Something
public text v1 · immutablevoid LoginPacket::connectIP(PlayerLogin* player, int charid){
Packet packet = Packet();
packet.addHeader(0x0b);
packet.addShort(0); // IP
packet.addByte(21x); // IP
packet.addByte(xx);
packet.addByte(xx);
packet.addByte(3x);
void LoginPacket::connectIP(PlayerLogin* player, int charid){
Packet packet = Packet();
packet.addHeader(0x0b);
packet.addShort(0); // IP
packet.addByte(127); // IP
packet.addByte(0);
packet.addByte(0);
packet.addByte(1);