rendered paste body<?xml version="1.0"?>
<!--
************************************************************************
Default joystick bindings.
Assume that we have a conventional, three-axis, three-button
joystick, and that the first button is the trigger.
************************************************************************
$Id: joystick.xml,v 1.6 2005/06/11 14:18:40 mfranz Exp $
-->
<PropertyList>
<name>default</name>
<axis n="0">
<desc>Aileron</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/aileron</property>
<squared type="bool">true</squared>
</binding>
</axis>
<axis n="1">
<desc>Elevator</desc>
<dead-band type="double">0.0</dead-band>
<binding>
<command>property-scale</command>
<property>/controls/flight/elevator</property>
<factor type="double">-1</factor>
<squared type="bool">false</squared>
</binding>
</axis>
<axis n="2">
<desc>Throttle</desc>
<binding>
<command>property-scale</command>
<property>/controls/engines/engine[0]/throttle</property>
<offset type="double">-1.043</offset>
<factor type="double">-0.5</factor>
</binding>
<binding>
<command>property-scale</command>
<property>/controls/engines/engine[1]/throttle</property>
<offset type="double">-1.043</offset>
<factor type="double">-0.5</factor>
</binding>
</axis>
<axis n="3">
<desc>Rudder</desc>
<binding>
<command>property-scale</command>
<property>/controls/flight/rudder</property>
<factor type="double">-1</factor>
<squared type="bool">true</squared>
</binding>
</axis>
<button n="1">
<desc>Test1</desc>
<binding>
<command>nasal</command>
<script>A10weapons.release()</script>
</binding>
</button>
<!--<button n="2">
<desc>Test2</desc>
<binding>
<command>nasal</command>
<script>nav_scripts.test_button(2)</script>
</binding>
</button>-->
<button n="3">
<desc>Brakes</desc>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-left</property>
<value type="double">1.0</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-right</property>
<value type="double">1.0</value>
</binding>
<mod-up>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-left</property>
<value type="double">0.0</value>
</binding>
<binding>
<command>property-assign</command>
<property>/controls/gear/brake-right</property>
<value type="double">0.0</value>
</binding>
</mod-up>
</button>
<button n="4">
<desc>Reset View</desc>
<binding>
<command>nasal</command>
<script>view.resetView()</script>
</binding>
</button>
<button n="5">
<name>e</name>
<desc>Fire GAU-8/A cannon</desc>
<binding>
<command>nasal</command>
<script>A10weapons.fire_gau8a()</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>A10weapons.cfire_gau8a()</script>
</binding>
</mod-up>
</button>
<button n="6">
<desc>Elevator trim up</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.elevatorTrim(0.5)</script>
</binding>
</button>
<button n="8">
<desc>Elevator trim down</desc>
<repeatable type="bool">true</repeatable>
<binding>
<command>nasal</command>
<script>controls.elevatorTrim(-0.5)</script>
</binding>
</button>
<!--flaps-->
<button n="19">
<desc>Increase flaps.</desc>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.flapsDown(0)</script>
</binding>
</mod-up>
</button>
<button n="20">
<desc>Decrease flaps.</desc>
<repeatable>false</repeatable>
<binding>
<command>nasal</command>
<script>controls.flapsDown(-1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>controls.flapsDown(0)</script>
</binding>
</mod-up>
</button>
<!-- View Direction Hat -->
<button n="13">
<desc>View Direction</desc>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>view.panViewDir(1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>view.panViewDir(0)</script>
</binding>
</mod-up>
</button>
<button n="11">
<desc>View Direction</desc>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>view.panViewDir(-1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>view.panViewDir(0)</script>
</binding>
</mod-up>
</button>
<button n="12">
<desc>View Elevation</desc>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>view.panViewPitch(1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>view.panViewDir(0)</script>
</binding>
</mod-up>
</button>
<button n="10">
<desc>View Elevation</desc>
<repeatable>true</repeatable>
<binding>
<command>nasal</command>
<script>view.panViewPitch(-1)</script>
</binding>
<mod-up>
<binding>
<command>nasal</command>
<script>view.panViewDir(0)</script>
</binding>
</mod-up>
</button>
</PropertyList>
<!-- end of joystick.xml -->