rendered paste bodyWarning, RS690 detected, 3D support is incomplete.
*********************************WARN_ONCE*********************************
File r300_state.c function r300SetupTextures line 1401
macro tiling enabled!
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maciej@osiris:~/radeon_developement/mesa/progs/demos$ RADEON_DEBUG=tex ./texobj
Warning, RS690 detected, 3D support is incomplete.
r300AllocTexObj( 0x8062e38, 0x8063010 )
r300AllocTexObj( 0x805f288, 0x805f460 )
r300AllocTexObj( 0x805fa90, 0x807dcf0 )
r300AllocTexObj( 0x807e320, 0x807e4f8 )
r300AllocTexObj( 0x807eb28, 0x807ed00 )
r300AllocTexObj( 0x807f330, 0x807f508 )
r300AllocTexObj( 0x807fb38, 0x807fd10 )
r300AllocTexObj( 0x8091468, 0x8091640 )
r300AllocTexObj( 0x8091c70, 0x8091e48 )
r300AllocTexObj( 0x8092478, 0x8092650 )
r300AllocTexObj( 0x8092c80, 0x8092e58 )
r300AllocTexObj( 0x8093488, 0x8093660 )
r300AllocTexObj( 0x8093c90, 0x8093e68 )
r300AllocTexObj( 0x8094498, 0x8094670 )
Using 8 maximum texture units..
r300AllocTexObj( 0x8351a68, 0x8351c40 )
r300AllocTexObj( 0x8352270, 0x8352448 )
r300BindTexture( 0x8351a68 ) unit=0
intformat GL_LINE_STRIP format GL_RGB type GL_UNSIGNED_BYTE
r300TexImage2D: Using normal storage
r300TexParameter( GL_TEXTURE_MIN_FILTER )
r300TexParameter( GL_TEXTURE_MAG_FILTER )
r300BindTexture( 0x8352270 ) unit=0
intformat GL_LINE_STRIP format GL_RGB type GL_UNSIGNED_BYTE
r300TexImage2D: Using normal storage
r300TexParameter( GL_TEXTURE_MIN_FILTER )
r300TexParameter( GL_TEXTURE_MAG_FILTER )
r300BindTexture( 0x8351a68 ) unit=0
w=8 h=8 d=1 tb=4 intFormat=3
level 0: 8x8 x=0 y=0 w=16 h=4 size=256 at 0
r300UploadTexImages( 0x80639b0, 0x8351a68 ) sz=1024 lvls=0-0
r300DestroyTexObj( 0x8353e80, (nil) )
r300UploadSubImage( 0x8351c40, 0x8351a68 ) level/width/height/face = 0/16/4/0
r300UploadSubImage: image data is in normal memory
upload image: 8,8 at 0,0
upload blit: 16,4 at 0,0
blit ofs: 0xb9a4a000 level: 0/0
*********************************WARN_ONCE*********************************
File r300_state.c function r300SetupTextures line 1401
macro tiling enabled!
***************************************************************************
r300BindTexture( 0x8352270 ) unit=0
w=8 h=8 d=1 tb=4 intFormat=3
level 0: 8x8 x=0 y=0 w=16 h=4 size=256 at 0
r300UploadTexImages( 0x80639b0, 0x8352270 ) sz=1024 lvls=0-0
r300UploadSubImage( 0x8352448, 0x8352270 ) level/width/height/face = 0/16/4/0
r300UploadSubImage: image data is in normal memory
upload image: 8,8 at 0,0
upload blit: 16,4 at 0,0
blit ofs: 0xb9a4b000 level: 0/0
r300BindTexture( 0x8351a68 ) unit=0
r300BindTexture( 0x8352270 ) unit=0
r300BindTexture( 0x8351a68 ) unit=0
r300BindTexture( 0x8352270 ) unit=0
r300BindTexture( 0x8351a68 ) unit=0
r300BindTexture( 0x8352270 ) unit=0
r300BindTexture( 0x8351a68 ) unit=0
-- cut --
r300BindTexture( 0x8351a68 ) unit=0
r300BindTexture( 0x8352270 ) unit=0
r300BindTexture( 0x8351a68 ) unit=0
r300BindTexture( 0x8352270 ) unit=0
r300BindTexture( 0x8351a68 ) unit=0
r300BindTexture( 0x8352270 ) unit=0
r300DeleteTexture( 0x8351a68 (target = GL_TEXTURE_2D) )
r300DestroyTexObj( 0x8351c40, 0x8351a68 )
r300DeleteTexture( 0x8352270 (target = GL_TEXTURE_2D) )
r300DestroyTexObj( 0x8352448, 0x8352270 )