Anonymous
public text v1 · immutablepackage jnoid;
import com.golden.gamedev.object.Sprite;
import com.golden.gamedev.object.collision.PreciseCollisionGroup;
public class PaddleBallCollision extends PreciseCollisionGroup {
public PaddleBallCollision() {
super();
}
@Override
public void collided(Sprite arg0, Sprite arg1) {
// TODO Auto-generated method stub
}
}