All pastes #974067 Raw Edit

Miscellany

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·published 2008-04-06 15:14 UTC
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//

//  DEFAULT UIKEYS.TXT FOR SPRING (0.73)

//  ------------------------------------

//





//

//  Quick Notes:

//

//  1. The built-in default bindings are always loaded. If you wish

//     to override them, use the unbindall and unbind commands

//     to delete them at the beginning of your 'uikeys.txt'.

//

//  2. More then one action can be bound to a specific keyset. The

//     actions for any given keyset are tried in the order that they

//     were bound. The first currently available command that matches

//     an action is used.

//

//  3. As a slight modification to the above note, keysets that use

//     the 'Any' modifier are tried after those that do not use it.

//

//  4. A keyset using the Shift modifier should be bound with its

//     unshifted key  (ex: bind  "Shift+."  instead of  "Shift+>" )

//





//

//  Commands that can be used in this file:

//

//    unbindall

//    ---------

//    - removes all bindings, and adds "bind enter chat"

//      (one of the other unbind commands can get rid of that one)

//    - good for deleting the default bindings

//

//    keysym <name> <keycode>

//    -----------------------

//    - add a custom key symbol  (the default key symbols can not be overriden)

//    - name must start with a letter, and only contain letters, numbers, and '_'

//    - the <keycode> can be a currently recognized keysym

//      (ex:  "keysym menu 0x13F"  or  "keysym radar r")

//

//    keyset <name> <keyset>

//    ----------------------

//    - specifies a named keyset

//    - name must start with a letter, and only contain letters, numbers, and '_'

//    - named keysets may be accessed by prepending the '&' character to the name

//      (ex:  "keyset myKeySet Ctrl+x"  then  "bind &myKeySet myAction" )

//

//    fakemeta <keysym>

//    -----------------

//    - assign an auxiliary key for the Meta modifier ("space" is a good choice)

//    - use "fakemeta none" to disable this feature

//

//    bind <keyset> <action>

//    ----------------------

//    - appends the action to the keyset's list of actions

//    - the action can be just a command, or a command with arguments

//

//    unbind <keyset> <action>

//    ------------------------

//    - removes the action from the keyset's list of actions

//    - both the action and the keyset must match

//

//    unbindkeyset <keyset>

//    ---------------------

//    - removes all bindings that use the keyset

//

//    unbindaction <action>

//    ---------------------

//    - removes all bindings that use the action  (command that is, a misnomer)

//

//

//  * NOTE: These commands can also be run from the chat line in-game using

//          the slash command syntax  (/bind, /unbind, etc...)

//





//

//  Keyset Format:

//

//    A keyset is a combination of keys, the main key and its modifiers.

//

//    Here are some examples:

//

//      bind            a  fake_action

//      bind       Ctrl+a  fake_action

//      bind          C+a  fake_action

//      bind Ctrl+Shift+a  fake_action

//      bind          *+a  fake_action

//      bind   &my_keyset  fake_action

//

//    The format then goes like this:

//

//      [<Modifier>+]...[<Modifier>+]<keysym>

//

//        or

//

//      &<keyset_name>    (for named keysets)

//

//    The modifiers (and their abbreviations), are:

//

//      Any   (*)

//      Alt   (A)

//      Ctrl  (C)

//      Meta  (M)

//      Shift (S)

//

//    The special 'Any' modifier makes it so that the keyset matches

//    regardless of the current state of the real modifiers.

//

//    The known keysyms (key symbols), are listed at the end of this file.

//    If you want to use a key that is unknown to Spring, then you may use

//    the hexadecimal notation. Here are two equivalent bindings:

//

//      bind Ctrl+0x20  firestate 0  // hold fire

//      bind Ctrl+space firestate 0  // hold fire

//





//

//  Extra Run-Time Commands

//

//    /keyload   : loads the uikeys.txt bindings  (does not clear current bindings)

//    /keyreload : loads the uikeys.txt bindings  (clears current bindings first)

//    /keysave   : save current bindings to 'uikeys.tmp'  (NOTE: 'tmp' vs. 'txt')

//    /keysyms   : prints the known keysyms to standard out

//    /keycodes  : prints the known keycodes to standard out

//    /keyprint  : prints the current bindings to standard out

//    /keydebug  : prints debugging information to standard out (for each keystroke)

//





//

//  Hotbinding:

//

//    The default bindings include the 'hotbind' (Ctrl+insert) and

//    'hotunbind' (Ctrl+delete) capabilities. Place the mouse cursor over one

//    of the control panel icons (normal command or build command), and press

//    Ctrl+insert. Spring will then ask for a keyset, which will then have the

//    icon's command immediately appended to its list of actions. Placing the

//    mouse cursor over an icon and hitting Ctrl+delete will delete all bindings

//    associated with that icon's command.

//





fakemeta 0x020

//

//  Default Bindings:

//

//  bind                esc  quitwarn

//  bind          Shift+esc  quit

//

//  bind          Any+enter  chat

//

//  bind          Any+pause  pause

//

//  bind              Any+j  mouse2

unbind Any+j mouse2

bind Any+j trajectory

unbind      Any+backspace  mousestate
bind backspace luaui reload
bind Ctrl+backspace specfullview 2

//

//  bind              Any+i  gameinfo

//

//  bind              Any+l  togglelos

//  bind              Any+;  toggleradarandjammer

unbind            Any+tab    toggleoverview

bind                  tab    toggleoverview

bind 		  Meta+tab   minimap max

//

//  bind                  ,  prevmenu

//  bind                  .  nextmenu

//  bind            Shift+,  decguiopacity

//  bind            Shift+.  incguiopacity

//

//  bind        Ctrl+insert  hotbind

//  bind        Ctrl+delete  hotunbind

//

//  bind              Any++  speedup

//  bind              Any+=  speedup

//  bind              Any+-  slowdown

//  bind         Any+insert  speedup

//  bind         Any+delete  slowdown

//

//  bind              Any+b  debug

//  bind              Any+o  singlestep

//

//  bind              Any+h  sharedialog

//

unbind              Any+c  controlunit

bind c capture

bind shift+c capture

bind alt+c controlunit

//  bind              Any+t  track

//

//  bind              Any+`  drawinmap

//  bind              Any+\  drawinmap

//  bind           Any+0xa7  drawinmap

//

//  bind           Any+home  increaseViewRadius

//  bind            Any+end  decreaseViewRadius

//

//  bind             Any+up  moveforward

//  bind           Any+down  moveback

//  bind          Any+right  moveright

//  bind           Any+left  moveleft

//  bind         Any+pageup  moveup

//  bind       Any+pagedown  movedown

//  bind          Any+shift  movefast

//  bind           Any+ctrl  moveslow

//

//  bind              Any+0  group0

//  bind              Any+1  group1

//  bind              Any+2  group2

//  bind              Any+3  group3

//  bind              Any+4  group4

//  bind              Any+5  group5

//  bind              Any+6  group6

//  bind              Any+7  group7

//  bind              Any+8  group8

//  bind              Any+9  group9

//

//  bind              Any+z  buildspacing inc

//  bind              Any+x  buildspacing dec

//

//  bind                  [  buildfacing inc

//  bind            Shift+[  buildfacing inc

//  bind                  ]  buildfacing dec

//  bind            Shift+]  buildfacing dec



bind		any+[	buildfacing inc

bind 		any+]	buildfacing dec

//

//  unbind                  a  attack

//  unbind            Shift+a  attack

//  bind Any+a areaattack

//  bind              Alt+a  areaattack

//  bind        Alt+Shift+a  areaattack

//  bind                  d  dgun

//  bind            Shift+d  dgun

//  bind             Ctrl+d  selfd

//  bind       Ctrl+Shift+d  selfd

//  bind                  e  reclaim

//  bind            Shift+e  reclaim

//  bind                  f  fight

//  bind            Shift+f  fight

//  bind                  g  guard

//  bind            Shift+g  guard

//  bind                  k  cloak

//  bind            Shift+k  cloak



//  bind                  l  loadunits

//  bind            Shift+l  loadunits

//  bind                  m  move

//  bind            Shift+m  move

//  bind                  p  patrol

//  bind            Shift+p  patrol

//  bind                  r  repair

//  bind            Shift+r  repair

//  bind                  s  stop

//  bind            Shift+s  stop

//  bind                  u  unloadunits

//  bind            Shift+u  unloadunits

//  bind                  w  wait

//  bind            Shift+w  wait

//  bind                  x  onoff

//  bind            Shift+x  onoff
bind y resurrect
bind shift+y resurrect

//

//  bind                  q  groupselect

//  bind                  q  groupadd

//  bind             Ctrl+q  aiselect

//  bind            Shift+q  groupclear

//

//  bind            Ctrl+f1  viewfps

//  bind            Ctrl+f2  viewta

//  bind            Ctrl+f3  viewtw

//  bind            Ctrl+f4  viewrot

//

//  bind             Any+f1  showElevation

//  bind             Any+f2  ShowPathMap

//  bind             Any+f3  LastMsgPos

//  bind             Any+f4  ShowMetalMap

//  bind             Any+f5  hideinterface

//  bind             Any+f6  NoSound

//  bind             Any+f7  dynamicSky

//  bind             Any+f8  savegame

//  bind             Any+f9  showhealthbars

//  bind            Any+f10  createvideo

//  bind            Any+f11  screenshot

//  bind            Any+f12  screenshot

//



bind alt+r repeat

bind ctrl+s movestate 0

bind ctrl+f firestate 0

bind any+printscreen  screenshot png



bind Meta+0 luaui shareunits 0

bind Meta+1 luaui shareunits 1

bind Meta+2 luaui shareunits 2

bind Meta+3 luaui shareunits 3

bind Meta+4 luaui shareunits 4

bind Meta+5 luaui shareunits 5

bind Meta+6 luaui shareunits 6

bind Meta+7 luaui shareunits 7

bind Meta+8 luaui shareunits 8

bind Meta+9 luaui shareunits 9

bind shift+Meta+0 luaui shareunits 10

bind shift+Meta+1 luaui shareunits 11

bind shift+Meta+2 luaui shareunits 12

bind shift+Meta+3 luaui shareunits 13

bind shift+Meta+4 luaui shareunits 14

bind shift+Meta+5 luaui shareunits 15

bind shift+Meta+6 luaui shareunits 16



unbind alt+q

bind alt+q luaui kamikaze

bind ctrl+shift+c luaui circle





// Energy



bind            Shift+Meta+s  buildunit_armfus      // Fusion Reactor

bind            Shift+Meta+s  buildunit_corfus      // Fusion Reactor

bind            Shift+Meta+s  buildunit_armsolar    // Solar Collector

bind            Shift+Meta+s  buildunit_corsolar    // Solar Collector

//bind            Shift+Meta+e  buildunit_armuwfus    // Underwater Fusion Plant

//bind            Shift+Meta+e  buildunit_coruwfus    // Underwater Fusion Plant

bind            Shift+Meta+t  buildunit_armtide    // Tidal

bind            Shift+Meta+t  buildunit_cortide    // Tidal

//bind            Shift+Meta+e  buildunit_armckfus    // Cloakable Fusion Reactor

//bind            Shift+Meta+e  buildunit_corckfus    // Cloakable Fusion Reactor

bind            Shift+Meta+s  buildunit_armadvsol   // Advanced Solar Collector

bind            Shift+Meta+s  buildunit_coradvsol   // Advanced Solar Collector

bind        	Shift+Meta+w  buildunit_armwin      // Wind Generator

bind        	Shift+Meta+w  buildunit_corwin      // Wind Generator

//bind        	Shift+Meta+e  buildunit_aafus       // Advanced Fusion Reactor

//bind        	Shift+Meta+e  buildunit_cafus       // Advanced Fusion Reactor

bind        	Shift+Meta+g  buildunit_armgeo      // Geo

bind        	Shift+Meta+g  buildunit_corgeo      // Geo

//bind        	Shift+Meta+g  buildunit_amgeo      // Moho Geo

//bind        	Shift+Meta+g  buildunit_cmgeo      // Moho Geo

//bind        	Shift+Meta+g  buildunit_armgmm      // Prude

//bind        	Shift+Meta+g  buildunit_corbhmth      // Behemoth





// Metal Extractors



bind            Shift+Meta+e  buildunit_armmoho     // Moho Mine

bind            Shift+Meta+e  buildunit_cormoho     // Moho Mine

bind            Shift+Meta+e  buildunit_armmex      // Metal Extractor

bind            Shift+Meta+e  buildunit_cormex      // Metal Extractor

//bind            Shift+Meta+w  buildunit_cormexp      // Moho Exploiter

bind            Shift+Meta+e  buildunit_armuwmex    // Underwater Metal Extractor

bind            Shift+Meta+e  buildunit_coruwmex    // Underwater Metal Extractor

bind            Shift+Meta+e  buildunit_armuwmme    // Underwater Moho Mine

bind            Shift+Meta+e  buildunit_coruwmme    // Underwater Moho Mine

bind            Shift+Meta+e  buildunit_armamex     // Twilight

bind            Shift+Meta+e  buildunit_corexp      // Exploiter

//bind            Shift+Meta+w  buildunit_armmg     // Metal Generator

//bind            Shift+Meta+w  buildunit_cormg     // Metal Generator



// Storages and metal makers



bind            Shift+Meta+e  buildunit_armmakr     // Metalmaker

bind            Shift+Meta+e  buildunit_cormakr     // Metalmaker

bind            Shift+Meta+e  buildunit_armfmkr     // Floating Metalmaker

bind            Shift+Meta+e  buildunit_corfmkr     // Floating Metalmaker

bind            Shift+Meta+e  buildunit_armmmkr     // Moho Metalmaker

bind            Shift+Meta+e  buildunit_cormmkr     // Moho Metalmaker

bind            Shift+Meta+e  buildunit_armuwmmm     // Underwater Moho Metalmaker

bind            Shift+Meta+e  buildunit_coruwmmm     // Underwater Moho Metalmaker

//bind            Shift+Meta+e  buildunit_armestor     // Energystorage

//bind            Shift+Meta+e  buildunit_corestor     // Energystorage

//bind            Shift+Meta+e  buildunit_armmstor     // Metalystorage

//bind            Shift+Meta+e  buildunit_cormstor     // Metalstorage

//bind            Shift+Meta+e  buildunit_armuwes     // Underwater Energystorage

//bind            Shift+Meta+e  buildunit_coruwes     // Underwater Energystorage

//bind            Shift+Meta+e  buildunit_armuwms     // Underwater Metalystorage

//bind            Shift+Meta+e  buildunit_coruwms     // Underwater Metalstorage

//bind            Shift+Meta+e  buildunit_armuwadves     // Advanced Energystorage

//bind            Shift+Meta+e  buildunit_coruwadves    // Advanced Energystorage

//bind            Shift+Meta+e  buildunit_armuwadvms     // Advanced Metalystorage

//bind            Shift+Meta+e  buildunit_cormuwadvms     // Advanced Metalstorage





// Factories





bind            Shift+Meta+f  buildunit_armvp      // Vehicle Plant

bind            Shift+Meta+f  buildunit_corvp      //  Vehicle Plant

bind            Shift+Meta+f  buildunit_armlab     //  Kbot Lab

bind            Shift+Meta+f  buildunit_corlab     //  Kbot Lab

bind            Shift+Meta+f  buildunit_armap      //  Aircraft Plant

bind            Shift+Meta+f  buildunit_corap      //  Aircraft Plant

bind            Shift+Meta+f  buildunit_armsy      //  Shipyard

bind            Shift+Meta+f  buildunit_corsy      //  Shipyard

bind            Shift+Meta+f  buildunit_armhp      // Hovercraftplant

bind            Shift+Meta+f  buildunit_corhp      // Hovercraftplant

bind            Shift+Meta+f  buildunit_armfhp      // Floating Hovercraftplant

bind            Shift+Meta+f  buildunit_corfhp      // Floating Hovercraftplant

bind            Shift+Meta+f  buildunit_armavp      // Advanced Vehicle Plant

bind            Shift+Meta+f  buildunit_coravp      // Advanced Vehicle Plant

bind            Shift+Meta+f  buildunit_armalab     // Advanced Kbot Lab

bind            Shift+Meta+f  buildunit_coralab     // Advanced Kbot Lab

bind            Shift+Meta+f  buildunit_armaap      // Advanced Aircraft Plant

bind            Shift+Meta+f  buildunit_coraap      // Advanced Aircraft Plant

bind            Shift+Meta+f  buildunit_armasy      // Advanced Shipyard

bind            Shift+Meta+f  buildunit_corasy      // Advanced Shipyard

bind            Shift+Meta+f  buildunit_armplat      // Seaplane Plant

bind            Shift+Meta+f  buildunit_corplat      // Seaplane Plant

//bind            Shift+Meta+f  buildunit_corgant      // Experimental Gantry

//bind            Shift+Meta+f  buildunit_armshltx      // Experimental Gantry

//bind            Shift+Meta+f  buildunit_asubpen      // Amphibious Complex

//bind            Shift+Meta+f  buildunit_csubpen      // Amphibious Complex





// Static Guns



bind            Shift+Meta+q  buildunit_corllt      // LLT

bind            Shift+Meta+q  buildunit_armllt      // LLT

//bind            Shift+Meta+s  buildunit_tawf001     // Beamer

//bind            Shift+Meta+s  buildunit_hllt        // HLLT

bind            Shift+Meta+h  buildunit_armhlt      // Sentinel

bind            Shift+Meta+h  buildunit_corhlt      // Gaat Gun

bind            Shift+Meta+h  buildunit_armfhlt     // Stingray

bind            Shift+Meta+h  buildunit_corfhlt     // Thunderbolt

bind            Shift+Meta+g  buildunit_armguard     // Guardian

bind            Shift+Meta+g  buildunit_corpun     // Punisher

bind            Shift+Meta+q  buildunit_armpb     // Pit Bull

bind            Shift+Meta+q  buildunit_corvipe     // Viper

bind            Shift+Meta+g  buildunit_armamb     // Ambusher

bind            Shift+Meta+g  buildunit_cortoast     // Toaster

//bind            Shift+Meta+s  buildunit_armanni     // Annihilator

//bind            Shift+Meta+s  buildunit_cordoom     // DoomsdayMachine

//bind            Shift+Meta+s  buildunit_armclaw     // Dragons Claw 

//bind            Shift+Meta+s  buildunit_cormaw     // Dragons Maw

//bind            Shift+Meta+s  buildunit_armbrtha     // Big Bertha

//bind            Shift+Meta+s  buildunit_corint     // Intimidator

//bind            Shift+Meta+s  buildunit_armvulc     // Vullcan

//bind            Shift+Meta+s  buildunit_corbuzz     // Buzzsaw

bind            Shift+Meta+q  buildunit_armdl     // Depthcharge launcher

bind            Shift+Meta+q  buildunit_cordl     // Depthcharge launcher

bind            Shift+Meta+t  buildunit_armtl     // torpedo launcher

bind            Shift+Meta+t  buildunit_cortl     // torpedo launcher

bind            Shift+Meta+t  buildunit_armatl     // advanced torpedo launcher

bind            Shift+Meta+t  buildunit_coratl     // advanced torpedo launcher



// Dragonteeth, Walls, Nukes, Antinukes, EMP, Tactic nukes



bind            Shift+Meta+d  buildunit_armdrag     // Dragonteeth

bind            Shift+Meta+d  buildunit_cordrag     // Dragonteeth

//bind            Shift+Meta+d  buildunit_armfdrag     // Floating Dragonteeth

//bind            Shift+Meta+d  buildunit_corfdrag     // Floating Dragonteeth

//bind            Shift+Meta+d  buildunit_armfort     // Fortification Wall

//bind            Shift+Meta+d  buildunit_corfort     // Fortification Wall

//bind            Shift+Meta+d  buildunit_armsilo     // Nuke

//bind            Shift+Meta+d  buildunit_corsilo     // Nuke

//bind            Shift+Meta+d  buildunit_armamd     // AntiNuke

//bind            Shift+Meta+d  buildunit_corfmd    // AntiNuke

//bind            Shift+Meta+d  buildunit_armemp     // EMP

//bind            Shift+Meta+d  buildunit_cortron     // Tactic nuke





// Radar and jammers





//bind            Shift+Meta+z  buildunit_armeye      // Hyper Radar Tower

//bind            Shift+Meta+z  buildunit_coreye      // Hyper Radar Tower

bind            Shift+Meta+r  buildunit_armrad      // Radar Tower

bind            Shift+Meta+r  buildunit_corrad      // Radar Tower

bind            Shift+Meta+r  buildunit_armfrad     // Floating Radar Tower

bind            Shift+Meta+r  buildunit_corfrad     // Floating Radar Tower

bind            Shift+Meta+r  buildunit_armarad     // Advanced Radar Tower

bind            Shift+Meta+r  buildunit_corarad     // Advanced Radar Tower

bind            Shift+Meta+d  buildunit_armeyes     // Dragon Eyes

bind            Shift+Meta+d  buildunit_coreyes     // Dragon Eyes

bind            Shift+Meta+r  buildunit_armjamt     // Sneaky Pete

bind            Shift+Meta+r  buildunit_corjamt     // Castro

bind            Shift+Meta+r  buildunit_armveil     // Veil

bind            Shift+Meta+r  buildunit_corshroud   // Shroud

bind            Shift+Meta+s  buildunit_armsonar     // Sonar

bind            Shift+Meta+s  buildunit_corsonar     // Sonar

bind            Shift+Meta+s  buildunit_armason     // advanced Sonar

bind            Shift+Meta+s  buildunit_corason     // advanced Sonar



// Anti-Air



bind            Shift+Meta+a  buildunit_armrl     // Missle Tower

bind            Shift+Meta+a  buildunit_corrl     // Missle Tower

bind            Shift+Meta+a  buildunit_armfrt     // Floating Missle Tower

bind            Shift+Meta+a  buildunit_corfrt     // Floating Missle Tower

bind            Shift+Meta+a  buildunit_madsam     // SAM

bind            Shift+Meta+a  buildunit_packo     // Packo

bind            Shift+Meta+a  buildunit_armcir     // Chainsaw

bind            Shift+Meta+a  buildunit_corerad     // Eradicator

bind            Shift+Meta+a  buildunit_armflak     // Flak

bind            Shift+Meta+a  buildunit_corflak     // Flak

bind            Shift+Meta+a  buildunit_armfflak     // Flak NS

bind            Shift+Meta+a  buildunit_corenaa     // Flak NS

bind            Shift+Meta+a  buildunit_mercury     // Mercury

bind            Shift+Meta+a  buildunit_screamer     // Screamer



// Misc



bind            Shift+Meta+t  buildunit_armnanotc     // Nanotower

bind            Shift+Meta+t  buildunit_cornanotc     // Nanotower

//bind            Shift+Meta+c  buildunit_armasp     // Air repairpad

//bind            Shift+Meta+c  buildunit_corasp     // air repairpad

//bind            Shift+Meta+c  buildunit_armtarg     // Targeting facility

//bind            Shift+Meta+c  buildunit_cortarg     // Targeting Facility

//bind            Shift+Meta+c  buildunit_armfatf     // Floating Targeting facility

//bind            Shift+Meta+c  buildunit_corfatf     // Floating Targeting Facility

//bind            Shift+Meta+c  buildunit_ajuno     // Juno

//bind            Shift+Meta+c  buildunit_cjuno     // Juno

//bind            Shift+Meta+c  buildunit_armgate     // plasma deflector

//bind            Shift+Meta+c  buildunit_corgate     // Plasma deflector

//bind            Shift+Meta+c  buildunit_armdf     // decoy fusion











// Units:



//bind		Meta+c buildunit_armcv +1 // Con Veh

//bind		shift+Meta+c buildunit_armcv -1 // Con Veh

//bind		alt+Meta+c buildunit_armcv +5 // Con Veh

//bind		shift+alt+Meta+c buildunit_armcv -5 // Con Veh

//bind		ctrl+Meta+c buildunit_armcv +100 // Con Veh

//bind		shift+Ctrl+Meta+c buildunit_armcv -100 // Con Veh



// Units +1



// Level 1 Vehicles



bind		Meta+c buildunit_armcv +1 // Con Veh

bind		Meta+c buildunit_corcv +1 // Con Veh 

bind		Meta+c buildunit_armbeaver +1 // Water Con Veh

bind		Meta+c buildunit_cormuskrat +1 // Water Con Veh 

bind		Meta+y buildunit_armmlv +1 // Mine layer

bind		Meta+y buildunit_cormlv +1 // Mine layer

bind		Meta+s buildunit_armfav +1 // Jeffy

bind		Meta+s buildunit_corfav +1 // Weasel

bind		Meta+r buildunit_armflash +1 // Flash

bind		Meta+f buildunit_armflash +1 // Flash

bind		Meta+r buildunit_corgator +1 // Gator

bind		Meta+g buildunit_corgator +1 // Gator

bind		Meta+w buildunit_armpincer +1 // Amphibious Tank

bind		Meta+w buildunit_corgarp +1 // Amphibious Tank

bind		Meta+h buildunit_armstump +1 // Stumpy

bind		Meta+h buildunit_corraid +1 // Raider

bind		Meta+d buildunit_armstump +1 // Stumpy

bind		Meta+d buildunit_corraid +1 // Raider

bind		Meta+t buildunit_tawf013 +1 // Artillery

bind		Meta+t buildunit_corwolv +1 // Artillery

bind		Meta+v buildunit_armjanus +1 // Janus

bind		Meta+v buildunit_corlevlr +1 // Leveler

bind		Meta+a buildunit_armsam +1 // AA Truck

bind		Meta+a buildunit_cormist +1 // AA Truck



// Mines



bind		Meta+r buildunit_armmine1 +1 // Micro

bind		Meta+r buildunit_cormine1 +1 // Micro

bind		Meta+h buildunit_armmine3 +1 // Mega

bind		Meta+h buildunit_cormine3 +1 // Mega



// Level 1 Kbots



bind		Meta+c buildunit_armck +1 // Con Kbot

bind		Meta+c buildunit_corck +1 // Con Kbot

bind		Meta+s buildunit_armpw +1 // Peewee

bind		Meta+s buildunit_corak +1 // A.K.

bind		Meta+r buildunit_armrock +1 // Rocko

bind		Meta+r buildunit_corstorm +1 // Storm

bind		Meta+h buildunit_armham +1 // Hammer

bind		Meta+h buildunit_corthud +1 // Thud

bind		Meta+t buildunit_armham +1 // Hammer

bind		Meta+t buildunit_corthud +1 // Thud

bind		Meta+a buildunit_armjeth +1 // AA Kbot

bind		Meta+a buildunit_corcrash +1 // AA Kbot

bind		Meta+f buildunit_armflea +1 // Flea

bind		Meta+w buildunit_armwar +1 // Warrior

bind		Meta+v buildunit_armwar +1 // Warrior



// Level 1 Air



bind		Meta+c buildunit_armca +1 // Con Air

bind		Meta+c buildunit_corca +1 // Con Air

bind		Meta+s buildunit_armpeep +1 // Peeper

bind		Meta+s buildunit_corfink +1 // Fink

bind		Meta+f buildunit_armfig +1 // Freedom Fighter

bind		Meta+f buildunit_corveng +1 // Avenger

bind		Meta+b buildunit_armthund +1 // Bomber

bind		Meta+d buildunit_armthund +1 // Bomber

bind		Meta+b buildunit_corshad +1 // Bomber

bind		Meta+d buildunit_corshad +1 // Bomber

bind		Meta+h buildunit_corshad +1 // Bomber

bind		Meta+h buildunit_corshad +1 // Bomber

bind		Meta+t buildunit_armatlas +1 // Transport

bind		Meta+t buildunit_corvalk +1 // Transport

bind		Meta+g buildunit_armkam +1 // Banshee

bind		Meta+g buildunit_bladew +1 // Baldewing



// Level 1 Sea



bind		Meta+c buildunit_armcs +1 // Con Ship

bind		Meta+c buildunit_corcs +1 // Con Ship

bind		Meta+s buildunit_armpt +1 // Skeet

bind		Meta+s buildunit_corpt +1 // Core Skeet

bind		Meta+r buildunit_decade +1 // Corvette

bind		Meta+r buildunit_coresupp +1 // Corvette

bind		Meta+h buildunit_armroy +1 // Destroyer

bind		Meta+h buildunit_corroy +1 // Destroyer

bind		Meta+g buildunit_armroy +1 // Destroyer

bind		Meta+g buildunit_corroy +1 // Destroyer

bind		Meta+d buildunit_armroy +1 // Destroyer

bind		Meta+d buildunit_corroy +1 // Destroyer

bind		Meta+t buildunit_armtship +1 // Transport

bind		Meta+t buildunit_cortship +1 // Transport

bind		Meta+b buildunit_armsub +1 // Sub

bind		Meta+b buildunit_corsub +1 // Sub



// Hovers



bind		Meta+c buildunit_armch +1 // Con Hover

bind		Meta+c buildunit_corch +1 // Con Hover

bind		Meta+s buildunit_armsh +1 // Scout Hover

bind		Meta+s buildunit_corsh +1 // Scout Hover

bind		Meta+h buildunit_armanac +1 // Anaconda

bind		Meta+h buildunit_corsnap +1 // Snapper

bind		Meta+r buildunit_armmh +1 // Rocket Hover

bind		Meta+r buildunit_cormh +1 // Rocket Hover

bind		Meta+t buildunit_armthovr +1 // Hover Transport

bind		Meta+t buildunit_corthovr +1 // Hover Transport

bind		Meta+a buildunit_armah +1 // AA Hover

bind		Meta+a buildunit_corah +1 // AA Hover

bind		Meta+v buildunit_nsaclash +1 // HL Hover





// Level 2 Vehicles



bind 		Meta+c buildunit_armacv +1 // Adv Con Veh

bind 		Meta+c buildunit_coracv +1 // Adv Con Veh

bind 		Meta+c buildunit_consul +1 // Consul

bind 		Meta+s buildunit_armlatnk +1 // Panther

bind 		Meta+h buildunit_armbull +1 // Bulldog

bind 		Meta+h buildunit_correap +1 // Reaper

bind		Meta+v buildunit_corgol +1 // Goliath

bind 		Meta+t buildunit_armart +1 // Luger

bind 		Meta+t buildunit_cormart +1 // Pillager

bind 		Meta+t buildunit_trem   +1 // Tremor

bind 		Meta+r buildunit_armmerl +1 // Merl

bind 		Meta+r buildunit_corvroc +1 // Diplomat

bind 		Meta+a buildunit_armyork +1 // Phalanx

bind 		Meta+a buildunit_corsent +1 // Copperhead

bind 		Meta+y buildunit_coreter +1 // Deleter

bind 		Meta+y buildunit_armseer +1 // Seer

bind 		Meta+t buildunit_intruder +1 // Intruder

bind 		Meta+g buildunit_armst  +1 // Gremlin

bind 		Meta+w buildunit_armcroc +1 // Triton

bind 		Meta+w buildunit_corseal +1 // Croc

bind 		Meta+w buildunit_corparrow +1 // Kraken

bind 		Meta+v buildunit_armmanni +1 // Penetrator

bind 		Meta+v buildunit_tawf114 +1 // Banisher

bind 		Meta+x buildunit_cormabm +1 // Hedgehog



//Level 2 Kbots



bind 		Meta+c buildunit_amack  +1 // Adv Con Kbot

bind 		Meta+c buildunit_corack +1 // Adv Con Kbot

bind 		Meta+c buildunit_armfark +1 // F.A.R.K.

bind 		Meta+c buildunit_corfast +1 // Freaker

bind 		Meta+c buildunit_armrectr +1 // Rector

bind 		Meta+c buildunit_cornecro +1 // Necro

bind 		Meta+y buildunit_commando +1 // Commando

bind 		Meta+s buildunit_armfast +1 // Zipper

bind 		Meta+h buildunit_armzeus +1 // Zeus

bind 		Meta+h buildunit_corpyro +1 // Pyro

bind 		Meta+f buildunit_armfido +1 // Fido

bind 		Meta+v buildunit_corcan +1 // Can

bind 		Meta+r buildunit_armmav +1 // Maverick

bind 		Meta+t buildunit_armsnipe +1 // Sharpshooter

bind 		Meta+t buildunit_cormort +1 // Morty

bind 		Meta+r buildunit_corhrk +1 // Dominator

bind 		Meta+v buildunit_armfoy +1 // Fatboy

bind 		Meta+v buildunit_corsumo +1 // Sumo

bind 		Meta+a buildunit_armaak +1 // Archangel

bind 		Meta+a buildunit_coraak +1 // Manticore

bind 		Meta+w buildunit_armamph +1 // Pelican

bind 		Meta+w buildunit_coramph +1 // Gimp

bind 		Meta+d buildunit_armsptk +1 // Recluse

bind 		Meta+e buildunit_armspid +1 // Spider

bind 		Meta+e buildunit_cortermite +1 // Termite

bind 		Meta+y buildunit_armaser +1 // Eraser

bind 		Meta+y buildunit_corvoyr +1 // Voyeur

bind 		Meta+s buildunit_armspy +1 // Infiltrator

bind 		Meta+s buildunit_corspy +1 // Parasite

bind 		Meta+b buildunit_armvader +1 // Invader

bind 		Meta+b buildunit_corroach +1 // Roach

bind 		Meta+b buildunit_corsktl +1 // Skuttle

bind 		Meta+q buildunit_armdecom +1 // Decoy Commander

bind 		Meta+q buildunit_cordecom +1 // Decoy Commander

bind 		Meta+x buildunit_armscab +1 // Scarab



// Level 2 Air



bind		Meta+c buildunit_armaca +1 // Adv Con Air

bind		Meta+c buildunit_coraca +1 // Adv Con Air

bind		Meta+s buildunit_armawac +1 // Radar/Sonar Plane

bind		Meta+s buildunit_corawac +1 // Radar/Sonar Plane

bind		Meta+f buildunit_armhawk +1 // Hawk

bind		Meta+f buildunit_corvamp +1 // Vamp

bind		Meta+b buildunit_armpnix +1 // Adv Bomber

bind		Meta+b buildunit_corhurc +1 // Adv Bomber

bind		Meta+d buildunit_armpnix +1 // Adv Bomber

bind		Meta+d buildunit_corhurc +1 // Adv Bomber

bind		Meta+h buildunit_armpnix +1 // Adv Bomber

bind		Meta+h buildunit_corhurc +1 // Adv Bomber

bind		Meta+b buildunit_corgripn +1 // EMP Bomber

bind		Meta+b buildunit_armcybr +1 // Atomic Bomber

bind		Meta+t buildunit_armlance +1 // Torp Plane

bind		Meta+t buildunit_cortitan +1 // Torp Plane

bind		Meta+t buildunit_armdfly +1 // Adv Transport

bind		Meta+t buildunit_armsl +1 // Adv Transport

bind		Meta+g buildunit_armbrawl +1 // Brawler

bind		Meta+g buildunit_corape +1 // Rapier

bind		Meta+g buildunit_blade +1 // Flak Resistant Gunship

bind		Meta+v buildunit_corcrw +1 // Crow



// Seaplanes



bind		Meta+c buildunit_armcsa +1 // Sea Con Air

bind		Meta+c buildunit_corcsa +1 // Sea Con Air

bind		Meta+s buildunit_armsehak +1 // Radar/Sonar Plane

bind		Meta+s buildunit_corhunt +1 // Radar/Sonar Plane

bind		Meta+f buildunit_armsfig +1 // Seaplane Swarmer

bind		Meta+f buildunit_corsfig +1 // Seaplane Swarmer

bind		Meta+b buildunit_armsb +1 // Seaplane Bomber

bind		Meta+b buildunit_corsb +1 // Seaplane Bomber

bind		Meta+d buildunit_armsb +1 // Seaplane Bomber

bind		Meta+d buildunit_corsb +1 // Seaplane Bomber

bind		Meta+h buildunit_armsb +1 // Seaplane Bomber

bind		Meta+h buildunit_corsb +1 // Seaplane Bomber

bind		Meta+g buildunit_armsaber +1 // Seaplane Gunship

bind		Meta+g buildunit_corcut +1 // Seaplane Gunship

bind		Meta+t buildunit_armseap +1 // Torp SeaPlane

bind		Meta+t buildunit_corseap +1 // Torp SeaPlane



// Experimental Kbots



//bind		Meta+? buildunit_armbanth +1 // Bantha

//bind		Meta+? buildunit_corkrog +1 // Korgoth

//bind		Meta+? buildunit_armraz +1 // Razorback

//bind		Meta+? buildunit_corkarg +1 // Karganeth

//bind		Meta+? buildunit_marauder +1 // Marauder

//bind		Meta+? buildunit_corgorg +1 // Juggernaut

//bind		Meta+? buildunit_armarmshock +1 // Vanguard

//bind		Meta+? buildunit_corshiva +1 // Shiva

//bind		Meta+? buildunit_armraven +1 // Catapult



//Nanoblobs

bind		Meta+a buildunit_Archer +1 // Archer

bind		Meta+f buildunit_AutoFac +1 // AutoFac

bind		Meta+v buildunit_Demon +1 // Demon

bind		Meta+q buildunit_Holder +1 // Holder

bind		Meta+t buildunit_Knight +1 // Knight

//bind		Meta+? buildunit_Lord +1 // Lord

bind		Meta+s buildunit_Sheep +1 // Sheep

bind		Meta+e buildunit_MegaSheep +1 // MegaSheep

bind		Meta+r buildunit_SpireRook +1 // SpireRook

bind		Meta+h buildunit_Springer +1 // Springer

bind		Meta+g buildunit_SquareRook +1 // SquareRook

bind		Meta+d buildunit_Strider +1 // Strider

bind		Meta+t buildunit_TriRook +1 // TriRook

bind		Meta+w buildunit_Wolf +1 // Wolf







// Units -1



// Level 1 Vehicles



bind		Shift+Meta+c buildunit_armcv -1 // Con Veh

bind		Shift+Meta+c buildunit_corcv -1 // Con Veh 

bind		Shift+Meta+c buildunit_armbeaver -1 // Water Con Veh

bind		Shift+Meta+c buildunit_cormuskrat -1 // Water Con Veh 

bind		Shift+Meta+y buildunit_armmlv -1 // Mine layer

bind		Shift+Meta+y buildunit_cormlv -1 // Mine layer

bind		Shift+Meta+s buildunit_armfav -1 // Jeffy

bind		Shift+Meta+s buildunit_corfav -1 // Weasel

bind		Shift+Meta+r buildunit_armflash -1 // Flash

bind		Shift+Meta+f buildunit_armflash -1 // Flash

bind		Shift+Meta+r buildunit_corgator -1 // Gator

bind		Shift+Meta+g buildunit_corgator -1 // Gator

bind		Shift+Meta+w buildunit_armpincer -1 // Amphibious Tank

bind		Shift+Meta+w buildunit_corgarp -1 // Amphibious Tank

bind		Shift+Meta+h buildunit_armstump -1 // Stumpy

bind		Shift+Meta+h buildunit_corraid -1 // Raider

bind		Shift+Meta+d buildunit_armstump -1 // Stumpy

bind		Shift+Meta+d buildunit_corraid -1 // Raider

bind		Shift+Meta+t buildunit_tawf013 -1 // Artillery

bind		Shift+Meta+t buildunit_corwolv -1 // Artillery

bind		Shift+Meta+v buildunit_armjanus -1 // Janus

bind		Shift+Meta+v buildunit_corlevlr -1 // Leveler

bind		Shift+Meta+a buildunit_armsam -1 // AA Truck

bind		Shift+Meta+a buildunit_cormist -1 // AA Truck



// Mines



bind		Shift+Meta+r buildunit_armmine1 -1 // Micro

bind		Shift+Meta+r buildunit_cormine1 -1 // Micro

bind		Shift+Meta+h buildunit_armmine3 -1 // Mega

bind		Shift+Meta+h buildunit_cormine3 -1 // Mega



// Level 1 Kbots



bind		Shift+Meta+c buildunit_armck -1 // Con Kbot

bind		Shift+Meta+c buildunit_corck -1 // Con Kbot

bind		Shift+Meta+s buildunit_armpw -1 // Peewee

bind		Shift+Meta+s buildunit_corak -1 // A.K.

bind		Shift+Meta+r buildunit_armrock -1 // Rocko

bind		Shift+Meta+r buildunit_corstorm -1 // Storm

bind		Shift+Meta+h buildunit_armham -1 // Hammer

bind		Shift+Meta+h buildunit_corthud -1 // Thud

bind		Shift+Meta+t buildunit_armham -1 // Hammer

bind		Shift+Meta+t buildunit_corthud -1 // Thud

bind		Shift+Meta+a buildunit_armjeth -1 // AA Kbot

bind		Shift+Meta+a buildunit_corcrash -1 // AA Kbot

bind		Shift+Meta+f buildunit_armflea -1 // Flea

bind		Shift+Meta+w buildunit_armwar -1 // Warrior

bind		Shift+Meta+v buildunit_armwar -1 // Warrior



// Level 1 Air



bind		Shift+Meta+c buildunit_armca -1 // Con Air

bind		Shift+Meta+c buildunit_corca -1 // Con Air

bind		Shift+Meta+s buildunit_armpeep -1 // Peeper

bind		Shift+Meta+s buildunit_corfink -1 // Fink

bind		Shift+Meta+f buildunit_armfig -1 // Freedom Fighter

bind		Shift+Meta+f buildunit_corveng -1 // Avenger

bind		Shift+Meta+b buildunit_armthund -1 // Bomber

bind		Shift+Meta+d buildunit_armthund -1 // Bomber

bind		Shift+Meta+b buildunit_corshad -1 // Bomber

bind		Shift+Meta+d buildunit_corshad -1 // Bomber

bind		Shift+Meta+h buildunit_corshad -1 // Bomber

bind		Shift+Meta+h buildunit_corshad -1 // Bomber

bind		Shift+Meta+t buildunit_armatlas -1 // Transport

bind		Shift+Meta+t buildunit_corvalk -1 // Transport

bind		Shift+Meta+g buildunit_armkam -1 // Banshee

bind		Shift+Meta+g buildunit_bladew -1 // Baldewing



// Level 1 Sea



bind		Shift+Meta+c buildunit_armcs -1 // Con Ship

bind		Shift+Meta+c buildunit_corcs -1 // Con Ship

bind		Shift+Meta+s buildunit_armpt -1 // Skeet

bind		Shift+Meta+s buildunit_corpt -1 // Core Skeet

bind		Shift+Meta+r buildunit_decade -1 // Corvette

bind		Shift+Meta+r buildunit_coresupp -1 // Corvette

bind		Shift+Meta+h buildunit_armroy -1 // Destroyer

bind		Shift+Meta+h buildunit_corroy -1 // Destroyer

bind		Shift+Meta+g buildunit_armroy -1 // Destroyer

bind		Shift+Meta+g buildunit_corroy -1 // Destroyer

bind		Shift+Meta+d buildunit_armroy -1 // Destroyer

bind		Shift+Meta+d buildunit_corroy -1 // Destroyer

bind		Shift+Meta+t buildunit_armtship -1 // Transport

bind		Shift+Meta+t buildunit_cortship -1 // Transport

bind		Shift+Meta+b buildunit_armsub -1 // Sub

bind		Shift+Meta+b buildunit_corsub -1 // Sub



// Hovers



bind		Shift+Meta+c buildunit_armch -1 // Con Hover

bind		Shift+Meta+c buildunit_corch -1 // Con Hover

bind		Shift+Meta+s buildunit_armsh -1 // Scout Hover

bind		Shift+Meta+s buildunit_corsh -1 // Scout Hover

bind		Shift+Meta+h buildunit_armanac -1 // Anaconda

bind		Shift+Meta+h buildunit_corsnap -1 // Snapper

bind		Shift+Meta+r buildunit_armmh -1 // Rocket Hover

bind		Shift+Meta+r buildunit_cormh -1 // Rocket Hover

bind		Shift+Meta+t buildunit_armthovr -1 // Hover Transport

bind		Shift+Meta+t buildunit_corthovr -1 // Hover Transport

bind		Shift+Meta+a buildunit_armah -1 // AA Hover

bind		Shift+Meta+a buildunit_corah -1 // AA Hover

bind		Shift+Meta+v buildunit_nsaclash -1 // HL Hover





// Level 2 Vehicles



bind 		Shift+Meta+c buildunit_armacv -1 // Adv Con Veh

bind 		Shift+Meta+c buildunit_coracv -1 // Adv Con Veh

bind 		Shift+Meta+c buildunit_consul -1 // Consul

bind 		Shift+Meta+s buildunit_armlatnk -1 // Panther

bind 		Shift+Meta+h buildunit_armbull -1 // Bulldog

bind 		Shift+Meta+h buildunit_correap -1 // Reaper

bind		Shift+Meta+v buildunit_corgol -1 // Goliath

bind 		Shift+Meta+t buildunit_armart -1 // Luger

bind 		Shift+Meta+t buildunit_cormart -1 // Pillager

bind 		Shift+Meta+t buildunit_trem   -1 // Tremor

bind 		Shift+Meta+r buildunit_armmerl -1 // Merl

bind 		Shift+Meta+r buildunit_corvroc -1 // Diplomat

bind 		Shift+Meta+a buildunit_armyork -1 // Phalanx

bind 		Shift+Meta+a buildunit_corsent -1 // Copperhead

bind 		Shift+Meta+y buildunit_coreter -1 // Deleter

bind 		Shift+Meta+y buildunit_armseer -1 // Seer

bind 		Shift+Meta+t buildunit_intruder -1 // Intruder

bind 		Shift+Meta+g buildunit_armst  -1 // Gremlin

bind 		Shift+Meta+w buildunit_armcroc -1 // Triton

bind 		Shift+Meta+w buildunit_corseal -1 // Croc

bind 		Shift+Meta+w buildunit_corparrow -1 // Kraken

bind 		Shift+Meta+v buildunit_armmanni -1 // Penetrator

bind 		Shift+Meta+v buildunit_tawf114 -1 // Banisher

bind 		Shift+Meta+x buildunit_cormabm -1 // Hedgehog



//Level 2 Kbots



bind 		Shift+Meta+c buildunit_amack  -1 // Adv Con Kbot

bind 		Shift+Meta+c buildunit_corack -1 // Adv Con Kbot

bind 		Shift+Meta+c buildunit_armfark -1 // F.A.R.K.

bind 		Shift+Meta+c buildunit_corfast -1 // Freaker

bind 		Shift+Meta+c buildunit_armrectr -1 // Rector

bind 		Shift+Meta+c buildunit_cornecro -1 // Necro

bind 		Shift+Meta+y buildunit_commando -1 // Commando

bind 		Shift+Meta+s buildunit_armfast -1 // Zipper

bind 		Shift+Meta+h buildunit_armzeus -1 // Zeus

bind 		Shift+Meta+h buildunit_corpyro -1 // Pyro

bind 		Shift+Meta+f buildunit_armfido -1 // Fido

bind 		Shift+Meta+v buildunit_corcan -1 // Can

bind 		Shift+Meta+r buildunit_armmav -1 // Maverick

bind 		Shift+Meta+t buildunit_armsnipe -1 // Sharpshooter

bind 		Shift+Meta+t buildunit_cormort -1 // Morty

bind 		Shift+Meta+r buildunit_corhrk -1 // Dominator

bind 		Shift+Meta+v buildunit_armfoy -1 // Fatboy

bind 		Shift+Meta+v buildunit_corsumo -1 // Sumo

bind 		Shift+Meta+a buildunit_armaak -1 // Archangel

bind 		Shift+Meta+a buildunit_coraak -1 // Manticore

bind 		Shift+Meta+w buildunit_armamph -1 // Pelican

bind 		Shift+Meta+w buildunit_coramph -1 // Gimp

bind 		Shift+Meta+d buildunit_armsptk -1 // Recluse

bind 		Shift+Meta+e buildunit_armspid -1 // Spider

bind 		Shift+Meta+e buildunit_cortermite -1 // Termite

bind 		Shift+Meta+y buildunit_armaser -1 // Eraser

bind 		Shift+Meta+y buildunit_corvoyr -1 // Voyeur

bind 		Shift+Meta+s buildunit_armspy -1 // Infiltrator

bind 		Shift+Meta+s buildunit_corspy -1 // Parasite

bind 		Shift+Meta+b buildunit_armvader -1 // Invader

bind 		Shift+Meta+b buildunit_corroach -1 // Roach

bind 		Shift+Meta+b buildunit_corsktl -1 // Skuttle

bind 		Shift+Meta+q buildunit_armdecom -1 // Decoy Commander

bind 		Shift+Meta+q buildunit_cordecom -1 // Decoy Commander

bind 		Shift+Meta+x buildunit_armscab -1 // Scarab



// Level 2 Air



bind		Shift+Meta+c buildunit_armaca -1 // Adv Con Air

bind		Shift+Meta+c buildunit_coraca -1 // Adv Con Air

bind		Shift+Meta+s buildunit_armawac -1 // Radar/Sonar Plane

bind		Shift+Meta+s buildunit_corawac -1 // Radar/Sonar Plane

bind		Shift+Meta+f buildunit_armhawk -1 // Hawk

bind		Shift+Meta+f buildunit_corvamp -1 // Vamp

bind		Shift+Meta+b buildunit_armpnix -1 // Adv Bomber

bind		Shift+Meta+b buildunit_corhurc -1 // Adv Bomber

bind		Shift+Meta+d buildunit_armpnix -1 // Adv Bomber

bind		Shift+Meta+d buildunit_corhurc -1 // Adv Bomber

bind		Shift+Meta+h buildunit_armpnix -1 // Adv Bomber

bind		Shift+Meta+h buildunit_corhurc -1 // Adv Bomber

bind		Shift+Meta+b buildunit_corgripn -1 // EMP Bomber

bind		Shift+Meta+b buildunit_armcybr -1 // Atomic Bomber

bind		Shift+Meta+t buildunit_armlance -1 // Torp Plane

bind		Shift+Meta+t buildunit_cortitan -1 // Torp Plane

bind		Shift+Meta+t buildunit_armdfly -1 // Adv Transport

bind		Shift+Meta+t buildunit_armsl -1 // Adv Transport

bind		Shift+Meta+g buildunit_armbrawl -1 // Brawler

bind		Shift+Meta+g buildunit_corape -1 // Rapier

bind		Shift+Meta+g buildunit_blade -1 // Flak Resistant Gunship

bind		Shift+Meta+v buildunit_corcrw -1 // Crow



// Seaplanes



bind		Shift+Meta+c buildunit_armcsa -1 // Sea Con Air

bind		Shift+Meta+c buildunit_corcsa -1 // Sea Con Air

bind		Shift+Meta+s buildunit_armsehak -1 // Radar/Sonar Plane

bind		Shift+Meta+s buildunit_corhunt -1 // Radar/Sonar Plane

bind		Shift+Meta+f buildunit_armsfig -1 // Seaplane Swarmer

bind		Shift+Meta+f buildunit_corsfig -1 // Seaplane Swarmer

bind		Shift+Meta+b buildunit_armsb -1 // Seaplane Bomber

bind		Shift+Meta+b buildunit_corsb -1 // Seaplane Bomber

bind		Shift+Meta+d buildunit_armsb -1 // Seaplane Bomber

bind		Shift+Meta+d buildunit_corsb -1 // Seaplane Bomber

bind		Shift+Meta+h buildunit_armsb -1 // Seaplane Bomber

bind		Shift+Meta+h buildunit_corsb -1 // Seaplane Bomber

bind		Shift+Meta+g buildunit_armsaber -1 // Seaplane Gunship

bind		Shift+Meta+g buildunit_corcut -1 // Seaplane Gunship

bind		Shift+Meta+t buildunit_armseap -1 // Torp SeaPlane

bind		Shift+Meta+t buildunit_corseap -1 // Torp SeaPlane



// Experimental Kbots



//bind		Shift+Meta+? buildunit_armbanth -1 // Bantha

//bind		Shift+Meta+? buildunit_corkrog -1 // Korgoth

//bind		Shift+Meta+? buildunit_armraz -1 // Razorback

//bind		Shift+Meta+? buildunit_corkarg -1 // Karganeth

//bind		Shift+Meta+? buildunit_marauder -1 // Marauder

//bind		Shift+Meta+? buildunit_corgorg -1 // Juggernaut

//bind		Shift+Meta+? buildunit_armarmshock -1 // Vanguard

//bind		Shift+Meta+? buildunit_corshiva -1 // Shiva

//bind		Shift+Meta+? buildunit_armraven -1 // Catapult



//Nanoblobs

bind		Shift+Meta+a buildunit_Archer -1 // Archer

bind		Shift+Meta+f buildunit_AutoFac -1 // AutoFac

bind		Shift+Meta+v buildunit_Demon -1 // Demon

bind		Shift+Meta+q buildunit_Holder -1 // Holder

bind		Shift+Meta+t buildunit_Knight -1 // Knight

//bind		Shift+Meta+? buildunit_Lord -1 // Lord

bind		Shift+Meta+s buildunit_Sheep -1 // Sheep

bind		Shift+Meta+e buildunit_MegaSheep -1 // MegaSheep

bind		Shift+Meta+r buildunit_SpireRook -1 // SpireRook

bind		Shift+Meta+h buildunit_Springer -1 // Springer

bind		Shift+Meta+g buildunit_SquareRook -1 // SquareRook

bind		Shift+Meta+d buildunit_Strider -1 // Strider

bind		Shift+Meta+t buildunit_TriRook -1 // TriRook

bind		Shift+Meta+w buildunit_Wolf -1 // Wolf



//Units +5



// Level 1 Vehicles



bind		Alt+Meta+c buildunit_armcv +5 // Con Veh

bind		Alt+Meta+c buildunit_corcv +5 // Con Veh 

bind		Alt+Meta+c buildunit_armbeaver +5 // Water Con Veh

bind		Alt+Meta+c buildunit_cormuskrat +5 // Water Con Veh 

bind		Alt+Meta+y buildunit_armmlv +5 // Mine layer

bind		Alt+Meta+y buildunit_cormlv +5 // Mine layer

bind		Alt+Meta+s buildunit_armfav +5 // Jeffy

bind		Alt+Meta+s buildunit_corfav +5 // Weasel

bind		Alt+Meta+r buildunit_armflash +5 // Flash

bind		Alt+Meta+f buildunit_armflash +5 // Flash

bind		Alt+Meta+r buildunit_corgator +5 // Gator

bind		Alt+Meta+g buildunit_corgator +5 // Gator

bind		Alt+Meta+w buildunit_armpincer +5 // Amphibious Tank

bind		Alt+Meta+w buildunit_corgarp +5 // Amphibious Tank

bind		Alt+Meta+h buildunit_armstump +5 // Stumpy

bind		Alt+Meta+h buildunit_corraid +5 // Raider

bind		Alt+Meta+d buildunit_armstump +5 // Stumpy

bind		Alt+Meta+d buildunit_corraid +5 // Raider

bind		Alt+Meta+t buildunit_tawf013 +5 // Artillery

bind		Alt+Meta+t buildunit_corwolv +5 // Artillery

bind		Alt+Meta+v buildunit_armjanus +5 // Janus

bind		Alt+Meta+v buildunit_corlevlr +5 // Leveler

bind		Alt+Meta+a buildunit_armsam +5 // AA Truck

bind		Alt+Meta+a buildunit_cormist +5 // AA Truck



// Mines



bind		Alt+Meta+r buildunit_armmine1 +5 // Micro

bind		Alt+Meta+r buildunit_cormine1 +5 // Micro

bind		Alt+Meta+h buildunit_armmine3 +5 // Mega

bind		Alt+Meta+h buildunit_cormine3 +5 // Mega



// Level 1 Kbots



bind		Alt+Meta+c buildunit_armck +5 // Con Kbot

bind		Alt+Meta+c buildunit_corck +5 // Con Kbot

bind		Alt+Meta+s buildunit_armpw +5 // Peewee

bind		Alt+Meta+s buildunit_corak +5 // A.K.

bind		Alt+Meta+r buildunit_armrock +5 // Rocko

bind		Alt+Meta+r buildunit_corstorm +5 // Storm

bind		Alt+Meta+h buildunit_armham +5 // Hammer

bind		Alt+Meta+h buildunit_corthud +5 // Thud

bind		Alt+Meta+t buildunit_armham +5 // Hammer

bind		Alt+Meta+t buildunit_corthud +5 // Thud

bind		Alt+Meta+a buildunit_armjeth +5 // AA Kbot

bind		Alt+Meta+a buildunit_corcrash +5 // AA Kbot

bind		Alt+Meta+f buildunit_armflea +5 // Flea

bind		Alt+Meta+w buildunit_armwar +5 // Warrior

bind		Alt+Meta+v buildunit_armwar +5 // Warrior



// Level 1 Air



bind		Alt+Meta+c buildunit_armca +5 // Con Air

bind		Alt+Meta+c buildunit_corca +5 // Con Air

bind		Alt+Meta+s buildunit_armpeep +5 // Peeper

bind		Alt+Meta+s buildunit_corfink +5 // Fink

bind		Alt+Meta+f buildunit_armfig +5 // Freedom Fighter

bind		Alt+Meta+f buildunit_corveng +5 // Avenger

bind		Alt+Meta+b buildunit_armthund +5 // Bomber

bind		Alt+Meta+d buildunit_armthund +5 // Bomber

bind		Alt+Meta+b buildunit_corshad +5 // Bomber

bind		Alt+Meta+d buildunit_corshad +5 // Bomber

bind		Alt+Meta+h buildunit_corshad +5 // Bomber

bind		Alt+Meta+h buildunit_corshad +5 // Bomber

bind		Alt+Meta+t buildunit_armatlas +5 // Transport

bind		Alt+Meta+t buildunit_corvalk +5 // Transport

bind		Alt+Meta+g buildunit_armkam +5 // Banshee

bind		Alt+Meta+g buildunit_bladew +5 // Baldewing



// Level 1 Sea



bind		Alt+Meta+c buildunit_armcs +5 // Con Ship

bind		Alt+Meta+c buildunit_corcs +5 // Con Ship

bind		Alt+Meta+s buildunit_armpt +5 // Skeet

bind		Alt+Meta+s buildunit_corpt +5 // Core Skeet

bind		Alt+Meta+r buildunit_decade +5 // Corvette

bind		Alt+Meta+r buildunit_coresupp +5 // Corvette

bind		Alt+Meta+h buildunit_armroy +5 // Destroyer

bind		Alt+Meta+h buildunit_corroy +5 // Destroyer

bind		Alt+Meta+g buildunit_armroy +5 // Destroyer

bind		Alt+Meta+g buildunit_corroy +5 // Destroyer

bind		Alt+Meta+d buildunit_armroy +5 // Destroyer

bind		Alt+Meta+d buildunit_corroy +5 // Destroyer

bind		Alt+Meta+t buildunit_armtship +5 // Transport

bind		Alt+Meta+t buildunit_cortship +5 // Transport

bind		Alt+Meta+b buildunit_armsub +5 // Sub

bind		Alt+Meta+b buildunit_corsub +5 // Sub



// Hovers



bind		Alt+Meta+c buildunit_armch +5 // Con Hover

bind		Alt+Meta+c buildunit_corch +5 // Con Hover

bind		Alt+Meta+s buildunit_armsh +5 // Scout Hover

bind		Alt+Meta+s buildunit_corsh +5 // Scout Hover

bind		Alt+Meta+h buildunit_armanac +5 // Anaconda

bind		Alt+Meta+h buildunit_corsnap +5 // Snapper

bind		Alt+Meta+r buildunit_armmh +5 // Rocket Hover

bind		Alt+Meta+r buildunit_cormh +5 // Rocket Hover

bind		Alt+Meta+t buildunit_armthovr +5 // Hover Transport

bind		Alt+Meta+t buildunit_corthovr +5 // Hover Transport

bind		Alt+Meta+a buildunit_armah +5 // AA Hover

bind		Alt+Meta+a buildunit_corah +5 // AA Hover

bind		Alt+Meta+v buildunit_nsaclash +5 // HL Hover





// Level 2 Vehicles



bind 		Alt+Meta+c buildunit_armacv +5 // Adv Con Veh

bind 		Alt+Meta+c buildunit_coracv +5 // Adv Con Veh

bind 		Alt+Meta+c buildunit_consul +5 // Consul

bind 		Alt+Meta+s buildunit_armlatnk +5 // Panther

bind 		Alt+Meta+h buildunit_armbull +5 // Bulldog

bind 		Alt+Meta+h buildunit_correap +5 // Reaper

bind		Alt+Meta+v buildunit_corgol +5 // Goliath

bind 		Alt+Meta+t buildunit_armart +5 // Luger

bind 		Alt+Meta+t buildunit_cormart +5 // Pillager

bind 		Alt+Meta+t buildunit_trem   +5 // Tremor

bind 		Alt+Meta+r buildunit_armmerl +5 // Merl

bind 		Alt+Meta+r buildunit_corvroc +5 // Diplomat

bind 		Alt+Meta+a buildunit_armyork +5 // Phalanx

bind 		Alt+Meta+a buildunit_corsent +5 // Copperhead

bind 		Alt+Meta+y buildunit_coreter +5 // Deleter

bind 		Alt+Meta+y buildunit_armseer +5 // Seer

bind 		Alt+Meta+t buildunit_intruder +5 // Intruder

bind 		Alt+Meta+g buildunit_armst  +5 // Gremlin

bind 		Alt+Meta+w buildunit_armcroc +5 // Triton

bind 		Alt+Meta+w buildunit_corseal +5 // Croc

bind 		Alt+Meta+w buildunit_corparrow +5 // Kraken

bind 		Alt+Meta+v buildunit_armmanni +5 // Penetrator

bind 		Alt+Meta+v buildunit_tawf114 +5 // Banisher

bind 		Alt+Meta+x buildunit_cormabm +5 // Hedgehog



//Level 2 Kbots



bind 		Alt+Meta+c buildunit_amack  +5 // Adv Con Kbot

bind 		Alt+Meta+c buildunit_corack +5 // Adv Con Kbot

bind 		Alt+Meta+c buildunit_armfark +5 // F.A.R.K.

bind 		Alt+Meta+c buildunit_corfast +5 // Freaker

bind 		Alt+Meta+c buildunit_armrectr +5 // Rector

bind 		Alt+Meta+c buildunit_cornecro +5 // Necro

bind 		Alt+Meta+y buildunit_commando +5 // Commando

bind 		Alt+Meta+s buildunit_armfast +5 // Zipper

bind 		Alt+Meta+h buildunit_armzeus +5 // Zeus

bind 		Alt+Meta+h buildunit_corpyro +5 // Pyro

bind 		Alt+Meta+f buildunit_armfido +5 // Fido

bind 		Alt+Meta+v buildunit_corcan +5 // Can

bind 		Alt+Meta+r buildunit_armmav +5 // Maverick

bind 		Alt+Meta+t buildunit_armsnipe +5 // Sharpshooter

bind 		Alt+Meta+t buildunit_cormort +5 // Morty

bind 		Alt+Meta+r buildunit_corhrk +5 // Dominator

bind 		Alt+Meta+v buildunit_armfoy +5 // Fatboy

bind 		Alt+Meta+v buildunit_corsumo +5 // Sumo

bind 		Alt+Meta+a buildunit_armaak +5 // Archangel

bind 		Alt+Meta+a buildunit_coraak +5 // Manticore

bind 		Alt+Meta+w buildunit_armamph +5 // Pelican

bind 		Alt+Meta+w buildunit_coramph +5 // Gimp

bind 		Alt+Meta+d buildunit_armsptk +5 // Recluse

bind 		Alt+Meta+e buildunit_armspid +5 // Spider

bind 		Alt+Meta+e buildunit_cortermite +5 // Termite

bind 		Alt+Meta+y buildunit_armaser +5 // Eraser

bind 		Alt+Meta+y buildunit_corvoyr +5 // Voyeur

bind 		Alt+Meta+s buildunit_armspy +5 // Infiltrator

bind 		Alt+Meta+s buildunit_corspy +5 // Parasite

bind 		Alt+Meta+b buildunit_armvader +5 // Invader

bind 		Alt+Meta+b buildunit_corroach +5 // Roach

bind 		Alt+Meta+b buildunit_corsktl +5 // Skuttle

bind 		Alt+Meta+q buildunit_armdecom +5 // Decoy Commander

bind 		Alt+Meta+q buildunit_cordecom +5 // Decoy Commander

bind 		Alt+Meta+x buildunit_armscab +5 // Scarab



// Level 2 Air



bind		Alt+Meta+c buildunit_armaca +5 // Adv Con Air

bind		Alt+Meta+c buildunit_coraca +5 // Adv Con Air

bind		Alt+Meta+s buildunit_armawac +5 // Radar/Sonar Plane

bind		Alt+Meta+s buildunit_corawac +5 // Radar/Sonar Plane

bind		Alt+Meta+f buildunit_armhawk +5 // Hawk

bind		Alt+Meta+f buildunit_corvamp +5 // Vamp

bind		Alt+Meta+b buildunit_armpnix +5 // Adv Bomber

bind		Alt+Meta+b buildunit_corhurc +5 // Adv Bomber

bind		Alt+Meta+d buildunit_armpnix +5 // Adv Bomber

bind		Alt+Meta+d buildunit_corhurc +5 // Adv Bomber

bind		Alt+Meta+h buildunit_armpnix +5 // Adv Bomber

bind		Alt+Meta+h buildunit_corhurc +5 // Adv Bomber

bind		Alt+Meta+b buildunit_corgripn +5 // EMP Bomber

bind		Alt+Meta+b buildunit_armcybr +5 // Atomic Bomber

bind		Alt+Meta+t buildunit_armlance +5 // Torp Plane

bind		Alt+Meta+t buildunit_cortitan +5 // Torp Plane

bind		Alt+Meta+t buildunit_armdfly +5 // Adv Transport

bind		Alt+Meta+t buildunit_armsl +5 // Adv Transport

bind		Alt+Meta+g buildunit_armbrawl +5 // Brawler

bind		Alt+Meta+g buildunit_corape +5 // Rapier

bind		Alt+Meta+g buildunit_blade +5 // Flak Resistant Gunship

bind		Alt+Meta+v buildunit_corcrw +5 // Crow



// Seaplanes



bind		Alt+Meta+c buildunit_armcsa +5 // Sea Con Air

bind		Alt+Meta+c buildunit_corcsa +5 // Sea Con Air

bind		Alt+Meta+s buildunit_armsehak +5 // Radar/Sonar Plane

bind		Alt+Meta+s buildunit_corhunt +5 // Radar/Sonar Plane

bind		Alt+Meta+f buildunit_armsfig +5 // Seaplane Swarmer

bind		Alt+Meta+f buildunit_corsfig +5 // Seaplane Swarmer

bind		Alt+Meta+b buildunit_armsb +5 // Seaplane Bomber

bind		Alt+Meta+b buildunit_corsb +5 // Seaplane Bomber

bind		Alt+Meta+d buildunit_armsb +5 // Seaplane Bomber

bind		Alt+Meta+d buildunit_corsb +5 // Seaplane Bomber

bind		Alt+Meta+h buildunit_armsb +5 // Seaplane Bomber

bind		Alt+Meta+h buildunit_corsb +5 // Seaplane Bomber

bind		Alt+Meta+g buildunit_armsaber +5 // Seaplane Gunship

bind		Alt+Meta+g buildunit_corcut +5 // Seaplane Gunship

bind		Alt+Meta+t buildunit_armseap +5 // Torp SeaPlane

bind		Alt+Meta+t buildunit_corseap +5 // Torp SeaPlane



// Experimental Kbots



//bind		Alt+Meta+? buildunit_armbanth +5 // Bantha

//bind		Alt+Meta+? buildunit_corkrog +5 // Korgoth

//bind		Alt+Meta+? buildunit_armraz +5 // Razorback

//bind		Alt+Meta+? buildunit_corkarg +5 // Karganeth

//bind		Alt+Meta+? buildunit_marauder +5 // Marauder

//bind		Alt+Meta+? buildunit_corgorg +5 // Juggernaut

//bind		Alt+Meta+? buildunit_armarmshock +5 // Vanguard

//bind		Alt+Meta+? buildunit_corshiva +5 // Shiva

//bind		Alt+Meta+? buildunit_armraven +5 // Catapult



//Nanoblobs

bind		Alt+Meta+a buildunit_Archer +5 // Archer

bind		Alt+Meta+f buildunit_AutoFac +5 // AutoFac

bind		Alt+Meta+v buildunit_Demon +5 // Demon

bind		Alt+Meta+q buildunit_Holder +5 // Holder

bind		Alt+Meta+t buildunit_Knight +5 // Knight

//bind		Alt+Meta+? buildunit_Lord +5 // Lord

bind		Alt+Meta+s buildunit_Sheep +5 // Sheep

bind		Alt+Meta+e buildunit_MegaSheep +5 // MegaSheep

bind		Alt+Meta+r buildunit_SpireRook +5 // SpireRook

bind		Alt+Meta+h buildunit_Springer +5 // Springer

bind		Alt+Meta+g buildunit_SquareRook +5 // SquareRook

bind		Alt+Meta+d buildunit_Strider +5 // Strider

bind		Alt+Meta+t buildunit_TriRook +5 // TriRook

bind		Alt+Meta+w buildunit_Wolf +5 // Wolf



//Units -5



// Level 1 Vehicles



bind		Shift+Alt+Meta+c buildunit_armcv -5 // Con Veh

bind		Shift+Alt+Meta+c buildunit_corcv -5 // Con Veh 

bind		Shift+Alt+Meta+c buildunit_armbeaver -5 // Water Con Veh

bind		Shift+Alt+Meta+c buildunit_cormuskrat -5 // Water Con Veh 

bind		Shift+Alt+Meta+y buildunit_armmlv -5 // Mine layer

bind		Shift+Alt+Meta+y buildunit_cormlv -5 // Mine layer

bind		Shift+Alt+Meta+s buildunit_armfav -5 // Jeffy

bind		Shift+Alt+Meta+s buildunit_corfav -5 // Weasel

bind		Shift+Alt+Meta+r buildunit_armflash -5 // Flash

bind		Shift+Alt+Meta+f buildunit_armflash -5 // Flash

bind		Shift+Alt+Meta+r buildunit_corgator -5 // Gator

bind		Shift+Alt+Meta+g buildunit_corgator -5 // Gator

bind		Shift+Alt+Meta+w buildunit_armpincer -5 // Amphibious Tank

bind		Shift+Alt+Meta+w buildunit_corgarp -5 // Amphibious Tank

bind		Shift+Alt+Meta+h buildunit_armstump -5 // Stumpy

bind		Shift+Alt+Meta+h buildunit_corraid -5 // Raider

bind		Shift+Alt+Meta+d buildunit_armstump -5 // Stumpy

bind		Shift+Alt+Meta+d buildunit_corraid -5 // Raider

bind		Shift+Alt+Meta+t buildunit_tawf013 -5 // Artillery

bind		Shift+Alt+Meta+t buildunit_corwolv -5 // Artillery

bind		Shift+Alt+Meta+v buildunit_armjanus -5 // Janus

bind		Shift+Alt+Meta+v buildunit_corlevlr -5 // Leveler

bind		Shift+Alt+Meta+a buildunit_armsam -5 // AA Truck

bind		Shift+Alt+Meta+a buildunit_cormist -5 // AA Truck



// Mines



bind		Shift+Alt+Meta+r buildunit_armmine1 -5 // Micro

bind		Shift+Alt+Meta+r buildunit_cormine1 -5 // Micro

bind		Shift+Alt+Meta+h buildunit_armmine3 -5 // Mega

bind		Shift+Alt+Meta+h buildunit_cormine3 -5 // Mega



// Level 1 Kbots



bind		Shift+Alt+Meta+c buildunit_armck -5 // Con Kbot

bind		Shift+Alt+Meta+c buildunit_corck -5 // Con Kbot

bind		Shift+Alt+Meta+s buildunit_armpw -5 // Peewee

bind		Shift+Alt+Meta+s buildunit_corak -5 // A.K.

bind		Shift+Alt+Meta+r buildunit_armrock -5 // Rocko

bind		Shift+Alt+Meta+r buildunit_corstorm -5 // Storm

bind		Shift+Alt+Meta+h buildunit_armham -5 // Hammer

bind		Shift+Alt+Meta+h buildunit_corthud -5 // Thud

bind		Shift+Alt+Meta+t buildunit_armham -5 // Hammer

bind		Shift+Alt+Meta+t buildunit_corthud -5 // Thud

bind		Shift+Alt+Meta+a buildunit_armjeth -5 // AA Kbot

bind		Shift+Alt+Meta+a buildunit_corcrash -5 // AA Kbot

bind		Shift+Alt+Meta+f buildunit_armflea -5 // Flea

bind		Shift+Alt+Meta+w buildunit_armwar -5 // Warrior

bind		Shift+Alt+Meta+v buildunit_armwar -5 // Warrior



// Level 1 Air



bind		Shift+Alt+Meta+c buildunit_armca -5 // Con Air

bind		Shift+Alt+Meta+c buildunit_corca -5 // Con Air

bind		Shift+Alt+Meta+s buildunit_armpeep -5 // Peeper

bind		Shift+Alt+Meta+s buildunit_corfink -5 // Fink

bind		Shift+Alt+Meta+f buildunit_armfig -5 // Freedom Fighter

bind		Shift+Alt+Meta+f buildunit_corveng -5 // Avenger

bind		Shift+Alt+Meta+b buildunit_armthund -5 // Bomber

bind		Shift+Alt+Meta+d buildunit_armthund -5 // Bomber

bind		Shift+Alt+Meta+b buildunit_corshad -5 // Bomber

bind		Shift+Alt+Meta+d buildunit_corshad -5 // Bomber

bind		Shift+Alt+Meta+h buildunit_corshad -5 // Bomber

bind		Shift+Alt+Meta+h buildunit_corshad -5 // Bomber

bind		Shift+Alt+Meta+t buildunit_armatlas -5 // Transport

bind		Shift+Alt+Meta+t buildunit_corvalk -5 // Transport

bind		Shift+Alt+Meta+g buildunit_armkam -5 // Banshee

bind		Shift+Alt+Meta+g buildunit_bladew -5 // Baldewing



// Level 1 Sea



bind		Shift+Alt+Meta+c buildunit_armcs -5 // Con Ship

bind		Shift+Alt+Meta+c buildunit_corcs -5 // Con Ship

bind		Shift+Alt+Meta+s buildunit_armpt -5 // Skeet

bind		Shift+Alt+Meta+s buildunit_corpt -5 // Core Skeet

bind		Shift+Alt+Meta+r buildunit_decade -5 // Corvette

bind		Shift+Alt+Meta+r buildunit_coresupp -5 // Corvette

bind		Shift+Alt+Meta+h buildunit_armroy -5 // Destroyer

bind		Shift+Alt+Meta+h buildunit_corroy -5 // Destroyer

bind		Shift+Alt+Meta+g buildunit_armroy -5 // Destroyer

bind		Shift+Alt+Meta+g buildunit_corroy -5 // Destroyer

bind		Shift+Alt+Meta+d buildunit_armroy -5 // Destroyer

bind		Shift+Alt+Meta+d buildunit_corroy -5 // Destroyer

bind		Shift+Alt+Meta+t buildunit_armtship -5 // Transport

bind		Shift+Alt+Meta+t buildunit_cortship -5 // Transport

bind		Shift+Alt+Meta+b buildunit_armsub -5 // Sub

bind		Shift+Alt+Meta+b buildunit_corsub -5 // Sub



// Hovers



bind		Shift+Alt+Meta+c buildunit_armch -5 // Con Hover

bind		Shift+Alt+Meta+c buildunit_corch -5 // Con Hover

bind		Shift+Alt+Meta+s buildunit_armsh -5 // Scout Hover

bind		Shift+Alt+Meta+s buildunit_corsh -5 // Scout Hover

bind		Shift+Alt+Meta+h buildunit_armanac -5 // Anaconda

bind		Shift+Alt+Meta+h buildunit_corsnap -5 // Snapper

bind		Shift+Alt+Meta+r buildunit_armmh -5 // Rocket Hover

bind		Shift+Alt+Meta+r buildunit_cormh -5 // Rocket Hover

bind		Shift+Alt+Meta+t buildunit_armthovr -5 // Hover Transport

bind		Shift+Alt+Meta+t buildunit_corthovr -5 // Hover Transport

bind		Shift+Alt+Meta+a buildunit_armah -5 // AA Hover

bind		Shift+Alt+Meta+a buildunit_corah -5 // AA Hover

bind		Shift+Alt+Meta+v buildunit_nsaclash -5 // HL Hover





// Level 2 Vehicles



bind 		Shift+Alt+Meta+c buildunit_armacv -5 // Adv Con Veh

bind 		Shift+Alt+Meta+c buildunit_coracv -5 // Adv Con Veh

bind 		Shift+Alt+Meta+c buildunit_consul -5 // Consul

bind 		Shift+Alt+Meta+s buildunit_armlatnk -5 // Panther

bind 		Shift+Alt+Meta+h buildunit_armbull -5 // Bulldog

bind 		Shift+Alt+Meta+h buildunit_correap -5 // Reaper

bind		Shift+Alt+Meta+v buildunit_corgol -5 // Goliath

bind 		Shift+Alt+Meta+t buildunit_armart -5 // Luger

bind 		Shift+Alt+Meta+t buildunit_cormart -5 // Pillager

bind 		Shift+Alt+Meta+t buildunit_trem   -5 // Tremor

bind 		Shift+Alt+Meta+r buildunit_armmerl -5 // Merl

bind 		Shift+Alt+Meta+r buildunit_corvroc -5 // Diplomat

bind 		Shift+Alt+Meta+a buildunit_armyork -5 // Phalanx

bind 		Shift+Alt+Meta+a buildunit_corsent -5 // Copperhead

bind 		Shift+Alt+Meta+y buildunit_coreter -5 // Deleter

bind 		Shift+Alt+Meta+y buildunit_armseer -5 // Seer

bind 		Shift+Alt+Meta+t buildunit_intruder -5 // Intruder

bind 		Shift+Alt+Meta+g buildunit_armst  -5 // Gremlin

bind 		Shift+Alt+Meta+w buildunit_armcroc -5 // Triton

bind 		Shift+Alt+Meta+w buildunit_corseal -5 // Croc

bind 		Shift+Alt+Meta+w buildunit_corparrow -5 // Kraken

bind 		Shift+Alt+Meta+v buildunit_armmanni -5 // Penetrator

bind 		Shift+Alt+Meta+v buildunit_tawf114 -5 // Banisher

bind 		Shift+Alt+Meta+x buildunit_cormabm -5 // Hedgehog



//Level 2 Kbots



bind 		Shift+Alt+Meta+c buildunit_amack  -5 // Adv Con Kbot

bind 		Shift+Alt+Meta+c buildunit_corack -5 // Adv Con Kbot

bind 		Shift+Alt+Meta+c buildunit_armfark -5 // F.A.R.K.

bind 		Shift+Alt+Meta+c buildunit_corfast -5 // Freaker

bind 		Shift+Alt+Meta+c buildunit_armrectr -5 // Rector

bind 		Shift+Alt+Meta+c buildunit_cornecro -5 // Necro

bind 		Shift+Alt+Meta+y buildunit_commando -5 // Commando

bind 		Shift+Alt+Meta+s buildunit_armfast -5 // Zipper

bind 		Shift+Alt+Meta+h buildunit_armzeus -5 // Zeus

bind 		Shift+Alt+Meta+h buildunit_corpyro -5 // Pyro

bind 		Shift+Alt+Meta+f buildunit_armfido -5 // Fido

bind 		Shift+Alt+Meta+v buildunit_corcan -5 // Can

bind 		Shift+Alt+Meta+r buildunit_armmav -5 // Maverick

bind 		Shift+Alt+Meta+t buildunit_armsnipe -5 // Sharpshooter

bind 		Shift+Alt+Meta+t buildunit_cormort -5 // Morty

bind 		Shift+Alt+Meta+r buildunit_corhrk -5 // Dominator

bind 		Shift+Alt+Meta+v buildunit_armfoy -5 // Fatboy

bind 		Shift+Alt+Meta+v buildunit_corsumo -5 // Sumo

bind 		Shift+Alt+Meta+a buildunit_armaak -5 // Archangel

bind 		Shift+Alt+Meta+a buildunit_coraak -5 // Manticore

bind 		Shift+Alt+Meta+w buildunit_armamph -5 // Pelican

bind 		Shift+Alt+Meta+w buildunit_coramph -5 // Gimp

bind 		Shift+Alt+Meta+d buildunit_armsptk -5 // Recluse

bind 		Shift+Alt+Meta+e buildunit_armspid -5 // Spider

bind 		Shift+Alt+Meta+e buildunit_cortermite -5 // Termite

bind 		Shift+Alt+Meta+y buildunit_armaser -5 // Eraser

bind 		Shift+Alt+Meta+y buildunit_corvoyr -5 // Voyeur

bind 		Shift+Alt+Meta+s buildunit_armspy -5 // Infiltrator

bind 		Shift+Alt+Meta+s buildunit_corspy -5 // Parasite

bind 		Shift+Alt+Meta+b buildunit_armvader -5 // Invader

bind 		Shift+Alt+Meta+b buildunit_corroach -5 // Roach

bind 		Shift+Alt+Meta+b buildunit_corsktl -5 // Skuttle

bind 		Shift+Alt+Meta+q buildunit_armdecom -5 // Decoy Commander

bind 		Shift+Alt+Meta+q buildunit_cordecom -5 // Decoy Commander

bind 		Shift+Alt+Meta+x buildunit_armscab -5 // Scarab



// Level 2 Air



bind		Shift+Alt+Meta+c buildunit_armaca -5 // Adv Con Air

bind		Shift+Alt+Meta+c buildunit_coraca -5 // Adv Con Air

bind		Shift+Alt+Meta+s buildunit_armawac -5 // Radar/Sonar Plane

bind		Shift+Alt+Meta+s buildunit_corawac -5 // Radar/Sonar Plane

bind		Shift+Alt+Meta+f buildunit_armhawk -5 // Hawk

bind		Shift+Alt+Meta+f buildunit_corvamp -5 // Vamp

bind		Shift+Alt+Meta+b buildunit_armpnix -5 // Adv Bomber

bind		Shift+Alt+Meta+b buildunit_corhurc -5 // Adv Bomber

bind		Shift+Alt+Meta+d buildunit_armpnix -5 // Adv Bomber

bind		Shift+Alt+Meta+d buildunit_corhurc -5 // Adv Bomber

bind		Shift+Alt+Meta+h buildunit_armpnix -5 // Adv Bomber

bind		Shift+Alt+Meta+h buildunit_corhurc -5 // Adv Bomber

bind		Shift+Alt+Meta+b buildunit_corgripn -5 // EMP Bomber

bind		Shift+Alt+Meta+b buildunit_armcybr -5 // Atomic Bomber

bind		Shift+Alt+Meta+t buildunit_armlance -5 // Torp Plane

bind		Shift+Alt+Meta+t buildunit_cortitan -5 // Torp Plane

bind		Shift+Alt+Meta+t buildunit_armdfly -5 // Adv Transport

bind		Shift+Alt+Meta+t buildunit_armsl -5 // Adv Transport

bind		Shift+Alt+Meta+g buildunit_armbrawl -5 // Brawler

bind		Shift+Alt+Meta+g buildunit_corape -5 // Rapier

bind		Shift+Alt+Meta+g buildunit_blade -5 // Flak Resistant Gunship

bind		Shift+Alt+Meta+v buildunit_corcrw -5 // Crow



// Seaplanes



bind		Shift+Alt+Meta+c buildunit_armcsa -5 // Sea Con Air

bind		Shift+Alt+Meta+c buildunit_corcsa -5 // Sea Con Air

bind		Shift+Alt+Meta+s buildunit_armsehak -5 // Radar/Sonar Plane

bind		Shift+Alt+Meta+s buildunit_corhunt -5 // Radar/Sonar Plane

bind		Shift+Alt+Meta+f buildunit_armsfig -5 // Seaplane Swarmer

bind		Shift+Alt+Meta+f buildunit_corsfig -5 // Seaplane Swarmer

bind		Shift+Alt+Meta+b buildunit_armsb -5 // Seaplane Bomber

bind		Shift+Alt+Meta+b buildunit_corsb -5 // Seaplane Bomber

bind		Shift+Alt+Meta+d buildunit_armsb -5 // Seaplane Bomber

bind		Shift+Alt+Meta+d buildunit_corsb -5 // Seaplane Bomber

bind		Shift+Alt+Meta+h buildunit_armsb -5 // Seaplane Bomber

bind		Shift+Alt+Meta+h buildunit_corsb -5 // Seaplane Bomber

bind		Shift+Alt+Meta+g buildunit_armsaber -5 // Seaplane Gunship

bind		Shift+Alt+Meta+g buildunit_corcut -5 // Seaplane Gunship

bind		Shift+Alt+Meta+t buildunit_armseap -5 // Torp SeaPlane

bind		Shift+Alt+Meta+t buildunit_corseap -5 // Torp SeaPlane



// Experimental Kbots



//bind		Shift+Alt+Meta+? buildunit_armbanth -5 // Bantha

//bind		Shift+Alt+Meta+? buildunit_corkrog -5 // Korgoth

//bind		Shift+Alt+Meta+? buildunit_armraz -5 // Razorback

//bind		Shift+Alt+Meta+? buildunit_corkarg -5 // Karganeth

//bind		Shift+Alt+Meta+? buildunit_marauder -5 // Marauder

//bind		Shift+Alt+Meta+? buildunit_corgorg -5 // Juggernaut

//bind		Shift+Alt+Meta+? buildunit_armarmshock -5 // Vanguard

//bind		Shift+Alt+Meta+? buildunit_corshiva -5 // Shiva

//bind		Shift+Alt+Meta+? buildunit_armraven -5 // Catapult



//Nanoblobs

bind		Shift+Alt+Meta+a buildunit_Archer -5 // Archer

bind		Shift+Alt+Meta+f buildunit_AutoFac -5 // AutoFac

bind		Shift+Alt+Meta+v buildunit_Demon -5 // Demon

bind		Shift+Alt+Meta+q buildunit_Holder -5 // Holder

bind		Shift+Alt+Meta+t buildunit_Knight -5 // Knight

//bind		Shift+Alt+Meta+? buildunit_Lord -5 // Lord

bind		Shift+Alt+Meta+s buildunit_Sheep -5 // Sheep

bind		Shift+Alt+Meta+e buildunit_MegaSheep -5 // MegaSheep

bind		Shift+Alt+Meta+r buildunit_SpireRook -5 // SpireRook

bind		Shift+Alt+Meta+h buildunit_Springer -5 // Springer

bind		Shift+Alt+Meta+g buildunit_SquareRook -5 // SquareRook

bind		Shift+Alt+Meta+d buildunit_Strider -5 // Strider

bind		Shift+Alt+Meta+t buildunit_TriRook -5 // TriRook

bind		Shift+Alt+Meta+w buildunit_Wolf -5 // Wolf



//Units +100



// Level 1 Vehicles



bind		Ctrl+Meta+c buildunit_armcv +100 // Con Veh

bind		Ctrl+Meta+c buildunit_corcv +100 // Con Veh 

bind		Ctrl+Meta+c buildunit_armbeaver +100 // Water Con Veh

bind		Ctrl+Meta+c buildunit_cormuskrat +100 // Water Con Veh 

bind		Ctrl+Meta+y buildunit_armmlv +100 // Mine layer

bind		Ctrl+Meta+y buildunit_cormlv +100 // Mine layer

bind		Ctrl+Meta+s buildunit_armfav +100 // Jeffy

bind		Ctrl+Meta+s buildunit_corfav +100 // Weasel

bind		Ctrl+Meta+r buildunit_armflash +100 // Flash

bind		Ctrl+Meta+f buildunit_armflash +100 // Flash

bind		Ctrl+Meta+r buildunit_corgator +100 // Gator

bind		Ctrl+Meta+g buildunit_corgator +100 // Gator

bind		Ctrl+Meta+w buildunit_armpincer +100 // Amphibious Tank

bind		Ctrl+Meta+w buildunit_corgarp +100 // Amphibious Tank

bind		Ctrl+Meta+h buildunit_armstump +100 // Stumpy

bind		Ctrl+Meta+h buildunit_corraid +100 // Raider

bind		Ctrl+Meta+d buildunit_armstump +100 // Stumpy

bind		Ctrl+Meta+d buildunit_corraid +100 // Raider

bind		Ctrl+Meta+t buildunit_tawf013 +100 // Artillery

bind		Ctrl+Meta+t buildunit_corwolv +100 // Artillery

bind		Ctrl+Meta+v buildunit_armjanus +100 // Janus

bind		Ctrl+Meta+v buildunit_corlevlr +100 // Leveler

bind		Ctrl+Meta+a buildunit_armsam +100 // AA Truck

bind		Ctrl+Meta+a buildunit_cormist +100 // AA Truck



// Mines



bind		Ctrl+Meta+r buildunit_armmine1 +100 // Micro

bind		Ctrl+Meta+r buildunit_cormine1 +100 // Micro

bind		Ctrl+Meta+h buildunit_armmine3 +100 // Mega

bind		Ctrl+Meta+h buildunit_cormine3 +100 // Mega



// Level 1 Kbots



bind		Ctrl+Meta+c buildunit_armck +100 // Con Kbot

bind		Ctrl+Meta+c buildunit_corck +100 // Con Kbot

bind		Ctrl+Meta+s buildunit_armpw +100 // Peewee

bind		Ctrl+Meta+s buildunit_corak +100 // A.K.

bind		Ctrl+Meta+r buildunit_armrock +100 // Rocko

bind		Ctrl+Meta+r buildunit_corstorm +100 // Storm

bind		Ctrl+Meta+h buildunit_armham +100 // Hammer

bind		Ctrl+Meta+h buildunit_corthud +100 // Thud

bind		Ctrl+Meta+t buildunit_armham +100 // Hammer

bind		Ctrl+Meta+t buildunit_corthud +100 // Thud

bind		Ctrl+Meta+a buildunit_armjeth +100 // AA Kbot

bind		Ctrl+Meta+a buildunit_corcrash +100 // AA Kbot

bind		Ctrl+Meta+f buildunit_armflea +100 // Flea

bind		Ctrl+Meta+w buildunit_armwar +100 // Warrior

bind		Ctrl+Meta+v buildunit_armwar +100 // Warrior



// Level 1 Air



bind		Ctrl+Meta+c buildunit_armca +100 // Con Air

bind		Ctrl+Meta+c buildunit_corca +100 // Con Air

bind		Ctrl+Meta+s buildunit_armpeep +100 // Peeper

bind		Ctrl+Meta+s buildunit_corfink +100 // Fink

bind		Ctrl+Meta+f buildunit_armfig +100 // Freedom Fighter

bind		Ctrl+Meta+f buildunit_corveng +100 // Avenger

bind		Ctrl+Meta+b buildunit_armthund +100 // Bomber

bind		Ctrl+Meta+d buildunit_armthund +100 // Bomber

bind		Ctrl+Meta+b buildunit_corshad +100 // Bomber

bind		Ctrl+Meta+d buildunit_corshad +100 // Bomber

bind		Ctrl+Meta+h buildunit_corshad +100 // Bomber

bind		Ctrl+Meta+h buildunit_corshad +100 // Bomber

bind		Ctrl+Meta+t buildunit_armatlas +100 // Transport

bind		Ctrl+Meta+t buildunit_corvalk +100 // Transport

bind		Ctrl+Meta+g buildunit_armkam +100 // Banshee

bind		Ctrl+Meta+g buildunit_bladew +100 // Baldewing



// Level 1 Sea



bind		Ctrl+Meta+c buildunit_armcs +100 // Con Ship

bind		Ctrl+Meta+c buildunit_corcs +100 // Con Ship

bind		Ctrl+Meta+s buildunit_armpt +100 // Skeet

bind		Ctrl+Meta+s buildunit_corpt +100 // Core Skeet

bind		Ctrl+Meta+r buildunit_decade +100 // Corvette

bind		Ctrl+Meta+r buildunit_coresupp +100 // Corvette

bind		Ctrl+Meta+h buildunit_armroy +100 // Destroyer

bind		Ctrl+Meta+h buildunit_corroy +100 // Destroyer

bind		Ctrl+Meta+g buildunit_armroy +100 // Destroyer

bind		Ctrl+Meta+g buildunit_corroy +100 // Destroyer

bind		Ctrl+Meta+d buildunit_armroy +100 // Destroyer

bind		Ctrl+Meta+d buildunit_corroy +100 // Destroyer

bind		Ctrl+Meta+t buildunit_armtship +100 // Transport

bind		Ctrl+Meta+t buildunit_cortship +100 // Transport

bind		Ctrl+Meta+b buildunit_armsub +100 // Sub

bind		Ctrl+Meta+b buildunit_corsub +100 // Sub



// Hovers



bind		Ctrl+Meta+c buildunit_armch +100 // Con Hover

bind		Ctrl+Meta+c buildunit_corch +100 // Con Hover

bind		Ctrl+Meta+s buildunit_armsh +100 // Scout Hover

bind		Ctrl+Meta+s buildunit_corsh +100 // Scout Hover

bind		Ctrl+Meta+h buildunit_armanac +100 // Anaconda

bind		Ctrl+Meta+h buildunit_corsnap +100 // Snapper

bind		Ctrl+Meta+r buildunit_armmh +100 // Rocket Hover

bind		Ctrl+Meta+r buildunit_cormh +100 // Rocket Hover

bind		Ctrl+Meta+t buildunit_armthovr +100 // Hover Transport

bind		Ctrl+Meta+t buildunit_corthovr +100 // Hover Transport

bind		Ctrl+Meta+a buildunit_armah +100 // AA Hover

bind		Ctrl+Meta+a buildunit_corah +100 // AA Hover

bind		Ctrl+Meta+v buildunit_nsaclash +100 // HL Hover





// Level 2 Vehicles



bind 		Ctrl+Meta+c buildunit_armacv +100 // Adv Con Veh

bind 		Ctrl+Meta+c buildunit_coracv +100 // Adv Con Veh

bind 		Ctrl+Meta+c buildunit_consul +100 // Consul

bind 		Ctrl+Meta+s buildunit_armlatnk +100 // Panther

bind 		Ctrl+Meta+h buildunit_armbull +100 // Bulldog

bind 		Ctrl+Meta+h buildunit_correap +100 // Reaper

bind		Ctrl+Meta+v buildunit_corgol +100 // Goliath

bind 		Ctrl+Meta+t buildunit_armart +100 // Luger

bind 		Ctrl+Meta+t buildunit_cormart +100 // Pillager

bind 		Ctrl+Meta+t buildunit_trem   +100 // Tremor

bind 		Ctrl+Meta+r buildunit_armmerl +100 // Merl

bind 		Ctrl+Meta+r buildunit_corvroc +100 // Diplomat

bind 		Ctrl+Meta+a buildunit_armyork +100 // Phalanx

bind 		Ctrl+Meta+a buildunit_corsent +100 // Copperhead

bind 		Ctrl+Meta+y buildunit_coreter +100 // Deleter

bind 		Ctrl+Meta+y buildunit_armseer +100 // Seer

bind 		Ctrl+Meta+t buildunit_intruder +100 // Intruder

bind 		Ctrl+Meta+g buildunit_armst  +100 // Gremlin

bind 		Ctrl+Meta+w buildunit_armcroc +100 // Triton

bind 		Ctrl+Meta+w buildunit_corseal +100 // Croc

bind 		Ctrl+Meta+w buildunit_corparrow +100 // Kraken

bind 		Ctrl+Meta+v buildunit_armmanni +100 // Penetrator

bind 		Ctrl+Meta+v buildunit_tawf114 +100 // Banisher

bind 		Ctrl+Meta+x buildunit_cormabm +100 // Hedgehog



//Level 2 Kbots



bind 		Ctrl+Meta+c buildunit_amack  +100 // Adv Con Kbot

bind 		Ctrl+Meta+c buildunit_corack +100 // Adv Con Kbot

bind 		Ctrl+Meta+c buildunit_armfark +100 // F.A.R.K.

bind 		Ctrl+Meta+c buildunit_corfast +100 // Freaker

bind 		Ctrl+Meta+c buildunit_armrectr +100 // Rector

bind 		Ctrl+Meta+c buildunit_cornecro +100 // Necro

bind 		Ctrl+Meta+y buildunit_commando +100 // Commando

bind 		Ctrl+Meta+s buildunit_armfast +100 // Zipper

bind 		Ctrl+Meta+h buildunit_armzeus +100 // Zeus

bind 		Ctrl+Meta+h buildunit_corpyro +100 // Pyro

bind 		Ctrl+Meta+f buildunit_armfido +100 // Fido

bind 		Ctrl+Meta+v buildunit_corcan +100 // Can

bind 		Ctrl+Meta+r buildunit_armmav +100 // Maverick

bind 		Ctrl+Meta+t buildunit_armsnipe +100 // Sharpshooter

bind 		Ctrl+Meta+t buildunit_cormort +100 // Morty

bind 		Ctrl+Meta+r buildunit_corhrk +100 // Dominator

bind 		Ctrl+Meta+v buildunit_armfoy +100 // Fatboy

bind 		Ctrl+Meta+v buildunit_corsumo +100 // Sumo

bind 		Ctrl+Meta+a buildunit_armaak +100 // Archangel

bind 		Ctrl+Meta+a buildunit_coraak +100 // Manticore

bind 		Ctrl+Meta+w buildunit_armamph +100 // Pelican

bind 		Ctrl+Meta+w buildunit_coramph +100 // Gimp

bind 		Ctrl+Meta+d buildunit_armsptk +100 // Recluse

bind 		Ctrl+Meta+e buildunit_armspid +100 // Spider

bind 		Ctrl+Meta+e buildunit_cortermite +100 // Termite

bind 		Ctrl+Meta+y buildunit_armaser +100 // Eraser

bind 		Ctrl+Meta+y buildunit_corvoyr +100 // Voyeur

bind 		Ctrl+Meta+s buildunit_armspy +100 // Infiltrator

bind 		Ctrl+Meta+s buildunit_corspy +100 // Parasite

bind 		Ctrl+Meta+b buildunit_armvader +100 // Invader

bind 		Ctrl+Meta+b buildunit_corroach +100 // Roach

bind 		Ctrl+Meta+b buildunit_corsktl +100 // Skuttle

bind 		Ctrl+Meta+q buildunit_armdecom +100 // Decoy Commander

bind 		Ctrl+Meta+q buildunit_cordecom +100 // Decoy Commander

bind 		Ctrl+Meta+x buildunit_armscab +100 // Scarab



// Level 2 Air



bind		Ctrl+Meta+c buildunit_armaca +100 // Adv Con Air

bind		Ctrl+Meta+c buildunit_coraca +100 // Adv Con Air

bind		Ctrl+Meta+s buildunit_armawac +100 // Radar/Sonar Plane

bind		Ctrl+Meta+s buildunit_corawac +100 // Radar/Sonar Plane

bind		Ctrl+Meta+f buildunit_armhawk +100 // Hawk

bind		Ctrl+Meta+f buildunit_corvamp +100 // Vamp

bind		Ctrl+Meta+b buildunit_armpnix +100 // Adv Bomber

bind		Ctrl+Meta+b buildunit_corhurc +100 // Adv Bomber

bind		Ctrl+Meta+d buildunit_armpnix +100 // Adv Bomber

bind		Ctrl+Meta+d buildunit_corhurc +100 // Adv Bomber

bind		Ctrl+Meta+h buildunit_armpnix +100 // Adv Bomber

bind		Ctrl+Meta+h buildunit_corhurc +100 // Adv Bomber

bind		Ctrl+Meta+b buildunit_corgripn +100 // EMP Bomber

bind		Ctrl+Meta+b buildunit_armcybr +100 // Atomic Bomber

bind		Ctrl+Meta+t buildunit_armlance +100 // Torp Plane

bind		Ctrl+Meta+t buildunit_cortitan +100 // Torp Plane

bind		Ctrl+Meta+t buildunit_armdfly +100 // Adv Transport

bind		Ctrl+Meta+t buildunit_armsl +100 // Adv Transport

bind		Ctrl+Meta+g buildunit_armbrawl +100 // Brawler

bind		Ctrl+Meta+g buildunit_corape +100 // Rapier

bind		Ctrl+Meta+g buildunit_blade +100 // Flak Resistant Gunship

bind		Ctrl+Meta+v buildunit_corcrw +100 // Crow



// Seaplanes



bind		Ctrl+Meta+c buildunit_armcsa +100 // Sea Con Air

bind		Ctrl+Meta+c buildunit_corcsa +100 // Sea Con Air

bind		Ctrl+Meta+s buildunit_armsehak +100 // Radar/Sonar Plane

bind		Ctrl+Meta+s buildunit_corhunt +100 // Radar/Sonar Plane

bind		Ctrl+Meta+f buildunit_armsfig +100 // Seaplane Swarmer

bind		Ctrl+Meta+f buildunit_corsfig +100 // Seaplane Swarmer

bind		Ctrl+Meta+b buildunit_armsb +100 // Seaplane Bomber

bind		Ctrl+Meta+b buildunit_corsb +100 // Seaplane Bomber

bind		Ctrl+Meta+d buildunit_armsb +100 // Seaplane Bomber

bind		Ctrl+Meta+d buildunit_corsb +100 // Seaplane Bomber

bind		Ctrl+Meta+h buildunit_armsb +100 // Seaplane Bomber

bind		Ctrl+Meta+h buildunit_corsb +100 // Seaplane Bomber

bind		Ctrl+Meta+g buildunit_armsaber +100 // Seaplane Gunship

bind		Ctrl+Meta+g buildunit_corcut +100 // Seaplane Gunship

bind		Ctrl+Meta+t buildunit_armseap +100 // Torp SeaPlane

bind		Ctrl+Meta+t buildunit_corseap +100 // Torp SeaPlane



// Experimental Kbots



//bind		Ctrl+Meta+? buildunit_armbanth +100 // Bantha

//bind		Ctrl+Meta+? buildunit_corkrog +100 // Korgoth

//bind		Ctrl+Meta+? buildunit_armraz +100 // Razorback

//bind		Ctrl+Meta+? buildunit_corkarg +100 // Karganeth

//bind		Ctrl+Meta+? buildunit_marauder +100 // Marauder

//bind		Ctrl+Meta+? buildunit_corgorg +100 // Juggernaut

//bind		Ctrl+Meta+? buildunit_armarmshock +100 // Vanguard

//bind		Ctrl+Meta+? buildunit_corshiva +100 // Shiva

//bind		Ctrl+Meta+? buildunit_armraven +100 // Catapult



//Nanoblobs

bind		Ctrl+Meta+a buildunit_Archer +100 // Archer

bind		Ctrl+Meta+f buildunit_AutoFac +100 // AutoFac

bind		Ctrl+Meta+v buildunit_Demon +100 // Demon

bind		Ctrl+Meta+q buildunit_Holder +100 // Holder

bind		Ctrl+Meta+t buildunit_Knight +100 // Knight

//bind		Ctrl+Meta+? buildunit_Lord +100 // Lord

bind		Ctrl+Meta+s buildunit_Sheep +100 // Sheep

bind		Ctrl+Meta+e buildunit_MegaSheep +100 // MegaSheep

bind		Ctrl+Meta+r buildunit_SpireRook +100 // SpireRook

bind		Ctrl+Meta+h buildunit_Springer +100 // Springer

bind		Ctrl+Meta+g buildunit_SquareRook +100 // SquareRook

bind		Ctrl+Meta+d buildunit_Strider +100 // Strider

bind		Ctrl+Meta+t buildunit_TriRook +100 // TriRook

bind		Ctrl+Meta+w buildunit_Wolf +100 // Wolf





//Units -100



// Level 1 Vehicles



bind		Shift+Ctrl+Meta+c buildunit_armcv -100 // Con Veh

bind		Shift+Ctrl+Meta+c buildunit_corcv -100 // Con Veh 

bind		Shift+Ctrl+Meta+c buildunit_armbeaver -100 // Water Con Veh

bind		Shift+Ctrl+Meta+c buildunit_cormuskrat -100 // Water Con Veh 

bind		Shift+Ctrl+Meta+y buildunit_armmlv -100 // Mine layer

bind		Shift+Ctrl+Meta+y buildunit_cormlv -100 // Mine layer

bind		Shift+Ctrl+Meta+s buildunit_armfav -100 // Jeffy

bind		Shift+Ctrl+Meta+s buildunit_corfav -100 // Weasel

bind		Shift+Ctrl+Meta+r buildunit_armflash -100 // Flash

bind		Shift+Ctrl+Meta+f buildunit_armflash -100 // Flash

bind		Shift+Ctrl+Meta+r buildunit_corgator -100 // Gator

bind		Shift+Ctrl+Meta+g buildunit_corgator -100 // Gator

bind		Shift+Ctrl+Meta+w buildunit_armpincer -100 // Amphibious Tank

bind		Shift+Ctrl+Meta+w buildunit_corgarp -100 // Amphibious Tank

bind		Shift+Ctrl+Meta+h buildunit_armstump -100 // Stumpy

bind		Shift+Ctrl+Meta+h buildunit_corraid -100 // Raider

bind		Shift+Ctrl+Meta+d buildunit_armstump -100 // Stumpy

bind		Shift+Ctrl+Meta+d buildunit_corraid -100 // Raider

bind		Shift+Ctrl+Meta+t buildunit_tawf013 -100 // Artillery

bind		Shift+Ctrl+Meta+t buildunit_corwolv -100 // Artillery

bind		Shift+Ctrl+Meta+v buildunit_armjanus -100 // Janus

bind		Shift+Ctrl+Meta+v buildunit_corlevlr -100 // Leveler

bind		Shift+Ctrl+Meta+a buildunit_armsam -100 // AA Truck

bind		Shift+Ctrl+Meta+a buildunit_cormist -100 // AA Truck



// Mines



bind		Shift+Ctrl+Meta+r buildunit_armmine1 -100 // Micro

bind		Shift+Ctrl+Meta+r buildunit_cormine1 -100 // Micro

bind		Shift+Ctrl+Meta+h buildunit_armmine3 -100 // Mega

bind		Shift+Ctrl+Meta+h buildunit_cormine3 -100 // Mega



// Level 1 Kbots



bind		Shift+Ctrl+Meta+c buildunit_armck -100 // Con Kbot

bind		Shift+Ctrl+Meta+c buildunit_corck -100 // Con Kbot

bind		Shift+Ctrl+Meta+s buildunit_armpw -100 // Peewee

bind		Shift+Ctrl+Meta+s buildunit_corak -100 // A.K.

bind		Shift+Ctrl+Meta+r buildunit_armrock -100 // Rocko

bind		Shift+Ctrl+Meta+r buildunit_corstorm -100 // Storm

bind		Shift+Ctrl+Meta+h buildunit_armham -100 // Hammer

bind		Shift+Ctrl+Meta+h buildunit_corthud -100 // Thud

bind		Shift+Ctrl+Meta+t buildunit_armham -100 // Hammer

bind		Shift+Ctrl+Meta+t buildunit_corthud -100 // Thud

bind		Shift+Ctrl+Meta+a buildunit_armjeth -100 // AA Kbot

bind		Shift+Ctrl+Meta+a buildunit_corcrash -100 // AA Kbot

bind		Shift+Ctrl+Meta+f buildunit_armflea -100 // Flea

bind		Shift+Ctrl+Meta+w buildunit_armwar -100 // Warrior

bind		Shift+Ctrl+Meta+v buildunit_armwar -100 // Warrior



// Level 1 Air



bind		Shift+Ctrl+Meta+c buildunit_armca -100 // Con Air

bind		Shift+Ctrl+Meta+c buildunit_corca -100 // Con Air

bind		Shift+Ctrl+Meta+s buildunit_armpeep -100 // Peeper

bind		Shift+Ctrl+Meta+s buildunit_corfink -100 // Fink

bind		Shift+Ctrl+Meta+f buildunit_armfig -100 // Freedom Fighter

bind		Shift+Ctrl+Meta+f buildunit_corveng -100 // Avenger

bind		Shift+Ctrl+Meta+b buildunit_armthund -100 // Bomber

bind		Shift+Ctrl+Meta+d buildunit_armthund -100 // Bomber

bind		Shift+Ctrl+Meta+b buildunit_corshad -100 // Bomber

bind		Shift+Ctrl+Meta+d buildunit_corshad -100 // Bomber

bind		Shift+Ctrl+Meta+h buildunit_corshad -100 // Bomber

bind		Shift+Ctrl+Meta+h buildunit_corshad -100 // Bomber

bind		Shift+Ctrl+Meta+t buildunit_armatlas -100 // Transport

bind		Shift+Ctrl+Meta+t buildunit_corvalk -100 // Transport

bind		Shift+Ctrl+Meta+g buildunit_armkam -100 // Banshee

bind		Shift+Ctrl+Meta+g buildunit_bladew -100 // Baldewing



// Level 1 Sea



bind		Shift+Ctrl+Meta+c buildunit_armcs -100 // Con Ship

bind		Shift+Ctrl+Meta+c buildunit_corcs -100 // Con Ship

bind		Shift+Ctrl+Meta+s buildunit_armpt -100 // Skeet

bind		Shift+Ctrl+Meta+s buildunit_corpt -100 // Core Skeet

bind		Shift+Ctrl+Meta+r buildunit_decade -100 // Corvette

bind		Shift+Ctrl+Meta+r buildunit_coresupp -100 // Corvette

bind		Shift+Ctrl+Meta+h buildunit_armroy -100 // Destroyer

bind		Shift+Ctrl+Meta+h buildunit_corroy -100 // Destroyer

bind		Shift+Ctrl+Meta+g buildunit_armroy -100 // Destroyer

bind		Shift+Ctrl+Meta+g buildunit_corroy -100 // Destroyer

bind		Shift+Ctrl+Meta+d buildunit_armroy -100 // Destroyer

bind		Shift+Ctrl+Meta+d buildunit_corroy -100 // Destroyer

bind		Shift+Ctrl+Meta+t buildunit_armtship -100 // Transport

bind		Shift+Ctrl+Meta+t buildunit_cortship -100 // Transport

bind		Shift+Ctrl+Meta+b buildunit_armsub -100 // Sub

bind		Shift+Ctrl+Meta+b buildunit_corsub -100 // Sub



// Hovers



bind		Shift+Ctrl+Meta+c buildunit_armch -100 // Con Hover

bind		Shift+Ctrl+Meta+c buildunit_corch -100 // Con Hover

bind		Shift+Ctrl+Meta+s buildunit_armsh -100 // Scout Hover

bind		Shift+Ctrl+Meta+s buildunit_corsh -100 // Scout Hover

bind		Shift+Ctrl+Meta+h buildunit_armanac -100 // Anaconda

bind		Shift+Ctrl+Meta+h buildunit_corsnap -100 // Snapper

bind		Shift+Ctrl+Meta+r buildunit_armmh -100 // Rocket Hover

bind		Shift+Ctrl+Meta+r buildunit_cormh -100 // Rocket Hover

bind		Shift+Ctrl+Meta+t buildunit_armthovr -100 // Hover Transport

bind		Shift+Ctrl+Meta+t buildunit_corthovr -100 // Hover Transport

bind		Shift+Ctrl+Meta+a buildunit_armah -100 // AA Hover

bind		Shift+Ctrl+Meta+a buildunit_corah -100 // AA Hover

bind		Shift+Ctrl+Meta+v buildunit_nsaclash -100 // HL Hover





// Level 2 Vehicles



bind 		Shift+Ctrl+Meta+c buildunit_armacv -100 // Adv Con Veh

bind 		Shift+Ctrl+Meta+c buildunit_coracv -100 // Adv Con Veh

bind 		Shift+Ctrl+Meta+c buildunit_consul -100 // Consul

bind 		Shift+Ctrl+Meta+s buildunit_armlatnk -100 // Panther

bind 		Shift+Ctrl+Meta+h buildunit_armbull -100 // Bulldog

bind 		Shift+Ctrl+Meta+h buildunit_correap -100 // Reaper

bind		Shift+Ctrl+Meta+v buildunit_corgol -100 // Goliath

bind 		Shift+Ctrl+Meta+t buildunit_armart -100 // Luger

bind 		Shift+Ctrl+Meta+t buildunit_cormart -100 // Pillager

bind 		Shift+Ctrl+Meta+t buildunit_trem   -100 // Tremor

bind 		Shift+Ctrl+Meta+r buildunit_armmerl -100 // Merl

bind 		Shift+Ctrl+Meta+r buildunit_corvroc -100 // Diplomat

bind 		Shift+Ctrl+Meta+a buildunit_armyork -100 // Phalanx

bind 		Shift+Ctrl+Meta+a buildunit_corsent -100 // Copperhead

bind 		Shift+Ctrl+Meta+y buildunit_coreter -100 // Deleter

bind 		Shift+Ctrl+Meta+y buildunit_armseer -100 // Seer

bind 		Shift+Ctrl+Meta+t buildunit_intruder -100 // Intruder

bind 		Shift+Ctrl+Meta+g buildunit_armst  -100 // Gremlin

bind 		Shift+Ctrl+Meta+w buildunit_armcroc -100 // Triton

bind 		Shift+Ctrl+Meta+w buildunit_corseal -100 // Croc

bind 		Shift+Ctrl+Meta+w buildunit_corparrow -100 // Kraken

bind 		Shift+Ctrl+Meta+v buildunit_armmanni -100 // Penetrator

bind 		Shift+Ctrl+Meta+v buildunit_tawf114 -100 // Banisher

bind 		Shift+Ctrl+Meta+x buildunit_cormabm -100 // Hedgehog



//Level 2 Kbots



bind 		Shift+Ctrl+Meta+c buildunit_amack  -100 // Adv Con Kbot

bind 		Shift+Ctrl+Meta+c buildunit_corack -100 // Adv Con Kbot

bind 		Shift+Ctrl+Meta+c buildunit_armfark -100 // F.A.R.K.

bind 		Shift+Ctrl+Meta+c buildunit_corfast -100 // Freaker

bind 		Shift+Ctrl+Meta+c buildunit_armrectr -100 // Rector

bind 		Shift+Ctrl+Meta+c buildunit_cornecro -100 // Necro

bind 		Shift+Ctrl+Meta+y buildunit_commando -100 // Commando

bind 		Shift+Ctrl+Meta+s buildunit_armfast -100 // Zipper

bind 		Shift+Ctrl+Meta+h buildunit_armzeus -100 // Zeus

bind 		Shift+Ctrl+Meta+h buildunit_corpyro -100 // Pyro

bind 		Shift+Ctrl+Meta+f buildunit_armfido -100 // Fido

bind 		Shift+Ctrl+Meta+v buildunit_corcan -100 // Can

bind 		Shift+Ctrl+Meta+r buildunit_armmav -100 // Maverick

bind 		Shift+Ctrl+Meta+t buildunit_armsnipe -100 // Sharpshooter

bind 		Shift+Ctrl+Meta+t buildunit_cormort -100 // Morty

bind 		Shift+Ctrl+Meta+r buildunit_corhrk -100 // Dominator

bind 		Shift+Ctrl+Meta+v buildunit_armfoy -100 // Fatboy

bind 		Shift+Ctrl+Meta+v buildunit_corsumo -100 // Sumo

bind 		Shift+Ctrl+Meta+a buildunit_armaak -100 // Archangel

bind 		Shift+Ctrl+Meta+a buildunit_coraak -100 // Manticore

bind 		Shift+Ctrl+Meta+w buildunit_armamph -100 // Pelican

bind 		Shift+Ctrl+Meta+w buildunit_coramph -100 // Gimp

bind 		Shift+Ctrl+Meta+d buildunit_armsptk -100 // Recluse

bind 		Shift+Ctrl+Meta+e buildunit_armspid -100 // Spider

bind 		Shift+Ctrl+Meta+e buildunit_cortermite -100 // Termite

bind 		Shift+Ctrl+Meta+y buildunit_armaser -100 // Eraser

bind 		Shift+Ctrl+Meta+y buildunit_corvoyr -100 // Voyeur

bind 		Shift+Ctrl+Meta+s buildunit_armspy -100 // Infiltrator

bind 		Shift+Ctrl+Meta+s buildunit_corspy -100 // Parasite

bind 		Shift+Ctrl+Meta+b buildunit_armvader -100 // Invader

bind 		Shift+Ctrl+Meta+b buildunit_corroach -100 // Roach

bind 		Shift+Ctrl+Meta+b buildunit_corsktl -100 // Skuttle

bind 		Shift+Ctrl+Meta+q buildunit_armdecom -100 // Decoy Commander

bind 		Shift+Ctrl+Meta+q buildunit_cordecom -100 // Decoy Commander

bind 		Shift+Ctrl+Meta+x buildunit_armscab -100 // Scarab



// Level 2 Air



bind		Shift+Ctrl+Meta+c buildunit_armaca -100 // Adv Con Air

bind		Shift+Ctrl+Meta+c buildunit_coraca -100 // Adv Con Air

bind		Shift+Ctrl+Meta+s buildunit_armawac -100 // Radar/Sonar Plane

bind		Shift+Ctrl+Meta+s buildunit_corawac -100 // Radar/Sonar Plane

bind		Shift+Ctrl+Meta+f buildunit_armhawk -100 // Hawk

bind		Shift+Ctrl+Meta+f buildunit_corvamp -100 // Vamp

bind		Shift+Ctrl+Meta+b buildunit_armpnix -100 // Adv Bomber

bind		Shift+Ctrl+Meta+b buildunit_corhurc -100 // Adv Bomber

bind		Shift+Ctrl+Meta+d buildunit_armpnix -100 // Adv Bomber

bind		Shift+Ctrl+Meta+d buildunit_corhurc -100 // Adv Bomber

bind		Shift+Ctrl+Meta+h buildunit_armpnix -100 // Adv Bomber

bind		Shift+Ctrl+Meta+h buildunit_corhurc -100 // Adv Bomber

bind		Shift+Ctrl+Meta+b buildunit_corgripn -100 // EMP Bomber

bind		Shift+Ctrl+Meta+b buildunit_armcybr -100 // Atomic Bomber

bind		Shift+Ctrl+Meta+t buildunit_armlance -100 // Torp Plane

bind		Shift+Ctrl+Meta+t buildunit_cortitan -100 // Torp Plane

bind		Shift+Ctrl+Meta+t buildunit_armdfly -100 // Adv Transport

bind		Shift+Ctrl+Meta+t buildunit_armsl -100 // Adv Transport

bind		Shift+Ctrl+Meta+g buildunit_armbrawl -100 // Brawler

bind		Shift+Ctrl+Meta+g buildunit_corape -100 // Rapier

bind		Shift+Ctrl+Meta+g buildunit_blade -100 // Flak Resistant Gunship

bind		Shift+Ctrl+Meta+v buildunit_corcrw -100 // Crow



// Seaplanes



bind		Shift+Ctrl+Meta+c buildunit_armcsa -100 // Sea Con Air

bind		Shift+Ctrl+Meta+c buildunit_corcsa -100 // Sea Con Air

bind		Shift+Ctrl+Meta+s buildunit_armsehak -100 // Radar/Sonar Plane

bind		Shift+Ctrl+Meta+s buildunit_corhunt -100 // Radar/Sonar Plane

bind		Shift+Ctrl+Meta+f buildunit_armsfig -100 // Seaplane Swarmer

bind		Shift+Ctrl+Meta+f buildunit_corsfig -100 // Seaplane Swarmer

bind		Shift+Ctrl+Meta+b buildunit_armsb -100 // Seaplane Bomber

bind		Shift+Ctrl+Meta+b buildunit_corsb -100 // Seaplane Bomber

bind		Shift+Ctrl+Meta+d buildunit_armsb -100 // Seaplane Bomber

bind		Shift+Ctrl+Meta+d buildunit_corsb -100 // Seaplane Bomber

bind		Shift+Ctrl+Meta+h buildunit_armsb -100 // Seaplane Bomber

bind		Shift+Ctrl+Meta+h buildunit_corsb -100 // Seaplane Bomber

bind		Shift+Ctrl+Meta+g buildunit_armsaber -100 // Seaplane Gunship

bind		Shift+Ctrl+Meta+g buildunit_corcut -100 // Seaplane Gunship

bind		Shift+Ctrl+Meta+t buildunit_armseap -100 // Torp SeaPlane

bind		Shift+Ctrl+Meta+t buildunit_corseap -100 // Torp SeaPlane



// Experimental Kbots



//bind		Shift+Ctrl+Meta+? buildunit_armbanth -100 // Bantha

//bind		Shift+Ctrl+Meta+? buildunit_corkrog -100 // Korgoth

//bind		Shift+Ctrl+Meta+? buildunit_armraz -100 // Razorback

//bind		Shift+Ctrl+Meta+? buildunit_corkarg -100 // Karganeth

//bind		Shift+Ctrl+Meta+? buildunit_marauder -100 // Marauder

//bind		Shift+Ctrl+Meta+? buildunit_corgorg -100 // Juggernaut

//bind		Shift+Ctrl+Meta+? buildunit_armarmshock -100 // Vanguard

//bind		Shift+Ctrl+Meta+? buildunit_corshiva -100 // Shiva

//bind		Shift+Ctrl+Meta+? buildunit_armraven -100 // Catapult



//Nanoblobs

bind		Shift+Ctrl+Meta+a buildunit_Archer -100 // Archer

bind		Shift+Ctrl+Meta+f buildunit_AutoFac -100 // AutoFac

bind		Shift+Ctrl+Meta+v buildunit_Demon -100 // Demon

bind		Shift+Ctrl+Meta+q buildunit_Holder -100 // Holder

bind		Shift+Ctrl+Meta+t buildunit_Knight -100 // Knight

//bind		Shift+Ctrl+Meta+? buildunit_Lord -100 // Lord

bind		Shift+Ctrl+Meta+s buildunit_Sheep -100 // Sheep

bind		Shift+Ctrl+Meta+e buildunit_MegaSheep -100 // MegaSheep

bind		Shift+Ctrl+Meta+r buildunit_SpireRook -100 // SpireRook

bind		Shift+Ctrl+Meta+h buildunit_Springer -100 // Springer

bind		Shift+Ctrl+Meta+g buildunit_SquareRook -100 // SquareRook

bind		Shift+Ctrl+Meta+d buildunit_Strider -100 // Strider

bind		Shift+Ctrl+Meta+t buildunit_TriRook -100 // TriRook

bind		Shift+Ctrl+Meta+w buildunit_Wolf -100 // Wolf





//  Key Symbol    Key Code

//  ----------    --------

//

//  !             0x021

//  "             0x022

//  #             0x023

//  $             0x024

//  %             0x025

//  &             0x026

//  '             0x027

//  (             0x028

//  )             0x029

//  *             0x02A

//  +             0x02B

//  ,             0x02C

//  -             0x02D

//  .             0x02E

//  /             0x02F

//  0             0x030

//  1             0x031

//  2             0x032

//  3             0x033

//  4             0x034

//  5             0x035

//  6             0x036

//  7             0x037

//  8             0x038

//  9             0x039

//  :             0x03A

//  ;             0x03B

//  <             0x03C

//  =             0x03D

//  >             0x03E

//  ?             0x03F

//  @             0x040

//  [             0x05B

//  \             0x05C

//  ]             0x05D

//  ^             0x05E

//  _             0x05F

//  `             0x060

//  a             0x061

//  alt           0x134

//  b             0x062

//  backspace     0x008

//  c             0x063

//  clear         0x00C

//  ctrl          0x132

//  d             0x064

//  delete        0x07F

//  down          0x112

//  e             0x065

//  end           0x117

//  enter         0x00D

//  esc           0x01B

//  escape        0x01B

//  f             0x066

//  f1            0x11A

//  f10           0x123

//  f11           0x124

//  f12           0x125

//  f13           0x126

//  f14           0x127

//  f15           0x128

//  f2            0x11B

//  f3            0x11C

//  f4            0x11D

//  f5            0x11E

//  f6            0x11F

//  f7            0x120

//  f8            0x121

//  f9            0x122

//  g             0x067

//  h             0x068

//  home          0x116

//  i             0x069

//  insert        0x115

//  j             0x06A

//  joy0          0x12C

//  joy1          0x12D

//  joy2          0x12E

//  joy3          0x12F

//  joy4          0x130

//  joy5          0x131

//  joy6          0x132

//  joy7          0x133

//  joydown       0x141

//  joyleft       0x142

//  joyright      0x143

//  joyup         0x140

//  joyw          0x193

//  joyx          0x190

//  joyy          0x191

//  joyz          0x192

//  k             0x06B

//  l             0x06C

//  left          0x114

//  m             0x06D

//  meta          0x136

//  n             0x06E

//  numpad*       0x10C

//  numpad+       0x10E

//  numpad-       0x10D

//  numpad.       0x10A

//  numpad/       0x10B

//  numpad0       0x100

//  numpad1       0x101

//  numpad2       0x102

//  numpad3       0x103

//  numpad4       0x104

//  numpad5       0x105

//  numpad6       0x106

//  numpad7       0x107

//  numpad8       0x108

//  numpad9       0x109

//  numpad=       0x110

//  numpad_enter  0x10F

//  o             0x06F

//  p             0x070

//  pagedown      0x119

//  pageup        0x118

//  pause         0x013

//  printscreen   0x13C

//  q             0x071

//  r             0x072

//  return        0x00D

//  right         0x113

//  s             0x073

//  shift         0x130

//  space         0x020

//  t             0x074

//  tab           0x009

//  u             0x075

//  up            0x111

//  v             0x076

//  w             0x077

//  x             0x078

//  y             0x079

//  z             0x07A

//  {             0x07B

//  |             0x07C

//  }             0x07D

//  ~             0x07E