rendered paste body//
// DEFAULT UIKEYS.TXT FOR SPRING (0.73)
// ------------------------------------
//
//
// Quick Notes:
//
// 1. The built-in default bindings are always loaded. If you wish
// to override them, use the unbindall and unbind commands
// to delete them at the beginning of your 'uikeys.txt'.
//
// 2. More then one action can be bound to a specific keyset. The
// actions for any given keyset are tried in the order that they
// were bound. The first currently available command that matches
// an action is used.
//
// 3. As a slight modification to the above note, keysets that use
// the 'Any' modifier are tried after those that do not use it.
//
// 4. A keyset using the Shift modifier should be bound with its
// unshifted key (ex: bind "Shift+." instead of "Shift+>" )
//
//
// Commands that can be used in this file:
//
// unbindall
// ---------
// - removes all bindings, and adds "bind enter chat"
// (one of the other unbind commands can get rid of that one)
// - good for deleting the default bindings
//
// keysym <name> <keycode>
// -----------------------
// - add a custom key symbol (the default key symbols can not be overriden)
// - name must start with a letter, and only contain letters, numbers, and '_'
// - the <keycode> can be a currently recognized keysym
// (ex: "keysym menu 0x13F" or "keysym radar r")
//
// keyset <name> <keyset>
// ----------------------
// - specifies a named keyset
// - name must start with a letter, and only contain letters, numbers, and '_'
// - named keysets may be accessed by prepending the '&' character to the name
// (ex: "keyset myKeySet Ctrl+x" then "bind &myKeySet myAction" )
//
// fakemeta <keysym>
// -----------------
// - assign an auxiliary key for the Meta modifier ("space" is a good choice)
// - use "fakemeta none" to disable this feature
//
// bind <keyset> <action>
// ----------------------
// - appends the action to the keyset's list of actions
// - the action can be just a command, or a command with arguments
//
// unbind <keyset> <action>
// ------------------------
// - removes the action from the keyset's list of actions
// - both the action and the keyset must match
//
// unbindkeyset <keyset>
// ---------------------
// - removes all bindings that use the keyset
//
// unbindaction <action>
// ---------------------
// - removes all bindings that use the action (command that is, a misnomer)
//
//
// * NOTE: These commands can also be run from the chat line in-game using
// the slash command syntax (/bind, /unbind, etc...)
//
//
// Keyset Format:
//
// A keyset is a combination of keys, the main key and its modifiers.
//
// Here are some examples:
//
// bind a fake_action
// bind Ctrl+a fake_action
// bind C+a fake_action
// bind Ctrl+Shift+a fake_action
// bind *+a fake_action
// bind &my_keyset fake_action
//
// The format then goes like this:
//
// [<Modifier>+]...[<Modifier>+]<keysym>
//
// or
//
// &<keyset_name> (for named keysets)
//
// The modifiers (and their abbreviations), are:
//
// Any (*)
// Alt (A)
// Ctrl (C)
// Meta (M)
// Shift (S)
//
// The special 'Any' modifier makes it so that the keyset matches
// regardless of the current state of the real modifiers.
//
// The known keysyms (key symbols), are listed at the end of this file.
// If you want to use a key that is unknown to Spring, then you may use
// the hexadecimal notation. Here are two equivalent bindings:
//
// bind Ctrl+0x20 firestate 0 // hold fire
// bind Ctrl+space firestate 0 // hold fire
//
//
// Extra Run-Time Commands
//
// /keyload : loads the uikeys.txt bindings (does not clear current bindings)
// /keyreload : loads the uikeys.txt bindings (clears current bindings first)
// /keysave : save current bindings to 'uikeys.tmp' (NOTE: 'tmp' vs. 'txt')
// /keysyms : prints the known keysyms to standard out
// /keycodes : prints the known keycodes to standard out
// /keyprint : prints the current bindings to standard out
// /keydebug : prints debugging information to standard out (for each keystroke)
//
//
// Hotbinding:
//
// The default bindings include the 'hotbind' (Ctrl+insert) and
// 'hotunbind' (Ctrl+delete) capabilities. Place the mouse cursor over one
// of the control panel icons (normal command or build command), and press
// Ctrl+insert. Spring will then ask for a keyset, which will then have the
// icon's command immediately appended to its list of actions. Placing the
// mouse cursor over an icon and hitting Ctrl+delete will delete all bindings
// associated with that icon's command.
//
fakemeta 0x020
//
// Default Bindings:
//
// bind esc quitwarn
// bind Shift+esc quit
//
// bind Any+enter chat
//
// bind Any+pause pause
//
// bind Any+j mouse2
unbind Any+j mouse2
bind Any+j trajectory
unbind Any+backspace mousestate
bind backspace luaui reload
bind Ctrl+backspace specfullview 2
//
// bind Any+i gameinfo
//
// bind Any+l togglelos
// bind Any+; toggleradarandjammer
unbind Any+tab toggleoverview
bind tab toggleoverview
bind Meta+tab minimap max
//
// bind , prevmenu
// bind . nextmenu
// bind Shift+, decguiopacity
// bind Shift+. incguiopacity
//
// bind Ctrl+insert hotbind
// bind Ctrl+delete hotunbind
//
// bind Any++ speedup
// bind Any+= speedup
// bind Any+- slowdown
// bind Any+insert speedup
// bind Any+delete slowdown
//
// bind Any+b debug
// bind Any+o singlestep
//
// bind Any+h sharedialog
//
unbind Any+c controlunit
bind c capture
bind shift+c capture
bind alt+c controlunit
// bind Any+t track
//
// bind Any+` drawinmap
// bind Any+\ drawinmap
// bind Any+0xa7 drawinmap
//
// bind Any+home increaseViewRadius
// bind Any+end decreaseViewRadius
//
// bind Any+up moveforward
// bind Any+down moveback
// bind Any+right moveright
// bind Any+left moveleft
// bind Any+pageup moveup
// bind Any+pagedown movedown
// bind Any+shift movefast
// bind Any+ctrl moveslow
//
// bind Any+0 group0
// bind Any+1 group1
// bind Any+2 group2
// bind Any+3 group3
// bind Any+4 group4
// bind Any+5 group5
// bind Any+6 group6
// bind Any+7 group7
// bind Any+8 group8
// bind Any+9 group9
//
// bind Any+z buildspacing inc
// bind Any+x buildspacing dec
//
// bind [ buildfacing inc
// bind Shift+[ buildfacing inc
// bind ] buildfacing dec
// bind Shift+] buildfacing dec
bind any+[ buildfacing inc
bind any+] buildfacing dec
//
// unbind a attack
// unbind Shift+a attack
// bind Any+a areaattack
// bind Alt+a areaattack
// bind Alt+Shift+a areaattack
// bind d dgun
// bind Shift+d dgun
// bind Ctrl+d selfd
// bind Ctrl+Shift+d selfd
// bind e reclaim
// bind Shift+e reclaim
// bind f fight
// bind Shift+f fight
// bind g guard
// bind Shift+g guard
// bind k cloak
// bind Shift+k cloak
// bind l loadunits
// bind Shift+l loadunits
// bind m move
// bind Shift+m move
// bind p patrol
// bind Shift+p patrol
// bind r repair
// bind Shift+r repair
// bind s stop
// bind Shift+s stop
// bind u unloadunits
// bind Shift+u unloadunits
// bind w wait
// bind Shift+w wait
// bind x onoff
// bind Shift+x onoff
bind y resurrect
bind shift+y resurrect
//
// bind q groupselect
// bind q groupadd
// bind Ctrl+q aiselect
// bind Shift+q groupclear
//
// bind Ctrl+f1 viewfps
// bind Ctrl+f2 viewta
// bind Ctrl+f3 viewtw
// bind Ctrl+f4 viewrot
//
// bind Any+f1 showElevation
// bind Any+f2 ShowPathMap
// bind Any+f3 LastMsgPos
// bind Any+f4 ShowMetalMap
// bind Any+f5 hideinterface
// bind Any+f6 NoSound
// bind Any+f7 dynamicSky
// bind Any+f8 savegame
// bind Any+f9 showhealthbars
// bind Any+f10 createvideo
// bind Any+f11 screenshot
// bind Any+f12 screenshot
//
bind alt+r repeat
bind ctrl+s movestate 0
bind ctrl+f firestate 0
bind any+printscreen screenshot png
bind Meta+0 luaui shareunits 0
bind Meta+1 luaui shareunits 1
bind Meta+2 luaui shareunits 2
bind Meta+3 luaui shareunits 3
bind Meta+4 luaui shareunits 4
bind Meta+5 luaui shareunits 5
bind Meta+6 luaui shareunits 6
bind Meta+7 luaui shareunits 7
bind Meta+8 luaui shareunits 8
bind Meta+9 luaui shareunits 9
bind shift+Meta+0 luaui shareunits 10
bind shift+Meta+1 luaui shareunits 11
bind shift+Meta+2 luaui shareunits 12
bind shift+Meta+3 luaui shareunits 13
bind shift+Meta+4 luaui shareunits 14
bind shift+Meta+5 luaui shareunits 15
bind shift+Meta+6 luaui shareunits 16
unbind alt+q
bind alt+q luaui kamikaze
bind ctrl+shift+c luaui circle
// Energy
bind Shift+Meta+s buildunit_armfus // Fusion Reactor
bind Shift+Meta+s buildunit_corfus // Fusion Reactor
bind Shift+Meta+s buildunit_armsolar // Solar Collector
bind Shift+Meta+s buildunit_corsolar // Solar Collector
//bind Shift+Meta+e buildunit_armuwfus // Underwater Fusion Plant
//bind Shift+Meta+e buildunit_coruwfus // Underwater Fusion Plant
bind Shift+Meta+t buildunit_armtide // Tidal
bind Shift+Meta+t buildunit_cortide // Tidal
//bind Shift+Meta+e buildunit_armckfus // Cloakable Fusion Reactor
//bind Shift+Meta+e buildunit_corckfus // Cloakable Fusion Reactor
bind Shift+Meta+s buildunit_armadvsol // Advanced Solar Collector
bind Shift+Meta+s buildunit_coradvsol // Advanced Solar Collector
bind Shift+Meta+w buildunit_armwin // Wind Generator
bind Shift+Meta+w buildunit_corwin // Wind Generator
//bind Shift+Meta+e buildunit_aafus // Advanced Fusion Reactor
//bind Shift+Meta+e buildunit_cafus // Advanced Fusion Reactor
bind Shift+Meta+g buildunit_armgeo // Geo
bind Shift+Meta+g buildunit_corgeo // Geo
//bind Shift+Meta+g buildunit_amgeo // Moho Geo
//bind Shift+Meta+g buildunit_cmgeo // Moho Geo
//bind Shift+Meta+g buildunit_armgmm // Prude
//bind Shift+Meta+g buildunit_corbhmth // Behemoth
// Metal Extractors
bind Shift+Meta+e buildunit_armmoho // Moho Mine
bind Shift+Meta+e buildunit_cormoho // Moho Mine
bind Shift+Meta+e buildunit_armmex // Metal Extractor
bind Shift+Meta+e buildunit_cormex // Metal Extractor
//bind Shift+Meta+w buildunit_cormexp // Moho Exploiter
bind Shift+Meta+e buildunit_armuwmex // Underwater Metal Extractor
bind Shift+Meta+e buildunit_coruwmex // Underwater Metal Extractor
bind Shift+Meta+e buildunit_armuwmme // Underwater Moho Mine
bind Shift+Meta+e buildunit_coruwmme // Underwater Moho Mine
bind Shift+Meta+e buildunit_armamex // Twilight
bind Shift+Meta+e buildunit_corexp // Exploiter
//bind Shift+Meta+w buildunit_armmg // Metal Generator
//bind Shift+Meta+w buildunit_cormg // Metal Generator
// Storages and metal makers
bind Shift+Meta+e buildunit_armmakr // Metalmaker
bind Shift+Meta+e buildunit_cormakr // Metalmaker
bind Shift+Meta+e buildunit_armfmkr // Floating Metalmaker
bind Shift+Meta+e buildunit_corfmkr // Floating Metalmaker
bind Shift+Meta+e buildunit_armmmkr // Moho Metalmaker
bind Shift+Meta+e buildunit_cormmkr // Moho Metalmaker
bind Shift+Meta+e buildunit_armuwmmm // Underwater Moho Metalmaker
bind Shift+Meta+e buildunit_coruwmmm // Underwater Moho Metalmaker
//bind Shift+Meta+e buildunit_armestor // Energystorage
//bind Shift+Meta+e buildunit_corestor // Energystorage
//bind Shift+Meta+e buildunit_armmstor // Metalystorage
//bind Shift+Meta+e buildunit_cormstor // Metalstorage
//bind Shift+Meta+e buildunit_armuwes // Underwater Energystorage
//bind Shift+Meta+e buildunit_coruwes // Underwater Energystorage
//bind Shift+Meta+e buildunit_armuwms // Underwater Metalystorage
//bind Shift+Meta+e buildunit_coruwms // Underwater Metalstorage
//bind Shift+Meta+e buildunit_armuwadves // Advanced Energystorage
//bind Shift+Meta+e buildunit_coruwadves // Advanced Energystorage
//bind Shift+Meta+e buildunit_armuwadvms // Advanced Metalystorage
//bind Shift+Meta+e buildunit_cormuwadvms // Advanced Metalstorage
// Factories
bind Shift+Meta+f buildunit_armvp // Vehicle Plant
bind Shift+Meta+f buildunit_corvp // Vehicle Plant
bind Shift+Meta+f buildunit_armlab // Kbot Lab
bind Shift+Meta+f buildunit_corlab // Kbot Lab
bind Shift+Meta+f buildunit_armap // Aircraft Plant
bind Shift+Meta+f buildunit_corap // Aircraft Plant
bind Shift+Meta+f buildunit_armsy // Shipyard
bind Shift+Meta+f buildunit_corsy // Shipyard
bind Shift+Meta+f buildunit_armhp // Hovercraftplant
bind Shift+Meta+f buildunit_corhp // Hovercraftplant
bind Shift+Meta+f buildunit_armfhp // Floating Hovercraftplant
bind Shift+Meta+f buildunit_corfhp // Floating Hovercraftplant
bind Shift+Meta+f buildunit_armavp // Advanced Vehicle Plant
bind Shift+Meta+f buildunit_coravp // Advanced Vehicle Plant
bind Shift+Meta+f buildunit_armalab // Advanced Kbot Lab
bind Shift+Meta+f buildunit_coralab // Advanced Kbot Lab
bind Shift+Meta+f buildunit_armaap // Advanced Aircraft Plant
bind Shift+Meta+f buildunit_coraap // Advanced Aircraft Plant
bind Shift+Meta+f buildunit_armasy // Advanced Shipyard
bind Shift+Meta+f buildunit_corasy // Advanced Shipyard
bind Shift+Meta+f buildunit_armplat // Seaplane Plant
bind Shift+Meta+f buildunit_corplat // Seaplane Plant
//bind Shift+Meta+f buildunit_corgant // Experimental Gantry
//bind Shift+Meta+f buildunit_armshltx // Experimental Gantry
//bind Shift+Meta+f buildunit_asubpen // Amphibious Complex
//bind Shift+Meta+f buildunit_csubpen // Amphibious Complex
// Static Guns
bind Shift+Meta+q buildunit_corllt // LLT
bind Shift+Meta+q buildunit_armllt // LLT
//bind Shift+Meta+s buildunit_tawf001 // Beamer
//bind Shift+Meta+s buildunit_hllt // HLLT
bind Shift+Meta+h buildunit_armhlt // Sentinel
bind Shift+Meta+h buildunit_corhlt // Gaat Gun
bind Shift+Meta+h buildunit_armfhlt // Stingray
bind Shift+Meta+h buildunit_corfhlt // Thunderbolt
bind Shift+Meta+g buildunit_armguard // Guardian
bind Shift+Meta+g buildunit_corpun // Punisher
bind Shift+Meta+q buildunit_armpb // Pit Bull
bind Shift+Meta+q buildunit_corvipe // Viper
bind Shift+Meta+g buildunit_armamb // Ambusher
bind Shift+Meta+g buildunit_cortoast // Toaster
//bind Shift+Meta+s buildunit_armanni // Annihilator
//bind Shift+Meta+s buildunit_cordoom // DoomsdayMachine
//bind Shift+Meta+s buildunit_armclaw // Dragons Claw
//bind Shift+Meta+s buildunit_cormaw // Dragons Maw
//bind Shift+Meta+s buildunit_armbrtha // Big Bertha
//bind Shift+Meta+s buildunit_corint // Intimidator
//bind Shift+Meta+s buildunit_armvulc // Vullcan
//bind Shift+Meta+s buildunit_corbuzz // Buzzsaw
bind Shift+Meta+q buildunit_armdl // Depthcharge launcher
bind Shift+Meta+q buildunit_cordl // Depthcharge launcher
bind Shift+Meta+t buildunit_armtl // torpedo launcher
bind Shift+Meta+t buildunit_cortl // torpedo launcher
bind Shift+Meta+t buildunit_armatl // advanced torpedo launcher
bind Shift+Meta+t buildunit_coratl // advanced torpedo launcher
// Dragonteeth, Walls, Nukes, Antinukes, EMP, Tactic nukes
bind Shift+Meta+d buildunit_armdrag // Dragonteeth
bind Shift+Meta+d buildunit_cordrag // Dragonteeth
//bind Shift+Meta+d buildunit_armfdrag // Floating Dragonteeth
//bind Shift+Meta+d buildunit_corfdrag // Floating Dragonteeth
//bind Shift+Meta+d buildunit_armfort // Fortification Wall
//bind Shift+Meta+d buildunit_corfort // Fortification Wall
//bind Shift+Meta+d buildunit_armsilo // Nuke
//bind Shift+Meta+d buildunit_corsilo // Nuke
//bind Shift+Meta+d buildunit_armamd // AntiNuke
//bind Shift+Meta+d buildunit_corfmd // AntiNuke
//bind Shift+Meta+d buildunit_armemp // EMP
//bind Shift+Meta+d buildunit_cortron // Tactic nuke
// Radar and jammers
//bind Shift+Meta+z buildunit_armeye // Hyper Radar Tower
//bind Shift+Meta+z buildunit_coreye // Hyper Radar Tower
bind Shift+Meta+r buildunit_armrad // Radar Tower
bind Shift+Meta+r buildunit_corrad // Radar Tower
bind Shift+Meta+r buildunit_armfrad // Floating Radar Tower
bind Shift+Meta+r buildunit_corfrad // Floating Radar Tower
bind Shift+Meta+r buildunit_armarad // Advanced Radar Tower
bind Shift+Meta+r buildunit_corarad // Advanced Radar Tower
bind Shift+Meta+d buildunit_armeyes // Dragon Eyes
bind Shift+Meta+d buildunit_coreyes // Dragon Eyes
bind Shift+Meta+r buildunit_armjamt // Sneaky Pete
bind Shift+Meta+r buildunit_corjamt // Castro
bind Shift+Meta+r buildunit_armveil // Veil
bind Shift+Meta+r buildunit_corshroud // Shroud
bind Shift+Meta+s buildunit_armsonar // Sonar
bind Shift+Meta+s buildunit_corsonar // Sonar
bind Shift+Meta+s buildunit_armason // advanced Sonar
bind Shift+Meta+s buildunit_corason // advanced Sonar
// Anti-Air
bind Shift+Meta+a buildunit_armrl // Missle Tower
bind Shift+Meta+a buildunit_corrl // Missle Tower
bind Shift+Meta+a buildunit_armfrt // Floating Missle Tower
bind Shift+Meta+a buildunit_corfrt // Floating Missle Tower
bind Shift+Meta+a buildunit_madsam // SAM
bind Shift+Meta+a buildunit_packo // Packo
bind Shift+Meta+a buildunit_armcir // Chainsaw
bind Shift+Meta+a buildunit_corerad // Eradicator
bind Shift+Meta+a buildunit_armflak // Flak
bind Shift+Meta+a buildunit_corflak // Flak
bind Shift+Meta+a buildunit_armfflak // Flak NS
bind Shift+Meta+a buildunit_corenaa // Flak NS
bind Shift+Meta+a buildunit_mercury // Mercury
bind Shift+Meta+a buildunit_screamer // Screamer
// Misc
bind Shift+Meta+t buildunit_armnanotc // Nanotower
bind Shift+Meta+t buildunit_cornanotc // Nanotower
//bind Shift+Meta+c buildunit_armasp // Air repairpad
//bind Shift+Meta+c buildunit_corasp // air repairpad
//bind Shift+Meta+c buildunit_armtarg // Targeting facility
//bind Shift+Meta+c buildunit_cortarg // Targeting Facility
//bind Shift+Meta+c buildunit_armfatf // Floating Targeting facility
//bind Shift+Meta+c buildunit_corfatf // Floating Targeting Facility
//bind Shift+Meta+c buildunit_ajuno // Juno
//bind Shift+Meta+c buildunit_cjuno // Juno
//bind Shift+Meta+c buildunit_armgate // plasma deflector
//bind Shift+Meta+c buildunit_corgate // Plasma deflector
//bind Shift+Meta+c buildunit_armdf // decoy fusion
// Units:
//bind Meta+c buildunit_armcv +1 // Con Veh
//bind shift+Meta+c buildunit_armcv -1 // Con Veh
//bind alt+Meta+c buildunit_armcv +5 // Con Veh
//bind shift+alt+Meta+c buildunit_armcv -5 // Con Veh
//bind ctrl+Meta+c buildunit_armcv +100 // Con Veh
//bind shift+Ctrl+Meta+c buildunit_armcv -100 // Con Veh
// Units +1
// Level 1 Vehicles
bind Meta+c buildunit_armcv +1 // Con Veh
bind Meta+c buildunit_corcv +1 // Con Veh
bind Meta+c buildunit_armbeaver +1 // Water Con Veh
bind Meta+c buildunit_cormuskrat +1 // Water Con Veh
bind Meta+y buildunit_armmlv +1 // Mine layer
bind Meta+y buildunit_cormlv +1 // Mine layer
bind Meta+s buildunit_armfav +1 // Jeffy
bind Meta+s buildunit_corfav +1 // Weasel
bind Meta+r buildunit_armflash +1 // Flash
bind Meta+f buildunit_armflash +1 // Flash
bind Meta+r buildunit_corgator +1 // Gator
bind Meta+g buildunit_corgator +1 // Gator
bind Meta+w buildunit_armpincer +1 // Amphibious Tank
bind Meta+w buildunit_corgarp +1 // Amphibious Tank
bind Meta+h buildunit_armstump +1 // Stumpy
bind Meta+h buildunit_corraid +1 // Raider
bind Meta+d buildunit_armstump +1 // Stumpy
bind Meta+d buildunit_corraid +1 // Raider
bind Meta+t buildunit_tawf013 +1 // Artillery
bind Meta+t buildunit_corwolv +1 // Artillery
bind Meta+v buildunit_armjanus +1 // Janus
bind Meta+v buildunit_corlevlr +1 // Leveler
bind Meta+a buildunit_armsam +1 // AA Truck
bind Meta+a buildunit_cormist +1 // AA Truck
// Mines
bind Meta+r buildunit_armmine1 +1 // Micro
bind Meta+r buildunit_cormine1 +1 // Micro
bind Meta+h buildunit_armmine3 +1 // Mega
bind Meta+h buildunit_cormine3 +1 // Mega
// Level 1 Kbots
bind Meta+c buildunit_armck +1 // Con Kbot
bind Meta+c buildunit_corck +1 // Con Kbot
bind Meta+s buildunit_armpw +1 // Peewee
bind Meta+s buildunit_corak +1 // A.K.
bind Meta+r buildunit_armrock +1 // Rocko
bind Meta+r buildunit_corstorm +1 // Storm
bind Meta+h buildunit_armham +1 // Hammer
bind Meta+h buildunit_corthud +1 // Thud
bind Meta+t buildunit_armham +1 // Hammer
bind Meta+t buildunit_corthud +1 // Thud
bind Meta+a buildunit_armjeth +1 // AA Kbot
bind Meta+a buildunit_corcrash +1 // AA Kbot
bind Meta+f buildunit_armflea +1 // Flea
bind Meta+w buildunit_armwar +1 // Warrior
bind Meta+v buildunit_armwar +1 // Warrior
// Level 1 Air
bind Meta+c buildunit_armca +1 // Con Air
bind Meta+c buildunit_corca +1 // Con Air
bind Meta+s buildunit_armpeep +1 // Peeper
bind Meta+s buildunit_corfink +1 // Fink
bind Meta+f buildunit_armfig +1 // Freedom Fighter
bind Meta+f buildunit_corveng +1 // Avenger
bind Meta+b buildunit_armthund +1 // Bomber
bind Meta+d buildunit_armthund +1 // Bomber
bind Meta+b buildunit_corshad +1 // Bomber
bind Meta+d buildunit_corshad +1 // Bomber
bind Meta+h buildunit_corshad +1 // Bomber
bind Meta+h buildunit_corshad +1 // Bomber
bind Meta+t buildunit_armatlas +1 // Transport
bind Meta+t buildunit_corvalk +1 // Transport
bind Meta+g buildunit_armkam +1 // Banshee
bind Meta+g buildunit_bladew +1 // Baldewing
// Level 1 Sea
bind Meta+c buildunit_armcs +1 // Con Ship
bind Meta+c buildunit_corcs +1 // Con Ship
bind Meta+s buildunit_armpt +1 // Skeet
bind Meta+s buildunit_corpt +1 // Core Skeet
bind Meta+r buildunit_decade +1 // Corvette
bind Meta+r buildunit_coresupp +1 // Corvette
bind Meta+h buildunit_armroy +1 // Destroyer
bind Meta+h buildunit_corroy +1 // Destroyer
bind Meta+g buildunit_armroy +1 // Destroyer
bind Meta+g buildunit_corroy +1 // Destroyer
bind Meta+d buildunit_armroy +1 // Destroyer
bind Meta+d buildunit_corroy +1 // Destroyer
bind Meta+t buildunit_armtship +1 // Transport
bind Meta+t buildunit_cortship +1 // Transport
bind Meta+b buildunit_armsub +1 // Sub
bind Meta+b buildunit_corsub +1 // Sub
// Hovers
bind Meta+c buildunit_armch +1 // Con Hover
bind Meta+c buildunit_corch +1 // Con Hover
bind Meta+s buildunit_armsh +1 // Scout Hover
bind Meta+s buildunit_corsh +1 // Scout Hover
bind Meta+h buildunit_armanac +1 // Anaconda
bind Meta+h buildunit_corsnap +1 // Snapper
bind Meta+r buildunit_armmh +1 // Rocket Hover
bind Meta+r buildunit_cormh +1 // Rocket Hover
bind Meta+t buildunit_armthovr +1 // Hover Transport
bind Meta+t buildunit_corthovr +1 // Hover Transport
bind Meta+a buildunit_armah +1 // AA Hover
bind Meta+a buildunit_corah +1 // AA Hover
bind Meta+v buildunit_nsaclash +1 // HL Hover
// Level 2 Vehicles
bind Meta+c buildunit_armacv +1 // Adv Con Veh
bind Meta+c buildunit_coracv +1 // Adv Con Veh
bind Meta+c buildunit_consul +1 // Consul
bind Meta+s buildunit_armlatnk +1 // Panther
bind Meta+h buildunit_armbull +1 // Bulldog
bind Meta+h buildunit_correap +1 // Reaper
bind Meta+v buildunit_corgol +1 // Goliath
bind Meta+t buildunit_armart +1 // Luger
bind Meta+t buildunit_cormart +1 // Pillager
bind Meta+t buildunit_trem +1 // Tremor
bind Meta+r buildunit_armmerl +1 // Merl
bind Meta+r buildunit_corvroc +1 // Diplomat
bind Meta+a buildunit_armyork +1 // Phalanx
bind Meta+a buildunit_corsent +1 // Copperhead
bind Meta+y buildunit_coreter +1 // Deleter
bind Meta+y buildunit_armseer +1 // Seer
bind Meta+t buildunit_intruder +1 // Intruder
bind Meta+g buildunit_armst +1 // Gremlin
bind Meta+w buildunit_armcroc +1 // Triton
bind Meta+w buildunit_corseal +1 // Croc
bind Meta+w buildunit_corparrow +1 // Kraken
bind Meta+v buildunit_armmanni +1 // Penetrator
bind Meta+v buildunit_tawf114 +1 // Banisher
bind Meta+x buildunit_cormabm +1 // Hedgehog
//Level 2 Kbots
bind Meta+c buildunit_amack +1 // Adv Con Kbot
bind Meta+c buildunit_corack +1 // Adv Con Kbot
bind Meta+c buildunit_armfark +1 // F.A.R.K.
bind Meta+c buildunit_corfast +1 // Freaker
bind Meta+c buildunit_armrectr +1 // Rector
bind Meta+c buildunit_cornecro +1 // Necro
bind Meta+y buildunit_commando +1 // Commando
bind Meta+s buildunit_armfast +1 // Zipper
bind Meta+h buildunit_armzeus +1 // Zeus
bind Meta+h buildunit_corpyro +1 // Pyro
bind Meta+f buildunit_armfido +1 // Fido
bind Meta+v buildunit_corcan +1 // Can
bind Meta+r buildunit_armmav +1 // Maverick
bind Meta+t buildunit_armsnipe +1 // Sharpshooter
bind Meta+t buildunit_cormort +1 // Morty
bind Meta+r buildunit_corhrk +1 // Dominator
bind Meta+v buildunit_armfoy +1 // Fatboy
bind Meta+v buildunit_corsumo +1 // Sumo
bind Meta+a buildunit_armaak +1 // Archangel
bind Meta+a buildunit_coraak +1 // Manticore
bind Meta+w buildunit_armamph +1 // Pelican
bind Meta+w buildunit_coramph +1 // Gimp
bind Meta+d buildunit_armsptk +1 // Recluse
bind Meta+e buildunit_armspid +1 // Spider
bind Meta+e buildunit_cortermite +1 // Termite
bind Meta+y buildunit_armaser +1 // Eraser
bind Meta+y buildunit_corvoyr +1 // Voyeur
bind Meta+s buildunit_armspy +1 // Infiltrator
bind Meta+s buildunit_corspy +1 // Parasite
bind Meta+b buildunit_armvader +1 // Invader
bind Meta+b buildunit_corroach +1 // Roach
bind Meta+b buildunit_corsktl +1 // Skuttle
bind Meta+q buildunit_armdecom +1 // Decoy Commander
bind Meta+q buildunit_cordecom +1 // Decoy Commander
bind Meta+x buildunit_armscab +1 // Scarab
// Level 2 Air
bind Meta+c buildunit_armaca +1 // Adv Con Air
bind Meta+c buildunit_coraca +1 // Adv Con Air
bind Meta+s buildunit_armawac +1 // Radar/Sonar Plane
bind Meta+s buildunit_corawac +1 // Radar/Sonar Plane
bind Meta+f buildunit_armhawk +1 // Hawk
bind Meta+f buildunit_corvamp +1 // Vamp
bind Meta+b buildunit_armpnix +1 // Adv Bomber
bind Meta+b buildunit_corhurc +1 // Adv Bomber
bind Meta+d buildunit_armpnix +1 // Adv Bomber
bind Meta+d buildunit_corhurc +1 // Adv Bomber
bind Meta+h buildunit_armpnix +1 // Adv Bomber
bind Meta+h buildunit_corhurc +1 // Adv Bomber
bind Meta+b buildunit_corgripn +1 // EMP Bomber
bind Meta+b buildunit_armcybr +1 // Atomic Bomber
bind Meta+t buildunit_armlance +1 // Torp Plane
bind Meta+t buildunit_cortitan +1 // Torp Plane
bind Meta+t buildunit_armdfly +1 // Adv Transport
bind Meta+t buildunit_armsl +1 // Adv Transport
bind Meta+g buildunit_armbrawl +1 // Brawler
bind Meta+g buildunit_corape +1 // Rapier
bind Meta+g buildunit_blade +1 // Flak Resistant Gunship
bind Meta+v buildunit_corcrw +1 // Crow
// Seaplanes
bind Meta+c buildunit_armcsa +1 // Sea Con Air
bind Meta+c buildunit_corcsa +1 // Sea Con Air
bind Meta+s buildunit_armsehak +1 // Radar/Sonar Plane
bind Meta+s buildunit_corhunt +1 // Radar/Sonar Plane
bind Meta+f buildunit_armsfig +1 // Seaplane Swarmer
bind Meta+f buildunit_corsfig +1 // Seaplane Swarmer
bind Meta+b buildunit_armsb +1 // Seaplane Bomber
bind Meta+b buildunit_corsb +1 // Seaplane Bomber
bind Meta+d buildunit_armsb +1 // Seaplane Bomber
bind Meta+d buildunit_corsb +1 // Seaplane Bomber
bind Meta+h buildunit_armsb +1 // Seaplane Bomber
bind Meta+h buildunit_corsb +1 // Seaplane Bomber
bind Meta+g buildunit_armsaber +1 // Seaplane Gunship
bind Meta+g buildunit_corcut +1 // Seaplane Gunship
bind Meta+t buildunit_armseap +1 // Torp SeaPlane
bind Meta+t buildunit_corseap +1 // Torp SeaPlane
// Experimental Kbots
//bind Meta+? buildunit_armbanth +1 // Bantha
//bind Meta+? buildunit_corkrog +1 // Korgoth
//bind Meta+? buildunit_armraz +1 // Razorback
//bind Meta+? buildunit_corkarg +1 // Karganeth
//bind Meta+? buildunit_marauder +1 // Marauder
//bind Meta+? buildunit_corgorg +1 // Juggernaut
//bind Meta+? buildunit_armarmshock +1 // Vanguard
//bind Meta+? buildunit_corshiva +1 // Shiva
//bind Meta+? buildunit_armraven +1 // Catapult
//Nanoblobs
bind Meta+a buildunit_Archer +1 // Archer
bind Meta+f buildunit_AutoFac +1 // AutoFac
bind Meta+v buildunit_Demon +1 // Demon
bind Meta+q buildunit_Holder +1 // Holder
bind Meta+t buildunit_Knight +1 // Knight
//bind Meta+? buildunit_Lord +1 // Lord
bind Meta+s buildunit_Sheep +1 // Sheep
bind Meta+e buildunit_MegaSheep +1 // MegaSheep
bind Meta+r buildunit_SpireRook +1 // SpireRook
bind Meta+h buildunit_Springer +1 // Springer
bind Meta+g buildunit_SquareRook +1 // SquareRook
bind Meta+d buildunit_Strider +1 // Strider
bind Meta+t buildunit_TriRook +1 // TriRook
bind Meta+w buildunit_Wolf +1 // Wolf
// Units -1
// Level 1 Vehicles
bind Shift+Meta+c buildunit_armcv -1 // Con Veh
bind Shift+Meta+c buildunit_corcv -1 // Con Veh
bind Shift+Meta+c buildunit_armbeaver -1 // Water Con Veh
bind Shift+Meta+c buildunit_cormuskrat -1 // Water Con Veh
bind Shift+Meta+y buildunit_armmlv -1 // Mine layer
bind Shift+Meta+y buildunit_cormlv -1 // Mine layer
bind Shift+Meta+s buildunit_armfav -1 // Jeffy
bind Shift+Meta+s buildunit_corfav -1 // Weasel
bind Shift+Meta+r buildunit_armflash -1 // Flash
bind Shift+Meta+f buildunit_armflash -1 // Flash
bind Shift+Meta+r buildunit_corgator -1 // Gator
bind Shift+Meta+g buildunit_corgator -1 // Gator
bind Shift+Meta+w buildunit_armpincer -1 // Amphibious Tank
bind Shift+Meta+w buildunit_corgarp -1 // Amphibious Tank
bind Shift+Meta+h buildunit_armstump -1 // Stumpy
bind Shift+Meta+h buildunit_corraid -1 // Raider
bind Shift+Meta+d buildunit_armstump -1 // Stumpy
bind Shift+Meta+d buildunit_corraid -1 // Raider
bind Shift+Meta+t buildunit_tawf013 -1 // Artillery
bind Shift+Meta+t buildunit_corwolv -1 // Artillery
bind Shift+Meta+v buildunit_armjanus -1 // Janus
bind Shift+Meta+v buildunit_corlevlr -1 // Leveler
bind Shift+Meta+a buildunit_armsam -1 // AA Truck
bind Shift+Meta+a buildunit_cormist -1 // AA Truck
// Mines
bind Shift+Meta+r buildunit_armmine1 -1 // Micro
bind Shift+Meta+r buildunit_cormine1 -1 // Micro
bind Shift+Meta+h buildunit_armmine3 -1 // Mega
bind Shift+Meta+h buildunit_cormine3 -1 // Mega
// Level 1 Kbots
bind Shift+Meta+c buildunit_armck -1 // Con Kbot
bind Shift+Meta+c buildunit_corck -1 // Con Kbot
bind Shift+Meta+s buildunit_armpw -1 // Peewee
bind Shift+Meta+s buildunit_corak -1 // A.K.
bind Shift+Meta+r buildunit_armrock -1 // Rocko
bind Shift+Meta+r buildunit_corstorm -1 // Storm
bind Shift+Meta+h buildunit_armham -1 // Hammer
bind Shift+Meta+h buildunit_corthud -1 // Thud
bind Shift+Meta+t buildunit_armham -1 // Hammer
bind Shift+Meta+t buildunit_corthud -1 // Thud
bind Shift+Meta+a buildunit_armjeth -1 // AA Kbot
bind Shift+Meta+a buildunit_corcrash -1 // AA Kbot
bind Shift+Meta+f buildunit_armflea -1 // Flea
bind Shift+Meta+w buildunit_armwar -1 // Warrior
bind Shift+Meta+v buildunit_armwar -1 // Warrior
// Level 1 Air
bind Shift+Meta+c buildunit_armca -1 // Con Air
bind Shift+Meta+c buildunit_corca -1 // Con Air
bind Shift+Meta+s buildunit_armpeep -1 // Peeper
bind Shift+Meta+s buildunit_corfink -1 // Fink
bind Shift+Meta+f buildunit_armfig -1 // Freedom Fighter
bind Shift+Meta+f buildunit_corveng -1 // Avenger
bind Shift+Meta+b buildunit_armthund -1 // Bomber
bind Shift+Meta+d buildunit_armthund -1 // Bomber
bind Shift+Meta+b buildunit_corshad -1 // Bomber
bind Shift+Meta+d buildunit_corshad -1 // Bomber
bind Shift+Meta+h buildunit_corshad -1 // Bomber
bind Shift+Meta+h buildunit_corshad -1 // Bomber
bind Shift+Meta+t buildunit_armatlas -1 // Transport
bind Shift+Meta+t buildunit_corvalk -1 // Transport
bind Shift+Meta+g buildunit_armkam -1 // Banshee
bind Shift+Meta+g buildunit_bladew -1 // Baldewing
// Level 1 Sea
bind Shift+Meta+c buildunit_armcs -1 // Con Ship
bind Shift+Meta+c buildunit_corcs -1 // Con Ship
bind Shift+Meta+s buildunit_armpt -1 // Skeet
bind Shift+Meta+s buildunit_corpt -1 // Core Skeet
bind Shift+Meta+r buildunit_decade -1 // Corvette
bind Shift+Meta+r buildunit_coresupp -1 // Corvette
bind Shift+Meta+h buildunit_armroy -1 // Destroyer
bind Shift+Meta+h buildunit_corroy -1 // Destroyer
bind Shift+Meta+g buildunit_armroy -1 // Destroyer
bind Shift+Meta+g buildunit_corroy -1 // Destroyer
bind Shift+Meta+d buildunit_armroy -1 // Destroyer
bind Shift+Meta+d buildunit_corroy -1 // Destroyer
bind Shift+Meta+t buildunit_armtship -1 // Transport
bind Shift+Meta+t buildunit_cortship -1 // Transport
bind Shift+Meta+b buildunit_armsub -1 // Sub
bind Shift+Meta+b buildunit_corsub -1 // Sub
// Hovers
bind Shift+Meta+c buildunit_armch -1 // Con Hover
bind Shift+Meta+c buildunit_corch -1 // Con Hover
bind Shift+Meta+s buildunit_armsh -1 // Scout Hover
bind Shift+Meta+s buildunit_corsh -1 // Scout Hover
bind Shift+Meta+h buildunit_armanac -1 // Anaconda
bind Shift+Meta+h buildunit_corsnap -1 // Snapper
bind Shift+Meta+r buildunit_armmh -1 // Rocket Hover
bind Shift+Meta+r buildunit_cormh -1 // Rocket Hover
bind Shift+Meta+t buildunit_armthovr -1 // Hover Transport
bind Shift+Meta+t buildunit_corthovr -1 // Hover Transport
bind Shift+Meta+a buildunit_armah -1 // AA Hover
bind Shift+Meta+a buildunit_corah -1 // AA Hover
bind Shift+Meta+v buildunit_nsaclash -1 // HL Hover
// Level 2 Vehicles
bind Shift+Meta+c buildunit_armacv -1 // Adv Con Veh
bind Shift+Meta+c buildunit_coracv -1 // Adv Con Veh
bind Shift+Meta+c buildunit_consul -1 // Consul
bind Shift+Meta+s buildunit_armlatnk -1 // Panther
bind Shift+Meta+h buildunit_armbull -1 // Bulldog
bind Shift+Meta+h buildunit_correap -1 // Reaper
bind Shift+Meta+v buildunit_corgol -1 // Goliath
bind Shift+Meta+t buildunit_armart -1 // Luger
bind Shift+Meta+t buildunit_cormart -1 // Pillager
bind Shift+Meta+t buildunit_trem -1 // Tremor
bind Shift+Meta+r buildunit_armmerl -1 // Merl
bind Shift+Meta+r buildunit_corvroc -1 // Diplomat
bind Shift+Meta+a buildunit_armyork -1 // Phalanx
bind Shift+Meta+a buildunit_corsent -1 // Copperhead
bind Shift+Meta+y buildunit_coreter -1 // Deleter
bind Shift+Meta+y buildunit_armseer -1 // Seer
bind Shift+Meta+t buildunit_intruder -1 // Intruder
bind Shift+Meta+g buildunit_armst -1 // Gremlin
bind Shift+Meta+w buildunit_armcroc -1 // Triton
bind Shift+Meta+w buildunit_corseal -1 // Croc
bind Shift+Meta+w buildunit_corparrow -1 // Kraken
bind Shift+Meta+v buildunit_armmanni -1 // Penetrator
bind Shift+Meta+v buildunit_tawf114 -1 // Banisher
bind Shift+Meta+x buildunit_cormabm -1 // Hedgehog
//Level 2 Kbots
bind Shift+Meta+c buildunit_amack -1 // Adv Con Kbot
bind Shift+Meta+c buildunit_corack -1 // Adv Con Kbot
bind Shift+Meta+c buildunit_armfark -1 // F.A.R.K.
bind Shift+Meta+c buildunit_corfast -1 // Freaker
bind Shift+Meta+c buildunit_armrectr -1 // Rector
bind Shift+Meta+c buildunit_cornecro -1 // Necro
bind Shift+Meta+y buildunit_commando -1 // Commando
bind Shift+Meta+s buildunit_armfast -1 // Zipper
bind Shift+Meta+h buildunit_armzeus -1 // Zeus
bind Shift+Meta+h buildunit_corpyro -1 // Pyro
bind Shift+Meta+f buildunit_armfido -1 // Fido
bind Shift+Meta+v buildunit_corcan -1 // Can
bind Shift+Meta+r buildunit_armmav -1 // Maverick
bind Shift+Meta+t buildunit_armsnipe -1 // Sharpshooter
bind Shift+Meta+t buildunit_cormort -1 // Morty
bind Shift+Meta+r buildunit_corhrk -1 // Dominator
bind Shift+Meta+v buildunit_armfoy -1 // Fatboy
bind Shift+Meta+v buildunit_corsumo -1 // Sumo
bind Shift+Meta+a buildunit_armaak -1 // Archangel
bind Shift+Meta+a buildunit_coraak -1 // Manticore
bind Shift+Meta+w buildunit_armamph -1 // Pelican
bind Shift+Meta+w buildunit_coramph -1 // Gimp
bind Shift+Meta+d buildunit_armsptk -1 // Recluse
bind Shift+Meta+e buildunit_armspid -1 // Spider
bind Shift+Meta+e buildunit_cortermite -1 // Termite
bind Shift+Meta+y buildunit_armaser -1 // Eraser
bind Shift+Meta+y buildunit_corvoyr -1 // Voyeur
bind Shift+Meta+s buildunit_armspy -1 // Infiltrator
bind Shift+Meta+s buildunit_corspy -1 // Parasite
bind Shift+Meta+b buildunit_armvader -1 // Invader
bind Shift+Meta+b buildunit_corroach -1 // Roach
bind Shift+Meta+b buildunit_corsktl -1 // Skuttle
bind Shift+Meta+q buildunit_armdecom -1 // Decoy Commander
bind Shift+Meta+q buildunit_cordecom -1 // Decoy Commander
bind Shift+Meta+x buildunit_armscab -1 // Scarab
// Level 2 Air
bind Shift+Meta+c buildunit_armaca -1 // Adv Con Air
bind Shift+Meta+c buildunit_coraca -1 // Adv Con Air
bind Shift+Meta+s buildunit_armawac -1 // Radar/Sonar Plane
bind Shift+Meta+s buildunit_corawac -1 // Radar/Sonar Plane
bind Shift+Meta+f buildunit_armhawk -1 // Hawk
bind Shift+Meta+f buildunit_corvamp -1 // Vamp
bind Shift+Meta+b buildunit_armpnix -1 // Adv Bomber
bind Shift+Meta+b buildunit_corhurc -1 // Adv Bomber
bind Shift+Meta+d buildunit_armpnix -1 // Adv Bomber
bind Shift+Meta+d buildunit_corhurc -1 // Adv Bomber
bind Shift+Meta+h buildunit_armpnix -1 // Adv Bomber
bind Shift+Meta+h buildunit_corhurc -1 // Adv Bomber
bind Shift+Meta+b buildunit_corgripn -1 // EMP Bomber
bind Shift+Meta+b buildunit_armcybr -1 // Atomic Bomber
bind Shift+Meta+t buildunit_armlance -1 // Torp Plane
bind Shift+Meta+t buildunit_cortitan -1 // Torp Plane
bind Shift+Meta+t buildunit_armdfly -1 // Adv Transport
bind Shift+Meta+t buildunit_armsl -1 // Adv Transport
bind Shift+Meta+g buildunit_armbrawl -1 // Brawler
bind Shift+Meta+g buildunit_corape -1 // Rapier
bind Shift+Meta+g buildunit_blade -1 // Flak Resistant Gunship
bind Shift+Meta+v buildunit_corcrw -1 // Crow
// Seaplanes
bind Shift+Meta+c buildunit_armcsa -1 // Sea Con Air
bind Shift+Meta+c buildunit_corcsa -1 // Sea Con Air
bind Shift+Meta+s buildunit_armsehak -1 // Radar/Sonar Plane
bind Shift+Meta+s buildunit_corhunt -1 // Radar/Sonar Plane
bind Shift+Meta+f buildunit_armsfig -1 // Seaplane Swarmer
bind Shift+Meta+f buildunit_corsfig -1 // Seaplane Swarmer
bind Shift+Meta+b buildunit_armsb -1 // Seaplane Bomber
bind Shift+Meta+b buildunit_corsb -1 // Seaplane Bomber
bind Shift+Meta+d buildunit_armsb -1 // Seaplane Bomber
bind Shift+Meta+d buildunit_corsb -1 // Seaplane Bomber
bind Shift+Meta+h buildunit_armsb -1 // Seaplane Bomber
bind Shift+Meta+h buildunit_corsb -1 // Seaplane Bomber
bind Shift+Meta+g buildunit_armsaber -1 // Seaplane Gunship
bind Shift+Meta+g buildunit_corcut -1 // Seaplane Gunship
bind Shift+Meta+t buildunit_armseap -1 // Torp SeaPlane
bind Shift+Meta+t buildunit_corseap -1 // Torp SeaPlane
// Experimental Kbots
//bind Shift+Meta+? buildunit_armbanth -1 // Bantha
//bind Shift+Meta+? buildunit_corkrog -1 // Korgoth
//bind Shift+Meta+? buildunit_armraz -1 // Razorback
//bind Shift+Meta+? buildunit_corkarg -1 // Karganeth
//bind Shift+Meta+? buildunit_marauder -1 // Marauder
//bind Shift+Meta+? buildunit_corgorg -1 // Juggernaut
//bind Shift+Meta+? buildunit_armarmshock -1 // Vanguard
//bind Shift+Meta+? buildunit_corshiva -1 // Shiva
//bind Shift+Meta+? buildunit_armraven -1 // Catapult
//Nanoblobs
bind Shift+Meta+a buildunit_Archer -1 // Archer
bind Shift+Meta+f buildunit_AutoFac -1 // AutoFac
bind Shift+Meta+v buildunit_Demon -1 // Demon
bind Shift+Meta+q buildunit_Holder -1 // Holder
bind Shift+Meta+t buildunit_Knight -1 // Knight
//bind Shift+Meta+? buildunit_Lord -1 // Lord
bind Shift+Meta+s buildunit_Sheep -1 // Sheep
bind Shift+Meta+e buildunit_MegaSheep -1 // MegaSheep
bind Shift+Meta+r buildunit_SpireRook -1 // SpireRook
bind Shift+Meta+h buildunit_Springer -1 // Springer
bind Shift+Meta+g buildunit_SquareRook -1 // SquareRook
bind Shift+Meta+d buildunit_Strider -1 // Strider
bind Shift+Meta+t buildunit_TriRook -1 // TriRook
bind Shift+Meta+w buildunit_Wolf -1 // Wolf
//Units +5
// Level 1 Vehicles
bind Alt+Meta+c buildunit_armcv +5 // Con Veh
bind Alt+Meta+c buildunit_corcv +5 // Con Veh
bind Alt+Meta+c buildunit_armbeaver +5 // Water Con Veh
bind Alt+Meta+c buildunit_cormuskrat +5 // Water Con Veh
bind Alt+Meta+y buildunit_armmlv +5 // Mine layer
bind Alt+Meta+y buildunit_cormlv +5 // Mine layer
bind Alt+Meta+s buildunit_armfav +5 // Jeffy
bind Alt+Meta+s buildunit_corfav +5 // Weasel
bind Alt+Meta+r buildunit_armflash +5 // Flash
bind Alt+Meta+f buildunit_armflash +5 // Flash
bind Alt+Meta+r buildunit_corgator +5 // Gator
bind Alt+Meta+g buildunit_corgator +5 // Gator
bind Alt+Meta+w buildunit_armpincer +5 // Amphibious Tank
bind Alt+Meta+w buildunit_corgarp +5 // Amphibious Tank
bind Alt+Meta+h buildunit_armstump +5 // Stumpy
bind Alt+Meta+h buildunit_corraid +5 // Raider
bind Alt+Meta+d buildunit_armstump +5 // Stumpy
bind Alt+Meta+d buildunit_corraid +5 // Raider
bind Alt+Meta+t buildunit_tawf013 +5 // Artillery
bind Alt+Meta+t buildunit_corwolv +5 // Artillery
bind Alt+Meta+v buildunit_armjanus +5 // Janus
bind Alt+Meta+v buildunit_corlevlr +5 // Leveler
bind Alt+Meta+a buildunit_armsam +5 // AA Truck
bind Alt+Meta+a buildunit_cormist +5 // AA Truck
// Mines
bind Alt+Meta+r buildunit_armmine1 +5 // Micro
bind Alt+Meta+r buildunit_cormine1 +5 // Micro
bind Alt+Meta+h buildunit_armmine3 +5 // Mega
bind Alt+Meta+h buildunit_cormine3 +5 // Mega
// Level 1 Kbots
bind Alt+Meta+c buildunit_armck +5 // Con Kbot
bind Alt+Meta+c buildunit_corck +5 // Con Kbot
bind Alt+Meta+s buildunit_armpw +5 // Peewee
bind Alt+Meta+s buildunit_corak +5 // A.K.
bind Alt+Meta+r buildunit_armrock +5 // Rocko
bind Alt+Meta+r buildunit_corstorm +5 // Storm
bind Alt+Meta+h buildunit_armham +5 // Hammer
bind Alt+Meta+h buildunit_corthud +5 // Thud
bind Alt+Meta+t buildunit_armham +5 // Hammer
bind Alt+Meta+t buildunit_corthud +5 // Thud
bind Alt+Meta+a buildunit_armjeth +5 // AA Kbot
bind Alt+Meta+a buildunit_corcrash +5 // AA Kbot
bind Alt+Meta+f buildunit_armflea +5 // Flea
bind Alt+Meta+w buildunit_armwar +5 // Warrior
bind Alt+Meta+v buildunit_armwar +5 // Warrior
// Level 1 Air
bind Alt+Meta+c buildunit_armca +5 // Con Air
bind Alt+Meta+c buildunit_corca +5 // Con Air
bind Alt+Meta+s buildunit_armpeep +5 // Peeper
bind Alt+Meta+s buildunit_corfink +5 // Fink
bind Alt+Meta+f buildunit_armfig +5 // Freedom Fighter
bind Alt+Meta+f buildunit_corveng +5 // Avenger
bind Alt+Meta+b buildunit_armthund +5 // Bomber
bind Alt+Meta+d buildunit_armthund +5 // Bomber
bind Alt+Meta+b buildunit_corshad +5 // Bomber
bind Alt+Meta+d buildunit_corshad +5 // Bomber
bind Alt+Meta+h buildunit_corshad +5 // Bomber
bind Alt+Meta+h buildunit_corshad +5 // Bomber
bind Alt+Meta+t buildunit_armatlas +5 // Transport
bind Alt+Meta+t buildunit_corvalk +5 // Transport
bind Alt+Meta+g buildunit_armkam +5 // Banshee
bind Alt+Meta+g buildunit_bladew +5 // Baldewing
// Level 1 Sea
bind Alt+Meta+c buildunit_armcs +5 // Con Ship
bind Alt+Meta+c buildunit_corcs +5 // Con Ship
bind Alt+Meta+s buildunit_armpt +5 // Skeet
bind Alt+Meta+s buildunit_corpt +5 // Core Skeet
bind Alt+Meta+r buildunit_decade +5 // Corvette
bind Alt+Meta+r buildunit_coresupp +5 // Corvette
bind Alt+Meta+h buildunit_armroy +5 // Destroyer
bind Alt+Meta+h buildunit_corroy +5 // Destroyer
bind Alt+Meta+g buildunit_armroy +5 // Destroyer
bind Alt+Meta+g buildunit_corroy +5 // Destroyer
bind Alt+Meta+d buildunit_armroy +5 // Destroyer
bind Alt+Meta+d buildunit_corroy +5 // Destroyer
bind Alt+Meta+t buildunit_armtship +5 // Transport
bind Alt+Meta+t buildunit_cortship +5 // Transport
bind Alt+Meta+b buildunit_armsub +5 // Sub
bind Alt+Meta+b buildunit_corsub +5 // Sub
// Hovers
bind Alt+Meta+c buildunit_armch +5 // Con Hover
bind Alt+Meta+c buildunit_corch +5 // Con Hover
bind Alt+Meta+s buildunit_armsh +5 // Scout Hover
bind Alt+Meta+s buildunit_corsh +5 // Scout Hover
bind Alt+Meta+h buildunit_armanac +5 // Anaconda
bind Alt+Meta+h buildunit_corsnap +5 // Snapper
bind Alt+Meta+r buildunit_armmh +5 // Rocket Hover
bind Alt+Meta+r buildunit_cormh +5 // Rocket Hover
bind Alt+Meta+t buildunit_armthovr +5 // Hover Transport
bind Alt+Meta+t buildunit_corthovr +5 // Hover Transport
bind Alt+Meta+a buildunit_armah +5 // AA Hover
bind Alt+Meta+a buildunit_corah +5 // AA Hover
bind Alt+Meta+v buildunit_nsaclash +5 // HL Hover
// Level 2 Vehicles
bind Alt+Meta+c buildunit_armacv +5 // Adv Con Veh
bind Alt+Meta+c buildunit_coracv +5 // Adv Con Veh
bind Alt+Meta+c buildunit_consul +5 // Consul
bind Alt+Meta+s buildunit_armlatnk +5 // Panther
bind Alt+Meta+h buildunit_armbull +5 // Bulldog
bind Alt+Meta+h buildunit_correap +5 // Reaper
bind Alt+Meta+v buildunit_corgol +5 // Goliath
bind Alt+Meta+t buildunit_armart +5 // Luger
bind Alt+Meta+t buildunit_cormart +5 // Pillager
bind Alt+Meta+t buildunit_trem +5 // Tremor
bind Alt+Meta+r buildunit_armmerl +5 // Merl
bind Alt+Meta+r buildunit_corvroc +5 // Diplomat
bind Alt+Meta+a buildunit_armyork +5 // Phalanx
bind Alt+Meta+a buildunit_corsent +5 // Copperhead
bind Alt+Meta+y buildunit_coreter +5 // Deleter
bind Alt+Meta+y buildunit_armseer +5 // Seer
bind Alt+Meta+t buildunit_intruder +5 // Intruder
bind Alt+Meta+g buildunit_armst +5 // Gremlin
bind Alt+Meta+w buildunit_armcroc +5 // Triton
bind Alt+Meta+w buildunit_corseal +5 // Croc
bind Alt+Meta+w buildunit_corparrow +5 // Kraken
bind Alt+Meta+v buildunit_armmanni +5 // Penetrator
bind Alt+Meta+v buildunit_tawf114 +5 // Banisher
bind Alt+Meta+x buildunit_cormabm +5 // Hedgehog
//Level 2 Kbots
bind Alt+Meta+c buildunit_amack +5 // Adv Con Kbot
bind Alt+Meta+c buildunit_corack +5 // Adv Con Kbot
bind Alt+Meta+c buildunit_armfark +5 // F.A.R.K.
bind Alt+Meta+c buildunit_corfast +5 // Freaker
bind Alt+Meta+c buildunit_armrectr +5 // Rector
bind Alt+Meta+c buildunit_cornecro +5 // Necro
bind Alt+Meta+y buildunit_commando +5 // Commando
bind Alt+Meta+s buildunit_armfast +5 // Zipper
bind Alt+Meta+h buildunit_armzeus +5 // Zeus
bind Alt+Meta+h buildunit_corpyro +5 // Pyro
bind Alt+Meta+f buildunit_armfido +5 // Fido
bind Alt+Meta+v buildunit_corcan +5 // Can
bind Alt+Meta+r buildunit_armmav +5 // Maverick
bind Alt+Meta+t buildunit_armsnipe +5 // Sharpshooter
bind Alt+Meta+t buildunit_cormort +5 // Morty
bind Alt+Meta+r buildunit_corhrk +5 // Dominator
bind Alt+Meta+v buildunit_armfoy +5 // Fatboy
bind Alt+Meta+v buildunit_corsumo +5 // Sumo
bind Alt+Meta+a buildunit_armaak +5 // Archangel
bind Alt+Meta+a buildunit_coraak +5 // Manticore
bind Alt+Meta+w buildunit_armamph +5 // Pelican
bind Alt+Meta+w buildunit_coramph +5 // Gimp
bind Alt+Meta+d buildunit_armsptk +5 // Recluse
bind Alt+Meta+e buildunit_armspid +5 // Spider
bind Alt+Meta+e buildunit_cortermite +5 // Termite
bind Alt+Meta+y buildunit_armaser +5 // Eraser
bind Alt+Meta+y buildunit_corvoyr +5 // Voyeur
bind Alt+Meta+s buildunit_armspy +5 // Infiltrator
bind Alt+Meta+s buildunit_corspy +5 // Parasite
bind Alt+Meta+b buildunit_armvader +5 // Invader
bind Alt+Meta+b buildunit_corroach +5 // Roach
bind Alt+Meta+b buildunit_corsktl +5 // Skuttle
bind Alt+Meta+q buildunit_armdecom +5 // Decoy Commander
bind Alt+Meta+q buildunit_cordecom +5 // Decoy Commander
bind Alt+Meta+x buildunit_armscab +5 // Scarab
// Level 2 Air
bind Alt+Meta+c buildunit_armaca +5 // Adv Con Air
bind Alt+Meta+c buildunit_coraca +5 // Adv Con Air
bind Alt+Meta+s buildunit_armawac +5 // Radar/Sonar Plane
bind Alt+Meta+s buildunit_corawac +5 // Radar/Sonar Plane
bind Alt+Meta+f buildunit_armhawk +5 // Hawk
bind Alt+Meta+f buildunit_corvamp +5 // Vamp
bind Alt+Meta+b buildunit_armpnix +5 // Adv Bomber
bind Alt+Meta+b buildunit_corhurc +5 // Adv Bomber
bind Alt+Meta+d buildunit_armpnix +5 // Adv Bomber
bind Alt+Meta+d buildunit_corhurc +5 // Adv Bomber
bind Alt+Meta+h buildunit_armpnix +5 // Adv Bomber
bind Alt+Meta+h buildunit_corhurc +5 // Adv Bomber
bind Alt+Meta+b buildunit_corgripn +5 // EMP Bomber
bind Alt+Meta+b buildunit_armcybr +5 // Atomic Bomber
bind Alt+Meta+t buildunit_armlance +5 // Torp Plane
bind Alt+Meta+t buildunit_cortitan +5 // Torp Plane
bind Alt+Meta+t buildunit_armdfly +5 // Adv Transport
bind Alt+Meta+t buildunit_armsl +5 // Adv Transport
bind Alt+Meta+g buildunit_armbrawl +5 // Brawler
bind Alt+Meta+g buildunit_corape +5 // Rapier
bind Alt+Meta+g buildunit_blade +5 // Flak Resistant Gunship
bind Alt+Meta+v buildunit_corcrw +5 // Crow
// Seaplanes
bind Alt+Meta+c buildunit_armcsa +5 // Sea Con Air
bind Alt+Meta+c buildunit_corcsa +5 // Sea Con Air
bind Alt+Meta+s buildunit_armsehak +5 // Radar/Sonar Plane
bind Alt+Meta+s buildunit_corhunt +5 // Radar/Sonar Plane
bind Alt+Meta+f buildunit_armsfig +5 // Seaplane Swarmer
bind Alt+Meta+f buildunit_corsfig +5 // Seaplane Swarmer
bind Alt+Meta+b buildunit_armsb +5 // Seaplane Bomber
bind Alt+Meta+b buildunit_corsb +5 // Seaplane Bomber
bind Alt+Meta+d buildunit_armsb +5 // Seaplane Bomber
bind Alt+Meta+d buildunit_corsb +5 // Seaplane Bomber
bind Alt+Meta+h buildunit_armsb +5 // Seaplane Bomber
bind Alt+Meta+h buildunit_corsb +5 // Seaplane Bomber
bind Alt+Meta+g buildunit_armsaber +5 // Seaplane Gunship
bind Alt+Meta+g buildunit_corcut +5 // Seaplane Gunship
bind Alt+Meta+t buildunit_armseap +5 // Torp SeaPlane
bind Alt+Meta+t buildunit_corseap +5 // Torp SeaPlane
// Experimental Kbots
//bind Alt+Meta+? buildunit_armbanth +5 // Bantha
//bind Alt+Meta+? buildunit_corkrog +5 // Korgoth
//bind Alt+Meta+? buildunit_armraz +5 // Razorback
//bind Alt+Meta+? buildunit_corkarg +5 // Karganeth
//bind Alt+Meta+? buildunit_marauder +5 // Marauder
//bind Alt+Meta+? buildunit_corgorg +5 // Juggernaut
//bind Alt+Meta+? buildunit_armarmshock +5 // Vanguard
//bind Alt+Meta+? buildunit_corshiva +5 // Shiva
//bind Alt+Meta+? buildunit_armraven +5 // Catapult
//Nanoblobs
bind Alt+Meta+a buildunit_Archer +5 // Archer
bind Alt+Meta+f buildunit_AutoFac +5 // AutoFac
bind Alt+Meta+v buildunit_Demon +5 // Demon
bind Alt+Meta+q buildunit_Holder +5 // Holder
bind Alt+Meta+t buildunit_Knight +5 // Knight
//bind Alt+Meta+? buildunit_Lord +5 // Lord
bind Alt+Meta+s buildunit_Sheep +5 // Sheep
bind Alt+Meta+e buildunit_MegaSheep +5 // MegaSheep
bind Alt+Meta+r buildunit_SpireRook +5 // SpireRook
bind Alt+Meta+h buildunit_Springer +5 // Springer
bind Alt+Meta+g buildunit_SquareRook +5 // SquareRook
bind Alt+Meta+d buildunit_Strider +5 // Strider
bind Alt+Meta+t buildunit_TriRook +5 // TriRook
bind Alt+Meta+w buildunit_Wolf +5 // Wolf
//Units -5
// Level 1 Vehicles
bind Shift+Alt+Meta+c buildunit_armcv -5 // Con Veh
bind Shift+Alt+Meta+c buildunit_corcv -5 // Con Veh
bind Shift+Alt+Meta+c buildunit_armbeaver -5 // Water Con Veh
bind Shift+Alt+Meta+c buildunit_cormuskrat -5 // Water Con Veh
bind Shift+Alt+Meta+y buildunit_armmlv -5 // Mine layer
bind Shift+Alt+Meta+y buildunit_cormlv -5 // Mine layer
bind Shift+Alt+Meta+s buildunit_armfav -5 // Jeffy
bind Shift+Alt+Meta+s buildunit_corfav -5 // Weasel
bind Shift+Alt+Meta+r buildunit_armflash -5 // Flash
bind Shift+Alt+Meta+f buildunit_armflash -5 // Flash
bind Shift+Alt+Meta+r buildunit_corgator -5 // Gator
bind Shift+Alt+Meta+g buildunit_corgator -5 // Gator
bind Shift+Alt+Meta+w buildunit_armpincer -5 // Amphibious Tank
bind Shift+Alt+Meta+w buildunit_corgarp -5 // Amphibious Tank
bind Shift+Alt+Meta+h buildunit_armstump -5 // Stumpy
bind Shift+Alt+Meta+h buildunit_corraid -5 // Raider
bind Shift+Alt+Meta+d buildunit_armstump -5 // Stumpy
bind Shift+Alt+Meta+d buildunit_corraid -5 // Raider
bind Shift+Alt+Meta+t buildunit_tawf013 -5 // Artillery
bind Shift+Alt+Meta+t buildunit_corwolv -5 // Artillery
bind Shift+Alt+Meta+v buildunit_armjanus -5 // Janus
bind Shift+Alt+Meta+v buildunit_corlevlr -5 // Leveler
bind Shift+Alt+Meta+a buildunit_armsam -5 // AA Truck
bind Shift+Alt+Meta+a buildunit_cormist -5 // AA Truck
// Mines
bind Shift+Alt+Meta+r buildunit_armmine1 -5 // Micro
bind Shift+Alt+Meta+r buildunit_cormine1 -5 // Micro
bind Shift+Alt+Meta+h buildunit_armmine3 -5 // Mega
bind Shift+Alt+Meta+h buildunit_cormine3 -5 // Mega
// Level 1 Kbots
bind Shift+Alt+Meta+c buildunit_armck -5 // Con Kbot
bind Shift+Alt+Meta+c buildunit_corck -5 // Con Kbot
bind Shift+Alt+Meta+s buildunit_armpw -5 // Peewee
bind Shift+Alt+Meta+s buildunit_corak -5 // A.K.
bind Shift+Alt+Meta+r buildunit_armrock -5 // Rocko
bind Shift+Alt+Meta+r buildunit_corstorm -5 // Storm
bind Shift+Alt+Meta+h buildunit_armham -5 // Hammer
bind Shift+Alt+Meta+h buildunit_corthud -5 // Thud
bind Shift+Alt+Meta+t buildunit_armham -5 // Hammer
bind Shift+Alt+Meta+t buildunit_corthud -5 // Thud
bind Shift+Alt+Meta+a buildunit_armjeth -5 // AA Kbot
bind Shift+Alt+Meta+a buildunit_corcrash -5 // AA Kbot
bind Shift+Alt+Meta+f buildunit_armflea -5 // Flea
bind Shift+Alt+Meta+w buildunit_armwar -5 // Warrior
bind Shift+Alt+Meta+v buildunit_armwar -5 // Warrior
// Level 1 Air
bind Shift+Alt+Meta+c buildunit_armca -5 // Con Air
bind Shift+Alt+Meta+c buildunit_corca -5 // Con Air
bind Shift+Alt+Meta+s buildunit_armpeep -5 // Peeper
bind Shift+Alt+Meta+s buildunit_corfink -5 // Fink
bind Shift+Alt+Meta+f buildunit_armfig -5 // Freedom Fighter
bind Shift+Alt+Meta+f buildunit_corveng -5 // Avenger
bind Shift+Alt+Meta+b buildunit_armthund -5 // Bomber
bind Shift+Alt+Meta+d buildunit_armthund -5 // Bomber
bind Shift+Alt+Meta+b buildunit_corshad -5 // Bomber
bind Shift+Alt+Meta+d buildunit_corshad -5 // Bomber
bind Shift+Alt+Meta+h buildunit_corshad -5 // Bomber
bind Shift+Alt+Meta+h buildunit_corshad -5 // Bomber
bind Shift+Alt+Meta+t buildunit_armatlas -5 // Transport
bind Shift+Alt+Meta+t buildunit_corvalk -5 // Transport
bind Shift+Alt+Meta+g buildunit_armkam -5 // Banshee
bind Shift+Alt+Meta+g buildunit_bladew -5 // Baldewing
// Level 1 Sea
bind Shift+Alt+Meta+c buildunit_armcs -5 // Con Ship
bind Shift+Alt+Meta+c buildunit_corcs -5 // Con Ship
bind Shift+Alt+Meta+s buildunit_armpt -5 // Skeet
bind Shift+Alt+Meta+s buildunit_corpt -5 // Core Skeet
bind Shift+Alt+Meta+r buildunit_decade -5 // Corvette
bind Shift+Alt+Meta+r buildunit_coresupp -5 // Corvette
bind Shift+Alt+Meta+h buildunit_armroy -5 // Destroyer
bind Shift+Alt+Meta+h buildunit_corroy -5 // Destroyer
bind Shift+Alt+Meta+g buildunit_armroy -5 // Destroyer
bind Shift+Alt+Meta+g buildunit_corroy -5 // Destroyer
bind Shift+Alt+Meta+d buildunit_armroy -5 // Destroyer
bind Shift+Alt+Meta+d buildunit_corroy -5 // Destroyer
bind Shift+Alt+Meta+t buildunit_armtship -5 // Transport
bind Shift+Alt+Meta+t buildunit_cortship -5 // Transport
bind Shift+Alt+Meta+b buildunit_armsub -5 // Sub
bind Shift+Alt+Meta+b buildunit_corsub -5 // Sub
// Hovers
bind Shift+Alt+Meta+c buildunit_armch -5 // Con Hover
bind Shift+Alt+Meta+c buildunit_corch -5 // Con Hover
bind Shift+Alt+Meta+s buildunit_armsh -5 // Scout Hover
bind Shift+Alt+Meta+s buildunit_corsh -5 // Scout Hover
bind Shift+Alt+Meta+h buildunit_armanac -5 // Anaconda
bind Shift+Alt+Meta+h buildunit_corsnap -5 // Snapper
bind Shift+Alt+Meta+r buildunit_armmh -5 // Rocket Hover
bind Shift+Alt+Meta+r buildunit_cormh -5 // Rocket Hover
bind Shift+Alt+Meta+t buildunit_armthovr -5 // Hover Transport
bind Shift+Alt+Meta+t buildunit_corthovr -5 // Hover Transport
bind Shift+Alt+Meta+a buildunit_armah -5 // AA Hover
bind Shift+Alt+Meta+a buildunit_corah -5 // AA Hover
bind Shift+Alt+Meta+v buildunit_nsaclash -5 // HL Hover
// Level 2 Vehicles
bind Shift+Alt+Meta+c buildunit_armacv -5 // Adv Con Veh
bind Shift+Alt+Meta+c buildunit_coracv -5 // Adv Con Veh
bind Shift+Alt+Meta+c buildunit_consul -5 // Consul
bind Shift+Alt+Meta+s buildunit_armlatnk -5 // Panther
bind Shift+Alt+Meta+h buildunit_armbull -5 // Bulldog
bind Shift+Alt+Meta+h buildunit_correap -5 // Reaper
bind Shift+Alt+Meta+v buildunit_corgol -5 // Goliath
bind Shift+Alt+Meta+t buildunit_armart -5 // Luger
bind Shift+Alt+Meta+t buildunit_cormart -5 // Pillager
bind Shift+Alt+Meta+t buildunit_trem -5 // Tremor
bind Shift+Alt+Meta+r buildunit_armmerl -5 // Merl
bind Shift+Alt+Meta+r buildunit_corvroc -5 // Diplomat
bind Shift+Alt+Meta+a buildunit_armyork -5 // Phalanx
bind Shift+Alt+Meta+a buildunit_corsent -5 // Copperhead
bind Shift+Alt+Meta+y buildunit_coreter -5 // Deleter
bind Shift+Alt+Meta+y buildunit_armseer -5 // Seer
bind Shift+Alt+Meta+t buildunit_intruder -5 // Intruder
bind Shift+Alt+Meta+g buildunit_armst -5 // Gremlin
bind Shift+Alt+Meta+w buildunit_armcroc -5 // Triton
bind Shift+Alt+Meta+w buildunit_corseal -5 // Croc
bind Shift+Alt+Meta+w buildunit_corparrow -5 // Kraken
bind Shift+Alt+Meta+v buildunit_armmanni -5 // Penetrator
bind Shift+Alt+Meta+v buildunit_tawf114 -5 // Banisher
bind Shift+Alt+Meta+x buildunit_cormabm -5 // Hedgehog
//Level 2 Kbots
bind Shift+Alt+Meta+c buildunit_amack -5 // Adv Con Kbot
bind Shift+Alt+Meta+c buildunit_corack -5 // Adv Con Kbot
bind Shift+Alt+Meta+c buildunit_armfark -5 // F.A.R.K.
bind Shift+Alt+Meta+c buildunit_corfast -5 // Freaker
bind Shift+Alt+Meta+c buildunit_armrectr -5 // Rector
bind Shift+Alt+Meta+c buildunit_cornecro -5 // Necro
bind Shift+Alt+Meta+y buildunit_commando -5 // Commando
bind Shift+Alt+Meta+s buildunit_armfast -5 // Zipper
bind Shift+Alt+Meta+h buildunit_armzeus -5 // Zeus
bind Shift+Alt+Meta+h buildunit_corpyro -5 // Pyro
bind Shift+Alt+Meta+f buildunit_armfido -5 // Fido
bind Shift+Alt+Meta+v buildunit_corcan -5 // Can
bind Shift+Alt+Meta+r buildunit_armmav -5 // Maverick
bind Shift+Alt+Meta+t buildunit_armsnipe -5 // Sharpshooter
bind Shift+Alt+Meta+t buildunit_cormort -5 // Morty
bind Shift+Alt+Meta+r buildunit_corhrk -5 // Dominator
bind Shift+Alt+Meta+v buildunit_armfoy -5 // Fatboy
bind Shift+Alt+Meta+v buildunit_corsumo -5 // Sumo
bind Shift+Alt+Meta+a buildunit_armaak -5 // Archangel
bind Shift+Alt+Meta+a buildunit_coraak -5 // Manticore
bind Shift+Alt+Meta+w buildunit_armamph -5 // Pelican
bind Shift+Alt+Meta+w buildunit_coramph -5 // Gimp
bind Shift+Alt+Meta+d buildunit_armsptk -5 // Recluse
bind Shift+Alt+Meta+e buildunit_armspid -5 // Spider
bind Shift+Alt+Meta+e buildunit_cortermite -5 // Termite
bind Shift+Alt+Meta+y buildunit_armaser -5 // Eraser
bind Shift+Alt+Meta+y buildunit_corvoyr -5 // Voyeur
bind Shift+Alt+Meta+s buildunit_armspy -5 // Infiltrator
bind Shift+Alt+Meta+s buildunit_corspy -5 // Parasite
bind Shift+Alt+Meta+b buildunit_armvader -5 // Invader
bind Shift+Alt+Meta+b buildunit_corroach -5 // Roach
bind Shift+Alt+Meta+b buildunit_corsktl -5 // Skuttle
bind Shift+Alt+Meta+q buildunit_armdecom -5 // Decoy Commander
bind Shift+Alt+Meta+q buildunit_cordecom -5 // Decoy Commander
bind Shift+Alt+Meta+x buildunit_armscab -5 // Scarab
// Level 2 Air
bind Shift+Alt+Meta+c buildunit_armaca -5 // Adv Con Air
bind Shift+Alt+Meta+c buildunit_coraca -5 // Adv Con Air
bind Shift+Alt+Meta+s buildunit_armawac -5 // Radar/Sonar Plane
bind Shift+Alt+Meta+s buildunit_corawac -5 // Radar/Sonar Plane
bind Shift+Alt+Meta+f buildunit_armhawk -5 // Hawk
bind Shift+Alt+Meta+f buildunit_corvamp -5 // Vamp
bind Shift+Alt+Meta+b buildunit_armpnix -5 // Adv Bomber
bind Shift+Alt+Meta+b buildunit_corhurc -5 // Adv Bomber
bind Shift+Alt+Meta+d buildunit_armpnix -5 // Adv Bomber
bind Shift+Alt+Meta+d buildunit_corhurc -5 // Adv Bomber
bind Shift+Alt+Meta+h buildunit_armpnix -5 // Adv Bomber
bind Shift+Alt+Meta+h buildunit_corhurc -5 // Adv Bomber
bind Shift+Alt+Meta+b buildunit_corgripn -5 // EMP Bomber
bind Shift+Alt+Meta+b buildunit_armcybr -5 // Atomic Bomber
bind Shift+Alt+Meta+t buildunit_armlance -5 // Torp Plane
bind Shift+Alt+Meta+t buildunit_cortitan -5 // Torp Plane
bind Shift+Alt+Meta+t buildunit_armdfly -5 // Adv Transport
bind Shift+Alt+Meta+t buildunit_armsl -5 // Adv Transport
bind Shift+Alt+Meta+g buildunit_armbrawl -5 // Brawler
bind Shift+Alt+Meta+g buildunit_corape -5 // Rapier
bind Shift+Alt+Meta+g buildunit_blade -5 // Flak Resistant Gunship
bind Shift+Alt+Meta+v buildunit_corcrw -5 // Crow
// Seaplanes
bind Shift+Alt+Meta+c buildunit_armcsa -5 // Sea Con Air
bind Shift+Alt+Meta+c buildunit_corcsa -5 // Sea Con Air
bind Shift+Alt+Meta+s buildunit_armsehak -5 // Radar/Sonar Plane
bind Shift+Alt+Meta+s buildunit_corhunt -5 // Radar/Sonar Plane
bind Shift+Alt+Meta+f buildunit_armsfig -5 // Seaplane Swarmer
bind Shift+Alt+Meta+f buildunit_corsfig -5 // Seaplane Swarmer
bind Shift+Alt+Meta+b buildunit_armsb -5 // Seaplane Bomber
bind Shift+Alt+Meta+b buildunit_corsb -5 // Seaplane Bomber
bind Shift+Alt+Meta+d buildunit_armsb -5 // Seaplane Bomber
bind Shift+Alt+Meta+d buildunit_corsb -5 // Seaplane Bomber
bind Shift+Alt+Meta+h buildunit_armsb -5 // Seaplane Bomber
bind Shift+Alt+Meta+h buildunit_corsb -5 // Seaplane Bomber
bind Shift+Alt+Meta+g buildunit_armsaber -5 // Seaplane Gunship
bind Shift+Alt+Meta+g buildunit_corcut -5 // Seaplane Gunship
bind Shift+Alt+Meta+t buildunit_armseap -5 // Torp SeaPlane
bind Shift+Alt+Meta+t buildunit_corseap -5 // Torp SeaPlane
// Experimental Kbots
//bind Shift+Alt+Meta+? buildunit_armbanth -5 // Bantha
//bind Shift+Alt+Meta+? buildunit_corkrog -5 // Korgoth
//bind Shift+Alt+Meta+? buildunit_armraz -5 // Razorback
//bind Shift+Alt+Meta+? buildunit_corkarg -5 // Karganeth
//bind Shift+Alt+Meta+? buildunit_marauder -5 // Marauder
//bind Shift+Alt+Meta+? buildunit_corgorg -5 // Juggernaut
//bind Shift+Alt+Meta+? buildunit_armarmshock -5 // Vanguard
//bind Shift+Alt+Meta+? buildunit_corshiva -5 // Shiva
//bind Shift+Alt+Meta+? buildunit_armraven -5 // Catapult
//Nanoblobs
bind Shift+Alt+Meta+a buildunit_Archer -5 // Archer
bind Shift+Alt+Meta+f buildunit_AutoFac -5 // AutoFac
bind Shift+Alt+Meta+v buildunit_Demon -5 // Demon
bind Shift+Alt+Meta+q buildunit_Holder -5 // Holder
bind Shift+Alt+Meta+t buildunit_Knight -5 // Knight
//bind Shift+Alt+Meta+? buildunit_Lord -5 // Lord
bind Shift+Alt+Meta+s buildunit_Sheep -5 // Sheep
bind Shift+Alt+Meta+e buildunit_MegaSheep -5 // MegaSheep
bind Shift+Alt+Meta+r buildunit_SpireRook -5 // SpireRook
bind Shift+Alt+Meta+h buildunit_Springer -5 // Springer
bind Shift+Alt+Meta+g buildunit_SquareRook -5 // SquareRook
bind Shift+Alt+Meta+d buildunit_Strider -5 // Strider
bind Shift+Alt+Meta+t buildunit_TriRook -5 // TriRook
bind Shift+Alt+Meta+w buildunit_Wolf -5 // Wolf
//Units +100
// Level 1 Vehicles
bind Ctrl+Meta+c buildunit_armcv +100 // Con Veh
bind Ctrl+Meta+c buildunit_corcv +100 // Con Veh
bind Ctrl+Meta+c buildunit_armbeaver +100 // Water Con Veh
bind Ctrl+Meta+c buildunit_cormuskrat +100 // Water Con Veh
bind Ctrl+Meta+y buildunit_armmlv +100 // Mine layer
bind Ctrl+Meta+y buildunit_cormlv +100 // Mine layer
bind Ctrl+Meta+s buildunit_armfav +100 // Jeffy
bind Ctrl+Meta+s buildunit_corfav +100 // Weasel
bind Ctrl+Meta+r buildunit_armflash +100 // Flash
bind Ctrl+Meta+f buildunit_armflash +100 // Flash
bind Ctrl+Meta+r buildunit_corgator +100 // Gator
bind Ctrl+Meta+g buildunit_corgator +100 // Gator
bind Ctrl+Meta+w buildunit_armpincer +100 // Amphibious Tank
bind Ctrl+Meta+w buildunit_corgarp +100 // Amphibious Tank
bind Ctrl+Meta+h buildunit_armstump +100 // Stumpy
bind Ctrl+Meta+h buildunit_corraid +100 // Raider
bind Ctrl+Meta+d buildunit_armstump +100 // Stumpy
bind Ctrl+Meta+d buildunit_corraid +100 // Raider
bind Ctrl+Meta+t buildunit_tawf013 +100 // Artillery
bind Ctrl+Meta+t buildunit_corwolv +100 // Artillery
bind Ctrl+Meta+v buildunit_armjanus +100 // Janus
bind Ctrl+Meta+v buildunit_corlevlr +100 // Leveler
bind Ctrl+Meta+a buildunit_armsam +100 // AA Truck
bind Ctrl+Meta+a buildunit_cormist +100 // AA Truck
// Mines
bind Ctrl+Meta+r buildunit_armmine1 +100 // Micro
bind Ctrl+Meta+r buildunit_cormine1 +100 // Micro
bind Ctrl+Meta+h buildunit_armmine3 +100 // Mega
bind Ctrl+Meta+h buildunit_cormine3 +100 // Mega
// Level 1 Kbots
bind Ctrl+Meta+c buildunit_armck +100 // Con Kbot
bind Ctrl+Meta+c buildunit_corck +100 // Con Kbot
bind Ctrl+Meta+s buildunit_armpw +100 // Peewee
bind Ctrl+Meta+s buildunit_corak +100 // A.K.
bind Ctrl+Meta+r buildunit_armrock +100 // Rocko
bind Ctrl+Meta+r buildunit_corstorm +100 // Storm
bind Ctrl+Meta+h buildunit_armham +100 // Hammer
bind Ctrl+Meta+h buildunit_corthud +100 // Thud
bind Ctrl+Meta+t buildunit_armham +100 // Hammer
bind Ctrl+Meta+t buildunit_corthud +100 // Thud
bind Ctrl+Meta+a buildunit_armjeth +100 // AA Kbot
bind Ctrl+Meta+a buildunit_corcrash +100 // AA Kbot
bind Ctrl+Meta+f buildunit_armflea +100 // Flea
bind Ctrl+Meta+w buildunit_armwar +100 // Warrior
bind Ctrl+Meta+v buildunit_armwar +100 // Warrior
// Level 1 Air
bind Ctrl+Meta+c buildunit_armca +100 // Con Air
bind Ctrl+Meta+c buildunit_corca +100 // Con Air
bind Ctrl+Meta+s buildunit_armpeep +100 // Peeper
bind Ctrl+Meta+s buildunit_corfink +100 // Fink
bind Ctrl+Meta+f buildunit_armfig +100 // Freedom Fighter
bind Ctrl+Meta+f buildunit_corveng +100 // Avenger
bind Ctrl+Meta+b buildunit_armthund +100 // Bomber
bind Ctrl+Meta+d buildunit_armthund +100 // Bomber
bind Ctrl+Meta+b buildunit_corshad +100 // Bomber
bind Ctrl+Meta+d buildunit_corshad +100 // Bomber
bind Ctrl+Meta+h buildunit_corshad +100 // Bomber
bind Ctrl+Meta+h buildunit_corshad +100 // Bomber
bind Ctrl+Meta+t buildunit_armatlas +100 // Transport
bind Ctrl+Meta+t buildunit_corvalk +100 // Transport
bind Ctrl+Meta+g buildunit_armkam +100 // Banshee
bind Ctrl+Meta+g buildunit_bladew +100 // Baldewing
// Level 1 Sea
bind Ctrl+Meta+c buildunit_armcs +100 // Con Ship
bind Ctrl+Meta+c buildunit_corcs +100 // Con Ship
bind Ctrl+Meta+s buildunit_armpt +100 // Skeet
bind Ctrl+Meta+s buildunit_corpt +100 // Core Skeet
bind Ctrl+Meta+r buildunit_decade +100 // Corvette
bind Ctrl+Meta+r buildunit_coresupp +100 // Corvette
bind Ctrl+Meta+h buildunit_armroy +100 // Destroyer
bind Ctrl+Meta+h buildunit_corroy +100 // Destroyer
bind Ctrl+Meta+g buildunit_armroy +100 // Destroyer
bind Ctrl+Meta+g buildunit_corroy +100 // Destroyer
bind Ctrl+Meta+d buildunit_armroy +100 // Destroyer
bind Ctrl+Meta+d buildunit_corroy +100 // Destroyer
bind Ctrl+Meta+t buildunit_armtship +100 // Transport
bind Ctrl+Meta+t buildunit_cortship +100 // Transport
bind Ctrl+Meta+b buildunit_armsub +100 // Sub
bind Ctrl+Meta+b buildunit_corsub +100 // Sub
// Hovers
bind Ctrl+Meta+c buildunit_armch +100 // Con Hover
bind Ctrl+Meta+c buildunit_corch +100 // Con Hover
bind Ctrl+Meta+s buildunit_armsh +100 // Scout Hover
bind Ctrl+Meta+s buildunit_corsh +100 // Scout Hover
bind Ctrl+Meta+h buildunit_armanac +100 // Anaconda
bind Ctrl+Meta+h buildunit_corsnap +100 // Snapper
bind Ctrl+Meta+r buildunit_armmh +100 // Rocket Hover
bind Ctrl+Meta+r buildunit_cormh +100 // Rocket Hover
bind Ctrl+Meta+t buildunit_armthovr +100 // Hover Transport
bind Ctrl+Meta+t buildunit_corthovr +100 // Hover Transport
bind Ctrl+Meta+a buildunit_armah +100 // AA Hover
bind Ctrl+Meta+a buildunit_corah +100 // AA Hover
bind Ctrl+Meta+v buildunit_nsaclash +100 // HL Hover
// Level 2 Vehicles
bind Ctrl+Meta+c buildunit_armacv +100 // Adv Con Veh
bind Ctrl+Meta+c buildunit_coracv +100 // Adv Con Veh
bind Ctrl+Meta+c buildunit_consul +100 // Consul
bind Ctrl+Meta+s buildunit_armlatnk +100 // Panther
bind Ctrl+Meta+h buildunit_armbull +100 // Bulldog
bind Ctrl+Meta+h buildunit_correap +100 // Reaper
bind Ctrl+Meta+v buildunit_corgol +100 // Goliath
bind Ctrl+Meta+t buildunit_armart +100 // Luger
bind Ctrl+Meta+t buildunit_cormart +100 // Pillager
bind Ctrl+Meta+t buildunit_trem +100 // Tremor
bind Ctrl+Meta+r buildunit_armmerl +100 // Merl
bind Ctrl+Meta+r buildunit_corvroc +100 // Diplomat
bind Ctrl+Meta+a buildunit_armyork +100 // Phalanx
bind Ctrl+Meta+a buildunit_corsent +100 // Copperhead
bind Ctrl+Meta+y buildunit_coreter +100 // Deleter
bind Ctrl+Meta+y buildunit_armseer +100 // Seer
bind Ctrl+Meta+t buildunit_intruder +100 // Intruder
bind Ctrl+Meta+g buildunit_armst +100 // Gremlin
bind Ctrl+Meta+w buildunit_armcroc +100 // Triton
bind Ctrl+Meta+w buildunit_corseal +100 // Croc
bind Ctrl+Meta+w buildunit_corparrow +100 // Kraken
bind Ctrl+Meta+v buildunit_armmanni +100 // Penetrator
bind Ctrl+Meta+v buildunit_tawf114 +100 // Banisher
bind Ctrl+Meta+x buildunit_cormabm +100 // Hedgehog
//Level 2 Kbots
bind Ctrl+Meta+c buildunit_amack +100 // Adv Con Kbot
bind Ctrl+Meta+c buildunit_corack +100 // Adv Con Kbot
bind Ctrl+Meta+c buildunit_armfark +100 // F.A.R.K.
bind Ctrl+Meta+c buildunit_corfast +100 // Freaker
bind Ctrl+Meta+c buildunit_armrectr +100 // Rector
bind Ctrl+Meta+c buildunit_cornecro +100 // Necro
bind Ctrl+Meta+y buildunit_commando +100 // Commando
bind Ctrl+Meta+s buildunit_armfast +100 // Zipper
bind Ctrl+Meta+h buildunit_armzeus +100 // Zeus
bind Ctrl+Meta+h buildunit_corpyro +100 // Pyro
bind Ctrl+Meta+f buildunit_armfido +100 // Fido
bind Ctrl+Meta+v buildunit_corcan +100 // Can
bind Ctrl+Meta+r buildunit_armmav +100 // Maverick
bind Ctrl+Meta+t buildunit_armsnipe +100 // Sharpshooter
bind Ctrl+Meta+t buildunit_cormort +100 // Morty
bind Ctrl+Meta+r buildunit_corhrk +100 // Dominator
bind Ctrl+Meta+v buildunit_armfoy +100 // Fatboy
bind Ctrl+Meta+v buildunit_corsumo +100 // Sumo
bind Ctrl+Meta+a buildunit_armaak +100 // Archangel
bind Ctrl+Meta+a buildunit_coraak +100 // Manticore
bind Ctrl+Meta+w buildunit_armamph +100 // Pelican
bind Ctrl+Meta+w buildunit_coramph +100 // Gimp
bind Ctrl+Meta+d buildunit_armsptk +100 // Recluse
bind Ctrl+Meta+e buildunit_armspid +100 // Spider
bind Ctrl+Meta+e buildunit_cortermite +100 // Termite
bind Ctrl+Meta+y buildunit_armaser +100 // Eraser
bind Ctrl+Meta+y buildunit_corvoyr +100 // Voyeur
bind Ctrl+Meta+s buildunit_armspy +100 // Infiltrator
bind Ctrl+Meta+s buildunit_corspy +100 // Parasite
bind Ctrl+Meta+b buildunit_armvader +100 // Invader
bind Ctrl+Meta+b buildunit_corroach +100 // Roach
bind Ctrl+Meta+b buildunit_corsktl +100 // Skuttle
bind Ctrl+Meta+q buildunit_armdecom +100 // Decoy Commander
bind Ctrl+Meta+q buildunit_cordecom +100 // Decoy Commander
bind Ctrl+Meta+x buildunit_armscab +100 // Scarab
// Level 2 Air
bind Ctrl+Meta+c buildunit_armaca +100 // Adv Con Air
bind Ctrl+Meta+c buildunit_coraca +100 // Adv Con Air
bind Ctrl+Meta+s buildunit_armawac +100 // Radar/Sonar Plane
bind Ctrl+Meta+s buildunit_corawac +100 // Radar/Sonar Plane
bind Ctrl+Meta+f buildunit_armhawk +100 // Hawk
bind Ctrl+Meta+f buildunit_corvamp +100 // Vamp
bind Ctrl+Meta+b buildunit_armpnix +100 // Adv Bomber
bind Ctrl+Meta+b buildunit_corhurc +100 // Adv Bomber
bind Ctrl+Meta+d buildunit_armpnix +100 // Adv Bomber
bind Ctrl+Meta+d buildunit_corhurc +100 // Adv Bomber
bind Ctrl+Meta+h buildunit_armpnix +100 // Adv Bomber
bind Ctrl+Meta+h buildunit_corhurc +100 // Adv Bomber
bind Ctrl+Meta+b buildunit_corgripn +100 // EMP Bomber
bind Ctrl+Meta+b buildunit_armcybr +100 // Atomic Bomber
bind Ctrl+Meta+t buildunit_armlance +100 // Torp Plane
bind Ctrl+Meta+t buildunit_cortitan +100 // Torp Plane
bind Ctrl+Meta+t buildunit_armdfly +100 // Adv Transport
bind Ctrl+Meta+t buildunit_armsl +100 // Adv Transport
bind Ctrl+Meta+g buildunit_armbrawl +100 // Brawler
bind Ctrl+Meta+g buildunit_corape +100 // Rapier
bind Ctrl+Meta+g buildunit_blade +100 // Flak Resistant Gunship
bind Ctrl+Meta+v buildunit_corcrw +100 // Crow
// Seaplanes
bind Ctrl+Meta+c buildunit_armcsa +100 // Sea Con Air
bind Ctrl+Meta+c buildunit_corcsa +100 // Sea Con Air
bind Ctrl+Meta+s buildunit_armsehak +100 // Radar/Sonar Plane
bind Ctrl+Meta+s buildunit_corhunt +100 // Radar/Sonar Plane
bind Ctrl+Meta+f buildunit_armsfig +100 // Seaplane Swarmer
bind Ctrl+Meta+f buildunit_corsfig +100 // Seaplane Swarmer
bind Ctrl+Meta+b buildunit_armsb +100 // Seaplane Bomber
bind Ctrl+Meta+b buildunit_corsb +100 // Seaplane Bomber
bind Ctrl+Meta+d buildunit_armsb +100 // Seaplane Bomber
bind Ctrl+Meta+d buildunit_corsb +100 // Seaplane Bomber
bind Ctrl+Meta+h buildunit_armsb +100 // Seaplane Bomber
bind Ctrl+Meta+h buildunit_corsb +100 // Seaplane Bomber
bind Ctrl+Meta+g buildunit_armsaber +100 // Seaplane Gunship
bind Ctrl+Meta+g buildunit_corcut +100 // Seaplane Gunship
bind Ctrl+Meta+t buildunit_armseap +100 // Torp SeaPlane
bind Ctrl+Meta+t buildunit_corseap +100 // Torp SeaPlane
// Experimental Kbots
//bind Ctrl+Meta+? buildunit_armbanth +100 // Bantha
//bind Ctrl+Meta+? buildunit_corkrog +100 // Korgoth
//bind Ctrl+Meta+? buildunit_armraz +100 // Razorback
//bind Ctrl+Meta+? buildunit_corkarg +100 // Karganeth
//bind Ctrl+Meta+? buildunit_marauder +100 // Marauder
//bind Ctrl+Meta+? buildunit_corgorg +100 // Juggernaut
//bind Ctrl+Meta+? buildunit_armarmshock +100 // Vanguard
//bind Ctrl+Meta+? buildunit_corshiva +100 // Shiva
//bind Ctrl+Meta+? buildunit_armraven +100 // Catapult
//Nanoblobs
bind Ctrl+Meta+a buildunit_Archer +100 // Archer
bind Ctrl+Meta+f buildunit_AutoFac +100 // AutoFac
bind Ctrl+Meta+v buildunit_Demon +100 // Demon
bind Ctrl+Meta+q buildunit_Holder +100 // Holder
bind Ctrl+Meta+t buildunit_Knight +100 // Knight
//bind Ctrl+Meta+? buildunit_Lord +100 // Lord
bind Ctrl+Meta+s buildunit_Sheep +100 // Sheep
bind Ctrl+Meta+e buildunit_MegaSheep +100 // MegaSheep
bind Ctrl+Meta+r buildunit_SpireRook +100 // SpireRook
bind Ctrl+Meta+h buildunit_Springer +100 // Springer
bind Ctrl+Meta+g buildunit_SquareRook +100 // SquareRook
bind Ctrl+Meta+d buildunit_Strider +100 // Strider
bind Ctrl+Meta+t buildunit_TriRook +100 // TriRook
bind Ctrl+Meta+w buildunit_Wolf +100 // Wolf
//Units -100
// Level 1 Vehicles
bind Shift+Ctrl+Meta+c buildunit_armcv -100 // Con Veh
bind Shift+Ctrl+Meta+c buildunit_corcv -100 // Con Veh
bind Shift+Ctrl+Meta+c buildunit_armbeaver -100 // Water Con Veh
bind Shift+Ctrl+Meta+c buildunit_cormuskrat -100 // Water Con Veh
bind Shift+Ctrl+Meta+y buildunit_armmlv -100 // Mine layer
bind Shift+Ctrl+Meta+y buildunit_cormlv -100 // Mine layer
bind Shift+Ctrl+Meta+s buildunit_armfav -100 // Jeffy
bind Shift+Ctrl+Meta+s buildunit_corfav -100 // Weasel
bind Shift+Ctrl+Meta+r buildunit_armflash -100 // Flash
bind Shift+Ctrl+Meta+f buildunit_armflash -100 // Flash
bind Shift+Ctrl+Meta+r buildunit_corgator -100 // Gator
bind Shift+Ctrl+Meta+g buildunit_corgator -100 // Gator
bind Shift+Ctrl+Meta+w buildunit_armpincer -100 // Amphibious Tank
bind Shift+Ctrl+Meta+w buildunit_corgarp -100 // Amphibious Tank
bind Shift+Ctrl+Meta+h buildunit_armstump -100 // Stumpy
bind Shift+Ctrl+Meta+h buildunit_corraid -100 // Raider
bind Shift+Ctrl+Meta+d buildunit_armstump -100 // Stumpy
bind Shift+Ctrl+Meta+d buildunit_corraid -100 // Raider
bind Shift+Ctrl+Meta+t buildunit_tawf013 -100 // Artillery
bind Shift+Ctrl+Meta+t buildunit_corwolv -100 // Artillery
bind Shift+Ctrl+Meta+v buildunit_armjanus -100 // Janus
bind Shift+Ctrl+Meta+v buildunit_corlevlr -100 // Leveler
bind Shift+Ctrl+Meta+a buildunit_armsam -100 // AA Truck
bind Shift+Ctrl+Meta+a buildunit_cormist -100 // AA Truck
// Mines
bind Shift+Ctrl+Meta+r buildunit_armmine1 -100 // Micro
bind Shift+Ctrl+Meta+r buildunit_cormine1 -100 // Micro
bind Shift+Ctrl+Meta+h buildunit_armmine3 -100 // Mega
bind Shift+Ctrl+Meta+h buildunit_cormine3 -100 // Mega
// Level 1 Kbots
bind Shift+Ctrl+Meta+c buildunit_armck -100 // Con Kbot
bind Shift+Ctrl+Meta+c buildunit_corck -100 // Con Kbot
bind Shift+Ctrl+Meta+s buildunit_armpw -100 // Peewee
bind Shift+Ctrl+Meta+s buildunit_corak -100 // A.K.
bind Shift+Ctrl+Meta+r buildunit_armrock -100 // Rocko
bind Shift+Ctrl+Meta+r buildunit_corstorm -100 // Storm
bind Shift+Ctrl+Meta+h buildunit_armham -100 // Hammer
bind Shift+Ctrl+Meta+h buildunit_corthud -100 // Thud
bind Shift+Ctrl+Meta+t buildunit_armham -100 // Hammer
bind Shift+Ctrl+Meta+t buildunit_corthud -100 // Thud
bind Shift+Ctrl+Meta+a buildunit_armjeth -100 // AA Kbot
bind Shift+Ctrl+Meta+a buildunit_corcrash -100 // AA Kbot
bind Shift+Ctrl+Meta+f buildunit_armflea -100 // Flea
bind Shift+Ctrl+Meta+w buildunit_armwar -100 // Warrior
bind Shift+Ctrl+Meta+v buildunit_armwar -100 // Warrior
// Level 1 Air
bind Shift+Ctrl+Meta+c buildunit_armca -100 // Con Air
bind Shift+Ctrl+Meta+c buildunit_corca -100 // Con Air
bind Shift+Ctrl+Meta+s buildunit_armpeep -100 // Peeper
bind Shift+Ctrl+Meta+s buildunit_corfink -100 // Fink
bind Shift+Ctrl+Meta+f buildunit_armfig -100 // Freedom Fighter
bind Shift+Ctrl+Meta+f buildunit_corveng -100 // Avenger
bind Shift+Ctrl+Meta+b buildunit_armthund -100 // Bomber
bind Shift+Ctrl+Meta+d buildunit_armthund -100 // Bomber
bind Shift+Ctrl+Meta+b buildunit_corshad -100 // Bomber
bind Shift+Ctrl+Meta+d buildunit_corshad -100 // Bomber
bind Shift+Ctrl+Meta+h buildunit_corshad -100 // Bomber
bind Shift+Ctrl+Meta+h buildunit_corshad -100 // Bomber
bind Shift+Ctrl+Meta+t buildunit_armatlas -100 // Transport
bind Shift+Ctrl+Meta+t buildunit_corvalk -100 // Transport
bind Shift+Ctrl+Meta+g buildunit_armkam -100 // Banshee
bind Shift+Ctrl+Meta+g buildunit_bladew -100 // Baldewing
// Level 1 Sea
bind Shift+Ctrl+Meta+c buildunit_armcs -100 // Con Ship
bind Shift+Ctrl+Meta+c buildunit_corcs -100 // Con Ship
bind Shift+Ctrl+Meta+s buildunit_armpt -100 // Skeet
bind Shift+Ctrl+Meta+s buildunit_corpt -100 // Core Skeet
bind Shift+Ctrl+Meta+r buildunit_decade -100 // Corvette
bind Shift+Ctrl+Meta+r buildunit_coresupp -100 // Corvette
bind Shift+Ctrl+Meta+h buildunit_armroy -100 // Destroyer
bind Shift+Ctrl+Meta+h buildunit_corroy -100 // Destroyer
bind Shift+Ctrl+Meta+g buildunit_armroy -100 // Destroyer
bind Shift+Ctrl+Meta+g buildunit_corroy -100 // Destroyer
bind Shift+Ctrl+Meta+d buildunit_armroy -100 // Destroyer
bind Shift+Ctrl+Meta+d buildunit_corroy -100 // Destroyer
bind Shift+Ctrl+Meta+t buildunit_armtship -100 // Transport
bind Shift+Ctrl+Meta+t buildunit_cortship -100 // Transport
bind Shift+Ctrl+Meta+b buildunit_armsub -100 // Sub
bind Shift+Ctrl+Meta+b buildunit_corsub -100 // Sub
// Hovers
bind Shift+Ctrl+Meta+c buildunit_armch -100 // Con Hover
bind Shift+Ctrl+Meta+c buildunit_corch -100 // Con Hover
bind Shift+Ctrl+Meta+s buildunit_armsh -100 // Scout Hover
bind Shift+Ctrl+Meta+s buildunit_corsh -100 // Scout Hover
bind Shift+Ctrl+Meta+h buildunit_armanac -100 // Anaconda
bind Shift+Ctrl+Meta+h buildunit_corsnap -100 // Snapper
bind Shift+Ctrl+Meta+r buildunit_armmh -100 // Rocket Hover
bind Shift+Ctrl+Meta+r buildunit_cormh -100 // Rocket Hover
bind Shift+Ctrl+Meta+t buildunit_armthovr -100 // Hover Transport
bind Shift+Ctrl+Meta+t buildunit_corthovr -100 // Hover Transport
bind Shift+Ctrl+Meta+a buildunit_armah -100 // AA Hover
bind Shift+Ctrl+Meta+a buildunit_corah -100 // AA Hover
bind Shift+Ctrl+Meta+v buildunit_nsaclash -100 // HL Hover
// Level 2 Vehicles
bind Shift+Ctrl+Meta+c buildunit_armacv -100 // Adv Con Veh
bind Shift+Ctrl+Meta+c buildunit_coracv -100 // Adv Con Veh
bind Shift+Ctrl+Meta+c buildunit_consul -100 // Consul
bind Shift+Ctrl+Meta+s buildunit_armlatnk -100 // Panther
bind Shift+Ctrl+Meta+h buildunit_armbull -100 // Bulldog
bind Shift+Ctrl+Meta+h buildunit_correap -100 // Reaper
bind Shift+Ctrl+Meta+v buildunit_corgol -100 // Goliath
bind Shift+Ctrl+Meta+t buildunit_armart -100 // Luger
bind Shift+Ctrl+Meta+t buildunit_cormart -100 // Pillager
bind Shift+Ctrl+Meta+t buildunit_trem -100 // Tremor
bind Shift+Ctrl+Meta+r buildunit_armmerl -100 // Merl
bind Shift+Ctrl+Meta+r buildunit_corvroc -100 // Diplomat
bind Shift+Ctrl+Meta+a buildunit_armyork -100 // Phalanx
bind Shift+Ctrl+Meta+a buildunit_corsent -100 // Copperhead
bind Shift+Ctrl+Meta+y buildunit_coreter -100 // Deleter
bind Shift+Ctrl+Meta+y buildunit_armseer -100 // Seer
bind Shift+Ctrl+Meta+t buildunit_intruder -100 // Intruder
bind Shift+Ctrl+Meta+g buildunit_armst -100 // Gremlin
bind Shift+Ctrl+Meta+w buildunit_armcroc -100 // Triton
bind Shift+Ctrl+Meta+w buildunit_corseal -100 // Croc
bind Shift+Ctrl+Meta+w buildunit_corparrow -100 // Kraken
bind Shift+Ctrl+Meta+v buildunit_armmanni -100 // Penetrator
bind Shift+Ctrl+Meta+v buildunit_tawf114 -100 // Banisher
bind Shift+Ctrl+Meta+x buildunit_cormabm -100 // Hedgehog
//Level 2 Kbots
bind Shift+Ctrl+Meta+c buildunit_amack -100 // Adv Con Kbot
bind Shift+Ctrl+Meta+c buildunit_corack -100 // Adv Con Kbot
bind Shift+Ctrl+Meta+c buildunit_armfark -100 // F.A.R.K.
bind Shift+Ctrl+Meta+c buildunit_corfast -100 // Freaker
bind Shift+Ctrl+Meta+c buildunit_armrectr -100 // Rector
bind Shift+Ctrl+Meta+c buildunit_cornecro -100 // Necro
bind Shift+Ctrl+Meta+y buildunit_commando -100 // Commando
bind Shift+Ctrl+Meta+s buildunit_armfast -100 // Zipper
bind Shift+Ctrl+Meta+h buildunit_armzeus -100 // Zeus
bind Shift+Ctrl+Meta+h buildunit_corpyro -100 // Pyro
bind Shift+Ctrl+Meta+f buildunit_armfido -100 // Fido
bind Shift+Ctrl+Meta+v buildunit_corcan -100 // Can
bind Shift+Ctrl+Meta+r buildunit_armmav -100 // Maverick
bind Shift+Ctrl+Meta+t buildunit_armsnipe -100 // Sharpshooter
bind Shift+Ctrl+Meta+t buildunit_cormort -100 // Morty
bind Shift+Ctrl+Meta+r buildunit_corhrk -100 // Dominator
bind Shift+Ctrl+Meta+v buildunit_armfoy -100 // Fatboy
bind Shift+Ctrl+Meta+v buildunit_corsumo -100 // Sumo
bind Shift+Ctrl+Meta+a buildunit_armaak -100 // Archangel
bind Shift+Ctrl+Meta+a buildunit_coraak -100 // Manticore
bind Shift+Ctrl+Meta+w buildunit_armamph -100 // Pelican
bind Shift+Ctrl+Meta+w buildunit_coramph -100 // Gimp
bind Shift+Ctrl+Meta+d buildunit_armsptk -100 // Recluse
bind Shift+Ctrl+Meta+e buildunit_armspid -100 // Spider
bind Shift+Ctrl+Meta+e buildunit_cortermite -100 // Termite
bind Shift+Ctrl+Meta+y buildunit_armaser -100 // Eraser
bind Shift+Ctrl+Meta+y buildunit_corvoyr -100 // Voyeur
bind Shift+Ctrl+Meta+s buildunit_armspy -100 // Infiltrator
bind Shift+Ctrl+Meta+s buildunit_corspy -100 // Parasite
bind Shift+Ctrl+Meta+b buildunit_armvader -100 // Invader
bind Shift+Ctrl+Meta+b buildunit_corroach -100 // Roach
bind Shift+Ctrl+Meta+b buildunit_corsktl -100 // Skuttle
bind Shift+Ctrl+Meta+q buildunit_armdecom -100 // Decoy Commander
bind Shift+Ctrl+Meta+q buildunit_cordecom -100 // Decoy Commander
bind Shift+Ctrl+Meta+x buildunit_armscab -100 // Scarab
// Level 2 Air
bind Shift+Ctrl+Meta+c buildunit_armaca -100 // Adv Con Air
bind Shift+Ctrl+Meta+c buildunit_coraca -100 // Adv Con Air
bind Shift+Ctrl+Meta+s buildunit_armawac -100 // Radar/Sonar Plane
bind Shift+Ctrl+Meta+s buildunit_corawac -100 // Radar/Sonar Plane
bind Shift+Ctrl+Meta+f buildunit_armhawk -100 // Hawk
bind Shift+Ctrl+Meta+f buildunit_corvamp -100 // Vamp
bind Shift+Ctrl+Meta+b buildunit_armpnix -100 // Adv Bomber
bind Shift+Ctrl+Meta+b buildunit_corhurc -100 // Adv Bomber
bind Shift+Ctrl+Meta+d buildunit_armpnix -100 // Adv Bomber
bind Shift+Ctrl+Meta+d buildunit_corhurc -100 // Adv Bomber
bind Shift+Ctrl+Meta+h buildunit_armpnix -100 // Adv Bomber
bind Shift+Ctrl+Meta+h buildunit_corhurc -100 // Adv Bomber
bind Shift+Ctrl+Meta+b buildunit_corgripn -100 // EMP Bomber
bind Shift+Ctrl+Meta+b buildunit_armcybr -100 // Atomic Bomber
bind Shift+Ctrl+Meta+t buildunit_armlance -100 // Torp Plane
bind Shift+Ctrl+Meta+t buildunit_cortitan -100 // Torp Plane
bind Shift+Ctrl+Meta+t buildunit_armdfly -100 // Adv Transport
bind Shift+Ctrl+Meta+t buildunit_armsl -100 // Adv Transport
bind Shift+Ctrl+Meta+g buildunit_armbrawl -100 // Brawler
bind Shift+Ctrl+Meta+g buildunit_corape -100 // Rapier
bind Shift+Ctrl+Meta+g buildunit_blade -100 // Flak Resistant Gunship
bind Shift+Ctrl+Meta+v buildunit_corcrw -100 // Crow
// Seaplanes
bind Shift+Ctrl+Meta+c buildunit_armcsa -100 // Sea Con Air
bind Shift+Ctrl+Meta+c buildunit_corcsa -100 // Sea Con Air
bind Shift+Ctrl+Meta+s buildunit_armsehak -100 // Radar/Sonar Plane
bind Shift+Ctrl+Meta+s buildunit_corhunt -100 // Radar/Sonar Plane
bind Shift+Ctrl+Meta+f buildunit_armsfig -100 // Seaplane Swarmer
bind Shift+Ctrl+Meta+f buildunit_corsfig -100 // Seaplane Swarmer
bind Shift+Ctrl+Meta+b buildunit_armsb -100 // Seaplane Bomber
bind Shift+Ctrl+Meta+b buildunit_corsb -100 // Seaplane Bomber
bind Shift+Ctrl+Meta+d buildunit_armsb -100 // Seaplane Bomber
bind Shift+Ctrl+Meta+d buildunit_corsb -100 // Seaplane Bomber
bind Shift+Ctrl+Meta+h buildunit_armsb -100 // Seaplane Bomber
bind Shift+Ctrl+Meta+h buildunit_corsb -100 // Seaplane Bomber
bind Shift+Ctrl+Meta+g buildunit_armsaber -100 // Seaplane Gunship
bind Shift+Ctrl+Meta+g buildunit_corcut -100 // Seaplane Gunship
bind Shift+Ctrl+Meta+t buildunit_armseap -100 // Torp SeaPlane
bind Shift+Ctrl+Meta+t buildunit_corseap -100 // Torp SeaPlane
// Experimental Kbots
//bind Shift+Ctrl+Meta+? buildunit_armbanth -100 // Bantha
//bind Shift+Ctrl+Meta+? buildunit_corkrog -100 // Korgoth
//bind Shift+Ctrl+Meta+? buildunit_armraz -100 // Razorback
//bind Shift+Ctrl+Meta+? buildunit_corkarg -100 // Karganeth
//bind Shift+Ctrl+Meta+? buildunit_marauder -100 // Marauder
//bind Shift+Ctrl+Meta+? buildunit_corgorg -100 // Juggernaut
//bind Shift+Ctrl+Meta+? buildunit_armarmshock -100 // Vanguard
//bind Shift+Ctrl+Meta+? buildunit_corshiva -100 // Shiva
//bind Shift+Ctrl+Meta+? buildunit_armraven -100 // Catapult
//Nanoblobs
bind Shift+Ctrl+Meta+a buildunit_Archer -100 // Archer
bind Shift+Ctrl+Meta+f buildunit_AutoFac -100 // AutoFac
bind Shift+Ctrl+Meta+v buildunit_Demon -100 // Demon
bind Shift+Ctrl+Meta+q buildunit_Holder -100 // Holder
bind Shift+Ctrl+Meta+t buildunit_Knight -100 // Knight
//bind Shift+Ctrl+Meta+? buildunit_Lord -100 // Lord
bind Shift+Ctrl+Meta+s buildunit_Sheep -100 // Sheep
bind Shift+Ctrl+Meta+e buildunit_MegaSheep -100 // MegaSheep
bind Shift+Ctrl+Meta+r buildunit_SpireRook -100 // SpireRook
bind Shift+Ctrl+Meta+h buildunit_Springer -100 // Springer
bind Shift+Ctrl+Meta+g buildunit_SquareRook -100 // SquareRook
bind Shift+Ctrl+Meta+d buildunit_Strider -100 // Strider
bind Shift+Ctrl+Meta+t buildunit_TriRook -100 // TriRook
bind Shift+Ctrl+Meta+w buildunit_Wolf -100 // Wolf
// Key Symbol Key Code
// ---------- --------
//
// ! 0x021
// " 0x022
// # 0x023
// $ 0x024
// % 0x025
// & 0x026
// ' 0x027
// ( 0x028
// ) 0x029
// * 0x02A
// + 0x02B
// , 0x02C
// - 0x02D
// . 0x02E
// / 0x02F
// 0 0x030
// 1 0x031
// 2 0x032
// 3 0x033
// 4 0x034
// 5 0x035
// 6 0x036
// 7 0x037
// 8 0x038
// 9 0x039
// : 0x03A
// ; 0x03B
// < 0x03C
// = 0x03D
// > 0x03E
// ? 0x03F
// @ 0x040
// [ 0x05B
// \ 0x05C
// ] 0x05D
// ^ 0x05E
// _ 0x05F
// ` 0x060
// a 0x061
// alt 0x134
// b 0x062
// backspace 0x008
// c 0x063
// clear 0x00C
// ctrl 0x132
// d 0x064
// delete 0x07F
// down 0x112
// e 0x065
// end 0x117
// enter 0x00D
// esc 0x01B
// escape 0x01B
// f 0x066
// f1 0x11A
// f10 0x123
// f11 0x124
// f12 0x125
// f13 0x126
// f14 0x127
// f15 0x128
// f2 0x11B
// f3 0x11C
// f4 0x11D
// f5 0x11E
// f6 0x11F
// f7 0x120
// f8 0x121
// f9 0x122
// g 0x067
// h 0x068
// home 0x116
// i 0x069
// insert 0x115
// j 0x06A
// joy0 0x12C
// joy1 0x12D
// joy2 0x12E
// joy3 0x12F
// joy4 0x130
// joy5 0x131
// joy6 0x132
// joy7 0x133
// joydown 0x141
// joyleft 0x142
// joyright 0x143
// joyup 0x140
// joyw 0x193
// joyx 0x190
// joyy 0x191
// joyz 0x192
// k 0x06B
// l 0x06C
// left 0x114
// m 0x06D
// meta 0x136
// n 0x06E
// numpad* 0x10C
// numpad+ 0x10E
// numpad- 0x10D
// numpad. 0x10A
// numpad/ 0x10B
// numpad0 0x100
// numpad1 0x101
// numpad2 0x102
// numpad3 0x103
// numpad4 0x104
// numpad5 0x105
// numpad6 0x106
// numpad7 0x107
// numpad8 0x108
// numpad9 0x109
// numpad= 0x110
// numpad_enter 0x10F
// o 0x06F
// p 0x070
// pagedown 0x119
// pageup 0x118
// pause 0x013
// printscreen 0x13C
// q 0x071
// r 0x072
// return 0x00D
// right 0x113
// s 0x073
// shift 0x130
// space 0x020
// t 0x074
// tab 0x009
// u 0x075
// up 0x111
// v 0x076
// w 0x077
// x 0x078
// y 0x079
// z 0x07A
// { 0x07B
// | 0x07C
// } 0x07D
// ~ 0x07E