All pastes #970373 Raw Edit

Mine

public text v1 · immutable
·published 2008-04-04 00:33 UTC
rendered paste body
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-----------------Vocabulary Lesson--
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--'Cause I'm lazy-------------------
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--iDx: i rolls on a x-sided die-----
--<SK>: A skill's level-------------
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V 1.0
Skills
  #Regeneration: +<SK>D4 to your HP each second
  #Living Armor: Same, but for Armor
  #Better Health: +10 x <SK> to Max Health
  #Better Armor: Same, but for Armor
  #Surgeon: +<SK>D6 to your HP each second if you have Regeneration
   Also, gives "USe Heal" to you: Use a Player and they get healed (up to around a 200% "buff")
  #Blacksmith: Same, but for Armor/Living Armor
HUD
  #Animated XP Bar
  #Text for aforementioned XP
  #Toggleable Level Up notification
  #Spaced out for readability
  
Scoreboard
  #Doesn't replace default one
  #Shows Name, CurrentXp, Class, Level, Party, and an XP Bar for them
  #However, these are all snapshots - they don't change while the board is up on your screen
  #The screen lasts about 7 seconds and fades both ways

Levels
  #Each time you level up, you gain 1 point.
  #These points can be spent on skills Shadowrun Style(<SK> + 1 for each skill)
  #You also gain access to better weapons at certain levels
  #And you have a higher HP/Armor maximum and start value
    #I can't set the max armor above 100 in game, so you can't use batteries or chargers, but it can regenerate with skills
Classes
  #They are closer to being titles, and have no actual affect on gameplay.
  #Think of them as powerless jobs.

Parties
  #It's sort of hard to explain, but you can:
    #Create your own party
    #Break up your parties
    #Eject people from them
    #Go lone wolf
    #And join other parties
  #Whenever you kill a NPC, each party member also gets the XP.
  #However, only the killer gets XP for killing other players.
    #No JEDI FIGHT CLUB here...

Weapons
  #40 SWEPs
  #Only admins get toolgun/physgun/gravitygun
  #All the SWEPS (nothing else) report the damage dealt above each entity.
    #I can't get them to display above ones that died - they're sorta parented to them.

Customization
  #All customization variables are in the defines.lua file.
  #If you figure you can write a script to enhance this, throw it in the plugins folder (make sure no variables collide) and see if it works.
    #Read the _making_plugins.txt file first.

That is really all that I can think of other than thanking anyone on FP who helped me in some odd way or another to get this finished.

If you need help at any time, type "/help" in the console.
Oh, and -Badboy- - I like yours too. JUST WORK ON THAT HUD!

Credits:
Scripting: Kogitsune
Models:
	All the weapons use the World Weapons models (minus a few)
		Not only will you need them to run, they're spiffy models too.
	The only one that isn't WW or default is the Annabelle model.
		I have no idea who made this. It's been in my models folder for a long time (1+ years)
		So, whoever made it, THANK YOU!