All pastes #971728 Raw Edit

Mine

public cpp v1 · immutable
·published 2008-04-04 22:50 UTC
rendered paste body
NT NearestCHTarget( ){	FLOAT	CHDist			= 0;	FLOAT   lastCHDist		= 9999;	FLOAT	AngleX, AngleY;	INT		iBestTargetCH	= -1;	vec3_t	aimSpot;	for ( INT i = 0; i < 64; i++ ) 	{		if( cg_entities[i].currentValid && cg_entities[i].currentState.clientNum != cg->clientNum )		{			if( clientInfo[ cg_entities[i].currentState.clientNum ].team != clientInfo[ cg->clientNum ].team || clientInfo[ cg_entities[i].currentState.clientNum ].team == TEAM_DEATHMATCH )			{				INT hModel = trap_GetEntityModelHandle( i );				if ( !hModel )					return NULL;				GetTag( &cg_entities[i], &tag, hModel, "Bip01 Head" );				VectorCopy( tag.origin, aimSpot );				if( IsVisible( aimSpot ) )				{					INT hModel = trap_GetEntityModelHandle( i );					if ( !hModel )						return NULL;					GetTag( &cg_entities[i], &tag, hModel, "Bip01 Head" );					VectorCopy( tag.origin, aimSpot );					GetAngleToOrigin( aimSpot, AngleX, AngleY );					CHDist   = sqrt( AngleX*AngleX + AngleY*AngleY );					if ( (CHDist < lastCHDist)  )					{						lastCHDist	= CHDist;						iBestTargetCH	= i;					}				}			}		}	}	return iBestTargetCH;}VOID DoAim( INT i ){	FLOAT	AngleX, AngleY;	vec3_t	aimSpot;	if( i < 0 )	{		return;	}	INT hModel = trap_GetEntityModelHandle( i );			if ( !hModel )		return;	GetTag( &cg_entities[i], &tag, hModel, "Bip01 Head" );	VectorCopy( tag.origin, aimSpot );	GetAngleToOrigin( aimSpot, AngleX, AngleY );		*ViewAngleX += AngleX;	*ViewAngleY += AngleY;}