All pastes #974738 Raw Edit

4/6 drakegame

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·published 2008-04-07 00:16 UTC
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Session Start: Sat Apr 05 18:14:28 2008
Session Ident: #dungeon
* Now talking in #dungeon
* Topic is '13,10~~11,10The Dungeon. You can check out anytime you like, but you can never leave. | 15#DungeonOOC for Out-of-Character discussion | 11Type !games for more info13~~'
* Set by Jay!Jay@Rizon-A6CC131C.hsd1.wa.comcast.net on Sat Mar 22 20:30:37
* Hesperus has joined #dungeon
<Hesperus> -roll 1d10
<dicebot> Hesperus rolled 1d10 --> [ 1d10=6 ]{6}
<Hesperus> -roll 10d9
<dicebot> Hesperus rolled 10d9 --> [ 10d9=49 ]{49}
* DrakeRunner has joined #dungeon
* ChanServ sets mode: +o DrakeRunner
<Hesperus> -roll 50d8
<dicebot> Hesperus rolled 50d8 --> [ 50d8=224 ]{224}
* Shoop has joined #dungeon
<Shoop> pew pew
<Hesperus> -roll 50d8+1
<dicebot> Hesperus rolled 50d8+1 --> [ 50d8=205 ]{206}
<fluffums> Getting something to eat.
* Hesperus has quit IRC (Ping timeout: 240 seconds)
<Shoop> so we starting at 9ish?
<fluffums> 8 EST he said.
<Shoop> alright
<Shoop> thats in 40ish mins
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* ChanServ sets mode: +o Jay
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<fluffums> So is we starting Drake?
<DrakeRunner> Well, I'd like shini to be here
<Jay> :o
<Jay> it's your game today?
<Jay> YAY! :D
* Shoop is now known as Cask
<Cask> im getting ready
<fluffums> Imma chargin mah charsheet
<Cask> you arent done?
* Jay changes topic to '13,10~~11,10The Dungeon. DrakeRunner's game today. Don't forget to bring a towel! | 15#DungeonOOC for Out-of-Character discussion | 11Type !games for more info13~~'
* Yuus has joined #dungeon
* fluffums is now known as Truman
* Jay is now known as Isa
* Isa is now known as IsaVaryadis
<Cask> we almost ready to start?
<DrakeRunner> We're peachy keen and ready to fly soon as shini shows
<Yuus> Shini probably dropped out on you guys
<DrakeRunner> Hey Vaak, final warning, shut up
<Yuus> Yeah, i'm just here to watch, meant to tell you that.
<Truman> Getting something to drink in he meantime.
<Truman> the*
<DrakeRunner> Okay
<DrakeRunner> REPORT
<Truman> AYE AYE CAPN
<Cask> yo
<Truman> PRIVATE TRUMAN, REPORT'N FER DUTY!!!
* IsaVaryadis is here
<DrakeRunner> Yay
<DrakeRunner> Okay
<DrakeRunner> Typan
* DrakeRunner is now known as DrakeDM
* vnonymous has joined #dungeon
<vnonymous> I want to watch
<Truman> (that's what she said)
<DrakeDM> Nestled in a deep valley of of the Cinas Mountain range, there lies a large inn, The Inn of Old Man Winter.  The only stopover on the mountain road, it was known for being a safe haven against the monsters of the mountains, as well as a good place to hunker down in case of bad weather. And whats why most of you are here tonight. The inn's common room is packed, with a small caravan having stopped for the night. For one reason or another, you we
<Truman> (For one reason or another, you we)
<IsaVaryadis> (cut off at you we)
<DrakeDM> The inn's common room is packed, with a small caravan having stopped for the night. For one reason or another, you went with them for the sake of safety in numbers, being the first caravan to pass through the mountains, you still came across a bit much snow
* IsaVaryadis shuns the alcohol, instead drinking melted snow out of his own tankard. He's that sort of person.
<DrakeDM> The merchants and travelers are spread thoughout the tavern, the fire burning warmly in the several fireplaces in the room. The food is good, if a bit ready for the new season, and the serving staff are easy on the eyes. 
<Cask> [you mind changing your text color so its easier to see the difference from DM and player?]
<DrakeDM> (okay)
* vnonymous is now known as Vnonymous
* IsaVaryadis munches on some of the local food, his room key in his pocket
<DrakeDM> 10You all find yourselves fairly close to each other, at the tables nearest the door. Sitting there with you is an older man with a handlebar mustache, reminicing about the city of Diadun, where the caravan is heading. Sitting astride the River Storn, its the center of culture for this realm, it seems. 
<IsaVaryadis> (he's speaking out loud?)
<IsaVaryadis> (to anybody in particular, or just in general?)
<DrakeDM> 10 Also sitting with you is a portly young man, perhaps just barely 20, listening intently to everyone else, enjoying his food, and eyeing Cask with some measure of interest
* Cask chews on some poorly made mutton, giving small pieces to his crow "Fangar" while simultaneously drinking from a large tankard of ale
<DrakeDM> (To anyone who listens. He's trying to strike up a conversation
<IsaVaryadis> (ah)
<Cask> [okay discribing myself]
<DrakeDM> 10 (To anyone who listens. He's trying to strike up a conversation. Everyone describe themselves now)(
* Cask seems to be a very battered full orc with long black hair done up into a topknot and a single dark red eye with a black eye patch covering his left eye. Even though most of his body is covered in clothing and armor you can tell from whats visible that his body is scarred and burnt badly, leaving his skin pale green with large spots of blackened flesh where the burns were the worst.
<DrakeDM> 10(Sorry I'm being slow guys, gotta get back into the groove, lol)
* Cask wears heavy steel armor from the middle of the waist down with the rest of his body covered in a heavy brown and black cloak. On his shoulder is a large raven which seems to be watching the orc carefully and to his side stands a massive double axe almost the size of the orc himself, adorned with many ornate symbols and ruins which seem to be of orcish origin.
* Cask seems to be grumbling to the crow about something but you aren't sure what.....
<Cask> [anything cut off?]
<Yuus> (nope)
<Cask> [k good]
* IsaVaryadis is a short human with dark red hair and brown eyes. His skin is tan and he wears armor that's clearly made out of wood. On the other hand, the wood seems to be quite firm and fresh, possibly even alive right now. He carries no visible weapon, no visible shield, just a sack sitting on the floor next to him which he wore over his shoulder when he came in.
* Truman sits at the table, drinking water absentmindedly, looking like he's never heard of a razor or comb, with dark hair and grey eyes. He's tall and thin, and wears leather armor, and a rapier at his hip. He seems comfortable with the weapon, but much more interested in the book in front of him.
<IsaVaryadis> (hmm, forgot to mention: short, somewhat unkempt hair)
* Truman looks up, though, at the mention of Diadun. "Yes, I had heard they had an excellent academy. Have you ever been there?"
<DrakeDM> 10" Oh yes ma boy, born and raised there. And quite an academy it is. When the sun hits the peak of the Diadun Academy right in the morning, its like an explosion of light... them wizards know how to make a show, haha!"
<Cask> [do i notice the portly young man staring at me?]
<DrakeDM> 10(Yes)
<Cask> "What are you staring at fat man, if you wish to say something to me say it!"
<IsaVaryadis> "I must admit, I've always wanted to see Diadun. My forte has always been the natural world, always will be, but I've heard it's a triumph of civilization."
* Cask bangs the bottom of his tankard to the table for emphasis
<Truman> "And what else do they have of interest, old man?"
<DrakeDM> 10The young man nearly flinches as he leans back. "N-nothing sir! I j-just, never saw an Orc before."
<DrakeDM> 10 "Ah, lad, you speak to the wrong old man on that count. I'm a retired member of the City Watch, not a wizened wizard. HA!" He seems quite amused by his little joke. 
<Cask> "Well keep your eyes to yourself, before I take them..."
<Truman> "Ohh? What brought you out so far from the city?"
* Cask spits a piece of bone onto the ground and goes back to mumbling to his raven
<DrakeDM> 10The young man obediently looks away from the battlescarred orc, his eyes falling on Isa and his rustic hermit look
<DrakeDM> 10"My daughter had a baby!" He smiles, clapping Truman roughly, if goodnaturedly, on the shoulder. "I'm not even fifty winters and I'm a grandfather. I had to go see her of course, even if she lives all the way back in Amory. What about you, lad? What brings you this way?"
* IsaVaryadis takes a sip of his water and nods at the young man before going back to listening to the old man's stories.
<Truman> "I seek knowledge, and when I heard of the wizarding academy I felt it would be a good place to start."
* Cask yells to the bar wench to bring him another mug full of ale
<Truman> (oh, forgot to mention the other thing :O)
<DrakeDM> 10"'Tis, 'tis. Many a fine member of the Watch learned a few lessons there, though now I spend my days trainin the boys, I find the ones from the 'cademy always a bit of a slouch in the endurance department."
* Truman also carries around a fiddle-shaped case wherever he goes.
<IsaVaryadis> "I myself am following the river. I am.. *ahem* no longer strictly welcome where I once came from."
<IsaVaryadis> (gah, just realized I fucked up)
<IsaVaryadis> (he's just going through the mountains to get to the other side)
<Truman> "It's true that most wizards don't train for physical endurance, but we shouldn't hold that against them, right?" He gives the man a conspiratorial grin.
<DrakeDM> (Druids have mysteries, Jay)
<IsaVaryadis> (Indeed)
<IsaVaryadis> (anyways, in my head, the river clearly went through the mountains)
<IsaVaryadis> (it wasn't until I sent off what I typed that I realized you hadn't said that)
<IsaVaryadis> (and that it didn't make a great deal of sense XD)
* Cask wonders where the hell that Bar Wench is with his ale
<DrakeDM> 10 "Aye, aye, they can always snap off a spell that ends it quicker. So, you there, lad." The older man turns towards Cask. "Suprised to see one of you folk this far south from the Maakengorge."
<Cask> [oops capitalized bar wench sorry]
<DrakeDM> http://zip.4chan.org/tg/src/1207446370379.jpg
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<DrakeDM> (have a map, folks)
<IsaVaryadis> (we're up by the lakes?)
<IsaVaryadis> (kinda hard to tell with the size of the text)
<DrakeDM> (...Yeah, you do have to zoom in really far. No, you're in the mountain range in the center of the map)
<IsaVaryadis> (ah)
<IsaVaryadis> (by Kron?)
<IsaVaryadis> (By Crom...)
<DrakeDM> (Southeast. INSIDE the mountain range. Not a town.)
<IsaVaryadis> (I said by Kron :P)
<IsaVaryadis> (but mkay ^_^)
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<IsaVaryadis> (by Kalony)
<DrakeDM> (Northwest.)
* Cask turns to the old man and says: "Thats because they aren't 'my people', I dont give a rats ass about Maakengorge."
<Cask> "Now wheres my damned ale..."
<DrakeDM> 10 The barmaid comes over with an extratall pitcher of ale for Cask, scampering away without a word from the surly orc
* Cask slaps her ass as punishment for taking so long and says "Thats more like it, faster next time"
<IsaVaryadis> (:o)
* IsaVaryadis blinks. Barfight senses tingling...
<DrakeDM> 10"Ah, its rare to see one split from tha horde." Says the old man, smiling as he starts to reach into his pocket for a pipe. Suddenly with a loud BANG, the door is thrown open, and icy cold winds slash across the group as they're nearest the door.
<DrakeDM> 10(Timefreeze. Type, but you can't do anything yet)
<IsaVaryadis> "Wha-"
* Truman turns to the door in silent surprise...
<DrakeDM> 10 charging through the doors, a group of hobgoblins comes charging through. Armed with notched axes and gleaming swords, they barely even look at the people in the common room, before whirling around, all of them slamming the door shut and throwing themselves against it
<DrakeDM> 10(Unfreeze)
* Cask idly grabs for his double axe and whispers something to his raven
* Truman ventures a "Wh-what are you doing?"
<Truman> (to the hobgoblins)
<IsaVaryadis> (do they look scared or murderous?)
<DrakeDM> Spot check, Isa
<IsaVaryadis> -r 1d20+7
<dicebot> IsaVaryadis rolled 1d20+7 --> [ 1d20=3 ]{10}
<IsaVaryadis> (doh, forgot about notice/etc)
<IsaVaryadis> (well that's my spot XD)
<Truman> (could I do a sense motive on them?)
<DrakeDM> 10 Some of the merchants scream, and everyone starts rising to their feet, some drawing weapons, some retreating from the door. One of the hobgoblins grabs your table and starts dragging it towards the door. Its face is impassive and stern, but its obviously bloodied.
<DrakeDM> No, Sense Motive takes a full minute
<Truman> (... wow, really? I'll remember that)
<Truman> (but do they respond at all to the question?)
<IsaVaryadis> (oh god)
<IsaVaryadis> (I forgot to save after I selected my languages)
<IsaVaryadis> (or did I just forget to select them? ?_?)
<DrakeDM> 10 The older man stands up, reaches out to grab something from the wall, only to realize its not there. He looks around. The portly man tries to back up without standing up, falling over his chair. The hobgoblin drags the table over to the door, and his compatriots brace the door with it, ignoring the screaming and your questions
* Cask stands up double axe in hand, ready to fight
<Truman> -r 1d20+10 spot after all
<IsaVaryadis> (I suppose it would be metagaming to chose Goblin as my other language)
<DrakeDM> 10 Most of the merchants and inn staff have retreated back to the other end of the common room, while the caravan guards have drawn weapons and are advancing on the hobgoblins. The older man, apparently spotting what he missed, dashes off across the common room. The portly man is starting to crawl back now. 
<dicebot> Truman rolled 1d20+10 spot after all --> [ 1d20=14 ]{24}
<IsaVaryadis> (wouldn't make sense anywa- holy crap lag)
<DrakeDM> 10 There are six hobgoblins, and Truman's keen eyes see that they're bloodied and wounded, but their reputation as stern and disclipined warriors is warranted, as they carry on. Two of them remain braced at the door, leaning into it, while the other four turn towards the guards, drawing their weapons
<IsaVaryadis> -r 1d3 Sylvan, Dwarven, or Draconic
<dicebot> IsaVaryadis rolled 1d3 Sylvan, Dwarven, or Draconic --> [ 1d3=3 ]{3}
<IsaVaryadis> "Wait, wait, calm down, nobody has to get hurt here."
* IsaVaryadis stands up
* Truman notices the guards advancing. "Desist! The hobgoblins do not appear to be here to attack us."
<IsaVaryadis> "What's going on?"
<Truman> "Look, they're injured. We should be more concerned about what they're barring the door against."
<IsaVaryadis> -r 1d20+12 heal check: Who looks most injured?
<dicebot> IsaVaryadis rolled 1d20+12 heal check: Who looks most injured? --> [ 1d20=8 ]{20}
* Cask speaks in Orcish to the goblins "Whats going on here! Tell me this instant before i slaughter the lot of you"
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<DrakeDM> 10 The guards hesitate at Truman's shout, though they stand with their swords at the ready still, between the hobgoblins and the other folk. 
<DrakeDM> 10 A hobgoblin with a full-face helmet, weilding a massive notched axe appears to be the most wounded, his breastplate showing a massive clawmark rending his armor. Turning at the orcish outburst, the two standing hobbos on that side brandish their weapons towards Cask, the others looking about the room 
<Truman> (Did they seem to just not understand the words, or were they just busy?)
<Truman> (when I spoke)
<IsaVaryadis> (and who looks most injured out of them?)
<IsaVaryadis> (er)
<IsaVaryadis> (lol, nm)
<DrakeDM> (The Hobbos? You're not sure. They didn't even seem to acknowledge you were making noise)
* IsaVaryadis misread altogether.
* IsaVaryadis stands up and holds his hands out to show he's unarmed before slowly approaching the wounded axe-wielder.
<DrakeDM> 10 The axe-wielder grips his axe tighter, raising into a defensive stance, while the one next to him turns his attention and weapon towards the rest of the party
* Truman stands taller and speaks clearly, to the HGIC (hobgoblin in charge): "Tell us what brings you in here, I beg of you; 'Twould be a pity for you to have escaped one foe only to die to misunderstanding."
* IsaVaryadis lets the magic he had prepared this morning to shine lights about invisible creatures fade away into positive energy, transforming it into a Cure Light Wounds spell.
<IsaVaryadis> -r 1d8+5
<dicebot> IsaVaryadis rolled 1d8+5 --> [ 1d8=5 ]{10}
* Cask seems confused at what Isa's doing
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<Truman> "Should ye wish a needless fight, the caravan will grant it ye, but we would not be averse to hearing thine words and perchance even help ye."
<DrakeDM> 10 The HGIC allows Isa to heal him, the massive gouges in his chest visibly sewing shut as he stands ready to cut Isa down. Muffled by his helmet, he says something, presumably in goblin. Then again he says something, in another language , then again in a third. (Anyone know dwarven?)
<Truman> (I do)
<Cask> 12 says in orcish "I understand, now what are you doing?"
<Cask> [er sorry for the color]
<Cask> [force of habit]
<IsaVaryadis> (lol)
<Truman> [Dwarven] "Ah, you speak a civilized language."
<DrakeDM> (Great, bilingual discussions)
<Truman> (xD)
<DrakeDM> 10 The HGIC turns towards Cask, ignoring Truman. "Preparing the perimeter. Friend or foe?"
<DrakeDM> (In Orcish)
<Cask> [Orcish] "Depends on what your fighting"
<DrakeDM> 10[Orcish] "Multiple hostiles, nonhumanoid. Friend or foe."
<Truman> [Dwarven] "Since most of our company do not understand the language in which you are conversing, please allow me to help you speak so that you can explain for yourself to the rest of the people here."
<Cask> [Orcish] "Are they less hurt then your group? As much as I'd like to slaughter you all, I'd rather fight something a little more 'alive'."
<DrakeDM> 10 The HGIC turns his head to Truman, since he lacked the insult this time. [Dwarven] "Multiple hostiles inbound. Nonhumanoid. Tell the humans to submit to our command."
<Truman> [Dwarven] "It will work better if you can speak Common so they can understand you, allow me to cast this spell."
<DrakeDM> (About time, fluffs)
* Truman mutters some arcane words and taps the hobgoblin (Tongues)
<Truman> [Common] "So you should be able to understand and speak in a language these people understand now."
<DrakeDM> 10 The HGIC nods, then turns to address everyone. "Attention humanoids, multiple hostile nonhumanoids are inbound on this location. Submit to our command and your chances of survival will be much higher!"
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<DrakeDM> (Yes, dammit, I'm playing to the Hobbo gimmick of being lawful and warlike)
<Truman> (not very diplomatic though)
<Truman> "Can you describe for us what these hostiles look like, beyond "nonhumanoid"?
<DrakeDM> 10 The caravan guards brandish their swords a little more, looking between the group and the hobgoblins, not sure what now.
* IsaVaryadis nods, not much for fighting but good at supporting combatants.
* Cask spits off to the side and says "Very Well, you guys seem to be pretty on the ball. Friend....for now."
<DrakeDM> 10 "Too varied, each one different, but violent and well armed. Do you submit to our command?"
<Truman> "Also, your word that you will leave the inn and the people and their belongings as you found them, would be reassuring."
<DrakeDM> 10The helmeted face is impassive as he looks at Truman. "...Agreed. Time is of the essence. Do you submit."
<Truman> -r 1d20+10 sense motive if his agreement is good
<dicebot> Truman rolled 1d20+10 sense motive if his agreement is good --> [ 1d20=13 ]{23}
<DrakeDM> 10He does seem pressured, and he hasn't started killing anyone yet...
<Truman> "I think he'll keep his word. Let's work with the hobgoblins for now, at least until the "hostiles" are eliminated."
* Truman looks directly back at the caravan guards.
<DrakeDM> 10 "Good. Barricade the exits! Get the noncombatants upstairs! Now!" the HGIC shouts
* IsaVaryadis helps barricade.
* Cask grabs some chairs and barricades the doors
* Cask speaks to Isa "Maybe you should let me barricade, you seem to be more of a people person..."
* Truman walks over toward the merchants.
<Truman> (wait, they're already upstairs, aren't they?
<DrakeDM> The merchants, women, and children are all terrified, and don't want to go anywhere, especially at the direction of the Hobgoblins. Of course, that doesn't seem as important now, as SLAM, something very audible hits the barricaded door of the inn, the hobbos nearly falling back before asjusting themselves
<DrakeDM> 10 Whoops, forgot the color. No, the merchants were all on the far side of the room.
<Truman> [to the guards] "Help with the barricades quickly! We need time to get the merchants safely out of the way!"
<IsaVaryadis> "Go upstairs!" Isa shouts to the women, children, etc as he prepares to cast Mass Lesser Vigor.
<IsaVaryadis> (readying the action for when the door bursts down.
<IsaVaryadis> ("Mass" in this case means two creatures)
<IsaVaryadis> (I guess that means Cask and Truman)
<DrakeDM> Several of the guards rush into the back of the inn to barricade the backdoor, while others rush the stable entrance. Thankfully the windows are still boarded up from winter. 
* Truman walks over to the merchants, and starts speaking slowly. "'3And tho' the demons battered at the gates, the townsfolk stood fast, for they had mighty defenders; and their defenders were stout, and able of body...'" (inspire courage to all in the room, and I'm sort of ushering the merchants upstairs.
<Truman> )
<DrakeDM> 10 Again, the invisble foe slams against the door, and the sound of splintering wood is heard as several merchants scream, starting to rush for the stairs.
<Truman> (I'm trying to make it more orderly by inspiring courage D:)
* Truman continues to quote from the story, as the demons were repelled repeatedly by the defenders of the town, and the men smote them their foes, and there was much rejoicing, etc, as he tries to make sure people don't hurt each other going up the stairs.
<DrakeDM> 10(Only a few scream then.)
<IsaVaryadis> (+2 from Inspire Courage?)
* Truman speaks more loudly as he herds them, to be heard by all.
<Truman> (+1 to hit, +1 damage, +1 save vs fear)
<DrakeDM> 10 The sound of screaming horses can suddenly be heard, as well as crashing wood in the stables. The caravan guards rush to barricade the stable door faster. 
<DrakeDM> 10 Everyone roll listen checks
<IsaVaryadis> -r 1d20+7
<dicebot> IsaVaryadis rolled 1d20+7 --> [ 1d20=14 ]{21}
<Truman> -r 1d20+10
<dicebot> Truman rolled 1d20+10 --> [ 1d20=2 ]{12}
<Truman> (I can't hear as well while speaking, obviously :()
<Cask> -r 1d20+8 notice
<dicebot> Cask rolled 1d20+8 notice --> [ 1d20=14 ]{22}
<IsaVaryadis> (should I fix my notice/sneak, drakums?)
<DrakeDM> Isa: Eh? 
<IsaVaryadis> (I have spot and listen as seperate skills)
<Cask> [remember we were going make spot and listen into Notice]
<IsaVaryadis> (I forgot, when I was working on my guy)
<Cask> [and move silenty and hide into sneak]
<IsaVaryadis> (yeah, I know now, but I forgot then)
<DrakeDM> 10Truman is busy corralling the merchants, but Cask and Isa hear a strange sound, over the screaming horses and splintering wood... like... a monstrous turkey gobble
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<IsaVaryadis> (back)
<DrakeDM> 10(I think the game is stalling anyway.)
<Cask> [huh? why you say that?]
<IsaVaryadis> (sorry, just had to light the fire and fix the skills)
<DrakeDM> Cuz nobody did or said anything in the past 5 minutes?
<IsaVaryadis> (I'm up for whatever :D)
<Truman> (I'm wondering what a monstrous turkey gobble sounds like, tbh)
<IsaVaryadis> (I'm waiting for you to say "And then the door bursts down!" or whatever)
<Truman> (and I can't react to it anyway because I'm busy making sure the merchies get upstairs safely)
<DrakeDM> (...Right. And whats Cask's excuse?)
<IsaVaryadis> (alright, I know speak Sylvan and am slightly better at noticing things)
<Cask> [i was barricading the door, i was waiting till they busted in or something to act]
<DrakeDM> ..Oh
<Truman> (react to the huge monstrous turkey)
<Cask> [i mean what was I going to do? gobble back?]
<IsaVaryadis> (yeah, why isn't the DM going to rea-)
<IsaVaryadis> (oh, DUH)
<DrakeDM> -_-
<IsaVaryadis> -r 1d20+10 Knowledge Nature "What was that?!"
<dicebot> IsaVaryadis rolled 1d20+10 Knowledge Nature "What was that?!" --> [ 1d20=11 ]{21}
<DrakeDM> Actually, take 5. I need to deal with some distractions, and I kind of lost my pace.
<IsaVaryadis> (mkay)
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<Truman> (fascinating game, eh Ettin?)
* Cask talks to Isa while barricading the last of the doors. "Sounds like the fights about to start, you ready?"
<DrakeDM> [11:02:14] <DrakeDM> Actually, take 5
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<DrakeDM> Lemme fimmish my meatloaf
<DrakeDM> Okay, rewinding back the to the sound.
<IsaVaryadis> "Yep," Isa says, then turns to the hulking orc, "By the way, I'm Isa Varyadis, a druid. And you would be?"
<DrakeDM> 10 Truman is busy corralling the merchants, but Cask and Isa hear a strange sound, over the screaming horses and splintering wood... like... a monstrous turkey gobble. Deep and in a chorus, it sounds like if every one of the things outside is doing it... then there are a damn lot of those things. 
* Truman continues quoting "... And thusly did the mighty warriors of Fendale smite them their enemies. But anon came the fell army of the demon king, and most wroth was he at the failure of his minions, and swore he the destruction of the town and its mighty warriors, but the brave men of..."
<DrakeDM> 10 The front door is being battered again and again, each time with the sound of more splintering wood. The hinges are buckling, and both the hobgoblins pressing against the door have sweat running down their yellowish skin. Whatever's out there is coming in, and soon.
<IsaVaryadis> (what did my knowledge check catch?)
* Cask turns towards the noise while getting ready for battle as he says to Isa without emotion: "Cask"
<Truman> (that nothing in nature makes a sound like a monstrous turkey gobble :O)
<DrakeDM> 10 Everybody tell me what they're doing THIS round.
<DrakeDM> 10 Ironically, yeah. "unnatural" is the biggest vibe you're getting.
<IsaVaryadis> 1: Trying to recognize that sound. 2: Holding my readied action to cast Mass Lesser Vigor on Cask and Truman when the door bursts open.
<Truman> (depends. Are all the merchants and such safely upstairs?)
<DrakeDM> They will be next turn, Truman.
<Truman> (if I hear the gobbly thing -this- round, I would try to figure out what it is)
* Cask has his double axe out in one hand and a throwing axe ready to throw incase something busts through the door
<DrakeDM> 10 Truman is busy corralling the merchants, but Cask and Isa hear a strange sound, over the screaming horses and splintering wood... like... a monstrous turkey gobble. Deep and in a chorus, it sounds like if every one of the things outside is doing it... then there are a damn lot of those things. 
<DrakeDM> (oh, wait, i thought you said where)
* DrakeDM facepalms
<Cask> [wut?]
<DrakeDM> k10 NEVERMIND LAST PARAGRAPH FROM DM
<Truman> (did I hear the sound? If so, would arcane or bardic knowledge help identify?)
<DrakeDM> (Sure, roll it)
<Truman> (er, which one?)
<DrakeDM> (Pick one. Just one.)
<Truman> -r 1d20+11 bardic
<dicebot> Truman rolled 1d20+11 bardic --> [ 1d20=5 ]{16}
<Truman> (... sigh)
<DrakeDM> (Nope.)
* Truman is still distracted with the oratory.
<DrakeDM> 10 With a painful shriek of splintering wood, the door finally gives. Tossing the table and the two hobgoblins aside, a hideous monster, pus-white and pale, stepped into the light of the tavern. Covered in bits of hair, scales, and teetering on three stumpy legs, it seemed to consist of a doughy ball of flesh, with a row of eyes running around it. Sticking out of the stop were two thick fleshy tentacles  covered in gnarled horns, with a sunken
<IsaVaryadis> (with a sunken)
<IsaVaryadis> (cut off)
<Truman> ("I ATTEMPT TO DISBELIEVE")
<DrakeDM>  with a sunken hole atop the creature, lined with needle-like teeth, a bleeding tongue flopping about, causing the horrible warbling gobble
* IsaVaryadis is blank as he casts Mass Lesser Vigor on Cask and Truman. Fast Healing 1 for 15 rounds.
<IsaVaryadis> (next)
<DrakeDM> In the dim light and the howling wind beyond the door, you can see other pus-white shapes in the darkness. The sound of horses screaming reaches a zenith as you hear horrible rending noises.
* Truman suddenly realizes HOLY SHIT THERE'S A MONSTER and turns to face it, abruptly cutting off the oratory.
<Cask> [can i throw my axe at it since i prepared an action?]
<DrakeDM> Yes, Cask
<Truman> (+1 to hit for the next 5 rounds after this)
<Truman> (and damage)
* Cask aims his axe at the monsters mouth hole
<Cask> -r 1d20+11 throwing axe
<dicebot> Cask rolled 1d20+11 throwing axe --> [ 1d20=13 ]{24}
<DrakeDM> HIt, roll damage
<Cask> [minus for any range increment for being farther then 10ft away if i am]
<Cask> -r 1d6+6
<dicebot> Cask rolled 1d6+6 --> [ 1d6=4 ]{10}
<Cask> 12 's axe hits with suprising accuracy and force, breaking several of the monsters teeth and drawing some blood
<Truman> (woo blue text)
<DrakeDM> ...His teeth are in a small hole on the top of him.
<Cask> [er that was sappose to be a /me not color]
<Cask> [yeah i said i was aiming at his mouth hole]
<DrakeDM> ..Fair enough
<DrakeDM> ROLL INITATIVE
<Cask> [was i wrong to do so?]
<Cask> -r 1d20+2 init
<dicebot> Cask rolled 1d20+2 init --> [ 1d20=11 ]{13}
<IsaVaryadis> -r 1d20+1
<dicebot> IsaVaryadis rolled 1d20+1 --> [ 1d20=13 ]{14}
<DrakeDM> Nah, Cask
<Truman> -r 1d20+1
<dicebot> Truman rolled 1d20+1 --> [ 1d20=9 ]{10}
<DrakeDM> I'm just a control freak. DM, remember?
<DrakeDM> -r d20 +3
<dicebot> DrakeDM rolled d20 +3 --> [ 1d20=14 ]{14}
<DrakeDM> -r d20+3
<dicebot> DrakeDM rolled d20+3 --> [ 1d20=15 ]{18}
<DrakeDM> -r d20+1
<dicebot> DrakeDM rolled d20+1 --> [ 1d20=1 ]{2}
<DrakeDM> -r d20+1
<dicebot> DrakeDM rolled d20+1 --> [ 1d20=10 ]{11}
<DrakeDM> -r d20+1
<dicebot> DrakeDM rolled d20+1 --> [ 1d20=1 ]{2}
<DrakeDM> Big Thing, Isa, Cask, Thing A, Truman, Things B-D
<Truman> (do the gobs get initiative?)
<DrakeDM> -r d20+1
<dicebot> DrakeDM rolled d20+1 --> [ 1d20=9 ]{10}
<DrakeDM> Big Thing, Isa, Cask, Thing A, Truman, HGIC, Things B-D
<Truman> (I don't mind if the goblin goes before me)
<DrakeDM> Too bad.
<DrakeDM> The hideious white fleshy beast lumbers foward, its thick tentacles lashing out
<DrakeDM> -r d20+8 At Cask
<dicebot> DrakeDM rolled d20+8 At Cask --> [ 1d20=12 ]{20}
<DrakeDM> -r d20+2 At Isa
<dicebot> DrakeDM rolled d20+2 At Isa --> [ 1d20=3 ]{5}
<IsaVaryadis> (miss)
<DrakeDM> Cask?
<Cask> [ac is 17]
* IsaVaryadis relaxes as the creature misses by a mile.
<DrakeDM> Okay. Isa?
* IsaVaryadis casts en-
<IsaVaryadis> (wait, shouldn't Cask be hit by a 20?)
* DrakeDM facepalms at himself
<DrakeDM> (No wonder I stopped DMing)
<DrakeDM> -r d10+2
<dicebot> DrakeDM rolled d10+2 --> [ 1d10=1 ]{3}
<Cask> [lol]
<DrakeDM> The gnarled horns on the end of the tentacle only graze Cask
* IsaVaryadis casts En- wait
* Cask grunts with minor pain "You'll have to do better then that!"
<IsaVaryadis> (how close together are they?)
<IsaVaryadis> (could I, say, catch them all in a 40 foot circle?)
<DrakeDM> Just the one is inside the building. The others haven't breached through yet. So you could easily block the doorway.
* IsaVaryadis casts Entangle, centered close enough to the door that one inside the building is caught.
<IsaVaryadis> (er, 40 foot radius)
* IsaVaryadis casts it... far out enough to catch the one inside, but not us.
<IsaVaryadis> (or the hobos)
<IsaVaryadis> (Reflex DC 15)
* DrakeDM rolls hidden
<DrakeDM> 10Well, nobody's coming in front door for a while now. Cask?
<IsaVaryadis> (the one inside is either entangled or moves at half speed)
<DrakeDM> (Entangle requires plants to work, and there aren't any in the inn)
Session Close: Sun Apr 06 00:00:00 2008

Session Start: Sun Apr 06 00:00:00 2008
Session Ident: #dungeon
* Cask pulls out his double axe and releases a quick double slash
<Cask> -r 1d20+10 first attack
<dicebot> Cask rolled 1d20+10 first attack --> [ 1d20=9 ]{19}
<Cask> -r 1d20+10 2nd attack
<dicebot> Cask rolled 1d20+10 2nd attack --> [ 1d20=12 ]{22}
<DrakeDM> Double hit. 
<Cask> [+1 from bard]
<Cask> [its attack and damage right fluffs?]
<Cask> [or just attack?]
<Truman> (both)
<Cask> -r 1d8+7 first
<dicebot> Cask rolled 1d8+7 first --> [ 1d8=3 ]{10}
<Cask> -r 1d8+4
<dicebot> Cask rolled 1d8+4 --> [ 1d8=2 ]{6}
<DrakeDM> Cask tears into the beast, sending white ichor and fleshy gobbets flying across the room, spattering the walls and the portly guy still laying scared in the corner
<DrakeDM> Thing A is trapped. 
<DrakeDM> The sounds of horses being slaughtered in the stables echoes throughout the inn. Truman?
<Cask> [i also heal 1 hp from Isa's lesser vigor]
* Truman pulls a sling and a bullet out, and takes aim at thing A from the stairs.
<Truman> -r 1d20+6 slingshot
<dicebot> Truman rolled 1d20+6 slingshot --> [ 1d20=4 ]{10}
<DrakeDM> Miss.
<Truman> (aww, even if it's entangled and loses dexterity? :P)
<DrakeDM> [11:58:53] <DrakeDM> (Entangle requires plants to work, and there aren't any in the inn)
<Truman> (oh, I was thinking <Thing A is trapped.> was referring to a different one from the one that was inside)
<DrakeDM> The horrible gibber-gobble from outside continues to rise in pitch and furor. You wonder just how many are there out there. Though the mass of roots and branches  at the door keep any more from charging in.
<DrakeDM> The horrible bleeding mess of the monster that burst through the door swings its tentacles wide, continuing to advance. 
<DrakeDM> -r d20+8
<dicebot> DrakeDM rolled d20+8 --> [ 1d20=1 ]{9}
<DrakeDM> -r d20+2
<dicebot> DrakeDM rolled d20+2 --> [ 1d20=6 ]{8}
<DrakeDM> -r d100
<dicebot> DrakeDM rolled d100 --> [ 1d100=75 ]{75}
<DrakeDM> With a horrible wrenching sucking popping noise, the first swing goes hard, tearing the tenacle free from the beast and flying across the room to lie still, turning sickly and green in seconds.
<DrakeDM> Isa?
<IsaVaryadis> (oh)
* IsaVaryadis casts Flare at the monster!
<IsaVaryadis> (Fort DC 14)
<DrakeDM> -r d20-3
<dicebot> DrakeDM rolled d20-3 --> [ 1d20=7 ]{4}
<DrakeDM> Fail.
<DrakeDM> Cask?
<Truman> (have the hobgoblins or guards been doing anything?)
<IsaVaryadis> (A dazzled creature takes a -1 penalty on attack rolls, Search checks, and Spot checks.)
* DrakeDM facepalms
<DrakeDM> I forgot the HGIC. The guards are barricading the other doors.
* Cask tries to finish of the monster with another quick flurry of slashes
<Cask> -r 1d20+10
<dicebot> Cask rolled 1d20+10 --> [ 1d20=13 ]{23}
<Cask> -r 1d20+10
<dicebot> Cask rolled 1d20+10 --> [ 1d20=20 ]{30}
<Cask> -r 1d20+10 crit confirm
<dicebot> Cask rolled 1d20+10 crit confirm --> [ 1d20=16 ]{26}
<DrakeDM> ..Roll it. Both hit.
<Cask> -r 1d8+7 first attack
<dicebot> Cask rolled 1d8+7 first attack --> [ 1d8=8 ]{15}
<Cask> -r 1d8+4 
<dicebot> Cask rolled 1d8+4 --> [ 1d8=7 ]{11}
<Cask> [22 damage for the 2nd attack]
<Cask> [so 36 damage total that round]
<DrakeDM> (Christ it only had 40 hp)
<Cask> [i also heal 1 hp from Isa's lesser vigor]
<Truman> (did you triple the damage from the second one, if it was an axe?)
<DrakeDM> Silencing the horrible gibbering once and for all, the burly Orc rends the beast through and through, splattering sickly white ichor across the Inn, the monster seeming to lose all rigidity, and like a bag of lard, drops to the ground and spills its internals across the floor
<DrakeDM> And I'm going to put a big pause there, as Shoop has to be up early in the morning
<Truman> (for cirt damage I mean)
<Truman> (crit)
<Cask> [oh yeah its triple damage actually for an orcish double axe, my bad]
<DrakeDM> I apologize for the incredibly slow speed guys.
<Truman> It's fine, the first one is always slow
<Cask> [but it really doesnt matter]
<DrakeDM> Yeah, your unmodified damage dropped him into negatives, Shoop
<DrakeDM> Anyway
<DrakeDM> Thoughts, comments, etc
<DrakeDM> I am off again tomorrow, and then again on Tuesday and Friday.
<IsaVaryadis> I liked it
<IsaVaryadis> a little slow
<IsaVaryadis> and I'm running low on spells already XD
* IsaVaryadis is now known as Jay
<Truman> I have class mondays wednesdays and fridays
<Truman> and my first class monday morning is a test
* Truman is now known as fluffs
<DrakeDM> So how's Tuesday looking, then? 
-> *nickserv* identify mahkra
* DrakeDM is now known as DrakeRunner
<fluffs> I can miss class wednesday morning, sure
<fluffs> g'night
<Cask> um
<Cask> Tuesday is my game
<DrakeRunner> Oh yeah
* Cask is now known as Shoop
<DrakeRunner> Duh
<Shoop> friday is fine for me
<DrakeRunner> We'll worry about it later.
<Shoop> okay so thoughts drake?
<fluffs> I can go til midnight at least on sunday
<fluffs> If Jay gets there earlier ththen it would be fine
<Jay> lol
<DrakeRunner> Thoughts, I need to have more stuff typed up ahead of time, and we'll probably use a map next time
<Shoop> how about characters?
<Shoop> did you rage any?
<DrakeRunner> Characters were fine. There wasn't much opportunity for roleplay except the always-awkward begining
<Shoop> I think we got some roleplaying in
<DrakeRunner> I said wasn't much, not none :P
<Shoop> so no hate?
<DrakeRunner> No, its fine
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* Jay changes topic to '13,10~~11,10The Dungeon. He loves you. | 15#DungeonOOC for Out-of-Character discussion | 11Type !games for more info13~~'
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<Jay> ^_^
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<Shoop> BORING
<fluffs> your FACE is boring
<Shoop> thats beside the point
* Jay is now known as Jay|CoH
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