MY STUFF
---------
luabind::class_<CBaseEntity>("CBaseEntity") // Export CBaseEntity (only some members here)
.def("KeyValue", &CBaseEntity::KeyValue )
THE FUNCTION
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virtual bool KeyValue( const char *szKeyName, const char *szValue );
ERRORS
--------
Error 2 error C2780: 'luabind::class_<T> &luabind::class_<T>::def(luabind::detail::operator_<Derived>)' : expects 1 arguments - 2 provided e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 118 Server (SDK)
Error 3 error C2784: 'luabind::class_<T> &luabind::class_<T>::def(luabind::detail::operator_<Derived>,const Policies &)' : could not deduce template argument for 'luabind::detail::operator_<Derived>' from 'const char [9]' e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 118 Server (SDK)
Error 4 error C2784: 'luabind::class_<T> &luabind::class_<T>::def(luabind::constructor<A0,A1,A2,A3,A4,A5,A6,A7,A8,A9>,const Policies &)' : could not deduce template argument for 'luabind::constructor<A0,A1,A2,A3,A4,A5,A6,A7,A8,A9>' from 'const char [9]' e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 118 Server (SDK)
Error 5 error C2780: 'luabind::class_<T> &luabind::class_<T>::def(luabind::constructor<A0,A1,A2,A3,A4,A5,A6,A7,A8,A9>)' : expects 1 arguments - 2 provided e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 118 Server (SDK)
Error 6 error C2780: 'luabind::class_<T> &luabind::class_<T>::def(const char *,F,Default,const Policies &)' : expects 4 arguments - 2 provided e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 118 Server (SDK)
Error 7 error C2780: 'luabind::class_<T> &luabind::class_<T>::def(const char *,F,DefaultOrPolicies)' : expects 3 arguments - 2 provided e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 118 Server (SDK)
Error 8 error C2914: 'luabind::class_<T>::def' : cannot deduce template argument as function argument is ambiguous e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 118 Server (SDK)
Error 9 error C2784: 'luabind::class_<T> &luabind::class_<T>::def(const char *,F)' : could not deduce template argument for 'overloaded function type' from 'overloaded function type' e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 118 Server (SDK)
Error 10 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 119 Server (SDK)
Error 11 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 120 Server (SDK)
Error 12 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 121 Server (SDK)
Error 13 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 122 Server (SDK)
Error 14 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 123 Server (SDK)
Error 15 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 124 Server (SDK)
Error 16 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 125 Server (SDK)
Error 17 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 126 Server (SDK)
Error 18 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 127 Server (SDK)
Error 19 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 128 Server (SDK)
Error 20 error C2228: left of '.def' must have class/struct/union e:\luabindtest\src\game\server\luabind\luabind_hl2.cpp 129 Server (SDK)