rendered paste bodyProgram received signal SIGSEGV, Segmentation fault.
[Switching to Thread 1107310928 (LWP 14170)]
0x00000000005a9d18 in Player::SendInitialSpells (this=0x25b8c30) at Player.cpp:2303
2303 if(itr->second->state == PLAYERSPELL_REMOVED)
(gdb) bt full
#0 0x00000000005a9d18 in Player::SendInitialSpells (this=0x25b8c30) at Player.cpp:2303
spellCount = 216
itr = {_M_cur = 0x2aaab0b9b7f0, _M_ht = 0x25ba910}
data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 1207489904, _wpos = 1107307776,
_storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
_M_start = 0x25b8c30 "P\225w", _M_finish = 0x42002d60 "",
_M_end_of_storage = 0x45ba87ae <Address 0x45ba87ae out of bounds>}}, <No data fields>}}, m_opcode = 19252}
#1 0x00000000005b6774 in Player::SendInitialPacketsBeforeAddToMap (this=0x25b8c30) at Player.cpp:16140
data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, _wpos = 32,
_storage = {<std::_Vector_base<unsigned char,std::allocator<unsigned char> >> = {
_M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
_M_start = 0x26e14c0 '�' <repeats 32 times>, "0", _M_finish = 0x26e14e0 "0", _M_end_of_storage = 0x26e14e0 "0"}}, <No data fields>}},
m_opcode = 253}
gameTime = <value optimized out>
lt = <value optimized out>
#2 0x00000000006ef87a in WorldSession::HandleMoveWorldportAckOpcode (this=0x2aaab0e86d50) at MovementHandler.cpp:48
mEntry = (const MapEntry *) 0xc79a70
corpse = <value optimized out>
#3 0x000000000064aa73 in WorldSession::Update (this=0x2aaab0e86d50) at WorldSession.cpp:581
packet = (WorldPacket *) 0x2aaab12760f0
currTime = <value optimized out>
#4 0x000000000063e296 in World::UpdateSessions (this=<value optimized out>, diff=100) at World.cpp:1947
next = {_M_cur = 0x2aaab0fe87c0, _M_ht = 0xb7d000}
#5 0x000000000064494e in World::Update (this=0xb7cf50, diff=100) at World.cpp:986
i = 0
AuctionMap = (AuctionHouseObject *) 0x42002f90
#6 0x00000000004c16ea in WorldRunnable::run (this=<value optimized out>) at WorldRunnable.cpp:61
diff = 100
realCurrTime = 604094562
realPrevTime = <value optimized out>
prevSleepTime = 88
#7 0x00002b05b4bb6882 in ZThread::ThreadImpl::dispatch (parent=0xb57380, impl=0x2aaab0969cc0, task=@0x42003100) at ThreadImpl.cxx:407
No locals.
#8 0x00002b05b4bb8d86 in ZThread::(anonymous namespace)::Launcher::run (this=0x7ffff6dda010) at ThreadImpl.cxx:49
No locals.
#9 0x00002b05b4bbc68e in _dispatch (arg=0x42002cf0) at posix/ThreadOps.cxx:137
__PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#10 0x00002b05b4dd0317 in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#11 0x00002b05b5854d5d in clone () from /lib/libc.so.6
No symbol table info available.
#12 0x0000000000000000 in ?? ()
No symbol table info available.