rendered paste body9:32:01 Socket is destroyed but not disconnected!
19:32:43 <Socket 4294967295> Couldn't delete READ event on exit
<Socket 4294967295> Couldn't delete WRITE event on exit
19:32:43 19:32:43 SESSION: received unexpected opcode CMSG_FRIEND_LIST (0x0066)
19:32:56 SESSION: received unhandled opcode CMSG_MOVE_NOT_ACTIVE_MOVER (0x02D1)
19:33:02 Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (1092)!
19:33:14 SESSION: received unhandled opcode UMSG_UNKNOWN_965 (0x03C5)
19:33:16 19:33:27 WORLD: MSG_ADD_DYNAMIC_TARGET_OBSOLETE
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1107310928 (LWP 19523)]
0x00000000005756b0 in Player::RemoveFromWorld (this=0x28fe170) at Player.cpp:1693
1693 m_items[i]->RemoveFromWorld();
(gdb) bt full
#0 0x00000000005756b0 in Player::RemoveFromWorld (this=0x28fe170) at Player.cpp:1693
No locals.
#1 0x0000000000504c8a in Map::Remove (this=0xefba10, player=0x28fe170, remove=false) at Map.cpp:781
cell = {data = {Part = {grid_x = 37, grid_y = 43, cell_x = 2, cell_y = 1, nocreate = 0, reserved = 0}, All = 76517}}
grid = <value optimized out>
__PRETTY_FUNCTION__ = "void Map::Remove(Player*, bool)"
#2 0x0000000000649ed7 in WorldSession::LogoutPlayer (this=0x2aaab544d530, Save=true) at WorldSession.cpp:739
bgTypeId = <value optimized out>
guild = <value optimized out>
data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 46912672398912, _wpos = 46912672399416,
_storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
_M_start = 0x2aaab52c8040 "\020tg�\233+", _M_finish = 0x2aaab52c7fc0 "P-{", _M_end_of_storage = 0x2aaab52c7fe0 "P-{"}}, <No data fields>}},
m_opcode = 33918}
#3 0x000000000064acc8 in ~WorldSession (this=0x3cde4e0) at WorldSession.cpp:55
No locals.
#4 0x000000000063e2ab in World::UpdateSessions (this=<value optimized out>, diff=<value optimized out>) at World.cpp:1949
next = {_M_cur = 0x27d04f0, _M_ht = 0xb7d000}
#5 0x000000000064494e in World::Update (this=0xb7cf50, diff=120) at World.cpp:986
i = 0
AuctionMap = (AuctionHouseObject *) 0x42002f90
#6 0x00000000004c16ea in WorldRunnable::run (this=<value optimized out>) at WorldRunnable.cpp:61
diff = 120
realCurrTime = 613809402
realPrevTime = <value optimized out>
prevSleepTime = 77
#7 0x00002b9bb6465882 in ZThread::ThreadImpl::dispatch (parent=0xb57380, impl=0x2aaab030ac10, task=@0x42003100) at ThreadImpl.cxx:407
No locals.
#8 0x00002b9bb6467d86 in ZThread::(anonymous namespace)::Launcher::run (this=0x7ffff552c760) at ThreadImpl.cxx:49
No locals.
#9 0x00002b9bb646b68e in _dispatch (arg=0x3cde4e0) at posix/ThreadOps.cxx:137
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0x00002b9bb667f317 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0x00002b9bb7103d5d in clone () from /lib/libc.so.6
No symbol table info available.
#12 0x0000000000000000 in ?? ()
No symbol table info available.