Stuff
public text v1 · immutablefor ( new i = 0; i < MAX_ADMIN_VEHICLES; i++ )
SetVehicleParamsForPlayer( aVehicle[ i ], playerid, 0, 0 );
}
else
{
for ( new i = 0; i < MAX_ADMIN_VEHICLES; i++ )
SetVehicleParamsForPlayer( aVehicle[ i ], playerid, 0, 1 );
}
if ( !pData[ playerid ][ P_ADMIN_SPAWN ] )
{