:4937
m = (class Map *) 0x2aaac67941b0
old_x = <value optimized out>
old_y = <value optimized out>
old_r = <value optimized out>
#5 0x00000000005aeb2b in Player::TeleportTo (this=0x4aecc20, mapid=562,
x=6292.65869, y=288.579498, z=4.95929003, orientation=0, outofrange=true,
ignore_transport=true, is_gm_command=false, battleground_port=true)
at Player.cpp:1535
old_zone = 3702
data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,
_wpos = 36,
_storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
_M_start = 0x2aaab1c43750 "\003�\b", _M_finish = 0x2aaab1c43774 "",
_M_end_of_storage = 0x2aaab1c43779 "�?��*"}}, <No data fields>}},
m_opcode = 199}
pet = (class Pet *) 0x0
mEntry = <value optimized out>
#6 0x00000000004c374f in BattleGroundMgr::SendToBattleGround (
this=<value optimized out>, pl=0x4aecc20, instanceId=154,
---Type <return> to continue, or q <return> to quit---
team=<value optimized out>) at BattleGroundMgr.cpp:1629
mapid = 562
y = 288.579498
O = 0
x = 6292.65869
z = 4.95929003
bg = <value optimized out>
#7 0x000000000067512e in WorldSession::HandleBattleGroundPlayerPortOpcode (
this=0x2aaab42d1310, recv_data=<value optimized out>)
at BattleGroundHandler.cpp:444
currentBg = (class BattleGround *) 0x2aaab665cf50
instanceId = 154
bgTypeId = <value optimized out>
action = <value optimized out>
bgQueueTypeId = 6
bg = (class BattleGround *) 0x2aaab470ebe0
#8 0x000000000064a573 in WorldSession::Update (this=0x2aaab42d1310)
at WorldSession.cpp:602
packet = (WorldPacket *) 0x53a7950
currTime = <value optimized out>
#9 0x000000000063dd66 in World::UpdateSessions (this=<value optimized out>,
diff=70) at World.cpp:1947
next = {_M_cur = 0x5bba340, _M_ht = 0xb7d000}
---Type <return> to continue, or q <return> to quit---
#10 0x000000000064441e in World::Update (this=0xb7cf50, diff=70)
at World.cpp:986
i = 0
AuctionMap = (AuctionHouseObject *) 0x42002f90
#11 0x00000000004c121a in WorldRunnable::run (this=<value optimized out>)
at WorldRunnable.cpp:61
diff = 70
realCurrTime = 696968942
realPrevTime = <value optimized out>
prevSleepTime = 29
#12 0x00002b0bcc4fa882 in ZThread::ThreadImpl::dispatch (parent=0xb57380,
impl=0x213ab20, task=@0x42003100) at ThreadImpl.cxx:407
No locals.
#13 0x00002b0bcc4fcd86 in ZThread::(anonymous namespace)::Launcher::run (
this=0x7fffdf4976d0) at ThreadImpl.cxx:49
No locals.
#14 0x00002b0bcc50068e in _dispatch (arg=0x4af0ea8) at posix/ThreadOps.cxx:137
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#15 0x00002b0bcc714317 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0x00002b0bcd198d5d in clone () from /lib/libc.so.6
No symbol table info available.
#17 0x0000000000000000 in ?? ()
---Type <return> to continue, or q <return> to quit---
No symbol table info available.